- Timestamp:
- 2015-06-25 16:47:08 (8 years ago)
- Location:
- 2015/26/ohjaajat/HillbillyRun/HillbillyRun/HillbillyRun
- Files:
-
- 1 added
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
2015/26/ohjaajat/HillbillyRun/HillbillyRun/HillbillyRun/HillbillyRun/HillbillyRun.cs
r6383 r6384 167 167 public const double TILE_SIZE = 70; 168 168 169 public String[] names = new String[] { "Adolfiina", "Rasputiina", "Hermanniina", "Joosefiina" };170 169 public String[] names = new String[] { "Adolfiina", "Rasputiina", "Hermanniina", "Joosefiina" }; 170 171 171 private double cameraTargetX; // Sijainti jossa kameran pitäisi olla. 172 172 private Vector cameraTarget; … … 196 196 private Image treeBranchImage = LoadImage("bigtreebranch"); 197 197 private Image forestBackgroundImage = LoadImage("forestbackground"); 198 private Image swingTrapImage = LoadImage("tukki"); 198 199 199 200 private Animation crawl; … … 444 445 445 446 level.SetTileMethod(Color.FromHexCode("FF6A00"), CreateTreeTrunk); //Pihhh jostain heksoista. Ikävästi haisee luovuttamiselta! :----D 446 level.SetTileMethod(Color.FromHexCode("57007F"), CreateTreeRoot); 447 level.SetTileMethod(Color.FromHexCode("57007F"), CreateTreeRoot); // Heksojen käytössä ei ole mitään hävettävää :P 447 448 level.SetTileMethod(Color.FromHexCode("00FF21"), CreateTreeBranch); 449 level.SetTileMethod(Color.FromHexCode("5B7F00"), CreateSwingTrap); 448 450 449 451 level.Optimize(Color.Brown); //Color.Black //Tekee jännittäviä asioita wheatille, jos optimoidaan (tietysti). Jotenn. 450 452 451 453 level.Execute(TILE_SIZE, TILE_SIZE); 454 } 455 456 void CreateSwingTrap(Vector position, double width, double height) 457 { 458 const double swingArc = 30; // Heiluu 30 astetta edestakaisin. 459 const double swingSpeed = 1.5; 460 const double ropeLength = 400; 461 var center = position + new Vector(0, ropeLength); 462 463 // Ajastukset heilutteluun. 464 double deltaTime = 1 / 60.0; 465 double time = 0.0; 466 467 PhysicsObject swing = PhysicsObject.CreateStaticObject(width, height); 468 swing.Image = swingTrapImage; 469 swing.Position = position; 470 Add(swing); 471 472 GameObject rope = new GameObject(ropeLength, 10); 473 rope.Color = new Color(10, 30, 10); 474 Add(rope); 475 476 var updateTimer = new Timer { Interval = deltaTime }; 477 updateTimer.Timeout += delegate 478 { 479 time += deltaTime; 480 481 // Heilurin kulma on sinimuotoinen funktio ajan suhteen. 482 var angle = Angle.FromDegrees(-90.0 + Math.Sin(time * swingSpeed) * swingArc); 483 swing.Position = center + angle.GetVector() * ropeLength; 484 swing.Angle = angle; 485 486 // Päivitetään narun sijainti ja kulma. 487 rope.Angle = angle; 488 rope.Position = center + angle.GetVector() * ropeLength * 0.5; 489 }; 490 updateTimer.Start(); 452 491 } 453 492 … … 490 529 Add(roots, -1); 491 530 } 492 531 493 532 void CreateFlame(Vector position, double width, double height, bool suuri) 494 533 { … … 697 736 }; 698 737 699 attackBrain.DistanceToTarget.AddTrigger(Window.Width / 2, TriggerDirection.Down, delegate() 700 { 701 castTimer.Start(); 702 attackBrain.DistanceToTarget.RemoveTriggers(Window.Width /2);738 attackBrain.DistanceToTarget.AddTrigger(Window.Width / 2, TriggerDirection.Down, delegate() 739 { 740 castTimer.Start(); 741 attackBrain.DistanceToTarget.RemoveTriggers(Window.Width / 2); 703 742 }); 704 743 … … 716 755 CreatePitchfork(mage.Position, TILE_SIZE, TILE_SIZE); 717 756 mage.Destroy(); 718 Timer.SingleShot(6, NextLevel); 757 Timer.SingleShot(6, NextLevel); 719 758 } 720 759 Timer.SingleShot(0.5, delegate { immune = false; }); … … 843 882 844 883 AddCollisionHandler(player, "improvement", CollectImprovement); 845 // AddCollisionHandler(player, "improvement", CollectImprovement);884 // AddCollisionHandler(player, "improvement", CollectImprovement); 846 885 } 847 886 … … 953 992 //{ 954 993 // if (player.Improvement == null) 955 // { 956 994 // { 957 995 // CreateMilkParticles(player, 5, 100, 100, new Vector(0, player.Height/3), "tears"); 958 996 // return; 959 997 // } 960 961 998 // player.UseImprovement(player.Improvement); 962 999 //} -
2015/26/ohjaajat/HillbillyRun/HillbillyRun/HillbillyRun/HillbillyRunContent/HillbillyRunContent.contentproj
r6310 r6384 316 316 </Compile> 317 317 </ItemGroup> 318 <ItemGroup> 319 <Compile Include="tukki.png"> 320 <Name>tukki</Name> 321 <Importer>TextureImporter</Importer> 322 <Processor>TextureProcessor</Processor> 323 </Compile> 324 </ItemGroup> 318 325 <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 319 326 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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