Changeset 7627 for 2016/26/VeetiK/CaveRun/CaveRun/CaveRun
- Timestamp:
- 2016-07-01 12:59:11 (5 years ago)
- Location:
- 2016/26/VeetiK/CaveRun/CaveRun/CaveRun
- Files:
-
- 4 added
- 12 edited
Legend:
- Unmodified
- Added
- Removed
-
2016/26/VeetiK/CaveRun/CaveRun/CaveRun/CaveRun/CaveRun.cs
r7613 r7627 42 42 public override void Begin() 43 43 { 44 ClearAll(); 44 45 MultiSelectWindow alkuValikko = new MultiSelectWindow("CaveRun","start", "exit"); 45 46 Add(alkuValikko); … … 149 150 150 151 AddCollisionHandler(pelaaja, "zombi", delegate(PhysicsObject p, PhysicsObject kohde) { 151 pelaajanHP.Value -= 50.0; ControllerOne.Vibrate( 0.5, 0.5, 0.0, 0.0, 0.5);152 pelaajanHP.Value -= 50.0; ControllerOne.Vibrate(1, 1, 0.0, 0.0, 0.5); 152 153 osuma.Play(); 153 154 }); … … 206 207 207 208 ControllerOne.ListenAnalog(AnalogControl.LeftTrigger, 0.0, Juoksu, null); 208 ControllerOne.Listen(Button. Start, ButtonState.Pressed, ConfirmExit, null);209 ControllerOne.Listen(Button.Back, ButtonState.Pressed, Begin, null); 209 210 210 211 … … 316 317 pelaaja.Add(pelaajanAse); 317 318 pelaajanAse.IsVisible = false; 318 pelaajanAse.FireRate = 9.0; 319 pelaajanAse.AttackSound.(); 319 pelaajanAse.FireRate = 6.0; 320 pelaajanAse.AttackSound = null; 321 320 322 321 323 } … … 402 404 //ammus.Size *= 3; 403 405 ammus.Image = luodinKuva; 404 406 ak.Play(0.1,0.0,0); 405 407 ammus.Size = new Vector(25 / 2.0, 8 / 2.0); 406 408 AddCollisionHandler(ammus, delegate(PhysicsObject a, PhysicsObject kohde) -
2016/26/VeetiK/CaveRun/CaveRun/CaveRun/CaveRun/CaveRun.csproj.Debug.cachefile
r7613 r7627 23 23 Content\Map7.xnb 24 24 Content\ak47.xnb 25 Content\Map8.xnb 26 Content\Map9.xnb 25 27 Content\Taustamusiikki.wma -
2016/26/VeetiK/CaveRun/CaveRun/CaveRun/CaveRun/obj/x86/Debug/CaveRun.csproj.FileListAbsolute.txt
r7613 r7627 56 56 C:\MyTemp\VeetiK\CaveRun\CaveRun\CaveRun\CaveRun\bin\x86\Debug\Content\Map7.xnb 57 57 C:\MyTemp\VeetiK\CaveRun\CaveRun\CaveRun\CaveRun\bin\x86\Debug\Content\ak47.xnb 58 C:\MyTemp\VeetiK\CaveRun\CaveRun\CaveRun\CaveRun\bin\x86\Debug\Content\Map8.xnb 59 C:\MyTemp\VeetiK\CaveRun\CaveRun\CaveRun\CaveRun\bin\x86\Debug\Content\Map9.xnb -
2016/26/VeetiK/CaveRun/CaveRun/CaveRun/CaveRun/obj/x86/Debug/ContentPipeline-{6A862D89-0D3E-4451-B01A-26F629755B8E}.xml
r7613 r7627 181 181 <Options>None</Options> 182 182 <Output>C:\MyTemp\VeetiK\CaveRun\CaveRun\CaveRun\CaveRun\bin\x86\Debug\Content\Map4.xnb</Output> 183 <Time>2016-07-01T 09:53:38.3598156+03:00</Time>183 <Time>2016-07-01T12:37:59.804699+03:00</Time> 184 184 </Item> 185 185 <Item> … … 218 218 <Output>C:\MyTemp\VeetiK\CaveRun\CaveRun\CaveRun\CaveRun\bin\x86\Debug\Content\ak47.xnb</Output> 219 219 <Time>2016-07-01T11:18:01.2209653+03:00</Time> 220 </Item> 221 <Item> 222 <Source>Map8.png</Source> 223 <Name>Map8</Name> 224 <Importer>TextureImporter</Importer> 225 <Processor>TextureProcessor</Processor> 226 <Options>None</Options> 227 <Output>C:\MyTemp\VeetiK\CaveRun\CaveRun\CaveRun\CaveRun\bin\x86\Debug\Content\Map8.xnb</Output> 228 <Time>2016-07-01T12:36:17.7716354+03:00</Time> 229 </Item> 230 <Item> 231 <Source>Map9.png</Source> 232 <Name>Map9</Name> 233 <Importer>TextureImporter</Importer> 234 <Processor>TextureProcessor</Processor> 235 <Options>None</Options> 236 <Output>C:\MyTemp\VeetiK\CaveRun\CaveRun\CaveRun\CaveRun\bin\x86\Debug\Content\Map9.xnb</Output> 237 <Time>2016-07-01T12:51:30.9056299+03:00</Time> 220 238 </Item> 221 239 <BuildSuccessful>true</BuildSuccessful> -
2016/26/VeetiK/CaveRun/CaveRun/CaveRun/CaveRun/obj/x86/Debug/cachefile-{6A862D89-0D3E-4451-B01A-26F629755B8E}-targetpath.txt
r7613 r7627 24 24 Content\Map7.xnb 25 25 Content\ak47.xnb 26 Content\Map8.xnb 27 Content\Map9.xnb -
2016/26/VeetiK/CaveRun/CaveRun/CaveRun/CaveRunContent/CaveRunContent.contentproj
r7613 r7627 213 213 </Compile> 214 214 </ItemGroup> 215 <ItemGroup> 216 <Compile Include="Map8.png"> 217 <Name>Map8</Name> 218 <Importer>TextureImporter</Importer> 219 <Processor>TextureProcessor</Processor> 220 </Compile> 221 </ItemGroup> 222 <ItemGroup> 223 <Compile Include="Map9.png"> 224 <Name>Map9</Name> 225 <Importer>TextureImporter</Importer> 226 <Processor>TextureProcessor</Processor> 227 </Compile> 228 </ItemGroup> 215 229 <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 216 230 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Note: See TracChangeset
for help on using the changeset viewer.