# # ChangeLog for 2015/26/MikkoL/JRPG/JRPG/JRPG/JRPG.csproj.Debug.cachefile # # Generated by Trac 0.12.5 # 2021-03-04 15:36:15 Thu, 25 Jun 2015 00:34:50 GMT mijoliim [6305] * 2015/26/MikkoL/01_Map.tmx (added) * 2015/26/MikkoL/JRPG/JRPG.suo (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/AttackList.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/BattleView.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Images.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/JRPG.csproj.Debug.cachefile (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/SoundEffects.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Enemies/Cucumber (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Enemies/Cucumber/Enemy_Cucumber.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Enemies/Ghost (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Enemies/Ghost/Enemy_Ghost.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Enemies/Spookt (deleted) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/SFX/Hit_01.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/SFX/Hit_02.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/JRPG.exe (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/JRPG.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Jypeli.dll (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Jypeli.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.csproj.FileListAbsolute.txt (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.csprojResolveAssemblyReference.cache (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.exe (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/cachefile-{D60BC67C-D86B-426A-A33D-CA5138E0FDF3}-targetpath.txt (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Enemies/Cucumber (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Enemies/Cucumber/Enemy_Cucumber.png (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Enemies/Ghost (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Enemies/Ghost/Enemy_Ghost.png (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Enemies/Spookt (deleted) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/JRPGContent.contentproj (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/SFX/Hit_01.wav (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/SFX/Hit_02.wav (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/obj/x86/Debug/ContentPipeline.xml (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/bin/x86/Debug/Jypeli.dll (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/bin/x86/Debug/Jypeli.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/obj/x86/Debug/Jypeli.dll (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/obj/x86/Debug/Jypeli.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/obj/x86/Debug/Jypeli2.0.csprojResolveAssemblyReference.cache (modified) * 2015/26/MikkoL/TileSet.png (modified) Wed, 24 Jun 2015 23:56:09 GMT mijoliim [6304] * 2015/26/MikkoL/JRPG/JRPG.suo (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/Algorithms.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/AttackList.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/BattleView.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/Characters/CharacterBase.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/Characters/CharacterList.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/EnemyBase/EnemyBase.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/EnemyBase/EnemyGroup.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/EnemyBase/EnemyList.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Images.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/JRPG.csproj.Debug.cachefile (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/MapData.cs (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Enemies/Spookt (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Enemies/Spookt/Spookt.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/JRPG.exe (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/JRPG.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.csproj.FileListAbsolute.txt (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.csprojResolveAssemblyReference.cache (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.exe (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/cachefile-{D60BC67C-D86B-426A-A33D-CA5138E0FDF3}-targetpath.txt (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Enemies/Spookt (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/Enemies/Spookt/Spookt.png (added) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/JRPGContent.contentproj (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/obj/x86/Debug/ContentPipeline.xml (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/EffectContent/obj/x86/Debug/EffectContent.contentprojResolveAssemblyReference.cache (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/obj/x86/Debug/Jypeli2.0.csprojResolveAssemblyReference.cache (modified) * 2015/26/MikkoL/TileSet.png (added) * 2015/26/MikkoL/Tree.png (added) Taistelut melkein toimivat. Wed, 24 Jun 2015 19:52:40 GMT mijoliim [6296] * 2015/26/MikkoL/JRPG/CustomGameFont.ttf (added) * 2015/26/MikkoL/JRPG/JRPG.suo (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/JRPG.csproj.Debug.cachefile (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/MainFont.xnb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Ripple.xnb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Shader.xnb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Twirl.xnb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Wave.xnb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/EffectContent/Lighting.xnb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/JRPG.exe (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/JRPG.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Jypeli.dll (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Jypeli.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Jypeli.xml (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.csproj.FileListAbsolute.txt (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.csprojResolveAssemblyReference.cache (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.exe (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/JRPG.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/cachefile-{D60BC67C-D86B-426A-A33D-CA5138E0FDF3}-targetpath.txt (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/MainFont.spritefont (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/obj/x86/Debug/ContentPipeline.xml (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/obj/x86/Debug/JRPGContent.contentproj.FileListAbsolute.txt (modified) * 2015/26/MikkoL/JRPG/JRPG/JRPGContent/obj/x86/Debug/JRPGContent.contentprojResolveAssemblyReference.cache (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/Content/obj/x86/Debug/Content.contentproj.FileListAbsolute.txt (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/Content/obj/x86/Debug/Content.contentprojResolveAssemblyReference.cache (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/Content/obj/x86/Debug/ContentPipeline.xml (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/EffectContent/obj/x86/Debug/ContentPipeline.xml (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/EffectContent/obj/x86/Debug/EffectContent.contentproj.FileListAbsolute.txt (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/EffectContent/obj/x86/Debug/EffectContent.contentprojResolveAssemblyReference.cache (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/bin/x86/Debug/EffectContent/Lighting.xnb (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/bin/x86/Debug/Jypeli.dll (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/bin/x86/Debug/Jypeli.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/bin/x86/Debug/Jypeli.xml (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/obj/x86/Debug/Jypeli.Resources.resources (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/obj/x86/Debug/Jypeli.dll (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/obj/x86/Debug/Jypeli.pdb (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/obj/x86/Debug/Jypeli2.0.csproj.FileListAbsolute.txt (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/obj/x86/Debug/Jypeli2.0.csproj.GenerateResource.Cache (modified) * 2015/26/MikkoL/JRPG/JRPG/Jypeli/obj/x86/Debug/Jypeli2.0.csprojResolveAssemblyReference.cache (modified) Wed, 24 Jun 2015 15:18:28 GMT mijoliim [6281] * 2015/26/MikkoL/CaveEntrance.png (added) * 2015/26/MikkoL/House.png (added) * 2015/26/MikkoL/JRPG (added) * 2015/26/MikkoL/JRPG/JRPG (added) * 2015/26/MikkoL/JRPG/JRPG.sln (added) * 2015/26/MikkoL/JRPG/JRPG.suo (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/Algorithms.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/AttackList.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/BattleView.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/Characters (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/Characters/CharacterBase.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/Characters/CharacterList.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/EnemyBase (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/EnemyBase/EnemyBase.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/EnemyBase/EnemyGroup.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/EnemyBase/EnemyList.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Battle/SkillList.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/DialogBox.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Game.ico (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/GameThumbnail.png (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Images.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/JRPG.csproj (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/JRPG.csproj.Debug.cachefile (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/JRPG.csproj.user (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/MainGame.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/CollisionMap.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/Entities (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/Entities/Entity.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/Entities/EntityTypes.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/Entities/LivingEntity.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/Entities/Player.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/Map.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/MapData.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/OverworldView.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/RandomEncounter.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/Tiles (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/Tiles/TileTypes.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/Tiles/Tiles.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Pointer.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Program.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Properties (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Properties/AssemblyInfo.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/ScrollingTextMenu.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/SoundEffects.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/SpecialQueue.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/TextMenu.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/Values.cs (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86 (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/40x40grid2.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/AsRifle.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Auto.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/BG (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/BG/bg_test.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Bullet.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/CMap_Test.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Cannon.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/CannonBall.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/CannonFire.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/DownArrow.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Enemies (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Enemies/Testman (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Enemies/Testman/Enemy_Testman.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Grenade.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/HUD (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/HUD/BattleHUD.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/HUD/DialogBox.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/HUD/DialogIconBox.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/HUD/Pointer.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/HUD/Wait_Empty.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/HUD/Wait_Full.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/HUD/YesNoMenu.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/MGAttack.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/MainFont.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Map_Test.xnb (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Maps (added) * 2015/26/MikkoL/JRPG/JRPG/JRPG/bin/x86/Debug/Content/Maps/Test (added) * 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