Changeset 6079


Ignore:
Timestamp:
2015-06-12 15:03:57 (4 years ago)
Author:
jotapoti
Message:

Happy Balloon Jump - esitelty versio

Location:
2015/24/ValtteriV/Happy Balloon Jump
Files:
4 added
19 edited

Legend:

Unmodified
Added
Removed
  • 2015/24/ValtteriV/Happy Balloon Jump/Happy Balloon Jump/Happy Balloon Jump/Happy Balloon Jump.csproj.Debug.cachefile

    r5988 r6079  
    22Content\ThePlayer.xnb 
    33Content\Grass.xnb 
     4Content\PlayerNew.xnb 
     5Content\Player2Black.xnb 
  • 2015/24/ValtteriV/Happy Balloon Jump/Happy Balloon Jump/Happy Balloon Jump/Happy_Balloon_Jump.cs

    r5988 r6079  
    1010public class Happy_Balloon_Jump : PhysicsGame 
    1111{ 
     12    PhysicsObject player, player2;   
     13     
    1214    public override void Begin() 
    1315    { 
    1416        CreateLevel(); 
    15         Borders(); 
    1617        Player(); 
    1718        Player2(); 
    1819 
    19         // Kirjoita ohjelmakoodisi tähän 
     20        Camera.Follow(player, player2); 
     21        Camera.ZoomFactor = 0.5; 
     22        Camera.StayInLevel = true; 
    2023 
     24        TouchPanel.Listen(ButtonState.Down, Movement, ""); 
    2125        PhoneBackButton.Listen(ConfirmExit, "Lopeta peli"); 
    2226    } 
    2327    void Player() 
    2428    { 
    25         PhysicsObject player = new PhysicsObject(120.0, 110.0); 
     29        player = new PhysicsObject(LoadImage("PlayerNew")); 
    2630        Add(player); 
    27         player.Image = LoadImage("ThePlayer"); 
    28         player.Shape = Shape.Circle; 
    29         player.Position = new Vector(Level.Left + Screen.Width, 0.0); 
    30  
    31         TouchPanel.Listen(ButtonState.Down, MovePlayer, "Moves the balloon", player); 
    32         Camera.Position = player.Position; 
    33         Camera.Follow(player); 
    34         Camera.FollowsY = false; 
     31        player.Position = new Vector(200.0, 0.0); 
     32        AddCollisionHandler(player, "player", PelaajaTormasi); 
     33        //TouchPanel.Listen(ButtonState.Down, MovePlayer, "Moves the balloon", player); 
    3534    } 
    3635 
     
    4039        Add(grass); 
    4140        grass.Image = LoadImage("Grass");*/ 
    42         Level.Size = new Vector(Screen.Size.Y, Screen.Size.X); 
    43         Level.Width *= 5; 
     41        //Level.Size = new Vector(Screen.Size.Y*2, Screen.Size.X*2); 
     42        //Level.Width *= 5; 
     43        Level.Size = new Vector(4000.0, 2000.0); 
    4444        //Camera.ZoomTo(new Vector(Level.Left, Level.Bottom - 40), new Vector(Screen.Right, Screen.Top)); 
    4545 
    46         //Camera.ZoomFactor = 0.3;  
    4746 
    48         Surface alaReuna = Surface.CreateBottom(Level, 20, 40, 20); 
     47        Surface alaReuna = Surface.CreateBottom(Level, 100, 1000, 20); 
     48        alaReuna.Position += new Vector(0.0, alaReuna.Height - 100); 
    4949        // alaReuna.Position += new Vector(0.0, alaReuna.Height); 
    5050        Add(alaReuna); 
    51         Surface vasenReuna = Surface.CreateLeft(Level, 1, 1, 2); 
    52         vasenReuna.Color = Color.Transparent; 
    53         Add(vasenReuna); 
     51 
     52        Borders(); 
    5453 
    5554        Gravity = new Vector(0, -100); 
    5655 
    57         Camera.ZoomTo(Level.Left, Level.Bottom, Camera.ScreenToWorld(new Vector(Screen.Right, 0.0)).X, Camera.ScreenToWorld(new Vector(0.0, Screen.Top)).Y); 
     56        // Camera.ZoomTo(Level.Left, Level.Bottom, Camera.ScreenToWorld(new Vector(Screen.Right, 0.0)).X, Camera.ScreenToWorld(new Vector(0.0, Screen.Top)).Y); 
     57        // Camera.ZoomToLevel(); 
    5858 
    59         GameObject background = new GameObject(LoadImage("BlueSky")); 
    60         background.Width = Level.Width * 1.2; 
    61         background.Height = Level.Height * 1.2; 
    62         background.Position = new Vector(Level.Left + Screen.Width, 0.0); 
    63         Layers[-3].RelativeTransition = new Vector(0.0, 0.0); 
    64         Add(background, -3); 
     59        //GameObject background = new GameObject(LoadImage("BlueSky")); 
     60        //background.Width = Level.Width * 1.2; 
     61        //background.Height = Level.Height * 1.2; 
     62        //background.Position = new Vector(Level.Left + Screen.Width, 0.0); 
     63        //Layers[-3].RelativeTransition = new Vector(0.0, 0.0); 
     64        //Add(background, -3); 
     65 
     66        Level.Background.Image = LoadImage("BlueSky"); 
     67        Level.Size = new Vector(5000, 5000); 
     68        Level.Background.FitToLevel(); 
     69     
    6570    } 
    6671    void MovePlayer(Touch kosketus, PhysicsObject player) 
     
    7075    void Borders() 
    7176    { 
    72         Surface oikeaReuna = Surface.CreateRight(Level, 1, 1, 2); 
     77        Surface oikeaReuna = Surface.CreateRight(Level, 10, 10, 2); 
    7378        oikeaReuna.Color = Color.Transparent; 
    7479        Add(oikeaReuna); 
     80        Surface ylaReuna = Surface.CreateTop(Level, 10, 10, 2); 
     81        ylaReuna.Color = Color.Transparent; 
     82        Add(ylaReuna); 
     83        Surface vasenReuna = Surface.CreateLeft(Level, 10, 10, 2); 
     84        vasenReuna.Color = Color.Transparent; 
     85        Add(vasenReuna); 
    7586    } 
    7687    void Player2() 
    7788    { 
    78         PhysicsObject player2 = new PhysicsObject(120.0, 110); 
     89        player2 = new PhysicsObject(LoadImage("Player2Black")); 
    7990        Add(player2); 
     91        //TouchPanel.Listen(ButtonState.Down,Player2Movement, "Moves The Balloon", player2); 
     92        AddCollisionHandler(player2, "player", PelaajaTormasi); 
     93        player2.Tag = "player"; 
     94    } 
     95    void Player2Movement(Touch kosketus, PhysicsObject player2) 
     96    { 
     97        player2.Push(kosketus.MovementOnWorld * 10); 
     98    } 
     99    void Movement(Touch kosketus) 
     100    { 
     101        PhysicsObject who = player2; 
     102         
     103        if ((kosketus.PositionOnScreen - player.AbsolutePosition).Magnitude < (kosketus.PositionOnScreen - player2.Position).Magnitude) 
     104        { 
     105            who = player; 
     106        } 
     107         
     108        who.Push(kosketus.MovementOnWorld * 100); 
     109    } 
     110    void PelaajaTormasi(PhysicsObject tormaa, PhysicsObject kohde) 
     111    { 
     112        if (tormaa.Velocity.Magnitude >= kohde.Velocity.Magnitude) 
     113        { 
     114            kohde.Destroy(); 
     115        } 
     116        else 
     117        { 
     118            tormaa.Destroy(); 
     119        } 
    80120 
     121        Timer.SingleShot(2.00, AloitaAlusta); 
    81122    } 
    82  
     123    void AloitaAlusta() 
     124    { 
     125        player.Destroy(); 
     126        player2.Destroy(); 
     127         
     128        Player(); 
     129        Player2(); 
     130        Camera.Follow(player, player2); 
     131    } 
    83132} 
  • 2015/24/ValtteriV/Happy Balloon Jump/Happy Balloon Jump/Happy Balloon Jump/obj/Windows Phone/Debug/ContentPipeline-{BC142E47-96C5-4272-8EC5-27C9C667031F}.xml

    r5988 r6079  
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    11       <Time>2015-06-10T09:11:21+03:00</Time> 
     10      <Output>C:\MyTemp\npo\2015-24\ValtteriV\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\bin\Windows Phone\Debug\Content\BlueSky.xnb</Output> 
     11      <Time>2015-06-10T09:11:22+03:00</Time> 
    1212    </Item> 
    1313    <Item> 
     
    1717      <Processor>TextureProcessor</Processor> 
    1818      <Options>None</Options> 
    19       <Output>\\fileservices.ad.jyu.fi\homes\agora05\my documents\visual studio 2010\Projects\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\bin\Windows Phone\Debug\Content\ThePlayer.xnb</Output> 
     19      <Output>C:\MyTemp\npo\2015-24\ValtteriV\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\bin\Windows Phone\Debug\Content\ThePlayer.xnb</Output> 
    2020      <Time>2015-06-10T09:11:28+03:00</Time> 
    2121    </Item> 
     
    2626      <Processor>TextureProcessor</Processor> 
    2727      <Options>None</Options> 
    28       <Output>\\fileservices.ad.jyu.fi\homes\agora05\my documents\visual studio 2010\Projects\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\bin\Windows Phone\Debug\Content\Grass.xnb</Output> 
     28      <Output>C:\MyTemp\npo\2015-24\ValtteriV\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\bin\Windows Phone\Debug\Content\Grass.xnb</Output> 
    2929      <Time>2015-06-10T09:11:34+03:00</Time> 
     30    </Item> 
     31    <Item> 
     32      <Source>PlayerNew.png</Source> 
     33      <Name>PlayerNew</Name> 
     34      <Importer>TextureImporter</Importer> 
     35      <Processor>TextureProcessor</Processor> 
     36      <Options>None</Options> 
     37      <Output>C:\MyTemp\npo\2015-24\ValtteriV\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\bin\Windows Phone\Debug\Content\PlayerNew.xnb</Output> 
     38      <Time>2015-06-12T09:24:48+03:00</Time> 
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     40    <Item> 
     41      <Source>Player2Black.png</Source> 
     42      <Name>Player2Black</Name> 
     43      <Importer>TextureImporter</Importer> 
     44      <Processor>TextureProcessor</Processor> 
     45      <Options>None</Options> 
     46      <Output>C:\MyTemp\npo\2015-24\ValtteriV\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\bin\Windows Phone\Debug\Content\Player2Black.xnb</Output> 
     47      <Time>2015-06-12T09:48:26+03:00</Time> 
    3048    </Item> 
    3149    <BuildSuccessful>true</BuildSuccessful> 
     
    3654      <BuildConfiguration>Debug</BuildConfiguration> 
    3755      <CompressContent>false</CompressContent> 
    38       <RootDirectory>\\fileservices.ad.jyu.fi\homes\agora05\my documents\visual studio 2010\Projects\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon JumpContent\</RootDirectory> 
    39       <LoggerRootDirectory>\\fileservices.ad.jyu.fi\homes\agora05\my documents\visual studio 2010\Projects\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\</LoggerRootDirectory> 
    40       <IntermediateDirectory>\\fileservices.ad.jyu.fi\homes\agora05\my documents\visual studio 2010\Projects\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\obj\Windows Phone\Debug\</IntermediateDirectory> 
    41       <OutputDirectory>\\fileservices.ad.jyu.fi\homes\agora05\my documents\visual studio 2010\Projects\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\bin\Windows Phone\Debug\Content\</OutputDirectory> 
     56      <RootDirectory>C:\MyTemp\npo\2015-24\ValtteriV\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon JumpContent\</RootDirectory> 
     57      <LoggerRootDirectory>C:\MyTemp\npo\2015-24\ValtteriV\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\</LoggerRootDirectory> 
     58      <IntermediateDirectory>C:\MyTemp\npo\2015-24\ValtteriV\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\obj\Windows Phone\Debug\</IntermediateDirectory> 
     59      <OutputDirectory>C:\MyTemp\npo\2015-24\ValtteriV\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\bin\Windows Phone\Debug\Content\</OutputDirectory> 
    4260    </Settings> 
    4361    <Assemblies> 
    4462      <Assembly> 
    4563        <Key>C:\Program Files (x86)\Jypeli\lib\ContentExtensions\TextFileContentExtension.dll</Key> 
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    4765      </Assembly> 
    4866      <Assembly> 
    4967        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.XImporter.dll</Key> 
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    5169      </Assembly> 
    5270      <Assembly> 
    5371        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.VideoImporters.dll</Key> 
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    5674      <Assembly> 
    5775        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.dll</Key> 
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    6078      <Assembly> 
    6179        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.FBXImporter.dll</Key> 
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    6886      <Assembly> 
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    8098    </Assemblies> 
  • 2015/24/ValtteriV/Happy Balloon Jump/Happy Balloon Jump/Happy Balloon Jump/obj/Windows Phone/Debug/Happy Balloon Jump.csproj.FileListAbsolute.txt

    r5988 r6079  
    1616\\fileservices.ad.jyu.fi\homes\agora05\my documents\visual studio 2010\Projects\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\bin\Windows Phone\Debug\Content\ThePlayer.xnb 
    1717\\fileservices.ad.jyu.fi\homes\agora05\my documents\visual studio 2010\Projects\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\bin\Windows Phone\Debug\Content\Grass.xnb 
    18 \\fileservices.ad.jyu.fi\homes\agora05\my documents\visual studio 2010\Projects\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\bin\Windows Phone\Debug\Happy Balloon Jump.xap 
    19 \\fileservices.ad.jyu.fi\homes\agora05\my documents\visual studio 2010\Projects\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\obj\Windows Phone\Debug\XapCacheFile.xml 
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    23 bin\Windows Phone\Debug\ 
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     19C:\MyTemp\ValtteriV\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\bin\Windows Phone\Debug\Content\ThePlayer.xnb 
     20C:\MyTemp\ValtteriV\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon Jump\bin\Windows Phone\Debug\Content\Grass.xnb 
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  • 2015/24/ValtteriV/Happy Balloon Jump/Happy Balloon Jump/Happy Balloon Jump/obj/Windows Phone/Debug/XapCacheFile.xml

    r5988 r6079  
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  • 2015/24/ValtteriV/Happy Balloon Jump/Happy Balloon Jump/Happy Balloon Jump/obj/Windows Phone/Debug/cachefile-{BC142E47-96C5-4272-8EC5-27C9C667031F}-targetpath.txt

    r5988 r6079  
    22Content\ThePlayer.xnb 
    33Content\Grass.xnb 
     4Content\PlayerNew.xnb 
     5Content\Player2Black.xnb 
  • 2015/24/ValtteriV/Happy Balloon Jump/Happy Balloon Jump/Happy Balloon JumpContent/Happy Balloon JumpContent.contentproj

    r5988 r6079  
    6666    </Compile> 
    6767  </ItemGroup> 
     68  <ItemGroup> 
     69    <Compile Include="PlayerNew.png"> 
     70      <Name>PlayerNew</Name> 
     71      <Importer>TextureImporter</Importer> 
     72      <Processor>TextureProcessor</Processor> 
     73    </Compile> 
     74  </ItemGroup> 
     75  <ItemGroup> 
     76    <Compile Include="Player2Black.png"> 
     77      <Name>Player2Black</Name> 
     78      <Importer>TextureImporter</Importer> 
     79      <Processor>TextureProcessor</Processor> 
     80    </Compile> 
     81  </ItemGroup> 
    6882  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 
    6983  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.  
  • 2015/24/ValtteriV/Happy Balloon Jump/Happy Balloon Jump/Happy Balloon JumpContent/obj/Windows Phone/Debug/Happy Balloon JumpContent.contentproj.FileListAbsolute.txt

    r5988 r6079  
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     3C:\MyTemp\npo\2015-24\ValtteriV\Happy Balloon Jump\Happy Balloon Jump\Happy Balloon JumpContent\obj\Windows Phone\Debug\Happy Balloon JumpContent.contentprojResolveAssemblyReference.cache 
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