Changeset 7758
- Timestamp:
- 2016-07-05 11:25:47 (7 years ago)
- Location:
- 2016/27/OnniK/Pong
- Files:
-
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
2016/27/OnniK/Pong/Pong/Pong/Pong.cs
r7709 r7758 9 9 public class Pong : PhysicsGame 10 10 { 11 Vector nopeusYlos = new Vector(0, 200); 12 Vector nopeusAlas = new Vector(0, -200); 13 11 14 PhysicsObject pallo; 15 16 PhysicsObject maila1; 17 PhysicsObject maila2; 12 18 public override void Begin() 13 19 { 14 20 LuoKentta(); 15 21 AsetaOhjaimet(); 22 LisaaLaskurit(); 16 23 AloitaPeli(); 17 24 } 18 25 void AsetaOhjaimet() 19 { 20 Keyboard.Listen(Key.A, ButtonState.Down, LiikutaMaila1Ylos, "Pelaaja 1: Liikuta mailaa ylös"); 21 Keyboard.Listen(Key.A, ButtonState.Released, PysaytaMaila1, null); 26 { 27 Keyboard.Listen(Key.A, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta mailaa ylös", maila1, nopeusYlos); 28 Keyboard.Listen(Key.A, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero); 29 Keyboard.Listen(Key.Z, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta mailaa alas", maila1, nopeusAlas); 30 Keyboard.Listen(Key.Z, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero); 22 31 23 Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli"); 32 Keyboard.Listen(Key.Up, ButtonState.Down, AsetaNopeus, "Pelaaja 2: Liikuta mailaa ylos", maila2, nopeusYlos); 33 Keyboard.Listen(Key.Up, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero); 34 Keyboard.Listen(Key.Down, ButtonState.Down, AsetaNopeus, "Pelaaja 2: Liikuta mailaa alas", maila2, nopeusAlas); 35 Keyboard.Listen(Key.Down, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero); 24 36 25 26 37 Keyboard.Listen(Key.F1, ButtonState.Pressed, ShowControlHelp, "Näytä ohjeet"); 38 Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli"); 39 40 41 27 42 } 28 voidLuoMaila(double x, double y)43 PhysicsObject LuoMaila(double x, double y) 29 44 { 30 45 PhysicsObject maila = PhysicsObject.CreateStaticObject(20.0, 100.0); 31 46 maila.Shape = Shape.Rectangle; 32 maila.X = 33 maila.Y = 47 maila.X = x; 48 maila.Y = y; 34 49 maila.Restitution = 1.0; 35 50 Add(maila); 36 51 return maila; 37 52 } 38 53 void LuoKentta() … … 46 61 Add(pallo); 47 62 48 LuoMaila(Level.Left + 20.0, 0.0);49 LuoMaila(Level.Right - 20.0, 0.0);50 63 maila1 = LuoMaila(Level.Left + 20.0, 0.0); 64 maila2 = LuoMaila(Level.Right - 20.0, 0.0); 65 51 66 52 67 Level.CreateBorders(1.0, false); … … 59 74 Vector implussi = new Vector(500.0, 0.0); 60 75 pallo.Hit(implussi); 76 } 61 77 62 void LiikutaMailaaYlos(PhysicsObject maila) 78 void AsetaNopeus(PhysicsObject maila, Vector nopeus) 79 { 80 if ((nopeus.Y < 0) && (maila.Bottom < Level.Bottom)) 63 81 { 64 Vector nopeus 82 83 maila.Velocity = Vector.Zero; 84 return; 85 86 } 87 88 if ((nopeus.Y > 0) && (maila.Top > Level.Top)) 89 { 90 maila.Velocity = Vector.Zero; 91 return; 92 65 93 } 66 67 94 maila.Velocity = nopeus; 95 96 } 97 98 void LisaaLaskurit() 99 { 100 101 IntMeter LuoPisteLaskuri() 102 { 103 IntMeter laskuri = new IntMeter(0); 104 laskuri.MaxValue = 10; 105 return laskuri; 106 107 } 108 109 110 111 68 112 } 69 113 } 114 70 115 116
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