- Timestamp:
- 2016-07-01 12:58:06 (7 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
2016/26/RasmusL/ZombiSurvi/ZombiSurvi/ZombiSurvi/ZombiSurvi.cs
r7612 r7625 47 47 SoundEffect snipu = LoadSoundEffect("awp"); 48 48 SoundEffect pistooli = LoadSoundEffect("pisla"); 49 SoundEffect asenosto = LoadSoundEffect("aseenosto"); 49 50 Image puukuva = LoadImage("dramaattinenmaa"); 50 51 Image ruohokuva = LoadImage("ruoho"); … … 57 58 public override void Begin() 58 59 { 60 IsFullScreen = false; 59 61 topLista.HighScoreWindow.Closed += (Window w)=>alkuvalikko(); 60 62 alkuvalikko(); … … 223 225 pelaaja1.Weapon.ProjectileCollision = AmmusOsui; 224 226 pelaaja1.Weapon.AttackSound = snipu; 225 227 asenosto.Play(); 226 228 vahinko = 5; 227 229 … … 284 286 { 285 287 286 //snipu.Play(0.5, 0.0, 0.0);288 snipu.Play(0.1, 0.0, 0.0); 287 289 ammus.Size = new Vector(5, 3) * 2; 288 290 ammus.Image = panos;
Note: See TracChangeset
for help on using the changeset viewer.