Ignore:
Timestamp:
2016-07-08 11:43:36 (5 years ago)
Author:
koannak
Message:
 
File:
1 edited

Legend:

Unmodified
Added
Removed
  • 2016/27/PatrikK/Seikkailu/Seikkailu/Seikkailu/Seikkailu.cs

    r8043 r8044  
    2020 
    2121    SoundEffect maaliAani = LoadSoundEffect("maali"); 
     22    SoundEffect ammusAani = LoadSoundEffect("shootlazer"); 
    2223 
    2324    LaserGun pelaajan1Ase; 
     
    125126    { 
    126127        PhysicsObject ammus = pelaaja.Weapon.Shoot(); 
    127  
     128        ammusAani.Play(); 
    128129        if (ammus != null) 
    129130        { 
Note: See TracChangeset for help on using the changeset viewer.