- Timestamp:
- 2015-07-01 22:59:27 (8 years ago)
- Location:
- 2015/27/ohjaajat/TheLegendOfGabriel/TheLegendOfGabriel/TheLegendOfGabriel
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
2015/27/ohjaajat/TheLegendOfGabriel/TheLegendOfGabriel/TheLegendOfGabriel/LevelCreation.cs
r6713 r6714 26 26 { 27 27 bossSpawnPositions.Clear(); 28 28 29 var level = TiledTileMap.FromLevelAsset(levelName); 29 30 level.SetTileMethod("base", CreateBaseTile); … … 259 260 void CreateBasicTile(Vector position, double width, double height, Image image, int layer, Dictionary<string, string> properties) 260 261 { 262 //var tile = new GameObject(width, height); 261 263 var tile = properties.ContainsKey("collide") ? PhysicsObject.CreateStaticObject(width, height) : new GameObject(width, height); //new PhysicsObject(width, height) PhysicsObject.CreateStaticObject(width, height) 262 264 tile.Image = image; -
2015/27/ohjaajat/TheLegendOfGabriel/TheLegendOfGabriel/TheLegendOfGabriel/TheLegendOfGabriel.cs
r6713 r6714 474 474 } 475 475 476 /* 476 477 void CollidesWithExit(PhysicsObject pPlayer, PhysicsObject pExit) 477 478 { … … 491 492 Add(player); 492 493 } 493 494 /* 495 void CollidesWithExit Fail(PhysicsObject pPlayer, PhysicsObject pExit)494 */ 495 496 void CollidesWithExit(PhysicsObject pPlayer, PhysicsObject pExit) 496 497 { 497 498 if (!canUseExit) … … 585 586 Camera.Position = pos; 586 587 } 587 */588 588 589 589 /// <summary> … … 619 619 double dt = gameTime.SinceLastUpdate.TotalSeconds; 620 620 621 const double transitionSpeed = 500.0;621 const double transitionSpeed = 400.0; 622 622 623 623 if (transition && !viewing)
Note: See TracChangeset
for help on using the changeset viewer.