- Timestamp:
- 2017-06-15 11:10:48 (6 years ago)
- Location:
- 2017/24/IlariI/piXgel GAmE/piXgel GAmE
- Files:
-
- 5 added
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
2017/24/IlariI/piXgel GAmE/piXgel GAmE/piXgel GAmEContent/piXgel GAmEContent.contentproj
r8555 r8689 45 45 <Reference Include="AnimationExtension" /> 46 46 </ItemGroup> 47 <ItemGroup> 48 <Compile Include="hahmo.png"> 49 <Name>hahmo</Name> 50 <Importer>TextureImporter</Importer> 51 <Processor>TextureProcessor</Processor> 52 </Compile> 53 </ItemGroup> 47 54 <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 48 55 <!-- To modify your build process, add your task inside one of the targets below and uncomment it. -
2017/24/IlariI/piXgel GAmE/piXgel GAmE/piXgel_GAmE/obj/x86/Debug/ContentPipeline-{7E219295-6DBC-42BE-B9CE-5D789E28771B}.xml
r8569 r8689 2 2 <XnaContent xmlns:Pipeline="Microsoft.Xna.Framework.Content.Pipeline"> 3 3 <Asset Type="Pipeline:BuildItemCollection"> 4 <Item> 5 <Source>hahmo.png</Source> 6 <Name>hahmo</Name> 7 <Importer>TextureImporter</Importer> 8 <Processor>TextureProcessor</Processor> 9 <Options>None</Options> 10 <Output>C:\MyTemp\IlariI\piXgel GAmE\piXgel GAmE\piXgel_GAmE\bin\x86\Debug\Content\hahmo.xnb</Output> 11 <Time>2017-06-15T11:05:58.4779987+03:00</Time> 12 </Item> 4 13 <BuildSuccessful>true</BuildSuccessful> 5 14 <Settings> … … 16 25 <Assemblies> 17 26 <Assembly> 27 <Key>C:\Program Files (x86)\Jypeli\lib\ContentExtensions\TextFileContentExtension.dll</Key> 28 <Value>2015-02-09T20:18:44+02:00</Value> 29 </Assembly> 30 <Assembly> 31 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.XImporter.dll</Key> 32 <Value>2011-09-01T16:22:30+03:00</Value> 33 </Assembly> 34 <Assembly> 35 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.VideoImporters.dll</Key> 36 <Value>2011-09-01T16:22:30+03:00</Value> 37 </Assembly> 38 <Assembly> 39 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.dll</Key> 40 <Value>2011-09-01T16:22:30+03:00</Value> 41 </Assembly> 42 <Assembly> 43 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.FBXImporter.dll</Key> 44 <Value>2011-09-01T16:22:30+03:00</Value> 45 </Assembly> 46 <Assembly> 47 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.EffectImporter.dll</Key> 48 <Value>2011-09-01T16:22:30+03:00</Value> 49 </Assembly> 50 <Assembly> 51 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.AudioImporters.dll</Key> 52 <Value>2011-09-01T16:22:30+03:00</Value> 53 </Assembly> 54 <Assembly> 55 <Key>C:\Program Files (x86)\Jypeli\lib\ContentExtensions\AnimationExtension.dll</Key> 56 <Value>2015-02-17T22:27:18+02:00</Value> 57 </Assembly> 58 <Assembly> 18 59 <Key>C:\WINDOWS\Microsoft.Net\assembly\GAC_32\Microsoft.Xna.Framework.Content.Pipeline\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Content.Pipeline.dll</Key> 19 <Value>2017-06-07T09:40: 14.6032447+03:00</Value>60 <Value>2017-06-07T09:40:29.8063325+03:00</Value> 20 61 </Assembly> 21 62 </Assemblies> -
2017/24/IlariI/piXgel GAmE/piXgel GAmE/piXgel_GAmE/obj/x86/Debug/piXgel_GAmE.csproj.FileListAbsolute.txt
r8555 r8689 7 7 C:\MyTemp\IlariI\piXgel GAmE\piXgel GAmE\piXgel_GAmE\obj\x86\Debug\piXgel_GAmE.exe 8 8 C:\MyTemp\IlariI\piXgel GAmE\piXgel GAmE\piXgel_GAmE\obj\x86\Debug\piXgel_GAmE.pdb 9 C:\MyTemp\IlariI\piXgel GAmE\piXgel GAmE\piXgel_GAmE\bin\x86\Debug\Content\hahmo.xnb -
2017/24/IlariI/piXgel GAmE/piXgel GAmE/piXgel_GAmE/piXgel_GAmE.cs
r8687 r8689 11 11 AssaultRifle hahmonase; 12 12 13 Image hahmonkuva = LoadImage("hahmo"); 14 15 13 16 14 17 IntMeter pisteLaskuri; … … 31 34 hahmo.CanRotate = false; 32 35 hahmo.Restitution = 0.0; 33 36 hahmo.Image = hahmonkuva; 34 37 hahmonase = new AssaultRifle(30, 10); 35 hahmonase.Image = null; 36 hahmo.Color = Color.Black; 38 hahmonase.Image = null; 39 SmoothTextures = false; 40 hahmonase.Color = Color.Transparent; 37 41 38 42 hahmonase.ProjectileCollision = Ammusosui; … … 101 105 Add(pisteNaytto); 102 106 103 if (Equals ("vihu"))107 if (Equals("vihu")) 104 108 { 105 109 pisteLaskuri.Value += 1; -
2017/24/IlariI/piXgel GAmE/piXgel GAmE/piXgel_GAmE/piXgel_GAmE.csproj
r8569 r8689 118 118 <Content Include="Game.ico" /> 119 119 <Content Include="GameThumbnail.png" /> 120 <Content Include="hahmo.png" /> 120 121 </ItemGroup> 121 122 <ItemGroup>
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