Ignore:
Timestamp:
2010-06-14 14:18:35 (10 years ago)
Author:
sijoseha
Message:

Building up.
Abstracted particlesystem

File:
1 edited

Legend:

Unmodified
Added
Removed
  • 2010/23/sijoseha/alpha/Effects/Explosion.cs

    r802 r803  
    1717    { 
    1818 
    19         public Explosion(Game game, Vector2 position) 
    20             : base(game, position) 
     19        public Explosion(Game game, Vector2 position, String textureName) 
     20            : base(game, position, textureName) 
    2121        { 
    2222 
     
    2525        protected override void InitializeParticles() 
    2626        { 
     27             
    2728        } 
    2829    } 
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