Ignore:
Timestamp:
2017-12-16 12:30:12 (5 years ago)
Author:
rikavila
Message:
 
Location:
2017/37/GeoN/randompallo/randompallo/randompallo
Files:
9 edited

Legend:

Unmodified
Added
Removed
  • 2017/37/GeoN/randompallo/randompallo/randompallo/obj/x86/Debug/ContentPipeline-{4813ADBC-C565-49E9-B6E3-762E61DA369C}.xml

    r9462 r9490  
    99      <BuildConfiguration>Debug</BuildConfiguration> 
    1010      <CompressContent>false</CompressContent> 
    11       <RootDirectory>C:\MyTemp\GeoN\randompallo\randompalloContent\</RootDirectory> 
    12       <LoggerRootDirectory>C:\MyTemp\GeoN\randompallo\randompallo\</LoggerRootDirectory> 
    13       <IntermediateDirectory>C:\MyTemp\GeoN\randompallo\randompallo\obj\x86\Debug\</IntermediateDirectory> 
    14       <OutputDirectory>C:\MyTemp\GeoN\randompallo\randompallo\bin\x86\Debug\Content\</OutputDirectory> 
     11      <RootDirectory>C:\MyTemp\geo nodstrom\randompallo\randompalloContent\</RootDirectory> 
     12      <LoggerRootDirectory>C:\MyTemp\geo nodstrom\randompallo\randompallo\</LoggerRootDirectory> 
     13      <IntermediateDirectory>C:\MyTemp\geo nodstrom\randompallo\randompallo\obj\x86\Debug\</IntermediateDirectory> 
     14      <OutputDirectory>C:\MyTemp\geo nodstrom\randompallo\randompallo\bin\x86\Debug\Content\</OutputDirectory> 
    1515    </Settings> 
    1616    <Assemblies> 
    1717      <Assembly> 
    1818        <Key>C:\WINDOWS\Microsoft.Net\assembly\GAC_32\Microsoft.Xna.Framework.Content.Pipeline\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Content.Pipeline.dll</Key> 
    19         <Value>2017-07-31T09:44:04.7924588+03:00</Value> 
     19        <Value>2016-09-06T10:22:51.361011+03:00</Value> 
    2020      </Assembly> 
    2121    </Assemblies> 
  • 2017/37/GeoN/randompallo/randompallo/randompallo/obj/x86/Debug/randompallo.csproj.FileListAbsolute.txt

    r9462 r9490  
    1616C:\MyTemp\GeoN\randompallo\randompallo\obj\x86\Debug\randompallo.exe 
    1717C:\MyTemp\GeoN\randompallo\randompallo\obj\x86\Debug\randompallo.pdb 
     18C:\MyTemp\geo nodstrom\randompallo\randompallo\bin\x86\Debug\randompallo.exe 
     19C:\MyTemp\geo nodstrom\randompallo\randompallo\bin\x86\Debug\randompallo.pdb 
     20C:\MyTemp\geo nodstrom\randompallo\randompallo\bin\x86\Debug\Jypeli.dll 
     21C:\MyTemp\geo nodstrom\randompallo\randompallo\bin\x86\Debug\Jypeli.xml 
     22C:\MyTemp\geo nodstrom\randompallo\randompallo\obj\x86\Debug\randompallo.csprojResolveAssemblyReference.cache 
     23C:\MyTemp\geo nodstrom\randompallo\randompallo\obj\x86\Debug\Microsoft.Xna.Framework.RuntimeProfile.txt 
     24C:\MyTemp\geo nodstrom\randompallo\randompallo\obj\x86\Debug\randompallo.csproj.CoreCompileInputs.cache 
     25C:\MyTemp\geo nodstrom\randompallo\randompallo\obj\x86\Debug\randompallo.exe 
     26C:\MyTemp\geo nodstrom\randompallo\randompallo\obj\x86\Debug\randompallo.pdb 
  • 2017/37/GeoN/randompallo/randompallo/randompallo/randompallo.cs

    r9462 r9490  
    1616 
    1717      pallo =  lisaapallo(100,100,0,0,Color.White); 
    18         for (int i = 0; i <50; i++)  
    19             lisaapallo(10, 10,RandomGen.NextDouble(Level.Left,Level.Right),  
    20                 RandomGen.NextDouble(Level.Top, Level.Bottom),RandomGen.NextColor()); 
     18 
     19 
     20        for (int i = 0; i <50; i++) { 
     21         PhysicsObject  randompallo= lisaapallo(10, 10, RandomGen.NextDouble(Level.Left, Level.Right), 
     22                        RandomGen.NextDouble(Level.Top, Level.Bottom), RandomGen.NextColor()); 
     23            randompallo.Tag = "pallo"; 
     24        } 
     25        AddCollisionHandler(pallo, "pallo", Pallotormasi); 
     26 
     27             
    2128        Level.CreateBorders(); 
    2229             
     
    3744 
    3845    } 
    39  
     46    void Pallotormasi(PhysicsObject pelaaja,PhysicsObject kohde) 
     47    { 
     48        Explosion rajahdys = new Explosion(50); 
     49        rajahdys.Position = kohde.Position; 
     50        Add(rajahdys); 
     51        rajahdys.Speed = 500.0; 
     52        rajahdys.Force = 100; 
     53        rajahdys.Speed = 500.0; 
     54        rajahdys.Force = 100; 
     55    } 
    4056    void LiikutaPelaajaa(Vector vektori) 
    4157    { 
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