Changeset 7373


Ignore:
Timestamp:
2016-06-16 13:53:37 (3 years ago)
Author:
juleppaa
Message:
 
Location:
2016/24/JustusL/Object_Ball/Object_Ball/Object_Ball
Files:
5 edited

Legend:

Unmodified
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  • 2016/24/JustusL/Object_Ball/Object_Ball/Object_Ball/Object_Ball.cs

    r7370 r7373  
    163163    void HiirenSeuraus(AnalogState hiirenTila) 
    164164    { 
    165         //hiiri.X = Mouse.PositionOnWorld.X; 
    166         //hiiri.Y = Mouse.PositionOnWorld.Y; 
    167         hiiri.Position = Mouse.PositionOnScreen; 
     165        hiiri.Position = Mouse.PositionOnWorld; 
    168166        Camera.StayInLevel = true; 
    169         Vector hiirenLiike = hiirenTila.MouseMovement; 
    170167    } 
    171168    void PalloLiikkeelle() 
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