- Timestamp:
- 2017-06-13 13:07:15 (6 years ago)
- Location:
- 2017/24/MikoA/Trump vs Meksiko/Trump vs Meksiko1
- Files:
-
- 2 added
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
2017/24/MikoA/Trump vs Meksiko/Trump vs Meksiko1/Trump vs Meksiko1/Trump vs Meksiko1Content/Trump vs Meksiko1Content.contentproj
r8566 r8582 86 86 </Compile> 87 87 </ItemGroup> 88 <ItemGroup> 89 <Compile Include="Emoji.png"> 90 <Name>Emoji</Name> 91 <Importer>TextureImporter</Importer> 92 <Processor>TextureProcessor</Processor> 93 </Compile> 94 </ItemGroup> 88 95 <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 89 96 <!-- To modify your build process, add your task inside one of the targets below and uncomment it. -
2017/24/MikoA/Trump vs Meksiko/Trump vs Meksiko1/Trump vs Meksiko1/Trump_vs_Meksiko1/Trump_vs_Meksiko1.cs
r8566 r8582 12 12 { 13 13 Image olionKuva = LoadImage("Meksikon lippu"); 14 Image Trump inKuva1 = LoadImage("Trump naama 1");15 Image Trump inKuva2 = LoadImage("Trump naama 2");16 Image Trump inKuva3 = LoadImage("Trump naama 3");14 Image Trump1 = LoadImage("Trump naama 1"); 15 Image Trump2 = LoadImage("Trump naama 2"); 16 Image Trump3 = LoadImage("Trump naama 3"); 17 17 Image TrumpinSeinä = LoadImage("Trump seinä"); 18 18 Image MeksikoMies = LoadImage("Meksiko mies"); 19 19 Image TrumpvsMeksiko = LoadImage("Trump vs Meksiko"); 20 Image Emoji = ("Emoji"); 20 21 PhysicsObject olio; 22 PhysicsObject Trump1; 23 PhysicsObject Trump2; 24 PhysicsObject Trump3; 21 25 PhysicsObject vasenReuna; 22 26 PhysicsObject oikeaReuna; … … 36 40 { 37 41 Level.Background.Image = ("Trump vs Meksiko"); 38 }42 39 43 void KuunteleLiiketta(AnalogState hiirenTila) 40 44 { … … 50 54 void LuoKentta() 51 55 { 52 //vasenReuna = Level.CreateLeftBorder();53 //oikeaReuna = Level.CreateRightBorder();54 //Level.CreateBottomBorder();55 //Level.CreateTopBorder();56 vasenReuna = Level.CreateLeftBorder(); 57 oikeaReuna = Level.CreateRightBorder(); 58 Level.CreateBottomBorder(); 59 Level.CreateTopBorder(); 56 60 57 61 }
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