Changeset 8425 for 2016


Ignore:
Timestamp:
2017-04-22 14:59:54 (15 months ago)
Author:
jotapoti
Message:
 
Location:
2016/27/PaavoH/UltimateAdventure/UltimateAdventure/UltimateAdventureContent
Files:
3 added
2 edited

Legend:

Unmodified
Added
Removed
  • 2016/27/PaavoH/UltimateAdventure/UltimateAdventure/UltimateAdventureContent/UltimateAdventureContent.contentproj

    r8417 r8425  
    387387    </Compile> 
    388388  </ItemGroup> 
     389  <ItemGroup> 
     390    <Compile Include="NinjaLVL.txt"> 
     391      <Name>NinjaLVL</Name> 
     392      <Importer>TextFileImporter</Importer> 
     393      <Processor>TextFileContentProcessor</Processor> 
     394    </Compile> 
     395  </ItemGroup> 
     396  <ItemGroup> 
     397    <Compile Include="Ninja.png"> 
     398      <Name>Ninja</Name> 
     399      <Importer>TextureImporter</Importer> 
     400      <Processor>TextureProcessor</Processor> 
     401    </Compile> 
     402  </ItemGroup> 
     403  <ItemGroup> 
     404    <Compile Include="NinjaThings.png"> 
     405      <Name>NinjaThings</Name> 
     406      <Importer>TextureImporter</Importer> 
     407      <Processor>TextureProcessor</Processor> 
     408    </Compile> 
     409  </ItemGroup> 
    389410  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 
    390411  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.  
Note: See TracChangeset for help on using the changeset viewer.