 Timestamp:
 20170731 20:43:44 (3 years ago)
 Location:
 2017/30/MikkoH/Sq
 Files:

 6 edited
Legend:
 Unmodified
 Added
 Removed

2017/30/MikkoH/Sq/Sq/Sq/Sq.cs
r9287 r9288 6 6 { 7 7 List<Vector> ps, crc; 8 int dist = 10, pts = 150, mag = 100, minmag = 1, maxmag = 300, magc = 4, minrad = 1, maxrad = 100;8 int dist = 5, pts = 150, mag = 100, minmag = 10, maxmag = 300, magc = 4, minrad = 1, maxrad = 100; 9 9 double rad = 50, radc = 0.01; 10 10 … … 56 56 { 57 57 c.DrawLine(ps[i % ps.Count], ps[(i + ps.Count / 4) % ps.Count]); 58 ps[i] = Vector.FromLengthAndAngle(ps[i].Magnitude + magc, ps[i].Angle); 59 if (ps[i].Magnitude < minmag  ps[i].Magnitude > maxmag) 60 magc = magc; 58 ps[i] = Vector.FromLengthAndAngle(ps[i].Magnitude + magc, ps[i].Angle); 61 59 } 60 61 // checks if squeeze direction should be reversed 62 // merging this to the above loop will fuck everything up 63 for (int i = 0; i < ps.Count; i++) 64 if (ps[i].Magnitude < minmag  ps[i].Magnitude > maxmag) { magc = magc; break; } 62 65 63 66 c.BrushColor = Color.Blue;
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