Changeset 5626
- Timestamp:
- 2014-07-24 12:21:42 (9 years ago)
- Location:
- 2014/30/MikkoI/WindowsGame1/WindowsGame1
- Files:
-
- 10 added
- 22 edited
Legend:
- Unmodified
- Added
- Removed
-
2014/30/MikkoI/WindowsGame1/WindowsGame1/WindowsGame1/Camera/Camera.cs
r5607 r5626 13 13 public Vector2 size; 14 14 public float zoomFactor = 1; 15 public float pitch = -45;15 public float pitch = 0; 16 16 public float yaw = 0; 17 17 public Camera(Vector2 size) … … 21 21 public Matrix getMatrix(Vector2 gridSize, Vector2 mapSize) 22 22 { 23 viewPortBounds();23 //viewPortBounds(); 24 24 25 25 Vector3 pixelMapSize = new Vector3((gridSize.X * mapSize.X / 2), (gridSize.Y * mapSize.Y / 2), 0); … … 27 27 Matrix.CreateRotationZ(MathHelper.ToRadians(yaw)) * 28 28 Matrix.CreateRotationX(MathHelper.ToRadians(pitch)) * 29 Matrix.CreateScale(zoomFactor, zoomFactor, 0 ) *29 Matrix.CreateScale(zoomFactor, zoomFactor, 0f) * 30 30 Matrix.CreateTranslation(new Vector3(size.X / 2, size.Y / 2, 0)); 31 31 } -
2014/30/MikkoI/WindowsGame1/WindowsGame1/WindowsGame1/Game1.cs
r5607 r5626 27 27 public Random random; 28 28 Camera camera; 29 Ma pRenderer mapRenderer;29 MasterRenderer masterRenderer; 30 30 31 31 public Dictionary<string, Texture2D> textures = new Dictionary<string, Texture2D>(); … … 75 75 textures.Add("testitile", Content.Load<Texture2D>("Graphics/Test/taso5.1")); 76 76 textures.Add("test/select", Content.Load<Texture2D>("Graphics/Test/Select")); 77 textures.Add("test/kuutio", Content.Load<Texture2D>("Graphics/Test/Kuutio")); 77 78 78 79 //KÄYTETTÄVÄT PUUT … … 89 90 textures.Add("olennot/ukko", Content.Load<Texture2D>("Graphics/Olennot/Ukko")); 90 91 92 //RAKENNUKSET 93 textures.Add("rakennukset/kerrostalo", Content.Load<Texture2D>("Graphics/Rakennukset/isotalo")); 94 91 95 //GUI 92 96 textures.Add("gui/cursor", Content.Load<Texture2D>("Graphics/Gui/Cursor")); … … 99 103 allMaps.Add(new Map(new Texture2D(GraphicsDevice, 1, 1), 20, 20)); 100 104 101 ma pRenderer = new MapRenderer(spriteBatch, allMaps[currentMapIndex], camera);105 masterRenderer = new MasterRenderer(spriteBatch, allMaps[currentMapIndex], camera); 102 106 103 107 LoadTextures(); … … 125 129 { 126 130 this.gameTime = gameTime; 131 132 masterRenderer.Update(); 127 133 128 134 // Allows the game to exit … … 211 217 // TODO: Add your drawing code here 212 218 213 ma pRenderer.RenderMap();219 masterRenderer.RenderAll(); 214 220 215 221 base.Draw(gameTime); -
2014/30/MikkoI/WindowsGame1/WindowsGame1/WindowsGame1/Map/Map.cs
r5607 r5626 43 43 if (Pikseli.Instance.random.NextDouble() > 0.1) { continue; } 44 44 45 string textureId = ""; 45 string textureId = ""; float shadowOffset = 0; 46 46 switch ((int)Math.Floor((double)(Pikseli.Instance.random.NextDouble() * 4))) 47 47 { … … 59 59 break; 60 60 } 61 Objects.Add(new MapObject(textureId, x, y ));61 Objects.Add(new MapObject(textureId, x, y, false, shadowOffset)); 62 62 } 63 63 } -
2014/30/MikkoI/WindowsGame1/WindowsGame1/WindowsGame1/Map/MapObject.cs
r5607 r5626 12 12 public string textureId; 13 13 public Vector2 position; 14 public MapObject(string textureId, float x, float y, bool animated = false) 14 public float shadowOffset = 0; 15 public MapObject(string textureId, float x, float y, bool animated = false, float shadowOffset = 0) 15 16 { 17 this.shadowOffset = shadowOffset; 16 18 this.textureId = textureId; 17 19 this.position = new Vector2(x, y); -
2014/30/MikkoI/WindowsGame1/WindowsGame1/WindowsGame1/Render/MapRenderer.cs
r5607 r5626 11 11 { 12 12 //renderöi periaatteessa kaiken paitsi GUI:n. sisältää tekstuurit 13 SpriteBatch spriteBatch;14 13 Map map; 15 14 Vector3 baseSunPosition = new Vector3(0, 0, 0); 16 15 Camera camera; 17 Matrix matrix; 18 MapRendererBase r; 16 RendererBase r; 19 17 20 18 float sunAngle = 24; 21 19 Vector3 sunPosition = Vector3.Zero; 22 20 23 public MapRenderer( SpriteBatch spriteBatch, Map map, Camera camera)21 public MapRenderer(RendererBase r, Map map, Camera camera) 24 22 { 25 this.spriteBatch = spriteBatch;26 23 this.map = map; 27 24 this.baseSunPosition = new Vector3(map.Size.X / 2, map.Size.Y / 2, 40);//alusta auringon pyörityksen joint-piste 28 25 this.camera = camera; 29 this.r = new MapRendererBase(spriteBatch);26 this.r = r; 30 27 } 31 28 32 void renderGroundObjects( ) {29 void renderGroundObjects(Matrix matrix) { 33 30 //renderöi kaikki maassa olevat dynaamiset objektit, eli puut, olennot ym. 34 spriteBatch.Begin(SpriteSortMode.FrontToBack, null, null, null, null, null, matrix);31 r.spriteBatch.Begin(SpriteSortMode.FrontToBack, null, null, null, null, null, matrix); 35 32 36 33 //VARJOJEN RENDERÖINTI … … 50 47 double dot = Vector3.Dot(Vector3.UnitZ, shadowDirection); 51 48 52 spriteBatch.Draw(texture, new Rectangle((int)((obj.position.X + 0.5) * 64), (int)((obj.position.Y + 0.5) * 64), texture.Width, (int)((1.0 / dot) * texture.Height - texture.Height)), null, new Color(0f, 0f, 0f, 0.5f), shadowAngle, new Vector2(texture.Width / 2, texture.Height), SpriteEffects.None, 0.5f);49 r.spriteBatch.Draw(texture, new Rectangle((int)((obj.position.X + 0.5) * 64), (int)((obj.position.Y + 0.5) * 64), texture.Width, (int)((1.0 / dot) * texture.Height - texture.Height)), null, new Color(0f, 0f, 0f, 0.5f), shadowAngle, new Vector2(texture.Width / 2, texture.Height + obj.shadowOffset), SpriteEffects.None, 0.5f); 53 50 } 54 51 55 spriteBatch.End();52 r.spriteBatch.End(); 56 53 57 spriteBatch.Begin(SpriteSortMode.FrontToBack, BlendState.AlphaBlend);54 r.spriteBatch.Begin(SpriteSortMode.FrontToBack, BlendState.AlphaBlend); 58 55 59 56 //OBJEKTIEN RENDERÖINTI … … 65 62 } 66 63 67 spriteBatch.End();64 r.spriteBatch.End(); 68 65 } 69 66 70 void renderSky() { 71 spriteBatch.Begin(SpriteSortMode.FrontToBack, BlendState.AlphaBlend); 67 void renderSky(Matrix matrix) { 68 r.spriteBatch.Begin(SpriteSortMode.FrontToBack, BlendState.AlphaBlend); 69 70 Texture2D starBackground = Pikseli.Instance.textures["taivas/tähdet"]; 71 72 r.renderBackground(starBackground, new Vector2(starBackground.Width, starBackground.Height)); 73 74 r.spriteBatch.End(); 75 } 76 77 public void Render(Matrix matrix) 78 {//renderöi koko mapin, kutsu ulkopuolelta 79 renderSky(matrix); 80 81 r.spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, null, null, matrix); 82 for (var x = 0; x < map.Size.X; x++) 83 { 84 for (var y = 0; y < map.Size.Y; y++) 85 { 86 r.renderGroundTile(Pikseli.Instance.textures[map.Tiles[x, y].textureId], x, y); 87 } 88 } 89 r.spriteBatch.End(); 90 91 renderGroundObjects(matrix); 92 93 r.spriteBatch.Begin(); 72 94 73 95 sunAngle += 1 / 3000.0f;//auringon pyörimisnopeus … … 80 102 81 103 Texture2D sunTexture = Pikseli.Instance.textures["taivas/aurinko"]; 82 Texture2D starBackground = Pikseli.Instance.textures["taivas/tähdet"];83 104 84 105 r.renderDistantSprite(sunTexture, fixedSun, new Vector2(sunTexture.Width * camera.zoomFactor * 5, sunTexture.Height * camera.zoomFactor * 5), matrix); 85 r.renderBackground(starBackground, new Vector2(starBackground.Width, starBackground.Height)); 86 87 spriteBatch.End(); 88 } 89 90 public void RenderMap() 91 {//renderöi koko mapin, kutsu ulkopuolelta 92 matrix = camera.getMatrix(new Vector2(64, 64), map.Size);//mapin tilen koko 64x64 93 94 renderSky(); 95 96 spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, null, null, matrix); 97 for (var x = 0; x < map.Size.X; x++) 98 { 99 for (var y = 0; y < map.Size.Y; y++) 100 { 101 r.renderGroundTile(Pikseli.Instance.textures[map.Tiles[x, y].textureId], x, y); 102 } 103 } 104 105 r.renderGroundTile(Pikseli.Instance.textures["test/select"], 0, 0); 106 spriteBatch.End(); 107 108 renderGroundObjects(); 109 110 spriteBatch.Begin(); 111 spriteBatch.Draw(Pikseli.Instance.textures["gui/cursor"],Pikseli.Instance.mousePos,Color.White); 112 spriteBatch.End(); 106 r.spriteBatch.End(); 113 107 } 114 108 } -
2014/30/MikkoI/WindowsGame1/WindowsGame1/WindowsGame1/WindowsGame1.csproj
r5607 r5626 81 81 <Compile Include="Program.cs" /> 82 82 <Compile Include="Game1.cs" /> 83 <Compile Include="Render\GuiRenderer.cs" /> 83 84 <Compile Include="Render\MapRenderer.cs" /> 84 <Compile Include="Render\MapRendererBase.cs" /> 85 <Compile Include="Render\RendererBase.cs" /> 86 <Compile Include="Render\MasterRenderer.cs" /> 85 87 </ItemGroup> 86 88 <ItemGroup> -
2014/30/MikkoI/WindowsGame1/WindowsGame1/WindowsGame1/WindowsGame1.csproj.Debug.cachefile
r5612 r5626 11 11 Content\Graphics\Gui\cursor.xnb 12 12 Content\Graphics\Test\select.xnb 13 Content\Graphics\Test\Auto.xnb 13 Content\Graphics\Test\Kuutio.xnb 14 Content\Graphics\Rakennukset\Kerrostalo.xnb 15 Content\Graphics\Rakennukset\Kerrostalo2.xnb 16 Content\Graphics\Rakennukset\Torni.xnb 17 Content\Graphics\Rakennukset\isotalo.xnb -
2014/30/MikkoI/WindowsGame1/WindowsGame1/WindowsGame1/obj/x86/Debug/ContentPipeline-{97A5BC4F-C40A-4D52-BF03-8923DFD60CA0}.xml
r5612 r5626 9 9 <Options>None</Options> 10 10 <Output>C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Test\taso5.1.xnb</Output> 11 <Time>2014-07-23T1 2:58:07.4040358+03:00</Time>11 <Time>2014-07-23T10:55:33.930918+03:00</Time> 12 12 </Item> 13 13 <Item> … … 18 18 <Options>None</Options> 19 19 <Output>C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Test\Kuusi.xnb</Output> 20 <Time>2014-07-23T12: 58:07.4000358+03:00</Time>20 <Time>2014-07-23T12:43:51.363918+03:00</Time> 21 21 </Item> 22 22 <Item> … … 27 27 <Options>None</Options> 28 28 <Output>C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Taivas\Aurinko.xnb</Output> 29 <Time>2014-07-2 4T08:57:03.6323046+03:00</Time>29 <Time>2014-07-23T14:23:58.810918+03:00</Time> 30 30 </Item> 31 31 <Item> … … 36 36 <Options>None</Options> 37 37 <Output>C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Puut\Kuollut.xnb</Output> 38 <Time>2014-07-23T12: 37:18.2060358+03:00</Time>38 <Time>2014-07-23T12:43:51.356918+03:00</Time> 39 39 </Item> 40 40 <Item> … … 45 45 <Options>None</Options> 46 46 <Output>C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Puut\Kuusi.xnb</Output> 47 <Time>2014-07-2 3T12:39:34.8850358+03:00</Time>47 <Time>2014-07-24T10:21:32.01916+03:00</Time> 48 48 </Item> 49 49 <Item> … … 54 54 <Options>None</Options> 55 55 <Output>C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Puut\Mänty.xnb</Output> 56 <Time>2014-07-23T12: 37:01.5470358+03:00</Time>56 <Time>2014-07-23T12:43:51.352918+03:00</Time> 57 57 </Item> 58 58 <Item> … … 63 63 <Options>None</Options> 64 64 <Output>C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Puut\Ohut.xnb</Output> 65 <Time>2014-07-23T12: 37:33.5930358+03:00</Time>65 <Time>2014-07-23T12:43:51.359918+03:00</Time> 66 66 </Item> 67 67 <Item> … … 72 72 <Options>None</Options> 73 73 <Output>C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Taivas\Tähdet.xnb</Output> 74 <Time>2014-07-24T08:5 7:03.6283042+03:00</Time>74 <Time>2014-07-24T08:53:35.828476+03:00</Time> 75 75 </Item> 76 76 <Item> … … 81 81 <Options>None</Options> 82 82 <Output>C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Olennot\char_ref.xnb</Output> 83 <Time>2014-07-24T08:5 7:03.696311+03:00</Time>83 <Time>2014-07-24T08:53:35.8908764+03:00</Time> 84 84 </Item> 85 85 <Item> … … 90 90 <Options>None</Options> 91 91 <Output>C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Olennot\Ukko.xnb</Output> 92 <Time>2014-07-24T 08:57:03.6933107+03:00</Time>92 <Time>2014-07-24T10:14:13.8995104+03:00</Time> 93 93 </Item> 94 94 <Item> … … 99 99 <Options>None</Options> 100 100 <Output>C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Gui\cursor.xnb</Output> 101 <Time>2014-07-24T08:5 7:03.3142728+03:00</Time>101 <Time>2014-07-24T08:53:35.5008739+03:00</Time> 102 102 </Item> 103 103 <Item> … … 108 108 <Options>None</Options> 109 109 <Output>C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Test\select.xnb</Output> 110 <Time>2014-07-24T08:57:03.2952709+03:00</Time> 111 </Item> 112 <Item> 113 <Source>Graphics\Test\Auto.png</Source> 114 <Name>Graphics\Test\Auto</Name> 115 <Importer>TextureImporter</Importer> 116 <Processor>TextureProcessor</Processor> 117 <Options>None</Options> 118 <Output>C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Test\Auto.xnb</Output> 119 <Time>2014-07-23T12:56:21.6970358+03:00</Time> 110 <Time>2014-07-24T08:53:35.4540736+03:00</Time> 111 </Item> 112 <Item> 113 <Source>Graphics\Test\Kuutio.png</Source> 114 <Name>Graphics\Test\Kuutio</Name> 115 <Importer>TextureImporter</Importer> 116 <Processor>TextureProcessor</Processor> 117 <Options>None</Options> 118 <Output>C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Test\Kuutio.xnb</Output> 119 <Time>2014-07-23T11:17:53.635918+03:00</Time> 120 </Item> 121 <Item> 122 <Source>Graphics\Rakennukset\Kerrostalo.png</Source> 123 <Name>Graphics\Rakennukset\Kerrostalo</Name> 124 <Importer>TextureImporter</Importer> 125 <Processor>TextureProcessor</Processor> 126 <Options>None</Options> 127 <Output>C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Rakennukset\Kerrostalo.xnb</Output> 128 <Time>2014-07-24T09:51:44.9182757+03:00</Time> 129 </Item> 130 <Item> 131 <Source>Graphics\Rakennukset\Kerrostalo2.png</Source> 132 <Name>Graphics\Rakennukset\Kerrostalo2</Name> 133 <Importer>TextureImporter</Importer> 134 <Processor>TextureProcessor</Processor> 135 <Options>None</Options> 136 <Output>C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Rakennukset\Kerrostalo2.xnb</Output> 137 <Time>2014-07-24T10:24:35.1051256+03:00</Time> 138 </Item> 139 <Item> 140 <Source>Graphics\Rakennukset\Torni.png</Source> 141 <Name>Graphics\Rakennukset\Torni</Name> 142 <Importer>TextureImporter</Importer> 143 <Processor>TextureProcessor</Processor> 144 <Options>None</Options> 145 <Output>C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Rakennukset\Torni.xnb</Output> 146 <Time>2014-07-23T11:17:53.657918+03:00</Time> 147 </Item> 148 <Item> 149 <Source>Graphics\Rakennukset\isotalo.png</Source> 150 <Name>Graphics\Rakennukset\isotalo</Name> 151 <Importer>TextureImporter</Importer> 152 <Processor>TextureProcessor</Processor> 153 <Options>None</Options> 154 <Output>C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Rakennukset\isotalo.xnb</Output> 155 <Time>2014-07-24T11:57:37.3191006+03:00</Time> 120 156 </Item> 121 157 <BuildSuccessful>true</BuildSuccessful> … … 134 170 <Assembly> 135 171 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.XImporter.dll</Key> 136 <Value>2011-09-01T1 7:22:30+03:00</Value>172 <Value>2011-09-01T16:22:30+03:00</Value> 137 173 </Assembly> 138 174 <Assembly> 139 175 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.VideoImporters.dll</Key> 140 <Value>2011-09-01T1 7:22:30+03:00</Value>176 <Value>2011-09-01T16:22:30+03:00</Value> 141 177 </Assembly> 142 178 <Assembly> 143 179 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.dll</Key> 144 <Value>2011-09-01T1 7:22:30+03:00</Value>180 <Value>2011-09-01T16:22:30+03:00</Value> 145 181 </Assembly> 146 182 <Assembly> 147 183 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.FBXImporter.dll</Key> 148 <Value>2011-09-01T1 7:22:30+03:00</Value>184 <Value>2011-09-01T16:22:30+03:00</Value> 149 185 </Assembly> 150 186 <Assembly> 151 187 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.EffectImporter.dll</Key> 152 <Value>2011-09-01T1 7:22:30+03:00</Value>188 <Value>2011-09-01T16:22:30+03:00</Value> 153 189 </Assembly> 154 190 <Assembly> 155 191 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.AudioImporters.dll</Key> 156 <Value>2011-09-01T1 7:22:30+03:00</Value>192 <Value>2011-09-01T16:22:30+03:00</Value> 157 193 </Assembly> 158 194 <Assembly> 159 195 <Key>C:\Windows\Microsoft.Net\assembly\GAC_32\Microsoft.Xna.Framework.Content.Pipeline\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Content.Pipeline.dll</Key> 160 <Value>201 2-03-12T12:54:10.70805+02:00</Value>196 <Value>2014-04-22T22:12:48.6351722+03:00</Value> 161 197 </Assembly> 162 198 </Assemblies> -
2014/30/MikkoI/WindowsGame1/WindowsGame1/WindowsGame1/obj/x86/Debug/WindowsGame1.csproj.FileListAbsolute.txt
r5612 r5626 35 35 C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Gui\cursor.xnb 36 36 C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Test\select.xnb 37 C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Test\Auto.xnb 37 C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Test\Kuutio.xnb 38 C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Rakennukset\Kerrostalo.xnb 39 C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Rakennukset\Kerrostalo2.xnb 40 C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Rakennukset\Torni.xnb 41 C:\MyTemp\MikkoI\WindowsGame1\WindowsGame1\WindowsGame1\bin\x86\Debug\Content\Graphics\Rakennukset\isotalo.xnb -
2014/30/MikkoI/WindowsGame1/WindowsGame1/WindowsGame1/obj/x86/Debug/cachefile-{97A5BC4F-C40A-4D52-BF03-8923DFD60CA0}-targetpath.txt
r5612 r5626 11 11 Content\Graphics\Gui\cursor.xnb 12 12 Content\Graphics\Test\select.xnb 13 Content\Graphics\Test\Auto.xnb 13 Content\Graphics\Test\Kuutio.xnb 14 Content\Graphics\Rakennukset\Kerrostalo.xnb 15 Content\Graphics\Rakennukset\Kerrostalo2.xnb 16 Content\Graphics\Rakennukset\Torni.xnb 17 Content\Graphics\Rakennukset\isotalo.xnb -
2014/30/MikkoI/WindowsGame1/WindowsGame1/WindowsGame1Content/WindowsGame1Content.contentproj
r5612 r5626 107 107 </ItemGroup> 108 108 <ItemGroup> 109 <Compile Include="Graphics\Test\Auto.png"> 110 <Name>Auto</Name> 109 <Compile Include="Graphics\Test\Kuutio.png"> 110 <Name>Kuutio</Name> 111 <Importer>TextureImporter</Importer> 112 <Processor>TextureProcessor</Processor> 113 </Compile> 114 </ItemGroup> 115 <ItemGroup> 116 <Compile Include="Graphics\Rakennukset\Kerrostalo.png"> 117 <Name>Kerrostalo</Name> 118 <Importer>TextureImporter</Importer> 119 <Processor>TextureProcessor</Processor> 120 </Compile> 121 <Compile Include="Graphics\Rakennukset\Kerrostalo2.png"> 122 <Name>Kerrostalo2</Name> 123 <Importer>TextureImporter</Importer> 124 <Processor>TextureProcessor</Processor> 125 </Compile> 126 <Compile Include="Graphics\Rakennukset\Torni.png"> 127 <Name>Torni</Name> 128 <Importer>TextureImporter</Importer> 129 <Processor>TextureProcessor</Processor> 130 </Compile> 131 </ItemGroup> 132 <ItemGroup> 133 <Compile Include="Graphics\Rakennukset\isotalo.png"> 134 <Name>isotalo</Name> 111 135 <Importer>TextureImporter</Importer> 112 136 <Processor>TextureProcessor</Processor>
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