# # ChangeLog for 2016/30/NikoK/BAR/BAR/BAR/obj/x86 # # Generated by Trac 0.12.5 # 2021-03-01 04:19:11 Tue, 26 Jul 2016 11:59:15 GMT nimikeka [8121] * 2016/30/NikoK/Armyguy.png (added) * 2016/30/NikoK/BAR (added) * 2016/30/NikoK/BAR/.vs (added) * 2016/30/NikoK/BAR/.vs/BAR (added) * 2016/30/NikoK/BAR/.vs/BAR/v14 (added) * 2016/30/NikoK/BAR/.vs/BAR/v14/.suo (added) * 2016/30/NikoK/BAR/BAR (added) * 2016/30/NikoK/BAR/BAR.sln (added) * 2016/30/NikoK/BAR/BAR/BAR (added) * 2016/30/NikoK/BAR/BAR/BAR/BAR.cs (added) * 2016/30/NikoK/BAR/BAR/BAR/BAR.csproj (added) * 2016/30/NikoK/BAR/BAR/BAR/BAR.csproj.Debug.cachefile (added) * 2016/30/NikoK/BAR/BAR/BAR/Game.ico (added) * 2016/30/NikoK/BAR/BAR/BAR/GameThumbnail.png (added) * 2016/30/NikoK/BAR/BAR/BAR/Ohjelma.cs (added) * 2016/30/NikoK/BAR/BAR/BAR/Properties (added) * 2016/30/NikoK/BAR/BAR/BAR/Properties/AssemblyInfo.cs (added) * 2016/30/NikoK/BAR/BAR/BAR/bin (added) * 2016/30/NikoK/BAR/BAR/BAR/bin/x86 (added) * 2016/30/NikoK/BAR/BAR/BAR/bin/x86/Debug (added) * 2016/30/NikoK/BAR/BAR/BAR/bin/x86/Debug/BAR.exe (added) * 2016/30/NikoK/BAR/BAR/BAR/bin/x86/Debug/BAR.pdb (added) * 2016/30/NikoK/BAR/BAR/BAR/bin/x86/Debug/Content (added) * 2016/30/NikoK/BAR/BAR/BAR/bin/x86/Debug/Content/Armyguy.xnb (added) * 2016/30/NikoK/BAR/BAR/BAR/bin/x86/Debug/Content/kentta1.xnb (added) * 2016/30/NikoK/BAR/BAR/BAR/bin/x86/Debug/Content/maali.xnb (added) * 2016/30/NikoK/BAR/BAR/BAR/bin/x86/Debug/Content/norsu.xnb (added) * 2016/30/NikoK/BAR/BAR/BAR/bin/x86/Debug/Content/tahti.xnb (added) * 2016/30/NikoK/BAR/BAR/BAR/bin/x86/Debug/Jypeli.dll (added) * 2016/30/NikoK/BAR/BAR/BAR/bin/x86/Debug/Jypeli.xml (added) * 2016/30/NikoK/BAR/BAR/BAR/obj (added) * 2016/30/NikoK/BAR/BAR/BAR/obj/x86 (added) * 2016/30/NikoK/BAR/BAR/BAR/obj/x86/Debug (added) * 2016/30/NikoK/BAR/BAR/BAR/obj/x86/Debug/BAR.csproj.FileListAbsolute.txt (added) * 2016/30/NikoK/BAR/BAR/BAR/obj/x86/Debug/BAR.csprojResolveAssemblyReference.cache (added) * 2016/30/NikoK/BAR/BAR/BAR/obj/x86/Debug/BAR.exe (added) * 2016/30/NikoK/BAR/BAR/BAR/obj/x86/Debug/BAR.pdb (added) * 2016/30/NikoK/BAR/BAR/BAR/obj/x86/Debug/ContentPipeline-{FB1067CC-FEED-45F1-8CB8-8F3DD59AB260}.xml (added) * 2016/30/NikoK/BAR/BAR/BAR/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache (added) * 2016/30/NikoK/BAR/BAR/BAR/obj/x86/Debug/Microsoft.Xna.Framework.RuntimeProfile.txt (added) * 2016/30/NikoK/BAR/BAR/BAR/obj/x86/Debug/TempPE (added) * 2016/30/NikoK/BAR/BAR/BAR/obj/x86/Debug/cachefile-{FB1067CC-FEED-45F1-8CB8-8F3DD59AB260}-targetpath.txt (added) * 2016/30/NikoK/BAR/BAR/BARContent (added) * 2016/30/NikoK/BAR/BAR/BARContent/Armyguy.png (added) * 2016/30/NikoK/BAR/BAR/BARContent/BARContent.contentproj (added) * 2016/30/NikoK/BAR/BAR/BARContent/bin (added) * 2016/30/NikoK/BAR/BAR/BARContent/bin/x86 (added) * 2016/30/NikoK/BAR/BAR/BARContent/bin/x86/Debug (added) * 2016/30/NikoK/BAR/BAR/BARContent/kentta1.txt (added) * 2016/30/NikoK/BAR/BAR/BARContent/maali.wav (added) * 2016/30/NikoK/BAR/BAR/BARContent/norsu.png (added) * 2016/30/NikoK/BAR/BAR/BARContent/obj (added) * 2016/30/NikoK/BAR/BAR/BARContent/obj/x86 (added) * 2016/30/NikoK/BAR/BAR/BARContent/obj/x86/Debug (added) * 2016/30/NikoK/BAR/BAR/BARContent/obj/x86/Debug/BARContent.contentproj.FileListAbsolute.txt (added) * 2016/30/NikoK/BAR/BAR/BARContent/obj/x86/Debug/BARContent.contentprojResolveAssemblyReference.cache (added) * 2016/30/NikoK/BAR/BAR/BARContent/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache (added) * 2016/30/NikoK/BAR/BAR/BARContent/obj/x86/Debug/TempPE (added) * 2016/30/NikoK/BAR/BAR/BARContent/tahti.png (added) * 2016/30/NikoK/BattleAssaultRampage (added) * 2016/30/NikoK/BattleAssaultRampage/.vs (added) * 2016/30/NikoK/BattleAssaultRampage/.vs/BattleAssaultRampage (added) * 2016/30/NikoK/BattleAssaultRampage/.vs/BattleAssaultRampage/v14 (added) * 2016/30/NikoK/BattleAssaultRampage/.vs/BattleAssaultRampage/v14/.suo (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage.sln (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage.cs (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage.csproj (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage.csproj.Debug.cachefile (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/Game.ico (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/GameThumbnail.png (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/Ohjelma.cs (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/Properties (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/Properties/AssemblyInfo.cs (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/bin (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/bin/x86 (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/bin/x86/Debug (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/bin/x86/Debug/BattleAssaultRampage.exe (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/bin/x86/Debug/BattleAssaultRampage.pdb (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/bin/x86/Debug/Content (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/bin/x86/Debug/Content/kentta1.xnb (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/bin/x86/Debug/Content/maali.xnb (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/bin/x86/Debug/Content/tahti.xnb (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/bin/x86/Debug/Jypeli.dll (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/bin/x86/Debug/Jypeli.xml (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/obj (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/obj/x86 (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/obj/x86/Debug (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/obj/x86/Debug/BattleAssaultRampage.csproj.FileListAbsolute.txt (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/obj/x86/Debug/BattleAssaultRampage.csprojResolveAssemblyReference.cache (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/obj/x86/Debug/BattleAssaultRampage.exe (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/obj/x86/Debug/BattleAssaultRampage.pdb (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/obj/x86/Debug/ContentPipeline-{FB1067CC-FEED-45F1-8CB8-8F3DD59AB260}.xml (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/obj/x86/Debug/Microsoft.Xna.Framework.RuntimeProfile.txt (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/obj/x86/Debug/TempPE (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampage/obj/x86/Debug/cachefile-{FB1067CC-FEED-45F1-8CB8-8F3DD59AB260}-targetpath.txt (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampageContent (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampageContent/BattleAssaultRampageContent.contentproj (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampageContent/bin (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampageContent/bin/x86 (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampageContent/bin/x86/Debug (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampageContent/bin/x86/Release (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampageContent/kentta1.txt (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampageContent/maali.wav (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampageContent/obj (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampageContent/obj/x86 (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampageContent/obj/x86/Debug (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampageContent/obj/x86/Debug/BattleAssaultRampageContent.contentproj.FileListAbsolute.txt (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampageContent/obj/x86/Debug/BattleAssaultRampageContent.contentprojResolveAssemblyReference.cache (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampageContent/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampageContent/obj/x86/Debug/TempPE (added) * 2016/30/NikoK/BattleAssaultRampage/BattleAssaultRampage/BattleAssaultRampageContent/tahti.png (added) * 2016/30/NikoK/PongPjong/.vs/PongPjong/v14/.suo (modified) * 2016/30/NikoK/PongPjong/PongPjong/PongPjong/PongPjong.cs (modified) * 2016/30/NikoK/PongPjong/PongPjong/PongPjong/bin/x86/Debug/PongPjong.exe (modified) * 2016/30/NikoK/PongPjong/PongPjong/PongPjong/bin/x86/Debug/PongPjong.pdb (modified) * 2016/30/NikoK/PongPjong/PongPjong/PongPjong/obj/x86/Debug/PongPjong.exe (modified) * 2016/30/NikoK/PongPjong/PongPjong/PongPjong/obj/x86/Debug/PongPjong.pdb (modified)