- Timestamp:
- 2017-07-07 13:42:15 (6 years ago)
- Location:
- 2017/27/RasmusL/ZombiSurvi
- Files:
-
- 20 added
- 3 deleted
- 12 edited
Legend:
- Unmodified
- Added
- Removed
-
2017/27/RasmusL/ZombiSurvi/ZombiSurvi/ZombiSurvi/ZombiSurvi.cs
r8855 r9014 3 3 using Jypeli; 4 4 using Jypeli.Assets; 5 using Jypeli.Controls; 5 using Jypeli.Controls; 6 6 using Jypeli.Effects; 7 7 using Jypeli.Widgets; … … 10 10 { 11 11 private IntMeter elamaLaskuri; 12 12 13 public IntMeter ElamaLaskuri { get { return elamaLaskuri; } } 13 14 14 15 public Hahmo(double leveys, double korkeus, int elama) 15 16 : base(leveys, korkeus) 16 { 17 { 17 18 elamaLaskuri = new IntMeter(elama, 0, elama); 18 19 elamaLaskuri.LowerLimit += delegate { this.Destroy(); }; … … 23 24 public class ZombiSurvi : PhysicsGame 24 25 { 26 25 27 const double nopeus = 200; 26 28 const double hyppyNopeus = 950; … … 29 31 EasyHighScore topLista = new EasyHighScore(); 30 32 31 int vahinko = 1; 33 int vahinko = 999; 34 double ammusnopeus = 1.0; 35 bool ammusräjähtää = false; 36 37 bool onkom16 = false; 38 bool onkosnipu = false; 39 40 41 Label slot1; 42 Label slot2; 32 43 33 44 IntMeter round = new IntMeter(1); 45 Label pisteNaytto; 34 46 35 47 Hahmo pelaaja1; 36 48 GameObject tahtain; 49 50 AssaultRifle pisla; 51 AssaultRifle m16; 52 AssaultRifle awp; 37 53 38 54 Image taustakuva = LoadImage("tausta"); … … 40 56 Image pelaajanKuva = LoadImage("oikeajuoksu2_1"); 41 57 Image zombi = LoadImage("zombi"); 42 Image asekuva = LoadImage(" käsiase");58 Image asekuva = LoadImage("m9kadessa"); 43 59 Image panos = LoadImage("panos"); 44 60 Image tahtainkuva = LoadImage("crosshairs_144"); 45 61 GameObject valo; 62 GameObject laser; 46 63 SoundEffect maaliAani = LoadSoundEffect("maali"); 47 64 SoundEffect snipu = LoadSoundEffect("awp"); … … 53 70 Image awpkuva = LoadImage("kädetönawp"); 54 71 Image awpkäsi = LoadImage("awspa"); 72 Image m16kuva = LoadImage("M16Maassa"); 73 Image m16käsi = LoadImage("M16Kadessa"); 74 Image pistoolikäsi = LoadImage("m9kadessa"); 55 75 Image tunneli = LoadImage("luola"); 56 76 Image takakuva = LoadImage("zombisurvitausta"); 77 Image laaser = LoadImage("Laaseri"); 78 Image m16slot = LoadImage("m16slot"); 79 Image awpslot = LoadImage("Awpslot"); 80 Image m9slot = LoadImage("m9slot"); 81 Image lamppuslot = LoadImage("lamppuslot"); 82 Image tyhjä2 = LoadImage("tyhjaslot2"); 83 Image valittulamppu = LoadImage("valittulamppu"); 84 Image valittum16 = LoadImage("m16pickedslot"); 85 Image valittum9 = LoadImage("m9pickedslot"); 86 Image valittuawp = LoadImage("awppickedslot"); 87 Image kädet = LoadImage("lamppukadessa"); 57 88 58 89 public override void Begin() 59 90 { 60 91 IsFullScreen = false; 61 topLista.HighScoreWindow.Closed += (Window w) =>alkuvalikko();92 topLista.HighScoreWindow.Closed += (Window w) => alkuvalikko(); 62 93 alkuvalikko(); 63 94 } 64 95 65 96 void alkuvalikko() 66 { 67 97 { 98 68 99 Level.Background.Image = takakuva; 69 100 MultiSelectWindow alkuValikko = new MultiSelectWindow("ZombiSurvi", "Aloita peli", "Parhaat pisteet", "Lopeta"); … … 84 115 { 85 116 round.Value = 1; 117 onkom16 = false; 118 onkosnipu = false; 86 119 aloitapeli(); 120 87 121 88 122 } … … 94 128 Gravity = new Vector(0, -1000); 95 129 130 pisla = new AssaultRifle(255 * 0.2, 15 * 1); 131 pisla.Image = pistoolikäsi; 132 pisla.Image = asekuva; 133 pisla.FireRate = 2.5; 134 pisla.Ammo.Value = 5000; 135 pisla.ProjectileCollision = AmmusOsui; 136 pisla.AttackSound = pistooli; 137 138 m16 = new AssaultRifle(200 * 0.5, 35 * 0.4); 139 m16.Image = m16käsi; 140 m16.FireRate = 8.5; 141 m16.Ammo.Value = 500; 142 m16.ProjectileCollision = AmmusOsui; 143 144 awp = new AssaultRifle(250 * 0.5, 50 * 0.4); 145 awp.Image = awpkäsi; 146 awp.FireRate = 1; 147 awp.Ammo.Value = 350; 148 awp.ProjectileCollision = AmmusOsui; 149 awp.AttackSound = snipu; 150 151 luoasekuvat(); 96 152 LuoKentta(); 97 153 LisaaNappaimet(); … … 99 155 LuoroundLaskuri(); 100 156 157 158 159 101 160 Camera.Follow(pelaaja1); 102 Camera.ZoomFactor = 1.2 ;161 Camera.ZoomFactor = 1.25; 103 162 //Camera.StayInLevel = true; 104 163 } 105 164 165 void luoasekuvat() 166 { 167 slot1 = new Label(50, 50); 168 slot1.Color = Color.White; 169 slot1.Image = lamppuslot; 170 slot1.X = Screen.Left + 100; 171 slot1.Y = Screen.Bottom + 50; 172 Add(slot1); 173 174 slot2 = new Label(50, 50); 175 slot2.Color = Color.White; 176 slot2.Image = m9slot; 177 slot2.X = Screen.Left + 155; 178 slot2.Y = Screen.Bottom + 50; 179 Add(slot2); 180 181 } 106 182 void LuoKentta() 107 183 { … … 115 191 ruudut.SetTileMethod(Color.FromHexCode("0037FF"), Lisaazombispawn); 116 192 ruudut.SetTileMethod(Color.FromHexCode("DD8EFF"), Lisaasnipu); 193 ruudut.SetTileMethod(Color.FromHexCode("BF00FF"), Lisaam16); 117 194 ruudut.Execute(RUUDUN_KOKO, RUUDUN_KOKO); 118 195 Level.CreateBorders(); … … 136 213 snipu.Position = paikka; 137 214 snipu.Image = awpkuva; 138 snipu.Tag = "snipukuva"; 215 216 Timer.SingleShot(5, delegate 217 { 218 snipu.Tag = "snipukuva"; 219 }); 220 221 } 222 223 void Lisaam16(Vector paikka, double leveys, double korkeus) 224 { 225 PhysicsObject m16 = new PhysicsObject(leveys * 1.3, korkeus / 2); 226 Add(m16); 227 m16.Position = paikka; 228 m16.Image = m16kuva; 229 230 Timer.SingleShot(5, delegate 231 { 232 m16.Tag = "m16kuva"; 233 }); 139 234 } 140 235 … … 174 269 Add(zombi); 175 270 176 //PlatformWandererBrain tasoAivot = new PlatformWandererBrain();177 //tasoAivot.Speed = 100;178 //tasoAivot.TriesToJump = true;179 //tasoAivot.JumpSpeed = 1000;180 181 271 FollowerBrain seuraajanAivot = new FollowerBrain("pelaaja"); 182 272 seuraajanAivot.Speed = 300; 183 //seuraajanAivot.DistanceFar = 800;184 //seuraajanAivot.FarBrain = tasoAivot;185 273 186 274 Timer hyppyAjastin = new Timer(); … … 205 293 AddCollisionHandler(pelaaja1, "zombi", osuizombiin); 206 294 AddCollisionHandler(pelaaja1, "snipukuva", osuisnipuun); 295 AddCollisionHandler(pelaaja1, "m16kuva", osuim16); 296 207 297 208 298 Add(pelaaja1); 209 pelaaja1.Weapon = new AssaultRifle(250 * 0.2, 50 * 1); 210 pelaaja1.Weapon.Image = asekuva; 211 pelaaja1.Weapon.FireRate = 3; 212 pelaaja1.Weapon.Ammo.Value = 1000; 213 pelaaja1.Weapon.ProjectileCollision = AmmusOsui; 214 pelaaja1.Weapon.AttackSound = pistooli; 299 215 300 ProgressBar elamaPalkki = new ProgressBar(150, 20); 216 301 elamaPalkki.X = Screen.Left + 150; … … 223 308 valo.IsVisible = true; 224 309 Add(valo, 3); 310 311 laser = new GameObject(laaser); 312 laser.Width *= 10; 313 laser.Position = pelaaja1.Position; 314 laser.IsVisible = false; 315 Add(laser, 3); 316 317 318 319 otapistooli(); 320 LuopanosLaskuri(); 321 } 322 323 void osuipistooliin(PhysicsObject pelaaja, PhysicsObject pisla) 324 { 325 pisla.Destroy(); 326 otapistooli(); 327 } 328 void otapistooli() 329 { 330 pelaaja1.Weapon = pisla; 331 asenosto.Play(); 332 vahinko = 4; 333 laser.IsVisible = false; 334 ammusräjähtää = false; 335 slot2.Image = valittum9; 336 337 if(pisteNaytto != null) pisteNaytto.BindTo(pelaaja1.Weapon.Ammo); 338 339 if (onkom16) slot1.Image = m16slot; 340 else if (onkosnipu) slot1.Image = awpslot; 341 else slot1.Image = lamppuslot; 342 225 343 } 226 344 void osuisnipuun(PhysicsObject pelaaja, PhysicsObject kädetönawp) 227 345 { 228 346 kädetönawp.Destroy(); 229 pelaaja1.Weapon = new AssaultRifle(250 * 0.5, 50 * 0.4); 230 pelaaja1.Weapon.Image = awpkäsi; 231 pelaaja1.Weapon.FireRate = 1; 232 pelaaja1.Weapon.Ammo.Value = 9999999; 233 pelaaja1.Weapon.ProjectileCollision = AmmusOsui; 234 pelaaja1.Weapon.AttackSound = snipu; 235 asenosto.Play(); 236 vahinko = 10; 237 347 348 if (onkom16) Lisaam16(pelaaja1.Position, RUUDUN_KOKO, RUUDUN_KOKO); 349 350 slot1.Image = awpslot; 351 352 onkosnipu = true; 353 onkom16 = false; 354 otasnipu(); 355 } 356 void otasnipu() 357 { 358 if (onkosnipu) 359 { 360 361 pelaaja1.Weapon = awp; 362 asenosto.Play(); 363 laser.IsVisible = true; 364 vahinko = 15; 365 ammusnopeus = 1.75; 366 367 ammusräjähtää = true; 368 slot1.Image = valittuawp; 369 slot2.Image = m9slot; 370 371 pisteNaytto.BindTo(pelaaja1.Weapon.Ammo); 372 } 373 } 374 375 void osuim16(PhysicsObject pelaaja, PhysicsObject M16Maassa) 376 { 377 M16Maassa.Destroy(); 378 379 if (onkosnipu) Lisaasnipu(pelaaja1.Position, RUUDUN_KOKO, RUUDUN_KOKO); 380 381 onkom16 = true; 382 onkosnipu = false; 383 otam16(); 384 } 385 void otam16() 386 { 387 if (onkom16) 388 { 389 390 pelaaja1.Weapon = m16; 391 asenosto.Play(); 392 vahinko = 3; 393 ammusnopeus = 1.3; 394 laser.IsVisible = false; 395 ammusräjähtää = false; 396 slot1.Image = valittum16; 397 slot2.Image = m9slot; 398 399 pisteNaytto.BindTo(pelaaja1.Weapon.Ammo); 400 401 402 } 403 } 404 405 void otakädet() 406 { 407 if (!onkom16 && !onkosnipu) 408 { 409 pelaaja1.Weapon = new AssaultRifle(50 * 0.5, 35 * 0.4); 410 pelaaja1.Weapon.Image = kädet; 411 pelaaja1.Weapon.FireRate = 0; 412 laser.IsVisible = false; 413 ammusräjähtää = false; 414 415 slot1.Image = valittulamppu; 416 slot2.Image = m9slot; 417 } 238 418 } 239 419 void AmmusOsui(PhysicsObject ammus, PhysicsObject kohde) … … 241 421 ammus.Destroy(); 242 422 423 if (ammusräjähtää) 424 425 { 426 Explosion rajahdys = new Explosion(50); 427 rajahdys.Position = ammus.Position; 428 Add(rajahdys); 429 } 430 243 431 if (kohde is Hahmo) 244 432 { 433 245 434 ((Hahmo)kohde).ElamaLaskuri.Value -= vahinko; 246 435 } … … 255 444 Keyboard.Listen(Key.Space, ButtonState.Pressed, Hyppaa, "Pelaaja hyppää", pelaaja1, hyppyNopeus); 256 445 446 Keyboard.Listen(Key.D2, ButtonState.Pressed, otapistooli, ""); 447 Keyboard.Listen(Key.D1, ButtonState.Pressed, otam16, ""); 448 Keyboard.Listen(Key.D1, ButtonState.Pressed, otasnipu, ""); 449 Keyboard.Listen(Key.D1, ButtonState.Pressed, otakädet, ""); 450 257 451 Mouse.Listen(MouseButton.Left, ButtonState.Down, AmmuAseella, "Ammu", pelaaja1); 258 452 259 ControllerOne.Listen(Button.Back, ButtonState.Pressed, Exit, "Poistu pelistä");260 261 ControllerOne.Listen(Button.DPadLeft, ButtonState.Down, Liikuta, "Pelaaja liikkuu vasemmalle", pelaaja1, -nopeus);262 ControllerOne.Listen(Button.DPadRight, ButtonState.Down, Liikuta, "Pelaaja liikkuu oikealle", pelaaja1, nopeus);263 ControllerOne.Listen(Button.A, ButtonState.Pressed, Hyppaa, "Pelaaja hyppää", pelaaja1, hyppyNopeus);264 265 453 266 454 Mouse.ListenMovement(0.0, KuunteleLiiketta, null); 267 455 268 PhoneBackButton.Listen(ConfirmExit, "Lopeta peli"); 456 269 457 } 270 458 … … 273 461 pelaaja1.Weapon.AbsoluteAngle = (Mouse.PositionOnWorld - pelaaja1.Position).Angle; 274 462 valo.AbsoluteAngle = (Mouse.PositionOnWorld - pelaaja1.Position).Angle; 463 laser.AbsoluteAngle = (Mouse.PositionOnWorld - pelaaja1.Position).Angle; 275 464 276 465 tahtain.Position = Mouse.PositionOnWorld; … … 282 471 { 283 472 valo.Position = pelaaja1.Position; 473 laser.Position = pelaaja1.Position; 284 474 } 285 475 … … 293 483 if (ammus != null) 294 484 { 295 296 snipu.Play(0.1, 0.0, 0.0); 297 ammus.Size = new Vector(5, 3) * 2; 485 486 //snipu.Play(0.1, 0.0, 0.0); 487 ammus.Position += ammus.Angle.GetVector() * -1; 488 ammus.Position += (ammus.Angle + Angle.FromDegrees(90)).GetVector() * 2.5; 489 ammus.Size = new Vector(10, 6); 298 490 ammus.Image = panos; 491 ammus.Velocity *= ammusnopeus; 492 493 494 495 496 497 299 498 //ammus.MaximumLifetime = TimeSpan.FromSeconds(2.0); 300 499 } … … 324 523 } 325 524 525 void LuopanosLaskuri() 526 { 527 528 pisteNaytto = new Label(); 529 pisteNaytto.X = 850; 530 pisteNaytto.Y = Screen.Bottom + 45; 531 pisteNaytto.TextColor = Color.Yellow; 532 //pisteNaytto.Color = Color.White; 533 534 pisteNaytto.BindTo(pelaaja1.Weapon.Ammo); 535 Add(pisteNaytto); 536 } 537 326 538 void LuoroundLaskuri() 327 539 { … … 351 563 pelaaja1.ElamaLaskuri.Value -= 1; 352 564 } 353 354 565 void pelipäättyy() 355 566 { -
2017/27/RasmusL/ZombiSurvi/ZombiSurvi/ZombiSurvi/ZombiSurvi.csproj.Debug.cachefile
r8855 r9014 3 3 Content\pisla.xnb 4 4 Content\aseenosto.xnb 5 Content\norsu.xnb6 Content\tahti.xnb7 5 Content\hahmo1.xnb 8 6 Content\kenttÀ1.xnb 9 Content\kÀsiase.xnb10 7 Content\panos.xnb 11 8 Content\zombi.xnb … … 21 18 Content\luola.xnb 22 19 Content\zombisurvitausta.xnb 20 Content\M16Kadessa.xnb 21 Content\M16Maassa.xnb 22 Content\m9kadessa.xnb 23 Content\m9slot.xnb 24 Content\Tyhjaslot1.xnb 25 Content\tyhjaslot2.xnb 26 Content\Awpslot.xnb 27 Content\m16slot.xnb 28 Content\Laaseri.xnb 29 Content\m9pickedslot.xnb 30 Content\m16pickedslot.xnb 31 Content\pickedTyhjaslot1.xnb 32 Content\awppickedslot.xnb 33 Content\valittulamppu.xnb 34 Content\lamppukadessa.xnb 35 Content\lamppuslot.xnb 36 Content\stickman.xnb 37 Content\stickman\stickman1_0.xnb 38 Content\stickman\stickman2_0.xnb -
2017/27/RasmusL/ZombiSurvi/ZombiSurvi/ZombiSurvi/obj/x86/Debug/ContentPipeline-{FB1067CC-FEED-45F1-8CB8-8F3DD59AB260}.xml
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<Time>2017-07-07T11:57:04+03:00</Time> 327 <Request>C:\MyTemp\RasmusL\Content\stickman\stickman1_0.xnb</Request> 328 <Request>C:\MyTemp\RasmusL\Content\stickman\stickman2_0.xnb</Request> 329 </Item> 330 <Item> 331 <Source>stickman\stickman1.png</Source> 332 <Importer>TextureImporter</Importer> 333 <Processor>TextureProcessor</Processor> 334 <Options>None</Options> 335 <Output>C:\MyTemp\RasmusL\Content\stickman\stickman1_0.xnb</Output> 336 <Time>2017-07-07T11:52:01+03:00</Time> 337 </Item> 338 <Item> 339 <Source>stickman\stickman2.png</Source> 340 <Importer>TextureImporter</Importer> 341 <Processor>TextureProcessor</Processor> 342 <Options>None</Options> 343 <Output>C:\MyTemp\RasmusL\Content\stickman\stickman2_0.xnb</Output> 344 <Time>2017-07-07T11:54:28+03:00</Time> 201 345 </Item> 202 346 <BuildSuccessful>true</BuildSuccessful> -
2017/27/RasmusL/ZombiSurvi/ZombiSurvi/ZombiSurvi/obj/x86/Debug/ZombiSurvi.csproj.FileListAbsolute.txt
r8855 r9014 33 33 C:\MyTemp\RasmusL\Content\pisla.xnb 34 34 C:\MyTemp\RasmusL\Content\aseenosto.xnb 35 C:\MyTemp\RasmusL\Content\norsu.xnb36 C:\MyTemp\RasmusL\Content\tahti.xnb37 35 C:\MyTemp\RasmusL\Content\hahmo1.xnb 38 36 C:\MyTemp\RasmusL\Content\kenttÀ1.xnb 39 C:\MyTemp\RasmusL\Content\kÀsiase.xnb40 37 C:\MyTemp\RasmusL\Content\panos.xnb 41 38 C:\MyTemp\RasmusL\Content\zombi.xnb … … 53 50 C:\MyTemp\RasmusL\ZombiSurvi.exe 54 51 C:\MyTemp\RasmusL\ZombiSurvi.pdb 52 C:\MyTemp\RasmusL\Content\M16Kadessa.xnb 53 C:\MyTemp\RasmusL\Content\M16Maassa.xnb 54 C:\MyTemp\RasmusL\Content\m9kadessa.xnb 55 C:\MyTemp\RasmusL\Content\m9slot.xnb 56 C:\MyTemp\RasmusL\Content\Tyhjaslot1.xnb 57 C:\MyTemp\RasmusL\Content\tyhjaslot2.xnb 58 C:\MyTemp\RasmusL\Content\Awpslot.xnb 59 C:\MyTemp\RasmusL\Content\m16slot.xnb 60 C:\MyTemp\RasmusL\Content\Laaseri.xnb 61 C:\MyTemp\RasmusL\Content\m9pickedslot.xnb 62 C:\MyTemp\RasmusL\Content\m16pickedslot.xnb 63 C:\MyTemp\RasmusL\Content\pickedTyhjaslot1.xnb 64 C:\MyTemp\RasmusL\Content\awppickedslot.xnb 65 C:\MyTemp\RasmusL\Content\valittulamppu.xnb 66 C:\MyTemp\RasmusL\Content\lamppukadessa.xnb 67 C:\MyTemp\RasmusL\Content\lamppuslot.xnb 68 C:\MyTemp\RasmusL\Content\stickman.xnb 69 C:\MyTemp\RasmusL\Content\stickman\stickman1_0.xnb 70 C:\MyTemp\RasmusL\Content\stickman\stickman2_0.xnb -
2017/27/RasmusL/ZombiSurvi/ZombiSurvi/ZombiSurvi/obj/x86/Debug/cachefile-{FB1067CC-FEED-45F1-8CB8-8F3DD59AB260}-targetpath.txt
r8855 r9014 3 3 Content\pisla.xnb 4 4 Content\aseenosto.xnb 5 Content\norsu.xnb6 Content\tahti.xnb7 5 Content\hahmo1.xnb 8 6 Content\kenttÀ1.xnb 9 Content\kÀsiase.xnb10 7 Content\panos.xnb 11 8 Content\zombi.xnb … … 21 18 Content\luola.xnb 22 19 Content\zombisurvitausta.xnb 20 Content\M16Kadessa.xnb 21 Content\M16Maassa.xnb 22 Content\m9kadessa.xnb 23 Content\m9slot.xnb 24 Content\Tyhjaslot1.xnb 25 Content\tyhjaslot2.xnb 26 Content\Awpslot.xnb 27 Content\m16slot.xnb 28 Content\Laaseri.xnb 29 Content\m9pickedslot.xnb 30 Content\m16pickedslot.xnb 31 Content\pickedTyhjaslot1.xnb 32 Content\awppickedslot.xnb 33 Content\valittulamppu.xnb 34 Content\lamppukadessa.xnb 35 Content\lamppuslot.xnb 36 Content\stickman.xnb 37 Content\stickman\stickman1_0.xnb 38 Content\stickman\stickman2_0.xnb -
2017/27/RasmusL/ZombiSurvi/ZombiSurvi/ZombiSurviContent/ZombiSurviContent.contentproj
r8855 r9014 51 51 <Processor>SoundEffectProcessor</Processor> 52 52 </Compile> 53 <Compile Include="norsu.png">54 <Name>norsu</Name>55 <Importer>TextureImporter</Importer>56 <Processor>TextureProcessor</Processor>57 </Compile>58 <Compile Include="tahti.png">59 <Name>tahti</Name>60 <Importer>TextureImporter</Importer>61 <Processor>TextureProcessor</Processor>62 </Compile>63 53 </ItemGroup> 64 54 <ItemGroup> … … 72 62 <Compile Include="kenttä1.png"> 73 63 <Name>kenttä1</Name> 74 <Importer>TextureImporter</Importer>75 <Processor>TextureProcessor</Processor>76 </Compile>77 </ItemGroup>78 <ItemGroup>79 <Compile Include="käsiase.png">80 <Name>käsiase</Name>81 64 <Importer>TextureImporter</Importer> 82 65 <Processor>TextureProcessor</Processor> … … 193 176 <Importer>WavImporter</Importer> 194 177 <Processor>SoundEffectProcessor</Processor> 178 </Compile> 179 </ItemGroup> 180 <ItemGroup> 181 <Compile Include="M16Kadessa.png"> 182 <Name>M16Kadessa</Name> 183 <Importer>TextureImporter</Importer> 184 <Processor>TextureProcessor</Processor> 185 </Compile> 186 </ItemGroup> 187 <ItemGroup> 188 <Compile Include="M16Maassa.png"> 189 <Name>M16Maassa</Name> 190 <Importer>TextureImporter</Importer> 191 <Processor>TextureProcessor</Processor> 192 </Compile> 193 </ItemGroup> 194 <ItemGroup> 195 <Compile Include="m9kadessa.png"> 196 <Name>m9kadessa</Name> 197 <Importer>TextureImporter</Importer> 198 <Processor>TextureProcessor</Processor> 199 </Compile> 200 </ItemGroup> 201 <ItemGroup> 202 <Compile Include="m9slot.png"> 203 <Name>m9slot</Name> 204 <Importer>TextureImporter</Importer> 205 <Processor>TextureProcessor</Processor> 206 </Compile> 207 </ItemGroup> 208 <ItemGroup> 209 <Compile Include="Tyhjaslot1.png"> 210 <Name>Tyhjaslot1</Name> 211 <Importer>TextureImporter</Importer> 212 <Processor>TextureProcessor</Processor> 213 </Compile> 214 </ItemGroup> 215 <ItemGroup> 216 <Compile Include="tyhjaslot2.png"> 217 <Name>tyhjaslot2</Name> 218 <Importer>TextureImporter</Importer> 219 <Processor>TextureProcessor</Processor> 220 </Compile> 221 </ItemGroup> 222 <ItemGroup> 223 <Compile Include="Awpslot.png"> 224 <Name>Awpslot</Name> 225 <Importer>TextureImporter</Importer> 226 <Processor>TextureProcessor</Processor> 227 </Compile> 228 </ItemGroup> 229 <ItemGroup> 230 <Compile Include="m16slot.png"> 231 <Name>m16slot</Name> 232 <Importer>TextureImporter</Importer> 233 <Processor>TextureProcessor</Processor> 234 </Compile> 235 </ItemGroup> 236 <ItemGroup> 237 <Compile Include="Laaseri.png"> 238 <Name>Laaseri</Name> 239 <Importer>TextureImporter</Importer> 240 <Processor>TextureProcessor</Processor> 241 </Compile> 242 </ItemGroup> 243 <ItemGroup> 244 <Compile Include="m9pickedslot.png"> 245 <Name>m9pickedslot</Name> 246 <Importer>TextureImporter</Importer> 247 <Processor>TextureProcessor</Processor> 248 </Compile> 249 </ItemGroup> 250 <ItemGroup> 251 <Compile Include="m16pickedslot.png"> 252 <Name>m16pickedslot</Name> 253 <Importer>TextureImporter</Importer> 254 <Processor>TextureProcessor</Processor> 255 </Compile> 256 </ItemGroup> 257 <ItemGroup> 258 <Compile Include="pickedTyhjaslot1.png"> 259 <Name>pickedTyhjaslot1</Name> 260 <Importer>TextureImporter</Importer> 261 <Processor>TextureProcessor</Processor> 262 </Compile> 263 </ItemGroup> 264 <ItemGroup> 265 <Compile Include="awppickedslot.png"> 266 <Name>awppickedslot</Name> 267 <Importer>TextureImporter</Importer> 268 <Processor>TextureProcessor</Processor> 269 </Compile> 270 </ItemGroup> 271 <ItemGroup> 272 <Compile Include="valittulamppu.png"> 273 <Name>valittulamppu</Name> 274 <Importer>TextureImporter</Importer> 275 <Processor>TextureProcessor</Processor> 276 </Compile> 277 </ItemGroup> 278 <ItemGroup> 279 <Compile Include="lamppukadessa.png"> 280 <Name>lamppukadessa</Name> 281 <Importer>TextureImporter</Importer> 282 <Processor>TextureProcessor</Processor> 283 </Compile> 284 </ItemGroup> 285 <ItemGroup> 286 <Compile Include="lamppuslot.png"> 287 <Name>lamppuslot</Name> 288 <Importer>TextureImporter</Importer> 289 <Processor>TextureProcessor</Processor> 290 </Compile> 291 </ItemGroup> 292 <ItemGroup> 293 <Compile Include="stickman.anim"> 294 <Name>stickman</Name> 295 <Importer>AnimationImporter</Importer> 296 <Processor>AnimationContentProcessor</Processor> 195 297 </Compile> 196 298 </ItemGroup>
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