Changeset 6621
- Timestamp:
- 2015-06-30 17:54:04 (8 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
2015/27/ohjaajat/TheLegendOfGabriel/TheLegendOfGabriel/TheLegendOfGabriel/TheLegendOfGabriel.cs
r6620 r6621 215 215 Keyboard.Listen(Key.Down, ButtonState.Down, player.Move, null, Direction.Down); 216 216 217 Keyboard.Listen(Key.X, ButtonState.Pressed, delegate { if (player.ActiveItem != null) player.ActiveItem.UseKeyPressed(); }, null);218 Keyboard.Listen(Key.X, ButtonState.Released, delegate { if (player.ActiveItem != null) player.ActiveItem.UseKeyReleased(); }, null);219 Keyboard.Listen(Key.X, ButtonState.Down, delegate { if (player.ActiveItem != null) player.ActiveItem.UseKeyDown(); }, null);220 221 Keyboard.Listen(Key.Z, ButtonState.Pressed, delegate { if (player.Sword != null) player.Sword.UseKeyPressed(); }, null);222 Keyboard.Listen(Key.Z, ButtonState.Released, delegate { if (player.Sword != null) player.Sword.UseKeyReleased(); }, null);223 Keyboard.Listen(Key.Z, ButtonState.Down, delegate { if (player.Sword != null) player.Sword.UseKeyDown(); }, null);217 Keyboard.Listen(Key.X, ButtonState.Pressed, delegate { UseItem(player.ActiveItem, player.Sword, () => player.ActiveItem.UseKeyPressed()); }, null); 218 Keyboard.Listen(Key.X, ButtonState.Released, delegate { UseItem(player.ActiveItem, player.Sword, () => player.ActiveItem.UseKeyReleased()); }, null); 219 Keyboard.Listen(Key.X, ButtonState.Down, delegate { UseItem(player.ActiveItem, player.Sword, () => player.ActiveItem.UseKeyDown()); }, null); 220 221 Keyboard.Listen(Key.Z, ButtonState.Pressed, delegate { UseItem(player.Sword, player.ActiveItem, () => player.Sword.UseKeyPressed()); }, null); 222 Keyboard.Listen(Key.Z, ButtonState.Released, delegate { UseItem(player.Sword, player.ActiveItem, () => player.Sword.UseKeyReleased()); }, null); 223 Keyboard.Listen(Key.Z, ButtonState.Down, delegate { UseItem(player.Sword, player.ActiveItem, () => player.Sword.UseKeyDown()); }, null); 224 224 225 225 Keyboard.Listen(Key.Space, ButtonState.Pressed, delegate { player.CycleItems(); UpdateItemCycleImages(); }, null); 226 226 227 227 Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, null); 228 } 229 230 void UseItem(Item item, Item otherItem, Action action) 231 { 232 bool inUse = false; 233 if (otherItem != null) 234 { 235 inUse = otherItem.InUse; 236 } 237 238 if (item != null && !inUse) 239 { 240 action(); 241 } 228 242 } 229 243
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