- Timestamp:
- 2016-07-28 14:26:40 (7 years ago)
- Location:
- 2016/30/AleksiN/name
- Files:
-
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
2016/30/AleksiN/name/name/name/name.cs
r8205 r8206 18 18 { 19 19 20 Level.Width = Screen.Width * 25;20 Level.Width = Screen.Width * 4; 21 21 SmoothTextures = true; 22 22 IsFullScreen = false; … … 27 27 Timer(); 28 28 Keys(); 29 30 GameObject goal = new GameObject(50.0, 250.0);31 Add(goal);32 goal.X = Level.Right;33 29 34 30 } … … 52 48 label.DecimalPlaces = 1; 53 49 label.BindTo(timer.SecondCounter); 50 label.X = Screen.Left + 50; 51 label.Y = Screen.Top - 50; 54 52 Add(label); 55 53 } 56 54 void CreateLevel() 57 55 { 58 Surface level = Surface.CreateBottom(Level, 500, 800, 200, 200);56 Surface level = Surface.CreateBottom(Level, 10, 20, 5, 20); 59 57 Add(level); 60 58 level.Left = Screen.Left; 59 GameObject goal = new GameObject(50.0, 250.0); 60 goal.Right = level.Right; 61 Add(goal); 61 62 Gravity = new Vector(0.0, -800.0); 62 63 Level.Width = level.Width;64 Level.CreateBorders();65 63 } 66 64 void CreatePlayer()
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