Changeset 7299
- Timestamp:
- 2016-06-14 14:57:42 (7 years ago)
- Location:
- 2016/24/JimiR
- Files:
-
- 78 added
- 16 edited
Legend:
- Unmodified
- Added
- Removed
-
2016/24/JimiR/MultiFuse/MultiFuse/MultiFuse/MultiFuse.cs
r7256 r7299 12 12 13 13 14 [Save] int level = 5; 15 [Save] string nimi; 16 17 PhysicsObject puu; 14 [Save] 15 int level = 5; 16 [Save] 17 string nimi; 18 19 DoubleMeter nopeus = new DoubleMeter(100, 100, 200); 20 21 18 22 PhysicsObject palikka; 19 23 PhysicsObject wiseguy; … … 21 25 PhysicsObject pelaaja; 22 26 PhysicsObject teleporter; 23 PhysicsObject skeleton; 24 25 DoubleMeter attacklvl = new DoubleMeter 26 DoubleMeter healthlvl = new DoubleMeter (1);27 DoubleMeter ranged = new DoubleMeter 27 28 29 DoubleMeter attacklvl = new DoubleMeter(1); 30 DoubleMeter healthlvl = new DoubleMeter(10, 0, 10); 31 DoubleMeter ranged = new DoubleMeter(1); 28 32 GameObject cursor; 29 33 Image alkuvalikonKuva = LoadImage("grass"); 30 34 Image cursorinKuva = LoadImage("cursor"); 31 35 Image puunKuva = LoadImage("tree"); 36 Image miekanKuva = LoadImage(""); 32 37 Image marketinKuva = LoadImage("lattia"); 38 Image dungeoninlattia = LoadImage("dungeoninlattia"); 39 Image fireballinKuva = LoadImage("fireball"); 40 private Image[] destroyerinKavely = LoadImages("anim1", "anim2", "anim3", "anim4", "anim5"); 41 private Image[] pelaajaWalk = LoadImages("walk1", "walk2", "walk3", "walk4", "walk5", "walk6", "walk4", "walk3", "walk2", "walk1", "walk7", "walk8", "walk9", "walk10", "walk11", "walk12", "walk11", "walk10", "walk9", "walk8", "walk7"); 42 33 43 public override void Begin() 34 44 { … … 40 50 Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli"); 41 51 } 42 52 43 53 void AloitaPeli() 44 54 { … … 47 57 level.SetTileMethod('P', LuoPelaaja); 48 58 level.SetTileMethod('W', LuoWiseGuy); 49 level.Execute(50,50); 59 level.SetTileMethod('T', LuoTeleporter); 60 level.Execute(50, 50); 50 61 IsMouseVisible = false; 51 62 IsFullScreen = true; … … 77 88 void LuoPuu(Vector paikka, double leveys, double korkeus) 78 89 { 79 puu = PhysicsObject.CreateStaticObject(100,100);80 puu.Position = paikka; puu.Image = puunKuva;90 PhysicsObject puu = PhysicsObject.CreateStaticObject(100, 100); 91 puu.Position = paikka; puu.Image = puunKuva; 81 92 } 82 93 83 94 void LuoPelaaja(Vector paikka, double leveys, double korkeus) 84 95 { 85 pelaaja = new PhysicsObject(50, 50);96 pelaaja = new PhysicsObject(50, 75); 86 97 pelaaja.Position = paikka; 87 98 pelaaja.CanRotate = false; 88 99 pelaaja.AngularDamping = 0.95; 89 100 pelaaja.LinearDamping = 0.7; 101 pelaaja.Animation = new Animation(pelaajaWalk); 90 102 Add(pelaaja); 91 103 92 Label nimilabel = new Label(nimi); 104 Label nimilabel = new Label(nimi + " "); 105 106 107 PushButton juoksupainike = new PushButton("EsJuoksu"); 108 Add(juoksupainike); 109 juoksupainike.Clicked += Juoksee; 110 juoksupainike.X = Screen.Right - 150; 111 juoksupainike.Y = Screen.Bottom + 800; 112 113 ProgressBar elamaPalkki = new ProgressBar(200, 40); 114 elamaPalkki.X = Screen.Right - 150; 115 elamaPalkki.Y = Screen.Top - 100; 116 elamaPalkki.BindTo(healthlvl); 117 Add(elamaPalkki); 118 119 LuoSkill(puunKuva, attacklvl, new Vector(Screen.Right - 200, Screen.Bottom + 750)); 120 Label healthLabel = LuoSkill(puunKuva, null, new Vector(Screen.Right - 200, Screen.Bottom + 700)); 121 93 122 Timer ajastin = new Timer(); 94 123 ajastin.Interval = 0.01; 95 ajastin.Timeout += () => nimilabel.Position = Camera.WorldToScreen(pelaaja.Position+ new Vector(0,50)); 124 ajastin.Timeout += () => 125 { 126 nimilabel.Position = Camera.WorldToScreen(pelaaja.Position + new Vector(0, 50)); 127 healthLabel.Text = "" + healthlvl.MaxValue; 128 }; 96 129 ajastin.Start(); 97 130 Add(nimilabel); 98 131 99 Keyboard.Listen(Key.A, ButtonState.Down,100 LiikutaPelaajaa, null, new Vector(-1000, 0));101 Keyboard.Listen(Key.D, ButtonState.Down,102 LiikutaPelaajaa, null, new Vector(1000,0));103 Keyboard.Listen(Key.W, ButtonState.Down, 104 LiikutaPelaajaa, null, new Vector(0, 1000));105 Keyboard.Listen(Key.S, ButtonState.Down,106 LiikutaPelaajaa, null, new Vector(0, -1000));107 Mouse.Listen(MouseButton.Left, ButtonState.Pressed, Lyo, "syö paskaa");132 //Keyboard.Listen(Key.A, ButtonState.Down, LiikutaPelaajaa, null, new Vector(-1000, 0)); 133 //Keyboard.Listen(Key.D, ButtonState.Down, LiikutaPelaajaa, null, new Vector(1000, 0)); 134 //Keyboard.Listen(Key.W, ButtonState.Down, LiikutaPelaajaa, null, new Vector(0, 1000)); 135 //Keyboard.Listen(Key.S, ButtonState.Down, LiikutaPelaajaa, null, new Vector(0, -1000)); 136 137 Mouse.Listen(MouseButton.Left, ButtonState.Pressed, Lyo, "Lyö"); 138 Mouse.Listen(MouseButton.Middle, ButtonState.Pressed, FireBall, "Ultimate"); 139 Mouse.Listen(MouseButton.Right, ButtonState.Pressed, Liiku, "Liikkuu"); 140 Keyboard.Listen(Key.Q, ButtonState.Pressed, Heal, "Healaa pelaajaa"); 108 141 109 142 AddCollisionHandler(pelaaja, "wiseguy", Luowiseguyvalikko); … … 111 144 AddCollisionHandler(pelaaja, "teleporter", LuoTeleporttausvalikko); 112 145 } 113 146 void Juoksee() 147 { 148 if (nopeus.Value == nopeus.MinValue) 149 { 150 nopeus.Value = nopeus.MaxValue; 151 } 152 else 153 { 154 nopeus.Value = nopeus.MinValue; 155 } 156 157 } 158 void Liiku() 159 { 160 pelaaja.MoveTo(Mouse.PositionOnWorld, nopeus.Value, pelaaja.Animation.Stop); 161 pelaaja.Animation.Start(); 162 } 163 114 164 void LuoPalikka(Vector paikka, double leveys, double korkeus) 115 165 { … … 118 168 palikka.Color = Color.Black; 119 169 Add(palikka); 120 170 121 171 } 122 172 … … 127 177 kysymysIkkuna.TextEntered += ProcessInput; 128 178 Add(kysymysIkkuna); 129 130 } 131 179 180 } 181 132 182 void ProcessInput(InputWindow ikkuna) 133 183 { … … 145 195 void LuoWiseGuy(Vector paikka, double leveys, double korkeus) 146 196 { 147 wiseguy = new PhysicsObject(50, 50);197 wiseguy = new PhysicsObject(50, 50); 148 198 wiseguy.Position = paikka; 149 199 wiseguy.AngularDamping = 0.95; … … 155 205 void LuoCursor() 156 206 { 157 cursor = new GameObject(15, 15);207 cursor = new GameObject(15, 15); 158 208 cursor.Image = cursorinKuva; 159 209 //cursor.Position = Mouse.PositionOnScreen; 160 210 Mouse.ListenMovement(0.1, KuunteleLiiketta, null); 161 211 Add(cursor); 212 } 213 214 Label LuoSkill(Image kuva, DoubleMeter mittari, Vector Position) 215 { 216 Label label = new Label(); 217 label.Image = kuva; 218 label.Size = new Vector(30, 30); 219 label.Position = Position; 220 Add(label); 221 222 Label numero = new Label(); 223 if (mittari != null) 224 { 225 numero.BindTo(mittari); 226 } 227 numero.Position = Position + new Vector(60, 0); 228 numero.DoubleFormatString = "{0:0}"; 229 Add(numero); 230 return numero; 162 231 } 163 232 … … 212 281 LuoCursor(); 213 282 Camera.ZoomToLevel(); 214 Level.Background.Image = marketinKuva;215 Level.Background.TileToLevel();216 PhoneBackButton.Listen(ConfirmExit, "Lopeta peli");283 Level.Background.Image = marketinKuva; 284 Level.Background.TileToLevel(); 285 PhoneBackButton.Listen(ConfirmExit, "Lopeta peli"); 217 286 Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli"); 218 287 } … … 220 289 void LuoKauppias(Vector paikka, double leveys, double korkeus) 221 290 { 222 kauppias = PhysicsObject.CreateStaticObject(50, 50);291 kauppias = PhysicsObject.CreateStaticObject(50, 50); 223 292 kauppias.Shape = Shape.Circle; 224 293 kauppias.Tag = "kauppias"; … … 236 305 void LuoTeleporter(Vector paikka, double leveys, double korkeus) 237 306 { 238 teleporter = PhysicsObject.CreateStaticObject(100, 100);307 teleporter = PhysicsObject.CreateStaticObject(100, 100); 239 308 teleporter.Position = paikka; 240 309 teleporter.Shape = Shape.Circle; 241 teleporter.Color = Color.Violet;310 teleporter.Color = Color.Violet; 242 311 teleporter.Tag = "teleporter"; 243 312 Add(teleporter); … … 284 353 void Dungeon1() 285 354 { 286 ClearAll();287 TileMap dungeon1 = TileMap.FromLevelAsset("dungeon1");288 dungeon1.SetTileMethod('#', LuoPalikka);289 dungeon1.SetTileMethod('P', LuoPelaaja);290 dungeon1.SetTileMethod('W', LuoWiseGuy);291 dungeon1.SetTileMethod('S', LuoSkeleton);292 dungeon1.SetTileMethod('T', LuoTeleporter);293 dungeon1.SetTileMethod('K', LuoKauppias);294 dungeon1.Execute(50, 50);295 IsMouseVisible = false;296 IsFullScreen = true;297 LuoCursor();298 Camera.ZoomToLevel();299 PhoneBackButton.Listen(ConfirmExit, "Lopeta peli");300 Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli");355 ClearAll(); 356 TileMap dungeon1 = TileMap.FromLevelAsset("dungeon1"); 357 dungeon1.SetTileMethod('#', LuoPalikka); 358 dungeon1.SetTileMethod('P', LuoPelaaja); 359 dungeon1.SetTileMethod('W', LuoWiseGuy); 360 dungeon1.SetTileMethod('S', LuoSkeleton); 361 dungeon1.SetTileMethod('T', LuoTeleporter); 362 dungeon1.SetTileMethod('K', LuoKauppias); 363 dungeon1.Execute(50, 50); 364 IsMouseVisible = false; 365 IsFullScreen = true; 366 LuoCursor(); 367 Camera.ZoomToLevel(); 368 PhoneBackButton.Listen(ConfirmExit, "Lopeta peli"); 369 Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli"); 301 370 } 302 371 void Dungeon2() 303 372 { 304 ClearAll();305 TileMap dungeon2 = TileMap.FromLevelAsset("marketplace");306 dungeon2.SetTileMethod('#', LuoPalikka);307 dungeon2.SetTileMethod('P', LuoPelaaja);308 dungeon2.SetTileMethod('W', LuoWiseGuy);309 dungeon2.SetTileMethod('T', LuoTeleporter);310 dungeon2.SetTileMethod('K', LuoKauppias);311 dungeon2.Execute(50, 50);312 IsMouseVisible = false;313 IsFullScreen = true;314 LuoCursor();315 Camera.ZoomToLevel();316 PhoneBackButton.Listen(ConfirmExit, "Lopeta peli");317 Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli");373 ClearAll(); 374 TileMap dungeon2 = TileMap.FromLevelAsset("marketplace"); 375 dungeon2.SetTileMethod('#', LuoPalikka); 376 dungeon2.SetTileMethod('P', LuoPelaaja); 377 dungeon2.SetTileMethod('W', LuoWiseGuy); 378 dungeon2.SetTileMethod('T', LuoTeleporter); 379 dungeon2.SetTileMethod('K', LuoKauppias); 380 dungeon2.Execute(50, 50); 381 IsMouseVisible = false; 382 IsFullScreen = true; 383 LuoCursor(); 384 Camera.ZoomToLevel(); 385 PhoneBackButton.Listen(ConfirmExit, "Lopeta peli"); 386 Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli"); 318 387 } 319 388 void Dungeon3() 320 389 { 321 ClearAll();322 TileMap dungeon3 = TileMap.FromLevelAsset("marketplace");323 dungeon3.SetTileMethod('#', LuoPalikka);324 dungeon3.SetTileMethod('P', LuoPelaaja);325 dungeon3.SetTileMethod('W', LuoWiseGuy);326 dungeon3.SetTileMethod('T', LuoTeleporter);327 dungeon3.SetTileMethod('K', LuoKauppias);328 dungeon3.Execute(50, 50);329 IsMouseVisible = false;330 IsFullScreen = true;331 LuoCursor();332 Camera.ZoomToLevel();333 PhoneBackButton.Listen(ConfirmExit, "Lopeta peli");334 Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli");390 ClearAll(); 391 TileMap dungeon3 = TileMap.FromLevelAsset("marketplace"); 392 dungeon3.SetTileMethod('#', LuoPalikka); 393 dungeon3.SetTileMethod('P', LuoPelaaja); 394 dungeon3.SetTileMethod('W', LuoWiseGuy); 395 dungeon3.SetTileMethod('T', LuoTeleporter); 396 dungeon3.SetTileMethod('K', LuoKauppias); 397 dungeon3.Execute(50, 50); 398 IsMouseVisible = false; 399 IsFullScreen = true; 400 LuoCursor(); 401 Camera.ZoomToLevel(); 402 PhoneBackButton.Listen(ConfirmExit, "Lopeta peli"); 403 Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli"); 335 404 } 336 405 337 406 void Bosses1() 338 407 { 339 408 ClearAll(); 409 TileMap bosses1 = TileMap.FromLevelAsset("bosses1"); 410 bosses1.SetTileMethod('#', LuoPalikka); 411 bosses1.SetTileMethod('P', LuoPelaaja); 412 bosses1.SetTileMethod('W', LuoWiseGuy); 413 bosses1.SetTileMethod('S', LuoSkeleton); 414 bosses1.SetTileMethod('T', LuoTeleporter); 415 bosses1.SetTileMethod('K', LuoKauppias); 416 bosses1.SetTileMethod('B', LuoDestroyer); 417 bosses1.Execute(50, 50); 418 IsMouseVisible = false; 419 IsFullScreen = true; 420 Level.Background.Image = dungeoninlattia; 421 Level.Background.FitToLevel(); 422 LuoCursor(); 423 Camera.ZoomToLevel(); 424 PhoneBackButton.Listen(ConfirmExit, "Lopeta peli"); 425 Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli"); 340 426 } 341 427 void Bosses2() … … 350 436 void LuoSkeleton(Vector paikka, double leveys, double korkeus) 351 437 { 352 skeleton = new PhysicsObject(50,50); 353 skeleton.Position = paikka; 354 skeleton.Shape = Shape.Circle; 355 skeleton.Tag = "skeleton"; 356 Add(skeleton); 438 Vihu skeleton = new Vihu(50, 50); 439 skeleton.Position = paikka; 440 skeleton.Shape = Shape.Circle; 441 skeleton.Tag = "skeleton"; 442 skeleton.CanRotate = false; 443 //skeleton.AngularDamping = 0.95; 444 //skeleton.LinearDamping = 0.7; 445 Add(skeleton); 446 447 ProgressBar elamaPalkki = new ProgressBar(75, 15); 448 //elamaPalkki.X = Screen.Right - 150; 449 elamaPalkki.Y = 50; 450 elamaPalkki.BindTo(skeleton.ElamaLaskuri); 451 skeleton.Add(elamaPalkki); 452 453 RandomMoverBrain satunnaisAivot = new RandomMoverBrain(50); 454 // satunnaisAivot.ChangeMovementSeconds = 3;//Ominaisuuksien muokkaaminen 455 456 //AddCollisionHandler(skeleton, pelaaja, LyoPelaajaa); 457 458 FollowerBrain seuraajanAivot = new FollowerBrain(pelaaja); 459 seuraajanAivot.Speed = 100; // Millä nopeudella kohdetta seurataan 460 seuraajanAivot.DistanceFar = 200; // Etäisyys jolla aletaan seurata kohdetta 461 seuraajanAivot.DistanceClose = 50; // Etäisyys jolloin ollaan lähellä kohdetta 462 seuraajanAivot.StopWhenTargetClose = false; // Pysähdytään kun ollaan lähellä kohdetta 463 seuraajanAivot.FarBrain = satunnaisAivot; // Käytetään satunnaisaivoja kun ollaan kaukana 464 skeleton.Brain = seuraajanAivot; 465 466 //seuraajanAivot.TargetClose += LyoPelaajaa; 467 468 Timer lyontiajastin = new Timer(); 469 lyontiajastin.Interval = 2.0; 470 lyontiajastin.Timeout += delegate 471 { 472 if (Vector.Distance(skeleton.Position, pelaaja.Position) < 70) 473 { 474 LyoPelaajaa(); 475 } 476 }; 477 lyontiajastin.Start(); 478 skeleton.Destroyed += lyontiajastin.Stop; 479 480 AddCollisionHandler(skeleton, "ase", VihuOttaaDamagea); 481 AddCollisionHandler(skeleton, "ase1", VihuOttaaDamagea1); 482 357 483 } 358 484 359 485 void Lyo() 360 486 { 361 PhysicsObject ase = new PhysicsObject(60,20); 362 Vector suunta = (cursor.Position - pelaaja.Position).Normalize(); 363 ase.Position = pelaaja.Position + suunta * 50; 364 ase.LifetimeLeft = TimeSpan.FromSeconds(0.1); 365 ase.Angle = pelaaja.Angle; 366 Add(ase); 487 PhysicsObject ase = new PhysicsObject(60, 20); 488 Vector suunta = (cursor.Position - pelaaja.Position).Normalize(); 489 ase.Position = pelaaja.Position + suunta * 50; 490 ase.LifetimeLeft = TimeSpan.FromSeconds(0.1); 491 ase.Angle = pelaaja.Angle; 492 ase.Tag = "ase"; 493 Add(ase); 494 } 495 496 //void LyoPelaajaa(PhysicsObject tormaaja, PhysicsObject kohde) 497 void LyoPelaajaa() 498 { 499 healthlvl.Value -= 1; 500 501 healthlvl.MaxValue += 1; 502 } 503 504 void FireBall() 505 { 506 PhysicsObject fireball = new PhysicsObject(500, 100); 507 Vector suunta = (cursor.Position - pelaaja.Position).Normalize(); 508 fireball.Position = pelaaja.Position + suunta * 350; 509 fireball.LifetimeLeft = TimeSpan.FromSeconds(1.0); 510 fireball.Image = fireballinKuva; 511 fireball.Angle = pelaaja.Angle; 512 fireball.Tag = "ase1"; 513 Add(fireball); 514 } 515 //void ElectricBolt() 516 //{ 517 // PhysicsObject electricbolt = new PhysicsObject(60, 20); 518 // Vector suunta = (pelaaja.Position - destroyer.Position).Normalize(); 519 // electricbolt.Position = pelaaja.Position + suunta * 50; 520 // electricbolt.LifetimeLeft = TimeSpan.FromSeconds(0.1); 521 // electricbolt.Angle = pelaaja.Angle; 522 // electricbolt.Tag = "ase"; 523 // Add(electricbolt); 524 //} 525 526 527 528 void VihuOttaaDamagea(PhysicsObject tormaaja, PhysicsObject kohde) 529 { 530 Vihu vihu = tormaaja as Vihu; 531 532 vihu.ElamaLaskuri.Value -= (int)attacklvl.Value; 533 attacklvl.Value += 1; 534 } 535 536 void VihuOttaaDamagea1(PhysicsObject tormaaja, PhysicsObject kohde) 537 { 538 Vihu vihu = tormaaja as Vihu; 539 540 vihu.ElamaLaskuri.Value -= (int)attacklvl.Value * 5; 541 } 542 543 void LuoDestroyer(Vector paikka, double leveys, double korkeus) 544 { 545 PhysicsObject destroyer = new PhysicsObject(80, 80); 546 destroyer.Position = paikka; 547 destroyer.Shape = Shape.Circle; 548 destroyer.Animation = new Animation(destroyerinKavely); 549 destroyer.Animation.Start(); 550 Add(destroyer); 551 552 RandomMoverBrain satunnaisAivotboss = new RandomMoverBrain(200); 553 554 //Ominaisuuksien muokkaaminen 555 satunnaisAivotboss.ChangeMovementSeconds = 0.5; 556 557 //Aivot käyttöön oliolle 558 destroyer.Brain = satunnaisAivotboss; 559 560 satunnaisAivotboss.Speed = 500; 561 562 satunnaisAivotboss.Active = true; 563 } 564 565 void Heal() 566 { 567 healthlvl.Value += 1; 367 568 } 368 569 } 369 570 class Skills : PhysicsObject 370 571 { 371 public DoubleMeter Attack { get; set; }572 public DoubleMeter Attack { get; set; } 372 573 373 574 //public DoubleMeter Ranged { get; set; } … … 379 580 } 380 581 } 582 583 class Vihu : PhysicsObject 584 { 585 private IntMeter elamaLaskuri = new IntMeter(20, 0, 20); 586 public IntMeter ElamaLaskuri { get { return elamaLaskuri; } } 587 588 public Vihu(double leveys, double korkeus) 589 : base(leveys, korkeus) 590 { 591 elamaLaskuri.LowerLimit += delegate { this.Destroy(); }; 592 } 593 } -
2016/24/JimiR/MultiFuse/MultiFuse/MultiFuse/MultiFuse.csproj.Debug.cachefile
r7256 r7299 2 2 Content\tree.xnb 3 3 Content\cursor.xnb 4 Content\lattia.xnb 4 5 Content\test.xnb 5 6 Content\marketplace.xnb 6 7 Content\dungeon1.xnb 7 Content\lattia.xnb 8 Content\idle 1.xnb 9 Content\walk1.xnb 10 Content\walk10.xnb 11 Content\walk11.xnb 12 Content\walk12.xnb 13 Content\walk2.xnb 14 Content\walk3.xnb 15 Content\walk4.xnb 16 Content\walk5.xnb 17 Content\walk6.xnb 18 Content\walk7.xnb 19 Content\walk8.xnb 20 Content\walk9.xnb 21 Content\fireball.xnb 22 Content\bosses1.xnb 23 Content\anim1.xnb 24 Content\anim2.xnb 25 Content\anim3.xnb 26 Content\anim4.xnb 27 Content\anim5.xnb 28 Content\dungeonfloor.xnb 29 Content\dungeoninlattia.xnb 30 Content\hearth.xnb 31 Content\sword.xnb -
2016/24/JimiR/MultiFuse/MultiFuse/MultiFuse/obj/x86/Debug/ContentPipeline-{5D343048-8B72-4D84-BCD9-BE783E0016F2}.xml
r7256 r7299 8 8 <Processor>TextureProcessor</Processor> 9 9 <Options>None</Options> 10 <Output>C:\MyTemp\ New folder\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\grass.xnb</Output>10 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\grass.xnb</Output> 11 11 <Time>2016-06-13T10:10:09.4436272+03:00</Time> 12 12 </Item> … … 17 17 <Processor>TextureProcessor</Processor> 18 18 <Options>None</Options> 19 <Output>C:\MyTemp\ New folder\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\tree.xnb</Output>19 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\tree.xnb</Output> 20 20 <Time>2016-06-13T10:16:15.6196272+03:00</Time> 21 21 </Item> … … 26 26 <Processor>TextureProcessor</Processor> 27 27 <Options>None</Options> 28 <Output>C:\MyTemp\ New folder\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\cursor.xnb</Output>28 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\cursor.xnb</Output> 29 29 <Time>2016-06-13T11:07:34.8096272+03:00</Time> 30 </Item> 31 <Item> 32 <Source>lattia.png</Source> 33 <Name>lattia</Name> 34 <Importer>TextureImporter</Importer> 35 <Processor>TextureProcessor</Processor> 36 <Options>None</Options> 37 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\lattia.xnb</Output> 38 <Time>2016-06-13T14:49:21.7807272+03:00</Time> 30 39 </Item> 31 40 <Item> … … 35 44 <Processor>TextFileContentProcessor</Processor> 36 45 <Options>None</Options> 37 <Output>C:\MyTemp\ New folder\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\test.xnb</Output>38 <Time>2016-06-1 3T10:57:02.5086272+03:00</Time>46 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\test.xnb</Output> 47 <Time>2016-06-14T09:30:39.1029831+03:00</Time> 39 48 </Item> 40 49 <Item> … … 44 53 <Processor>TextFileContentProcessor</Processor> 45 54 <Options>None</Options> 46 <Output>C:\MyTemp\ New 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70 <Importer>TextureImporter</Importer> 71 <Processor>TextureProcessor</Processor> 72 <Options>None</Options> 73 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\idle 1.xnb</Output> 74 <Time>2016-06-14T10:25:54.2370306+03:00</Time> 75 </Item> 76 <Item> 77 <Source>walk1.png</Source> 78 <Name>walk1</Name> 79 <Importer>TextureImporter</Importer> 80 <Processor>TextureProcessor</Processor> 81 <Options>None</Options> 82 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk1.xnb</Output> 83 <Time>2016-06-14T10:25:54.2390306+03:00</Time> 84 </Item> 85 <Item> 86 <Source>walk10.png</Source> 87 <Name>walk10</Name> 88 <Importer>TextureImporter</Importer> 89 <Processor>TextureProcessor</Processor> 90 <Options>None</Options> 91 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk10.xnb</Output> 92 <Time>2016-06-14T10:25:54.2560306+03:00</Time> 93 </Item> 94 <Item> 95 <Source>walk11.png</Source> 96 <Name>walk11</Name> 97 <Importer>TextureImporter</Importer> 98 <Processor>TextureProcessor</Processor> 99 <Options>None</Options> 100 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk11.xnb</Output> 101 <Time>2016-06-14T10:25:54.2580306+03:00</Time> 102 </Item> 103 <Item> 104 <Source>walk12.png</Source> 105 <Name>walk12</Name> 106 <Importer>TextureImporter</Importer> 107 <Processor>TextureProcessor</Processor> 108 <Options>None</Options> 109 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk12.xnb</Output> 110 <Time>2016-06-14T10:25:54.2600306+03:00</Time> 111 </Item> 112 <Item> 113 <Source>walk2.png</Source> 114 <Name>walk2</Name> 115 <Importer>TextureImporter</Importer> 116 <Processor>TextureProcessor</Processor> 117 <Options>None</Options> 118 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk2.xnb</Output> 119 <Time>2016-06-14T10:25:54.2410306+03:00</Time> 120 </Item> 121 <Item> 122 <Source>walk3.png</Source> 123 <Name>walk3</Name> 124 <Importer>TextureImporter</Importer> 125 <Processor>TextureProcessor</Processor> 126 <Options>None</Options> 127 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk3.xnb</Output> 128 <Time>2016-06-14T10:25:54.2430306+03:00</Time> 129 </Item> 130 <Item> 131 <Source>walk4.png</Source> 132 <Name>walk4</Name> 133 <Importer>TextureImporter</Importer> 134 <Processor>TextureProcessor</Processor> 135 <Options>None</Options> 136 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk4.xnb</Output> 137 <Time>2016-06-14T10:25:54.2450306+03:00</Time> 138 </Item> 139 <Item> 140 <Source>walk5.png</Source> 141 <Name>walk5</Name> 142 <Importer>TextureImporter</Importer> 143 <Processor>TextureProcessor</Processor> 144 <Options>None</Options> 145 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk5.xnb</Output> 146 <Time>2016-06-14T10:25:54.2470306+03:00</Time> 147 </Item> 148 <Item> 149 <Source>walk6.png</Source> 150 <Name>walk6</Name> 151 <Importer>TextureImporter</Importer> 152 <Processor>TextureProcessor</Processor> 153 <Options>None</Options> 154 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk6.xnb</Output> 155 <Time>2016-06-14T10:25:54.2490306+03:00</Time> 156 </Item> 157 <Item> 158 <Source>walk7.png</Source> 159 <Name>walk7</Name> 160 <Importer>TextureImporter</Importer> 161 <Processor>TextureProcessor</Processor> 162 <Options>None</Options> 163 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk7.xnb</Output> 164 <Time>2016-06-14T10:25:54.2500306+03:00</Time> 165 </Item> 166 <Item> 167 <Source>walk8.png</Source> 168 <Name>walk8</Name> 169 <Importer>TextureImporter</Importer> 170 <Processor>TextureProcessor</Processor> 171 <Options>None</Options> 172 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk8.xnb</Output> 173 <Time>2016-06-14T10:25:54.2520306+03:00</Time> 174 </Item> 175 <Item> 176 <Source>walk9.png</Source> 177 <Name>walk9</Name> 178 <Importer>TextureImporter</Importer> 179 <Processor>TextureProcessor</Processor> 180 <Options>None</Options> 181 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk9.xnb</Output> 182 <Time>2016-06-14T10:25:54.2540306+03:00</Time> 183 </Item> 184 <Item> 185 <Source>fireball.png</Source> 186 <Name>fireball</Name> 187 <Importer>TextureImporter</Importer> 188 <Processor>TextureProcessor</Processor> 189 <Options>None</Options> 190 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\fireball.xnb</Output> 191 <Time>2016-06-14T11:52:11.4381599+03:00</Time> 192 </Item> 193 <Item> 194 <Source>bosses1.txt</Source> 195 <Name>bosses1</Name> 196 <Importer>TextFileImporter</Importer> 197 <Processor>TextFileContentProcessor</Processor> 198 <Options>None</Options> 199 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\bosses1.xnb</Output> 200 <Time>2016-06-14T12:58:30.9200683+03:00</Time> 201 </Item> 202 <Item> 203 <Source>anim1.png</Source> 204 <Name>anim1</Name> 205 <Importer>TextureImporter</Importer> 206 <Processor>TextureProcessor</Processor> 207 <Options>None</Options> 208 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\anim1.xnb</Output> 209 <Time>2016-06-14T13:57:48.7208128+03:00</Time> 210 </Item> 211 <Item> 212 <Source>anim2.png</Source> 213 <Name>anim2</Name> 214 <Importer>TextureImporter</Importer> 215 <Processor>TextureProcessor</Processor> 216 <Options>None</Options> 217 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\anim2.xnb</Output> 218 <Time>2016-06-14T13:57:48.7248132+03:00</Time> 219 </Item> 220 <Item> 221 <Source>anim3.png</Source> 222 <Name>anim3</Name> 223 <Importer>TextureImporter</Importer> 224 <Processor>TextureProcessor</Processor> 225 <Options>None</Options> 226 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\anim3.xnb</Output> 227 <Time>2016-06-14T13:57:48.7278135+03:00</Time> 228 </Item> 229 <Item> 230 <Source>anim4.png</Source> 231 <Name>anim4</Name> 232 <Importer>TextureImporter</Importer> 233 <Processor>TextureProcessor</Processor> 234 <Options>None</Options> 235 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\anim4.xnb</Output> 236 <Time>2016-06-14T13:57:48.7298137+03:00</Time> 237 </Item> 238 <Item> 239 <Source>anim5.png</Source> 240 <Name>anim5</Name> 241 <Importer>TextureImporter</Importer> 242 <Processor>TextureProcessor</Processor> 243 <Options>None</Options> 244 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\anim5.xnb</Output> 245 <Time>2016-06-14T13:57:48.732814+03:00</Time> 246 </Item> 247 <Item> 248 <Source>dungeonfloor.jpg</Source> 249 <Name>dungeonfloor</Name> 250 <Importer>TextureImporter</Importer> 251 <Processor>TextureProcessor</Processor> 252 <Options>None</Options> 253 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\dungeonfloor.xnb</Output> 254 <Time>2016-06-14T14:10:17.0846417+03:00</Time> 255 </Item> 256 <Item> 257 <Source>dungeoninlattia.jpg</Source> 258 <Name>dungeoninlattia</Name> 259 <Importer>TextureImporter</Importer> 260 <Processor>TextureProcessor</Processor> 261 <Options>None</Options> 262 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\dungeoninlattia.xnb</Output> 263 <Time>2016-06-14T14:15:53.1622461+03:00</Time> 264 </Item> 265 <Item> 266 <Source>hearth.png</Source> 267 <Name>hearth</Name> 268 <Importer>TextureImporter</Importer> 269 <Processor>TextureProcessor</Processor> 270 <Options>None</Options> 271 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\hearth.xnb</Output> 272 <Time>2016-06-14T14:27:17.7927023+03:00</Time> 273 </Item> 274 <Item> 275 <Source>sword.png</Source> 276 <Name>sword</Name> 277 <Importer>TextureImporter</Importer> 278 <Processor>TextureProcessor</Processor> 279 <Options>None</Options> 280 <Output>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\sword.xnb</Output> 281 <Time>2016-06-14T14:27:22.1821412+03:00</Time> 66 282 </Item> 67 283 <BuildSuccessful>true</BuildSuccessful> … … 72 288 <BuildConfiguration>Debug</BuildConfiguration> 73 289 <CompressContent>false</CompressContent> 74 <RootDirectory>C:\MyTemp\ New folder\MultiFuse\MultiFuse\MultiFuseContent\</RootDirectory>75 <LoggerRootDirectory>C:\MyTemp\ New folder\MultiFuse\MultiFuse\MultiFuse\</LoggerRootDirectory>76 <IntermediateDirectory>C:\MyTemp\ New folder\MultiFuse\MultiFuse\MultiFuse\obj\x86\Debug\</IntermediateDirectory>77 <OutputDirectory>C:\MyTemp\ New folder\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\</OutputDirectory>290 <RootDirectory>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuseContent\</RootDirectory> 291 <LoggerRootDirectory>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\</LoggerRootDirectory> 292 <IntermediateDirectory>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\obj\x86\Debug\</IntermediateDirectory> 293 <OutputDirectory>C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\</OutputDirectory> 78 294 </Settings> 79 295 <Assemblies> -
2016/24/JimiR/MultiFuse/MultiFuse/MultiFuse/obj/x86/Debug/MultiFuse.csproj.FileListAbsolute.txt
r7256 r7299 27 27 C:\MyTemp\New folder\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\dungeon1.xnb 28 28 C:\MyTemp\New folder\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\lattia.xnb 29 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\grass.xnb 30 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\tree.xnb 31 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\cursor.xnb 32 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\lattia.xnb 33 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\test.xnb 34 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\marketplace.xnb 35 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\dungeon1.xnb 36 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\MultiFuse.exe 37 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\MultiFuse.pdb 38 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Jypeli.dll 39 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Jypeli.xml 40 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\obj\x86\Debug\MultiFuse.csprojResolveAssemblyReference.cache 41 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\obj\x86\Debug\Microsoft.Xna.Framework.RuntimeProfile.txt 42 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\obj\x86\Debug\MultiFuse.exe 43 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\obj\x86\Debug\MultiFuse.pdb 44 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\idle 1.xnb 45 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk1.xnb 46 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk10.xnb 47 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk11.xnb 48 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk12.xnb 49 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk2.xnb 50 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk3.xnb 51 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk4.xnb 52 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk5.xnb 53 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk6.xnb 54 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk7.xnb 55 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk8.xnb 56 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\walk9.xnb 57 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\fireball.xnb 58 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\bosses1.xnb 59 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\anim1.xnb 60 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\anim2.xnb 61 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\anim3.xnb 62 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\anim4.xnb 63 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\anim5.xnb 64 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\dungeonfloor.xnb 65 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\dungeoninlattia.xnb 66 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\hearth.xnb 67 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuse\bin\x86\Debug\Content\sword.xnb -
2016/24/JimiR/MultiFuse/MultiFuse/MultiFuse/obj/x86/Debug/cachefile-{5D343048-8B72-4D84-BCD9-BE783E0016F2}-targetpath.txt
r7256 r7299 2 2 Content\tree.xnb 3 3 Content\cursor.xnb 4 Content\lattia.xnb 4 5 Content\test.xnb 5 6 Content\marketplace.xnb 6 7 Content\dungeon1.xnb 7 Content\lattia.xnb 8 Content\idle 1.xnb 9 Content\walk1.xnb 10 Content\walk10.xnb 11 Content\walk11.xnb 12 Content\walk12.xnb 13 Content\walk2.xnb 14 Content\walk3.xnb 15 Content\walk4.xnb 16 Content\walk5.xnb 17 Content\walk6.xnb 18 Content\walk7.xnb 19 Content\walk8.xnb 20 Content\walk9.xnb 21 Content\fireball.xnb 22 Content\bosses1.xnb 23 Content\anim1.xnb 24 Content\anim2.xnb 25 Content\anim3.xnb 26 Content\anim4.xnb 27 Content\anim5.xnb 28 Content\dungeonfloor.xnb 29 Content\dungeoninlattia.xnb 30 Content\hearth.xnb 31 Content\sword.xnb -
2016/24/JimiR/MultiFuse/MultiFuse/MultiFuseContent/MultiFuseContent.contentproj
r7256 r7299 94 94 </Compile> 95 95 </ItemGroup> 96 <ItemGroup> 97 <Compile Include="idle 1.png"> 98 <Name>idle 1</Name> 99 <Importer>TextureImporter</Importer> 100 <Processor>TextureProcessor</Processor> 101 </Compile> 102 <Compile Include="walk1.png"> 103 <Name>walk1</Name> 104 <Importer>TextureImporter</Importer> 105 <Processor>TextureProcessor</Processor> 106 </Compile> 107 <Compile Include="walk10.png"> 108 <Name>walk10</Name> 109 <Importer>TextureImporter</Importer> 110 <Processor>TextureProcessor</Processor> 111 </Compile> 112 <Compile Include="walk11.png"> 113 <Name>walk11</Name> 114 <Importer>TextureImporter</Importer> 115 <Processor>TextureProcessor</Processor> 116 </Compile> 117 <Compile Include="walk12.png"> 118 <Name>walk12</Name> 119 <Importer>TextureImporter</Importer> 120 <Processor>TextureProcessor</Processor> 121 </Compile> 122 <Compile Include="walk2.png"> 123 <Name>walk2</Name> 124 <Importer>TextureImporter</Importer> 125 <Processor>TextureProcessor</Processor> 126 </Compile> 127 <Compile Include="walk3.png"> 128 <Name>walk3</Name> 129 <Importer>TextureImporter</Importer> 130 <Processor>TextureProcessor</Processor> 131 </Compile> 132 <Compile Include="walk4.png"> 133 <Name>walk4</Name> 134 <Importer>TextureImporter</Importer> 135 <Processor>TextureProcessor</Processor> 136 </Compile> 137 <Compile Include="walk5.png"> 138 <Name>walk5</Name> 139 <Importer>TextureImporter</Importer> 140 <Processor>TextureProcessor</Processor> 141 </Compile> 142 <Compile Include="walk6.png"> 143 <Name>walk6</Name> 144 <Importer>TextureImporter</Importer> 145 <Processor>TextureProcessor</Processor> 146 </Compile> 147 <Compile Include="walk7.png"> 148 <Name>walk7</Name> 149 <Importer>TextureImporter</Importer> 150 <Processor>TextureProcessor</Processor> 151 </Compile> 152 <Compile Include="walk8.png"> 153 <Name>walk8</Name> 154 <Importer>TextureImporter</Importer> 155 <Processor>TextureProcessor</Processor> 156 </Compile> 157 <Compile Include="walk9.png"> 158 <Name>walk9</Name> 159 <Importer>TextureImporter</Importer> 160 <Processor>TextureProcessor</Processor> 161 </Compile> 162 </ItemGroup> 163 <ItemGroup> 164 <Compile Include="fireball.png"> 165 <Name>fireball</Name> 166 <Importer>TextureImporter</Importer> 167 <Processor>TextureProcessor</Processor> 168 </Compile> 169 </ItemGroup> 170 <ItemGroup> 171 <Compile Include="bosses1.txt"> 172 <Name>bosses1</Name> 173 <Importer>TextFileImporter</Importer> 174 <Processor>TextFileContentProcessor</Processor> 175 </Compile> 176 </ItemGroup> 177 <ItemGroup> 178 <Compile Include="anim1.png"> 179 <Name>anim1</Name> 180 <Importer>TextureImporter</Importer> 181 <Processor>TextureProcessor</Processor> 182 </Compile> 183 <Compile Include="anim2.png"> 184 <Name>anim2</Name> 185 <Importer>TextureImporter</Importer> 186 <Processor>TextureProcessor</Processor> 187 </Compile> 188 <Compile Include="anim3.png"> 189 <Name>anim3</Name> 190 <Importer>TextureImporter</Importer> 191 <Processor>TextureProcessor</Processor> 192 </Compile> 193 <Compile Include="anim4.png"> 194 <Name>anim4</Name> 195 <Importer>TextureImporter</Importer> 196 <Processor>TextureProcessor</Processor> 197 </Compile> 198 <Compile Include="anim5.png"> 199 <Name>anim5</Name> 200 <Importer>TextureImporter</Importer> 201 <Processor>TextureProcessor</Processor> 202 </Compile> 203 </ItemGroup> 204 <ItemGroup> 205 <Compile Include="dungeonfloor.jpg"> 206 <Name>dungeonfloor</Name> 207 <Importer>TextureImporter</Importer> 208 <Processor>TextureProcessor</Processor> 209 </Compile> 210 </ItemGroup> 211 <ItemGroup> 212 <Compile Include="dungeoninlattia.jpg"> 213 <Name>dungeoninlattia</Name> 214 <Importer>TextureImporter</Importer> 215 <Processor>TextureProcessor</Processor> 216 </Compile> 217 </ItemGroup> 218 <ItemGroup> 219 <Compile Include="hearth.png"> 220 <Name>hearth</Name> 221 <Importer>TextureImporter</Importer> 222 <Processor>TextureProcessor</Processor> 223 </Compile> 224 </ItemGroup> 225 <ItemGroup> 226 <Compile Include="sword.png"> 227 <Name>sword</Name> 228 <Importer>TextureImporter</Importer> 229 <Processor>TextureProcessor</Processor> 230 </Compile> 231 </ItemGroup> 96 232 <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 97 233 <!-- To modify your build process, add your task inside one of the targets below and uncomment it. -
2016/24/JimiR/MultiFuse/MultiFuse/MultiFuseContent/obj/x86/Debug/MultiFuseContent.contentproj.FileListAbsolute.txt
r7256 r7299 1 1 C:\MyTemp\MultiFuse\MultiFuse\MultiFuse\MultiFuseContent\obj\x86\Debug\MultiFuseContent.contentprojResolveAssemblyReference.cache 2 2 C:\MyTemp\New folder\MultiFuse\MultiFuse\MultiFuseContent\obj\x86\Debug\MultiFuseContent.contentprojResolveAssemblyReference.cache 3 C:\MyTemp\JimiR\MultiFuse\MultiFuse\MultiFuseContent\obj\x86\Debug\MultiFuseContent.contentprojResolveAssemblyReference.cache -
2016/24/JimiR/MultiFuse/MultiFuse/MultiFuseContent/test.txt
r7256 r7299 12 12 # # 13 13 # # 14 # 14 # T # 15 15 # # 16 16 # #
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