Ignore:
Timestamp:
2015-07-01 20:44:16 (4 years ago)
Author:
empaheik
Message:
 
File:
1 edited

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  • 2015/27/ohjaajat/TheLegendOfGabriel/TheLegendOfGabriel/TheLegendOfGabriel/TheLegendOfGabriel.cs

    r6705 r6706  
    305305        viewing = true; 
    306306        messagesviewed = new Queue<string>(item.Message); 
    307         Pause(); 
     307         
    308308 
    309309        Level.AmbientLight -= 0.75; 
    310310 
    311         frame = new GameObject(LetterImage); 
    312         frame.Image = LetterImage; 
     311        frame = new GameObject(item.InventoryImage); 
    313312        frame.Width = Window.Width * 0.25; 
    314313        frame.Height = Window.Height * 0.25; 
    315         frame.Width = Level.Width * 0.25; 
    316         frame.Height = Level.Height * 0.25; 
    317         Add(frame); 
     314        frame.Position = player.Position; 
     315        Add(frame, 2); 
    318316 
    319317        midpoint = 26 * item.Message.Count() * 0.5; 
     318        Pause(); 
    320319 
    321320    } 
     
    333332        ClearAll(); 
    334333        CreatePlayer(new Vector(0, -300), TILE_SIZE, TILE_SIZE, Angle.Zero, Shape.Rectangle, "", null); 
    335         CreateLevel("level1"); 
     334        CreateLevel("bossroom"); 
    336335        //CreatePlayer(new Vector(-Level.Width/3, Level.Bottom + TILE_SIZE * 2)); 
    337336        SetControls(); 
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