Changeset 6706 for 2015/27/ohjaajat/TheLegendOfGabriel/TheLegendOfGabriel/TheLegendOfGabriel/TheLegendOfGabriel.cs
- Timestamp:
- 2015-07-01 20:44:16 (7 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
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2015/27/ohjaajat/TheLegendOfGabriel/TheLegendOfGabriel/TheLegendOfGabriel/TheLegendOfGabriel.cs
r6705 r6706 305 305 viewing = true; 306 306 messagesviewed = new Queue<string>(item.Message); 307 Pause();307 308 308 309 309 Level.AmbientLight -= 0.75; 310 310 311 frame = new GameObject(LetterImage); 312 frame.Image = LetterImage; 311 frame = new GameObject(item.InventoryImage); 313 312 frame.Width = Window.Width * 0.25; 314 313 frame.Height = Window.Height * 0.25; 315 frame.Width = Level.Width * 0.25; 316 frame.Height = Level.Height * 0.25; 317 Add(frame); 314 frame.Position = player.Position; 315 Add(frame, 2); 318 316 319 317 midpoint = 26 * item.Message.Count() * 0.5; 318 Pause(); 320 319 321 320 } … … 333 332 ClearAll(); 334 333 CreatePlayer(new Vector(0, -300), TILE_SIZE, TILE_SIZE, Angle.Zero, Shape.Rectangle, "", null); 335 CreateLevel(" level1");334 CreateLevel("bossroom"); 336 335 //CreatePlayer(new Vector(-Level.Width/3, Level.Bottom + TILE_SIZE * 2)); 337 336 SetControls();
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