- Timestamp:
- 2014-06-24 15:00:10 (8 years ago)
- Location:
- 2014/26/KirmoN
- Files:
-
- 260 added
- 9 edited
Legend:
- Unmodified
- Added
- Removed
-
2014/26/KirmoN/P0ng/P0ng/P0ng/P0ng.cs
r5052 r5076 9 9 public class P0ng : PhysicsGame 10 10 { 11 Image kananKuva = LoadImage("hyvääkanaa"); 12 11 13 Vector nopeusYlos = new Vector(0, 200); 12 14 Vector nopeusAlas = new Vector(0, -200); … … 41 43 kana = new PhysicsObject(40.0, 40.0); 42 44 kana.Shape = Shape.Circle; 45 kana.Image = kananKuva; 43 46 kana.Color = Color.Pink; 44 47 kana.Restitution = 1.0; … … 132 135 IntMeter LuoMunakello(double x, double y) 133 136 { 134 IntMeter laskuri= new IntMeter(0);135 laskuri.MaxValue = 5 / 5;137 IntMeter Munakello = new IntMeter(0); 138 Munakello.MaxValue = 666; 136 139 137 140 Label naytto = new Label(); 138 naytto.BindTo( laskuri);141 naytto.BindTo(Munakello); 139 142 naytto.X = x; 140 143 naytto.Y = y; … … 144 147 Add(naytto); 145 148 146 return laskuri;149 return Munakello; 147 150 } 148 151 -
2014/26/KirmoN/P0ng/P0ng/P0ng/obj/x86/Debug/ContentPipeline-{B63F05D3-AD62-4111-AC39-2A4128859D92}.xml
r5052 r5076 2 2 <XnaContent xmlns:Pipeline="Microsoft.Xna.Framework.Content.Pipeline"> 3 3 <Asset Type="Pipeline:BuildItemCollection"> 4 <Item> 5 <Source>hyvääkanaa.png</Source> 6 <Name>hyvääkanaa</Name> 7 <Importer>TextureImporter</Importer> 8 <Processor>TextureProcessor</Processor> 9 <Options>None</Options> 10 <Output>C:\MyTemp\KirmoN\P0ng\P0ng\P0ng\bin\x86\Debug\Content\hyvääkanaa.xnb</Output> 11 <Time>2014-06-24T10:25:09.165572+03:00</Time> 12 </Item> 4 13 <BuildSuccessful>true</BuildSuccessful> 5 14 <Settings> … … 16 25 <Assemblies> 17 26 <Assembly> 27 <Key>C:\Program Files (x86)\Jypeli\lib\ContentExtensions\TextFileContentExtension.dll</Key> 28 <Value>2013-09-06T09:39:14+03:00</Value> 29 </Assembly> 30 <Assembly> 31 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.XImporter.dll</Key> 32 <Value>2011-09-01T16:22:30+03:00</Value> 33 </Assembly> 34 <Assembly> 35 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.VideoImporters.dll</Key> 36 <Value>2011-09-01T16:22:30+03:00</Value> 37 </Assembly> 38 <Assembly> 39 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.dll</Key> 40 <Value>2011-09-01T16:22:30+03:00</Value> 41 </Assembly> 42 <Assembly> 43 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.FBXImporter.dll</Key> 44 <Value>2011-09-01T16:22:30+03:00</Value> 45 </Assembly> 46 <Assembly> 47 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.EffectImporter.dll</Key> 48 <Value>2011-09-01T16:22:30+03:00</Value> 49 </Assembly> 50 <Assembly> 51 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.AudioImporters.dll</Key> 52 <Value>2011-09-01T16:22:30+03:00</Value> 53 </Assembly> 54 <Assembly> 55 <Key>C:\Program Files (x86)\Jypeli\lib\ContentExtensions\AnimationExtension.dll</Key> 56 <Value>2013-09-06T09:39:16+03:00</Value> 57 </Assembly> 58 <Assembly> 18 59 <Key>C:\Windows\Microsoft.Net\assembly\GAC_32\Microsoft.Xna.Framework.Content.Pipeline\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Content.Pipeline.dll</Key> 19 60 <Value>2014-04-22T17:03:24.3525294+03:00</Value> -
2014/26/KirmoN/P0ng/P0ng/P0ng/obj/x86/Debug/P0ng.csproj.FileListAbsolute.txt
r5052 r5076 7 7 C:\MyTemp\KirmoN\P0ng\P0ng\P0ng\obj\x86\Debug\P0ng.exe 8 8 C:\MyTemp\KirmoN\P0ng\P0ng\P0ng\obj\x86\Debug\P0ng.pdb 9 C:\MyTemp\KirmoN\P0ng\P0ng\P0ng\bin\x86\Debug\Content\hyvÀÀkanaa.xnb -
2014/26/KirmoN/P0ng/P0ng/P0ngContent/P0ngContent.contentproj
r5052 r5076 45 45 <Reference Include="AnimationExtension" /> 46 46 </ItemGroup> 47 <ItemGroup> 48 <Compile Include="hyvääkanaa.png"> 49 <Name>hyvääkanaa</Name> 50 <Importer>TextureImporter</Importer> 51 <Processor>TextureProcessor</Processor> 52 </Compile> 53 </ItemGroup> 47 54 <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 48 55 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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