Changeset 8202 for 2016/30/AleksiN
- Timestamp:
- 2016-07-28 13:24:37 (6 years ago)
- Location:
- 2016/30/AleksiN/name/name/name
- Files:
-
- 5 edited
Legend:
- Unmodified
- Added
- Removed
-
2016/30/AleksiN/name/name/name/name.cs
r8201 r8202 9 9 public class name : PhysicsGame 10 10 { 11 12 11 Image motorbike = LoadImage("motorbike"); 13 12 Image tire = LoadImage("tire"); … … 17 16 PhysicsStructure bike; 18 17 public override void Begin() 19 20 18 { 21 19 … … 23 21 SmoothTextures = true; 24 22 IsFullScreen = false; 25 23 26 24 CreatePlayer(); 27 25 CreateLevel(); 26 CreateSmoke(); 28 27 Timer(); 29 28 Keys(); … … 31 30 Camera.Follow(bikePhysicsObject); 32 31 32 } 33 void CreateSmoke() 34 { 33 35 Wind = new Vector(-25, 0); 34 36 Smoke smoke = new Smoke(); … … 38 40 smokeTimer.Start(); 39 41 Add(smoke); 40 41 42 } 42 43 43 void Timer() 44 44 { … … 93 93 void Movement(Vector movement) 94 94 { 95 if (GetObjectAt(bikePhysicsObject.Position - new Vector(0, bike.Height / 2) * 0.9, 0.1) != null)95 if (GetObjectAt(bikePhysicsObject.Position - new Vector(0, bike.Height / 2) * 0.9, 0.1) != null) 96 96 { 97 97 bike.Push(movement); … … 102 102 bike.AngularVelocity = ammount; 103 103 } 104 105 104 }
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