- Timestamp:
- 2016-06-27 14:55:27 (7 years ago)
- Location:
- 2016/26/PinjaV/Pong
- Files:
-
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
2016/26/PinjaV/Pong/Pong/Pong/Pong.cs
r7512 r7525 9 9 public class Pong : PhysicsGame 10 10 { 11 Vector nopeusYlos = new Vector(0, 200); 12 Vector nopeusAlas = new Vector(0, -200); 11 13 PhysicsObject pallo; 14 PhysicsObject maila1; 15 PhysicsObject maila2; 12 16 public override void Begin() 13 17 { 14 18 LuoKentta(); 15 16 Vector impulssi = new Vector(600.0, 0.0); 17 pallo.Hit(impulssi); 18 19 Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli"); 19 AsetaOhjaimet(); 20 AloitaPeli(); 21 20 22 } 21 23 void LuoKentta() 22 24 { 23 PhysicsObjectpallo = new PhysicsObject(40.0, 40.0);25 pallo = new PhysicsObject(40.0, 40.0); 24 26 pallo.X = -300.0; 25 27 pallo.Y = 50.0; … … 27 29 pallo.Shape = Shape.Circle; 28 30 Add(pallo); 31 maila1 = LuoMaila(Level.Left + 20.0, 0.0); 32 maila2 = LuoMaila(Level.Right - 20.0, 0.0); 29 33 Level.CreateBorders(1.0, false); 30 34 Level.Background.Color = Color.Purple; 31 35 Camera.ZoomToLevel(); 32 36 } 37 void AloitaPeli() 38 { 39 Vector impulssi = new Vector(600.0, 0.0); 40 pallo.Hit(impulssi); 41 } 42 PhysicsObject LuoMaila(double x, double y) 43 { 44 PhysicsObject maila = PhysicsObject.CreateStaticObject(20.0, 100.0); 45 maila.Shape = Shape.Rectangle; 46 maila.X = x; 47 maila.Y = y; 48 maila.Restitution = 1.0; 49 Add(maila); 50 return maila; 51 } 52 void AsetaOhjaimet() 53 { 54 Keyboard.Listen(Key.A, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta mailaa ylös", maila1, nopeusYlos); 55 Keyboard.Listen(Key.A, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero); 56 Keyboard.Listen(Key.Z, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta mailaa alas", maila1, nopeusAlas); 57 Keyboard.Listen(Key.Z, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero); 58 59 Keyboard.Listen(Key.Up, ButtonState.Down, AsetaNopeus, "Pelaaja 2: Liikuta mailaa ylös", maila2, nopeusYlos); 60 Keyboard.Listen(Key.Up, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero); 61 Keyboard.Listen(Key.Down, ButtonState.Down, AsetaNopeus, "Pelaaja 2: Liikuta mailaa alas", maila2, nopeusAlas); 62 Keyboard.Listen(Key.Down, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero); 63 64 Keyboard.Listen(Key.F1, ButtonState.Pressed, ShowControlHelp, "Näytä ohjeet"); 65 Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli"); 66 } 67 void AsetaNopeus(IPhysicsObject maila, Vector nopeus) 68 { 69 maila.Velocity = nopeus; 70 } 33 71 }
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