# # ChangeLog for 2013/30/RikoV/PerusPeli2/PerusPeli2 # # Generated by Trac 0.12.5 # 2021-04-15 09:04:57 Tue, 23 Jul 2013 10:51:54 GMT rikvalko [4573] * 2013/30/RikoV/2D game.zip (added) * 2013/30/RikoV/FysiikkaPeli1/FysiikkaPeli1/FysiikkaPeli1/FysiikkaPeli1.cs (modified) * 2013/30/RikoV/FysiikkaPeli3 (added) * 2013/30/RikoV/FysiikkaPeli3/FysiikkaPeli3 (added) * 2013/30/RikoV/FysiikkaPeli3/FysiikkaPeli3.sln (added) * 2013/30/RikoV/FysiikkaPeli3/FysiikkaPeli3/FysiikkaPeli3 (added) * 2013/30/RikoV/FysiikkaPeli3/FysiikkaPeli3/FysiikkaPeli3/FysiikkaPeli3.cs (added) * 2013/30/RikoV/FysiikkaPeli3/FysiikkaPeli3/FysiikkaPeli3/FysiikkaPeli3.csproj (added) * 2013/30/RikoV/FysiikkaPeli3/FysiikkaPeli3/FysiikkaPeli3/Game.ico (added) * 2013/30/RikoV/FysiikkaPeli3/FysiikkaPeli3/FysiikkaPeli3/GameThumbnail.png (added) * 2013/30/RikoV/FysiikkaPeli3/FysiikkaPeli3/FysiikkaPeli3/Ohjelma.cs (added) * 2013/30/RikoV/FysiikkaPeli3/FysiikkaPeli3/FysiikkaPeli3/Properties (added) * 2013/30/RikoV/FysiikkaPeli3/FysiikkaPeli3/FysiikkaPeli3/Properties/AssemblyInfo.cs (added) * 2013/30/RikoV/FysiikkaPeli3/FysiikkaPeli3/FysiikkaPeli3/bg.jpg (added) * 2013/30/RikoV/FysiikkaPeli3/FysiikkaPeli3/FysiikkaPeli3Content (added) * 2013/30/RikoV/FysiikkaPeli3/FysiikkaPeli3/FysiikkaPeli3Content/FysiikkaPeli3Content.contentproj (added) * 2013/30/RikoV/FysiikkaPeli4 (added) * 2013/30/RikoV/FysiikkaPeli4/FysiikkaPeli4 (added) * 2013/30/RikoV/FysiikkaPeli4/FysiikkaPeli4.sln (added) * 2013/30/RikoV/FysiikkaPeli4/FysiikkaPeli4/FysiikkaPeli4 (added) * 2013/30/RikoV/FysiikkaPeli4/FysiikkaPeli4/FysiikkaPeli4/FysiikkaPeli4.cs (added) * 2013/30/RikoV/FysiikkaPeli4/FysiikkaPeli4/FysiikkaPeli4/FysiikkaPeli4.csproj (added) * 2013/30/RikoV/FysiikkaPeli4/FysiikkaPeli4/FysiikkaPeli4/Game.ico (added) * 2013/30/RikoV/FysiikkaPeli4/FysiikkaPeli4/FysiikkaPeli4/GameThumbnail.png (added) * 2013/30/RikoV/FysiikkaPeli4/FysiikkaPeli4/FysiikkaPeli4/Ohjelma.cs (added) * 2013/30/RikoV/FysiikkaPeli4/FysiikkaPeli4/FysiikkaPeli4/Properties (added) * 2013/30/RikoV/FysiikkaPeli4/FysiikkaPeli4/FysiikkaPeli4/Properties/AssemblyInfo.cs (added) * 2013/30/RikoV/FysiikkaPeli4/FysiikkaPeli4/FysiikkaPeli4Content (added) * 2013/30/RikoV/FysiikkaPeli4/FysiikkaPeli4/FysiikkaPeli4Content/FysiikkaPeli4Content.contentproj (added) * 2013/30/RikoV/PerusPeli1 (added) * 2013/30/RikoV/PerusPeli1/PerusPeli1 (added) * 2013/30/RikoV/PerusPeli1/PerusPeli1.sln (added) * 2013/30/RikoV/PerusPeli1/PerusPeli1/PerusPeli1 (added) * 2013/30/RikoV/PerusPeli1/PerusPeli1/PerusPeli1/Game.ico (added) * 2013/30/RikoV/PerusPeli1/PerusPeli1/PerusPeli1/GameThumbnail.png (added) * 2013/30/RikoV/PerusPeli1/PerusPeli1/PerusPeli1/Ohjelma.cs (added) * 2013/30/RikoV/PerusPeli1/PerusPeli1/PerusPeli1/PerusPeli1.cs (added) * 2013/30/RikoV/PerusPeli1/PerusPeli1/PerusPeli1/PerusPeli1.csproj (added) * 2013/30/RikoV/PerusPeli1/PerusPeli1/PerusPeli1/Properties (added) * 2013/30/RikoV/PerusPeli1/PerusPeli1/PerusPeli1/Properties/AssemblyInfo.cs (added) * 2013/30/RikoV/PerusPeli1/PerusPeli1/PerusPeli1Content (added) * 2013/30/RikoV/PerusPeli1/PerusPeli1/PerusPeli1Content/PerusPeli1Content.contentproj (added) * 2013/30/RikoV/PerusPeli1/PerusPeli1/PerusPeli1Content/pelaaja.png (added) * 2013/30/RikoV/PerusPeli2 (added) * 2013/30/RikoV/PerusPeli2/PerusPeli2 (added) * 2013/30/RikoV/PerusPeli2/PerusPeli2.sln (added) * 2013/30/RikoV/PerusPeli2/PerusPeli2/PerusPeli2 (added) * 2013/30/RikoV/PerusPeli2/PerusPeli2/PerusPeli2/Game.ico (added) * 2013/30/RikoV/PerusPeli2/PerusPeli2/PerusPeli2/GameThumbnail.png (added) * 2013/30/RikoV/PerusPeli2/PerusPeli2/PerusPeli2/Ohjelma.cs (added) * 2013/30/RikoV/PerusPeli2/PerusPeli2/PerusPeli2/PerusPeli2.cs (added) * 2013/30/RikoV/PerusPeli2/PerusPeli2/PerusPeli2/PerusPeli2.csproj (added) * 2013/30/RikoV/PerusPeli2/PerusPeli2/PerusPeli2/Properties (added) * 2013/30/RikoV/PerusPeli2/PerusPeli2/PerusPeli2/Properties/AssemblyInfo.cs (added) * 2013/30/RikoV/PerusPeli2/PerusPeli2/PerusPeli2Content (added) * 2013/30/RikoV/PerusPeli2/PerusPeli2/PerusPeli2Content/PerusPeli2Content.contentproj (added) * 2013/30/RikoV/PerusPeli3 (added) * 2013/30/RikoV/PerusPeli3/PerusPeli3 (added) * 2013/30/RikoV/PerusPeli3/PerusPeli3.sln (added) * 2013/30/RikoV/PerusPeli3/PerusPeli3/PerusPeli3 (added) * 2013/30/RikoV/PerusPeli3/PerusPeli3/PerusPeli3/Game.ico (added) * 2013/30/RikoV/PerusPeli3/PerusPeli3/PerusPeli3/GameThumbnail.png (added) * 2013/30/RikoV/PerusPeli3/PerusPeli3/PerusPeli3/Ohjelma.cs (added) * 2013/30/RikoV/PerusPeli3/PerusPeli3/PerusPeli3/PerusPeli3.cs (added) * 2013/30/RikoV/PerusPeli3/PerusPeli3/PerusPeli3/PerusPeli3.csproj (added) * 2013/30/RikoV/PerusPeli3/PerusPeli3/PerusPeli3/Properties (added) * 2013/30/RikoV/PerusPeli3/PerusPeli3/PerusPeli3/Properties/AssemblyInfo.cs (added) * 2013/30/RikoV/PerusPeli3/PerusPeli3/PerusPeli3Content (added) * 2013/30/RikoV/PerusPeli3/PerusPeli3/PerusPeli3Content/PerusPeli3Content.contentproj (added) * 2013/30/RikoV/PerusPeli3/PerusPeli3/PerusPeli3Content/ak-47 laukasu laukaus laukaus - Copy.wav (added) * 2013/30/RikoV/PerusPeli3/PerusPeli3/PerusPeli3Content/ak-47 yksittäinen - Copy.wav (added) * 2013/30/RikoV/PerusPeli3/PerusPeli3/PerusPeli3Content/ak47_machine_gun_sound_sound_effects-poBELfiG_Ng_fmt5-342566 - Copy.wav (added) * 2013/30/RikoV/PerusPeli3/PerusPeli3/PerusPeli3Content/kentta1.png (added) * 2013/30/RikoV/PerusPeli3/PerusPeli3/PerusPeli3Content/poliisi1.png (added) * 2013/30/RikoV/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1.cs (modified) * 2013/30/RikoV/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1Content/Tasohyppelypeli1Content.contentproj (modified) * 2013/30/RikoV/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1Content/norsu.png (added) * 2013/30/RikoV/Tasohyppelypeli2 (added) * 2013/30/RikoV/Tasohyppelypeli2/Tasohyppelypeli2 (added) * 2013/30/RikoV/Tasohyppelypeli2/Tasohyppelypeli2.sln (added) * 2013/30/RikoV/Tasohyppelypeli2/Tasohyppelypeli2/Tasohyppelypeli2 (added) * 2013/30/RikoV/Tasohyppelypeli2/Tasohyppelypeli2/Tasohyppelypeli2/Game.ico (added) * 2013/30/RikoV/Tasohyppelypeli2/Tasohyppelypeli2/Tasohyppelypeli2/GameThumbnail.png (added) * 2013/30/RikoV/Tasohyppelypeli2/Tasohyppelypeli2/Tasohyppelypeli2/Ohjelma.cs (added) * 2013/30/RikoV/Tasohyppelypeli2/Tasohyppelypeli2/Tasohyppelypeli2/Properties (added) * 2013/30/RikoV/Tasohyppelypeli2/Tasohyppelypeli2/Tasohyppelypeli2/Properties/AssemblyInfo.cs (added) * 2013/30/RikoV/Tasohyppelypeli2/Tasohyppelypeli2/Tasohyppelypeli2/Tasohyppelypeli2.cs (added) * 2013/30/RikoV/Tasohyppelypeli2/Tasohyppelypeli2/Tasohyppelypeli2/Tasohyppelypeli2.csproj (added) * 2013/30/RikoV/Tasohyppelypeli2/Tasohyppelypeli2/Tasohyppelypeli2Content (added) * 2013/30/RikoV/Tasohyppelypeli2/Tasohyppelypeli2/Tasohyppelypeli2Content/Tasohyppelypeli2Content.contentproj (added) * 2013/30/RikoV/Tasohyppelypeli2/Tasohyppelypeli2/Tasohyppelypeli2Content/kentta1.txt (added) * 2013/30/RikoV/Tasohyppelypeli2/Tasohyppelypeli2/Tasohyppelypeli2Content/maali.wav (added) * 2013/30/RikoV/Tasohyppelypeli2/Tasohyppelypeli2/Tasohyppelypeli2Content/norsu.png (added) * 2013/30/RikoV/Tasohyppelypeli2/Tasohyppelypeli2/Tasohyppelypeli2Content/tahti.png (added) * 2013/30/RikoV/game (added) * 2013/30/RikoV/game/Backup (added) * 2013/30/RikoV/game/Backup/GoingBeyond4 (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/Asteroid(2).cs (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/Asteroid.cs (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/Bullet(2).cs (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/Bullet.cs (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/Game(2).ico (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/Game.ico (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/Game1(2).cs (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/Game1.cs (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/GameConstants(2).cs (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/GameConstants.cs (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/GameThumbnail(2).png (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/GameThumbnail.png (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/GoingBeyond4Windows.csproj (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/GoingBeyond4Xbox.csproj (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/Program(2).cs (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/Program.cs (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/Properties (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/Properties/AssemblyInfo(2).cs (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/Properties/AssemblyInfo.cs (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/Ship(2).cs (added) * 2013/30/RikoV/game/Backup/GoingBeyond4/Ship.cs (added) * 2013/30/RikoV/game/Backup/GoingBeyond4_Tutorial.sln (added) * 2013/30/RikoV/game/GoingBeyond4 (added) * 2013/30/RikoV/game/GoingBeyond4/Asteroid.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Bullet.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Content (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Audio (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Audio/MyGameAudio.xap (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Audio/Waves (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Audio/Waves/engine_2.wav (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Audio/Waves/explosion2.wav (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Audio/Waves/explosion3.wav (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Audio/Waves/hyperspace_activate.wav (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Audio/Waves/tx0_fire1.wav (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Content.contentproj (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Fonts (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Fonts/Lucida Console.spritefont (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Models (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Models/asteroid1.x (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Models/p1_wedge.fbx (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Models/pea_proj.x (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Textures (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Textures/B1_stars.tga (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Textures/asteroid1.tga (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Textures/pea_proj.tga (added) * 2013/30/RikoV/game/GoingBeyond4/Content/Textures/wedge_p1_diff_v1.tga (added) * 2013/30/RikoV/game/GoingBeyond4/Game.ico (added) * 2013/30/RikoV/game/GoingBeyond4/Game1.cs (added) * 2013/30/RikoV/game/GoingBeyond4/GameConstants.cs (added) * 2013/30/RikoV/game/GoingBeyond4/GameThumbnail.png (added) * 2013/30/RikoV/game/GoingBeyond4/GoingBeyond4Windows.csproj (added) * 2013/30/RikoV/game/GoingBeyond4/GoingBeyond4Xbox.csproj (added) * 2013/30/RikoV/game/GoingBeyond4/Program.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Properties (added) * 2013/30/RikoV/game/GoingBeyond4/Properties/AssemblyInfo.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Ship.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 1 - Ship Shape (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 1 - Ship Shape/Game1.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 1 - Ship Shape/Ship.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 2 - Camera Work (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 2 - Camera Work/Game1.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 2 - Camera Work/Ship.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 3 - We Need Rocks (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 3 - We Need Rocks/Asteroid.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 3 - We Need Rocks/Game1.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 3 - We Need Rocks/GameConstants.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 3 - We Need Rocks/Ship.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 4 - When Ships and Asteroids Collide (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 4 - When Ships and Asteroids Collide/Asteroid.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 4 - When Ships and Asteroids Collide/Game1.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 4 - When Ships and Asteroids Collide/GameConstants.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 4 - When Ships and Asteroids Collide/Ship.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 5 - Boom - You're Dead (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 5 - Boom - You're Dead/Asteroid.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 5 - Boom - You're Dead/Game1.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 5 - Boom - You're Dead/GameConstants.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 5 - Boom - You're Dead/Ship.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 6 - Revenge of the Ship (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 6 - Revenge of the Ship/Asteroid.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 6 - Revenge of the Ship/Bullet.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 6 - Revenge of the Ship/Game1.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 6 - Revenge of the Ship/GameConstants.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 6 - Revenge of the Ship/Ship.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 7 - Space, the Final Frontier (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 7 - Space, the Final Frontier/Asteroid.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 7 - Space, the Final Frontier/Bullet.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 7 - Space, the Final Frontier/Game1.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 7 - Space, the Final Frontier/GameConstants.cs (added) * 2013/30/RikoV/game/GoingBeyond4/Steps/Step 7 - Space, the Final Frontier/Ship.cs (added) * 2013/30/RikoV/game/GoingBeyond4_Tutorial.sln (added) * 2013/30/RikoV/game/Microsoft Permissive License.rtf (added) * 2013/30/RikoV/game/UpgradeLog.XML (added) * 2013/30/RikoV/game/_UpgradeReport_Files (added) * 2013/30/RikoV/game/_UpgradeReport_Files/UpgradeReport.css (added) * 2013/30/RikoV/game/_UpgradeReport_Files/UpgradeReport.xslt (added) * 2013/30/RikoV/game/_UpgradeReport_Files/UpgradeReport_Minus.gif (added) * 2013/30/RikoV/game/_UpgradeReport_Files/UpgradeReport_Plus.gif (added) * 2013/30/RikoV/tasohyppely (added) * 2013/30/RikoV/tasohyppely/Tasohyppelypeli1 (added) * 2013/30/RikoV/tasohyppely/Tasohyppelypeli1/Tasohyppelypeli1 (added) * 2013/30/RikoV/tasohyppely/Tasohyppelypeli1/Tasohyppelypeli1.sln (added) * 2013/30/RikoV/tasohyppely/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1 (added) * 2013/30/RikoV/tasohyppely/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1/Game.ico (added) * 2013/30/RikoV/tasohyppely/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1/GameThumbnail.png (added) * 2013/30/RikoV/tasohyppely/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1/Ohjelma.cs (added) * 2013/30/RikoV/tasohyppely/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1/Properties (added) * 2013/30/RikoV/tasohyppely/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1/Properties/AssemblyInfo.cs (added) * 2013/30/RikoV/tasohyppely/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1.cs (added) * 2013/30/RikoV/tasohyppely/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1.csproj (added) * 2013/30/RikoV/tasohyppely/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1Content (added) * 2013/30/RikoV/tasohyppely/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1Content/Tasohyppelypeli1Content.contentproj (added) * 2013/30/RikoV/tasohyppely/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1Content/kentta1.txt (added) * 2013/30/RikoV/tasohyppely/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1Content/maali.wav (added) * 2013/30/RikoV/tasohyppely/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1Content/norsu.png (added) * 2013/30/RikoV/tasohyppely/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1Content/tahti.png (added) Talletus.