- Timestamp:
- 2016-06-16 10:52:39 (7 years ago)
- Location:
- 2016/24/ArttuH
- Files:
-
- 13 edited
Legend:
- Unmodified
- Added
- Removed
-
2016/24/ArttuH/anythin/anythin/anythin/anythin.cs
r7323 r7358 13 13 LaserGun Zapper1; 14 14 LaserGun Zapper2; 15 LaserGun Zapper3;16 15 PlasmaCannon Sidecannon1; 17 16 PlasmaCannon Sidecannon2; 18 Image playerim = LoadImage(" Rocket");17 Image playerim = LoadImage("rocket2"); 19 18 Image Asteroid10 = LoadImage("asteroid"); 20 19 Image Asteroid20 = LoadImage("aasteroid"); … … 29 28 Things(); //Players n stuff 30 29 Controll(); //Controls 31 //Plasmatimer();32 //PlasmaGo(); //Plasmameter30 Plasmatimer(); 31 PlasmaGo(); 33 32 34 33 Level.Background.CreateStars(30000); 35 34 IsFullScreen = false; 35 36 36 37 37 } … … 39 39 { 40 40 //Creating Player 41 Player1 = new PhysicsObject(50.0, 50.0);41 Player1 = new PhysicsObject(50.0, 30.0); 42 42 Player1.Mass = 0.10; 43 43 Player1.MomentOfInertia = 50; 44 44 Player1.IgnoresGravity = true; 45 45 Player1.MaxAngularVelocity = 10; 46 Player1.LinearDamping = 0.96; 46 Player1.LinearDamping = 0.97; 47 Player1.AngularDamping = 0.97; 47 48 Player1.Image = playerim; 49 Player1.Shape = Shape.Circle; 48 50 Add(Player1); 49 51 … … 81 83 Sidecannon1.CanHitOwner = false; 82 84 Sidecannon1.Image = null; 83 Sidecannon1.FireRate = 0.3 ;85 Sidecannon1.FireRate = 0.333333333333334; 84 86 Sidecannon1.Angle += Angle.FromDegrees(90); 85 87 Player1.Add(Sidecannon1); … … 90 92 Sidecannon2.CanHitOwner = false; 91 93 Sidecannon2.Image = null; 92 Sidecannon2.FireRate = 0.3 ;94 Sidecannon2.FireRate = 0.3333333333333334; 93 95 Sidecannon2.Angle += Angle.FromDegrees(-90); 94 96 Player1.Add(Sidecannon2); … … 141 143 Keyboard.Listen(Key.Space, ButtonState.Down, Shoot1, null, Zapper1); 142 144 Keyboard.Listen(Key.Space, ButtonState.Down, Shoot1, null, Zapper2); 143 Keyboard.Listen(Key.Space, ButtonState.Down, Shoot1, null, Zapper3);144 145 Keyboard.Listen(Key.C, ButtonState.Down, Shoot2, null, Sidecannon1); 145 146 Keyboard.Listen(Key.C, ButtonState.Down, Shoot2, null, Sidecannon2); 146 147 Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli"); 147 148 } 148 void Shoot1(LaserGun Gun) 149 void Shoot1(LaserGun Gun) 149 150 { 150 151 PhysicsObject Laser = Gun.Shoot(); … … 161 162 void MoveSomewhere2() 162 163 { 163 Vector Backwards = Vector.FromLengthAndAngle(- 100.0, Player1.Angle);164 Vector Backwards = Vector.FromLengthAndAngle(-75.0, Player1.Angle); 164 165 Player1.Push(Backwards); 165 166 } -
2016/24/ArttuH/anythin/anythin/anythin/anythin.csproj.Debug.cachefile
r7323 r7358 5 5 Content\Aaasteroid.xnb 6 6 Content\aaaasteroid.xnb 7 Content\Rocket2.xnb -
2016/24/ArttuH/anythin/anythin/anythin/obj/x86/Debug/ContentPipeline-{2BA92B91-4288-46A0-A639-6267FE61C00B}.xml
r7323 r7358 9 9 <Options>None</Options> 10 10 <Output>C:\MyTemp\ArttuH\anythin\anythin\anythin\bin\x86\Debug\Content\rocket.xnb</Output> 11 <Time>2016-06-1 4T11:55:51.8048797+03:00</Time>11 <Time>2016-06-16T09:59:44.313561+03:00</Time> 12 12 </Item> 13 13 <Item> … … 55 55 <Output>C:\MyTemp\ArttuH\anythin\anythin\anythin\bin\x86\Debug\Content\aaaasteroid.xnb</Output> 56 56 <Time>2016-06-15T10:14:29.0241911+03:00</Time> 57 </Item> 58 <Item> 59 <Source>Rocket2.png</Source> 60 <Name>Rocket2</Name> 61 <Importer>TextureImporter</Importer> 62 <Processor>TextureProcessor</Processor> 63 <Options>None</Options> 64 <Output>C:\MyTemp\ArttuH\anythin\anythin\anythin\bin\x86\Debug\Content\Rocket2.xnb</Output> 65 <Time>2016-06-16T10:47:35.069761+03:00</Time> 57 66 </Item> 58 67 <BuildSuccessful>true</BuildSuccessful> -
2016/24/ArttuH/anythin/anythin/anythin/obj/x86/Debug/anythin.csproj.FileListAbsolute.txt
r7323 r7358 13 13 C:\MyTemp\ArttuH\anythin\anythin\anythin\bin\x86\Debug\Content\Aaasteroid.xnb 14 14 C:\MyTemp\ArttuH\anythin\anythin\anythin\bin\x86\Debug\Content\aaaasteroid.xnb 15 C:\MyTemp\ArttuH\anythin\anythin\anythin\bin\x86\Debug\Content\Rocket2.xnb -
2016/24/ArttuH/anythin/anythin/anythin/obj/x86/Debug/cachefile-{2BA92B91-4288-46A0-A639-6267FE61C00B}-targetpath.txt
r7323 r7358 5 5 Content\Aaasteroid.xnb 6 6 Content\aaaasteroid.xnb 7 Content\Rocket2.xnb -
2016/24/ArttuH/anythin/anythin/anythinContent/anythinContent.contentproj
r7323 r7358 53 53 </ItemGroup> 54 54 <ItemGroup> 55 <Compile Include="rocket.png">56 <Name>rocket</Name>57 <Importer>TextureImporter</Importer>58 <Processor>TextureProcessor</Processor>59 </Compile>60 </ItemGroup>61 <ItemGroup>62 55 <Compile Include="asteroid.png"> 63 56 <Name>asteroid</Name> … … 87 80 </Compile> 88 81 </ItemGroup> 82 <ItemGroup> 83 <Compile Include="rocket.png"> 84 <Name>rocket</Name> 85 <Importer>TextureImporter</Importer> 86 <Processor>TextureProcessor</Processor> 87 </Compile> 88 </ItemGroup> 89 <ItemGroup> 90 <Compile Include="Rocket2.png"> 91 <Name>Rocket2</Name> 92 <Importer>TextureImporter</Importer> 93 <Processor>TextureProcessor</Processor> 94 </Compile> 95 </ItemGroup> 89 96 <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 90 97 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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