- Timestamp:
- 2016-07-28 13:20:38 (7 years ago)
- Location:
- 2016/30/AleksiN/name/name/name
- Files:
-
- 5 edited
Legend:
- Unmodified
- Added
- Removed
-
2016/30/AleksiN/name/name/name/name.cs
r8200 r8201 35 35 Timer smokeTimer = new Timer(); 36 36 smokeTimer.Interval = 0.1; 37 smokeTimer.Timeout += delegate { smoke.Position = bike.Objects[ 1].Position; };37 smokeTimer.Timeout += delegate { smoke.Position = bike.Objects[0].Position; }; 38 38 smokeTimer.Start(); 39 39 Add(smoke); … … 61 61 void CreatePlayer() 62 62 { 63 64 63 leftTire = new PhysicsObject(57.5, 57.5, Shape.Circle); 64 rightTire = new PhysicsObject(57.5, 57.5, Shape.Circle); 65 65 bikePhysicsObject = new PhysicsObject(250.0, 200.0); 66 66 leftTire.X = -70.0; … … 73 73 rightTire.Image = tire; 74 74 bikePhysicsObject.Image = motorbike; 75 this.bike = new PhysicsStructure( rightTire, leftTire, bikePhysicsObject);75 this.bike = new PhysicsStructure(leftTire, rightTire, bikePhysicsObject); 76 76 bikePhysicsObject.IgnoresCollisionResponse = true; 77 77 Add(this.bike); 78 78 Add(bikePhysicsObject); 79 79 bike.KineticFriction = 1.0; 80 bike.AngularDamping = 0.99; 81 bike.LinearDamping = 1; 80 82 bike.Restitution = 0.2; 81 83 bike.Y += 100;
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