# # ChangeLog for 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Characters/Sonic # # Generated by Trac 0.12.5 # 2021-01-27 05:44:03 Thu, 25 Jun 2015 18:25:31 GMT mijoliim [6401] * 2015/26/MikkoL/ChiliSnake.png (added) * 2015/26/MikkoL/JRPG/JRPG.suo (modified) * 2015/26/MikkoL/JRPG/JRPG/GameFont.fnt (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/Algorithms.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/AttackList.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/BattleView.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/Characters/CharacterList.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/EnemyBase/EnemyList.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Images.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/JRPG.csproj.Debug.cachefile (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/MainGame.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/RandomEncounter.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Program.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/SoundEffects.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Characters/Sonic/Sonic_Kick.xnb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Enemies/Autismob/Green.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Enemies/ChiliSnake (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Enemies/ChiliSnake/Enemy_ChiliSnake.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Maps/01/01_CMap.xnb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Maps/01/01_Map.xnb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Music (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Music/PresentingV.wma (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Music/PresentingV.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Music/Song12.wma (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Music/Song12.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Music/WildArms.wma (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Music/WildArms.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Ripple.xnb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Shader.xnb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Twirl.xnb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Wave.xnb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/JRPG.exe (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/JRPG.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Jypeli.dll (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Jypeli.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Jypeli.xml (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.csproj.FileListAbsolute.txt (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.csprojResolveAssemblyReference.cache (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.exe (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/cachefile-{D60BC67C-D86B-426A-A33D-CA5138E0FDF3}-targetpath.txt (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Characters/Sonic/Sonic_Kick.anim (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Enemies/Autismob/Green.png (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Enemies/ChiliSnake (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Enemies/ChiliSnake/Enemy_ChiliSnake.png (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/JRPGContent.contentproj (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/MainFont.spritefont (deleted) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/MainFont.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Maps/01/01_CMap.png (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Maps/01/01_Map.png (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Music (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Music/PresentingV.mp3 (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Music/Song12.mp3 (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Music/WildArms.mp3 (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/obj/x86/Debug/ContentPipeline.xml (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/obj/x86/Debug/JRPGContent.contentprojResolveAssemblyReference.cache (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/BetterLabel.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/Camera.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/Content/obj/x86/Debug/Content.contentprojResolveAssemblyReference.cache (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/EffectContent/obj/x86/Debug/EffectContent.contentprojResolveAssemblyReference.cache (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/Game/Game.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/bin/x86/Debug/Jypeli.dll (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/bin/x86/Debug/Jypeli.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/bin/x86/Debug/Jypeli.xml (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/obj/x86/Debug/Jypeli.dll (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/obj/x86/Debug/Jypeli.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/obj/x86/Debug/Jypeli2.0.csproj.GenerateResource.Cache (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/obj/x86/Debug/Jypeli2.0.csprojResolveAssemblyReference.cache (modified) Thu, 25 Jun 2015 08:51:34 GMT mijoliim [6341] * 2015/26/MikkoL/JRPG/JRPG.suo (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/AttackList.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/BattleView.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/Characters/CharacterBase.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/Characters/CharacterList.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Images.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/JRPG.csproj (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/JRPG.csproj.Debug.cachefile (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/Entities/Player.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/Exit.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/MapData.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/Tiles/TileTypes.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/Tiles/Tiles.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Characters (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Characters/Sonic (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Characters/Sonic/Sonic.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Characters/Sonic/Sonic_Kick (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Characters/Sonic/Sonic_Kick.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Characters/Sonic/Sonic_Kick/Sonic_Kick00_0.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Characters/Sonic/Sonic_Kick/Sonic_Kick01_0.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Characters/Sonic/Sonic_Kick/Sonic_Kick02_0.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Enemies/Autismob (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Enemies/Autismob/Purple.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Enemies/Autismob/Red.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Enemies/Autismob/Yellow.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/JRPG.exe (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/JRPG.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/ContentPipeline-{D60BC67C-D86B-426A-A33D-CA5138E0FDF3}.xml (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.csproj.FileListAbsolute.txt (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.csprojResolveAssemblyReference.cache (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.exe (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/cachefile-{D60BC67C-D86B-426A-A33D-CA5138E0FDF3}-targetpath.txt (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Characters (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Characters/Sonic (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Characters/Sonic/Sonic.png (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Characters/Sonic/Sonic_Kick (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Characters/Sonic/Sonic_Kick.anim (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Characters/Sonic/Sonic_Kick/Sonic_Kick00.png (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Characters/Sonic/Sonic_Kick/Sonic_Kick01.png (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Characters/Sonic/Sonic_Kick/Sonic_Kick02.png (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Enemies/Autismob (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Enemies/Autismob/Purple.png (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Enemies/Autismob/Red.png (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Enemies/Autismob/Yellow.png (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/JRPGContent.contentproj (modified) * 2015/26/MikkoL/Sonic.png (added) * 2015/26/MikkoL/Sonic_Kick01.png (added) * 2015/26/MikkoL/Sonic_Kick02.png (added)