- Timestamp:
- 2016-06-21 15:54:06 (6 years ago)
- Location:
- 2016/25/SaanaR/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1Content
- Files:
-
- 5 added
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
2016/25/SaanaR/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1Content/Tasohyppelypeli1Content.contentproj
r7472 r7479 95 95 </Compile> 96 96 </ItemGroup> 97 <ItemGroup> 98 <Compile Include="Kolikko.wav"> 99 <Name>Kolikko</Name> 100 <Importer>WavImporter</Importer> 101 <Processor>SoundEffectProcessor</Processor> 102 </Compile> 103 </ItemGroup> 104 <ItemGroup> 105 <Compile Include="pilviKuva.png"> 106 <Name>pilviKuva</Name> 107 <Importer>TextureImporter</Importer> 108 <Processor>TextureProcessor</Processor> 109 </Compile> 110 </ItemGroup> 111 <ItemGroup> 112 <Compile Include="kentta2.txt"> 113 <Name>kentta2</Name> 114 <Importer>TextFileImporter</Importer> 115 <Processor>TextFileContentProcessor</Processor> 116 </Compile> 117 </ItemGroup> 118 <ItemGroup> 119 <Compile Include="hyppy.wav"> 120 <Name>hyppy</Name> 121 <Importer>WavImporter</Importer> 122 <Processor>SoundEffectProcessor</Processor> 123 </Compile> 124 </ItemGroup> 125 <ItemGroup> 126 <Compile Include="kentta3.txt"> 127 <Name>kentta3</Name> 128 <Importer>TextFileImporter</Importer> 129 <Processor>TextFileContentProcessor</Processor> 130 </Compile> 131 </ItemGroup> 97 132 <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 98 133 <!-- To modify your build process, add your task inside one of the targets below and uncomment it. -
2016/25/SaanaR/Tasohyppelypeli1/Tasohyppelypeli1/Tasohyppelypeli1Content/kentta1.txt
r7472 r7479 1 1 2 2 3 3 4 * 4 # * * A*5 # * * ** A** 5 6 ##### #### ##### 6 7 7 * * * *A8 # # # # #8 * * * A 9 # # # # # # # 9 10 10 * * * A*11 * * * * A * 11 12 # # # # # 12 13 … … 14 15 ## ## ## ## # 15 16 16 * 17 * * * * *A * 17 18 ### ### ### ### ### 18 19 19 NA20 * * *N* * * A 20 21 ###########################
Note: See TracChangeset
for help on using the changeset viewer.