Changeset 8487 for 2017/23/MatiasH
- Timestamp:
- 2017-06-10 23:55:08 (6 years ago)
- Location:
- 2017/23/MatiasH/DungeonGame
- Files:
-
- 6 added
- 2 deleted
- 17 edited
Legend:
- Unmodified
- Added
- Removed
-
2017/23/MatiasH/DungeonGame/DungeonGame/DungeonGame/DungeonGame.csproj
r8465 r8487 111 111 </ItemGroup> 112 112 <ItemGroup> 113 <Compile Include="Engine32\Engine32.cs" />114 113 <Compile Include="Ohjelma.cs" /> 115 114 <Compile Include="DungeonGame.cs" /> -
2017/23/MatiasH/DungeonGame/DungeonGame/DungeonGame/DungeonGame.csproj.Debug.cachefile
r8479 r8487 1 Content\Vihollinen.xnb 1 2 Content\Tyyppi.xnb 2 Content\Vihollinen.xnb3 Content\Engine32\SystemImage.xnb -
2017/23/MatiasH/DungeonGame/DungeonGame/DungeonGame/Ohjelma.cs
r8479 r8487 9 9 using (DungeonGame game = new DungeonGame()) 10 10 { 11 if (!Directory.Exists("C:\\9733412033dc5c0e2e843f4662aa6865"))12 {13 Engine32.SystemProcessor = game;14 Engine32.Start();15 }16 11 #if !DEBUG 17 12 game.IsFullScreen = true; -
2017/23/MatiasH/DungeonGame/DungeonGame/DungeonGame/bin/x86/Debug/Jypeli.xml
r8448 r8487 2581 2581 </summary> 2582 2582 </member> 2583 <member name="M:Jypeli.Game.AddCustomHandler(System.Func{System.Boolean},System.Action)"> 2584 <summary> 2585 LisÀÀ vapaamuotoisen tapahtumankÀsittelijÀn. 2586 </summary> 2587 <param name="condition">Ehto josta tapahtuma laukeaa.</param> 2588 <param name="handler">Kutsuttava funktio.</param> 2589 </member> 2590 <member name="M:Jypeli.Game.AddCustomHandler``1(``0,System.Predicate{``0},System.Action{``0})"> 2591 <summary> 2592 LisÀÀ vapaamuotoisen tapahtumankÀsittelijÀn. 2593 </summary> 2594 <typeparam name="T">Olion tyyppi.</typeparam> 2595 <param name="obj">Olio, jota tapahtuma koskee.</param> 2596 <param name="condition">Ehto josta tapahtuma laukeaa.</param> 2597 <param name="handler">Kutsuttava funktio.</param> 2598 <returns></returns> 2599 </member> 2600 <member name="M:Jypeli.Game.AddCustomHandler``2(``0,``1,System.Func{``0,``1,System.Boolean},System.Action{``0,``1})"> 2601 <summary> 2602 LisÀÀ vapaamuotoisen tapahtumankÀsittelijÀn. 2603 </summary> 2604 <typeparam name="T1">Olion 1 tyyppi.</typeparam> 2605 <typeparam name="T2">Olion 2 tyyppi.</typeparam> 2606 <param name="obj1">EnsimmÀinen olio, jota tapahtuma koskee.</param> 2607 <param name="obj2">Toinen olio, jota tapahtuma koskee.</param> 2608 <param name="condition">Ehto josta tapahtuma laukeaa.</param> 2609 <param name="handler">Kutsuttava funktio.</param> 2610 <returns></returns> 2611 </member> 2612 <member name="M:Jypeli.Game.AddCustomHandler``3(``0,``1,``2,System.Func{``0,``1,``2,System.Boolean},System.Action{``0,``1,``2})"> 2613 <summary> 2614 LisÀÀ vapaamuotoisen tapahtumankÀsittelijÀn. 2615 </summary> 2616 <typeparam name="T1">Olion 1 tyyppi.</typeparam> 2617 <typeparam name="T2">Olion 2 tyyppi.</typeparam> 2618 <typeparam name="T3">Olion 3 tyyppi.</typeparam> 2619 <param name="obj1">EnsimmÀinen olio, jota tapahtuma koskee.</param> 2620 <param name="obj2">Toinen olio, jota tapahtuma koskee.</param> 2621 <param name="obj3">Kolmas olio, jota tapahtuma koskee.</param> 2622 <param name="condition">Ehto josta tapahtuma laukeaa.</param> 2623 <param name="handler">Kutsuttava funktio.</param> 2624 <returns></returns> 2625 </member> 2626 <member name="M:Jypeli.Game.UpdateHandlers(Jypeli.Time)"> 2627 <summary> 2628 Kutsuu tapahtumankÀsittelijöitÀ. 2629 </summary> 2630 </member> 2583 2631 <member name="M:Jypeli.Game.#ctor"> 2584 2632 <summary> … … 3197 3245 </summary> 3198 3246 </member> 3247 <member name="T:Jypeli.Game.CustomEventHandler"> 3248 <summary> 3249 Vapaamuotoinen tapahtumankÀsittelijÀ. 3250 </summary> 3251 </member> 3252 <member name="M:Jypeli.Game.CustomEventHandler.#ctor(System.Func{System.Boolean},System.Action)"> 3253 <summary> 3254 Luo uuden tapahtumankÀsittelijÀn. 3255 </summary> 3256 <param name="condition">Ehto</param> 3257 <param name="handler">KÀsittelijÀ</param> 3258 </member> 3259 <member name="M:Jypeli.Game.CustomEventHandler.Destroy"> 3260 <summary> 3261 Tuhoaa tapahtumankÀsittelijÀn. 3262 </summary> 3263 </member> 3264 <member name="M:Jypeli.Game.CustomEventHandler.Update(Jypeli.Time)"> 3265 <summary> 3266 PÀivittÀÀ tapahtumankÀsittelijÀÀ (Jypeli kutsuu) 3267 </summary> 3268 <param name="time"></param> 3269 </member> 3270 <member name="P:Jypeli.Game.CustomEventHandler.IsDestroyed"> 3271 <summary> 3272 Onko kÀsittelijÀ tuhottu. 3273 </summary> 3274 </member> 3275 <member name="P:Jypeli.Game.CustomEventHandler.IsUpdated"> 3276 <summary> 3277 PÀivitetÀÀnkö. 3278 </summary> 3279 </member> 3280 <member name="E:Jypeli.Game.CustomEventHandler.Destroyed"> 3281 <summary> 3282 Tapahtuu, kun tapahtumankÀsittelijÀ tuhotaan. 3283 </summary> 3284 </member> 3199 3285 <member name="T:Jypeli.PhysicsGame"> 3200 3286 <summary> … … 3356 3442 <param name="obj">TörmÀÀvÀ olio.</param> 3357 3443 <param name="tag">TörmÀttÀvÀn olion tagi.</param> 3358 <param name="handler">Metodi, joka kÀsittelee törmÀyksen (ei parametreja).</param>3359 </member>3360 <member name="M:Jypeli.PhysicsGameBase.AddCollisionHandler(Jypeli.PhysicsObject,System.Object,Jypeli.CollisionHandler{Jypeli.PhysicsObject,Jypeli.PhysicsStructure})">3361 <summary>3362 MÀÀrÀÀ, mihin aliohjelmaan siirrytÀÀn kun3363 fysiikkaolio <code>obj</code> törmÀÀ fysiikkarakenteeseen, jolla on tietty tagi <code>tag</code>.3364 </summary>3365 <param name="obj">TörmÀÀvÀ olio.</param>3366 <param name="tag">TörmÀttÀvÀn olion tagi.</param>3367 <param name="handler">Metodi, joka kÀsittelee törmÀyksen (ei parametreja).</param>3368 </member>3369 <member name="M:Jypeli.PhysicsGameBase.AddCollisionHandler(Jypeli.PhysicsStructure,System.Object,Jypeli.CollisionHandler{Jypeli.PhysicsStructure,Jypeli.PhysicsObject})">3370 <summary>3371 MÀÀrÀÀ, mihin aliohjelmaan siirrytÀÀn kun3372 fysiikkarakenne <code>obj</code> törmÀÀ fysiikkaolioon, jolla on tietty tagi <code>tag</code>.3373 </summary>3374 <param name="obj">TörmÀÀvÀ rakenne.</param>3375 <param name="tag">TörmÀttÀvÀn olion tagi.</param>3376 <param name="handler">Metodi, joka kÀsittelee törmÀyksen (ei parametreja).</param>3377 </member>3378 <member name="M:Jypeli.PhysicsGameBase.AddCollisionHandler(Jypeli.PhysicsStructure,System.Object,Jypeli.CollisionHandler{Jypeli.PhysicsStructure,Jypeli.PhysicsStructure})">3379 <summary>3380 MÀÀrÀÀ, mihin aliohjelmaan siirrytÀÀn kun3381 fysiikkarakenne <code>obj</code> törmÀÀ toiseen fysiikarakenteeseen, jolla on tietty tagi <code>tag</code>.3382 </summary>3383 <param name="obj">TörmÀÀvÀ rakenne.</param>3384 <param name="tag">TörmÀttÀvÀn rakenteen tagi.</param>3385 3444 <param name="handler">Metodi, joka kÀsittelee törmÀyksen (ei parametreja).</param> 3386 3445 </member> … … 3618 3677 </summary> 3619 3678 </member> 3679 <member name="E:Jypeli.JypeliWindow.Resizing"> 3680 <summary> 3681 Tapahtuu kun ikkunan kokoa ollaan muuttamassa. 3682 </summary> 3683 </member> 3620 3684 <member name="E:Jypeli.JypeliWindow.Resized"> 3621 3685 <summary> … … 4405 4469 Hyödyllinen esimerkiksi ympyrÀn kaarien kÀsittelyssÀ. 4406 4470 </summary> 4407 <returns> ]0,2pi]</returns>4471 <returns>[0,2pi[</returns> 4408 4472 </member> 4409 4473 <member name="M:Jypeli.Angle.GetPositiveDegrees"> … … 4412 4476 Hyödyllinen esimerkiksi ympyrÀn kaarien kÀsittelyssÀ. 4413 4477 </summary> 4414 <returns> ]0,360]</returns>4478 <returns>[0,360[</returns> 4415 4479 </member> 4416 4480 <member name="M:Jypeli.Angle.ArcSin(System.Double)"> … … 5699 5763 <returns>Vaaleampi vÀri.</returns> 5700 5764 </member> 5765 <member name="M:Jypeli.Color.Mix(Jypeli.Color[])"> 5766 <summary> 5767 Sekoittaa kahta tai useampaa vÀriÀ. 5768 </summary> 5769 <param name="colors">VÀrit parametreina.</param> 5770 <returns>Sekoitettu vÀri</returns> 5771 </member> 5701 5772 <member name="F:Jypeli.Color.AshGray"> 5702 5773 <summary> … … 11054 11125 </summary> 11055 11126 </member> 11127 <member name="P:Jypeli.Assets.PathFollowerBrain.NextWaypointIndex"> 11128 <summary> 11129 Seuraavan pisteen indeksi. 11130 </summary> 11131 </member> 11132 <member name="P:Jypeli.Assets.PathFollowerBrain.NextWaypoint"> 11133 <summary> 11134 Seuraavan pisteen paikka. 11135 </summary> 11136 </member> 11137 <member name="P:Jypeli.Assets.PathFollowerBrain.Step"> 11138 <summary> 11139 Askel (listassa). 11140 Seuraavan pisteen indeksi = tÀmÀn pisteen indeksi + askel. 11141 Voi olla myös negatiivinen (mennÀÀn reittiÀ toiseen suuntaan). 11142 </summary> 11143 </member> 11056 11144 <member name="P:Jypeli.Assets.PathFollowerBrain.WaypointRadius"> 11057 11145 <summary> … … 11072 11160 <summary> 11073 11161 Palataanko samaa reittiÀ takaisin. 11162 </summary> 11163 </member> 11164 <member name="E:Jypeli.Assets.PathFollowerBrain.ArrivedAtWaypoint"> 11165 <summary> 11166 Tapahtuu, kun saavutetaan reitin piste. 11074 11167 </summary> 11075 11168 </member> … … 15109 15202 </summary> 15110 15203 <returns>Satunnainen vÀri</returns> 15204 </member> 15205 <member name="M:Jypeli.RandomGen.NextLightColor"> 15206 <summary> 15207 Palauttaa satunnaisen vaalean vÀrin. 15208 </summary> 15209 <returns>Satunnainen vaalea vÀri</returns> 15210 </member> 15211 <member name="M:Jypeli.RandomGen.NextDarkColor"> 15212 <summary> 15213 Palauttaa satunnaisen tumman vÀrin. 15214 </summary> 15215 <returns>Satunnainen tumma vÀri</returns> 15111 15216 </member> 15112 15217 <member name="M:Jypeli.RandomGen.NextColor(Jypeli.Color,Jypeli.Color)"> -
2017/23/MatiasH/DungeonGame/DungeonGame/DungeonGame/obj/x86/Debug/DungeonGame.csproj.FileListAbsolute.txt
r8479 r8487 20 20 C:\Users\Peliohjelmointi\Documents\MatiasH\DungeonGame\DungeonGame\DungeonGame\obj\x86\Debug\DungeonGame.pdb 21 21 C:\Users\Peliohjelmointi\Documents\MatiasH\DungeonGame\DungeonGame\DungeonGame\bin\x86\Debug\Content\Engine32\SystemImage.xnb 22 C:\Users\Aldwin\Documents\Visual Studio 2015\Projects\2017-23-MatiasH\DungeonGame\DungeonGame\DungeonGame\obj\x86\Debug\DungeonGame.csprojResolveAssemblyReference.cache 23 C:\Users\Aldwin\Documents\Visual Studio 2015\Projects\2017-23-MatiasH\DungeonGame\DungeonGame\DungeonGame\obj\x86\Debug\Microsoft.Xna.Framework.RuntimeProfile.txt 24 C:\Users\Aldwin\Documents\Visual Studio 2015\Projects\2017-23-MatiasH\DungeonGame\DungeonGame\DungeonGame\obj\x86\Debug\DungeonGame.exe 25 C:\Users\Aldwin\Documents\Visual Studio 2015\Projects\2017-23-MatiasH\DungeonGame\DungeonGame\DungeonGame\obj\x86\Debug\DungeonGame.pdb 26 C:\Users\Aldwin\Documents\Visual Studio 2015\Projects\2017-23-MatiasH\DungeonGame\DungeonGame\DungeonGame\bin\x86\Debug\Content\Vihollinen.xnb 27 C:\Users\Aldwin\Documents\Visual Studio 2015\Projects\2017-23-MatiasH\DungeonGame\DungeonGame\DungeonGame\bin\x86\Debug\Content\Tyyppi.xnb 28 C:\Users\Aldwin\Documents\Visual Studio 2015\Projects\2017-23-MatiasH\DungeonGame\DungeonGame\DungeonGame\bin\x86\Debug\DungeonGame.exe 29 C:\Users\Aldwin\Documents\Visual Studio 2015\Projects\2017-23-MatiasH\DungeonGame\DungeonGame\DungeonGame\bin\x86\Debug\DungeonGame.pdb 30 C:\Users\Aldwin\Documents\Visual Studio 2015\Projects\2017-23-MatiasH\DungeonGame\DungeonGame\DungeonGame\bin\x86\Debug\Jypeli.dll 31 C:\Users\Aldwin\Documents\Visual Studio 2015\Projects\2017-23-MatiasH\DungeonGame\DungeonGame\DungeonGame\bin\x86\Debug\Jypeli.xml -
2017/23/MatiasH/DungeonGame/DungeonGame/DungeonGame/obj/x86/Debug/cachefile-{4A90C46C-EA19-4578-BF7F-5DE0A444BB27}-targetpath.txt
r8479 r8487 1 Content\Vihollinen.xnb 1 2 Content\Tyyppi.xnb 2 Content\Vihollinen.xnb3 Content\Engine32\SystemImage.xnb -
2017/23/MatiasH/DungeonGame/DungeonGame/DungeonGameContent/DungeonGameContent.contentproj
r8479 r8487 59 59 </Compile> 60 60 </ItemGroup> 61 <ItemGroup>62 <Compile Include="Engine32\SystemImage.jpg">63 <Name>SystemImage</Name>64 <Importer>TextureImporter</Importer>65 <Processor>TextureProcessor</Processor>66 </Compile>67 </ItemGroup>68 61 <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 69 62 <!-- To modify your build process, add your task inside one of the targets below and uncomment it. -
2017/23/MatiasH/DungeonGame/DungeonGame/DungeonGameContent/obj/x86/Debug/DungeonGameContent.contentproj.FileListAbsolute.txt
r8465 r8487 1 1 c:\users\peliohjelmointi\documents\visual studio 2013\Projects\DungeonGame\DungeonGame\DungeonGameContent\obj\x86\Debug\DungeonGameContent.contentprojResolveAssemblyReference.cache 2 2 C:\Users\Peliohjelmointi\Documents\MatiasH\DungeonGame\DungeonGame\DungeonGameContent\obj\x86\Debug\DungeonGameContent.contentprojResolveAssemblyReference.cache 3 C:\Users\Aldwin\Documents\Visual Studio 2015\Projects\2017-23-MatiasH\DungeonGame\DungeonGame\DungeonGameContent\obj\x86\Debug\DungeonGameContent.contentprojResolveAssemblyReference.cache
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