- Timestamp:
- 2014-06-16 09:19:36 (9 years ago)
- Location:
- 2014/24
- Files:
-
- 32 edited
Legend:
- Unmodified
- Added
- Removed
-
2014/24/AakeR/FysiikkaPeli1/FysiikkaPeli1/FysiikkaPeli1/bin/x86/Debug/Jypeli.xml
r4915 r5036 428 428 </summary> 429 429 </member> 430 <member name="T:Jypeli.GameObjectContainer"> 431 <summary> 432 Rajapinta luokalle joka sisÀltÀÀ peliolioita. 433 </summary> 434 </member> 435 <member name="M:Jypeli.GameObjectContainer.Add(Jypeli.IGameObject)"> 436 <summary> 437 LisÀÀ peliolion. 438 </summary> 439 <param name="obj">Olio</param> 440 </member> 441 <member name="M:Jypeli.GameObjectContainer.Remove(Jypeli.IGameObject)"> 442 <summary> 443 Poistaa peliolion tuhoamatta sitÀ. 444 </summary> 445 <param name="obj">Olio</param> 446 </member> 430 447 <member name="T:Jypeli.IGameObjectInternal"> 431 448 <summary> … … 469 486 </summary> 470 487 </member> 471 <member name="M:Jypeli.GameObject.Add(Jypeli. GameObject)">488 <member name="M:Jypeli.GameObject.Add(Jypeli.IGameObject)"> 472 489 <summary> 473 490 LisÀÀ annetun peliolion tÀmÀn olion lapseksi. Lapsiolio liikkuu tÀmÀn olion mukana, … … 478 495 </remarks> 479 496 </member> 480 <member name="M:Jypeli.GameObject.Remove(Jypeli. GameObject)">497 <member name="M:Jypeli.GameObject.Remove(Jypeli.IGameObject)"> 481 498 <summary> 482 499 Poistaa lapsiolion. Jos haluat tuhota olion, … … 570 587 </summary> 571 588 </member> 572 <member name="M:Jypeli.GameObject.Oscillate(Jypeli.Vector,System.Double,System.Double,System.Double,System.Double)"> 573 <summary> 574 Laittaa kappaleen vÀrÀhtelemÀÀn edestakaisin nykyisen paikkansa ympÀrillÀ tietyn akselin suuntaisesti. 575 </summary> 589 <member name="M:Jypeli.GameObject.Oscillate``1(Jypeli.Vector,System.Double,System.Double,System.Double,System.Double)"> 590 <summary> 591 Laittaa kappaleen liikkumaan edestakaisin nykyisen paikkansa ympÀrillÀ tietyn akselin suuntaisesti. 592 Aaltomuotoa voi vaihtaa tyyppiparametrin avulla, esim. Oscillate<Triangle> 593 </summary> 594 <typeparam name="WaveForm">Aaltomuoto, esim. Waveform.Sine</typeparam> 576 595 <param name="axis">Akseli, jonka suunnassa vÀrÀhdellÀÀn. Pituudella ei vÀliÀ, vain suunnalla.</param> 577 596 <param name="amplitude">Amplitudi eli ÀÀripÀiden vÀlinen etÀisyys.</param> … … 580 599 <param name="damping">Vaimennuskerroin. 0 = ei vaimene, mitÀ suurempi niin sitÀ nopeammin vaimenee.</param> 581 600 </member> 601 <member name="M:Jypeli.GameObject.Oscillate(Jypeli.Vector,System.Double,System.Double,System.Double,System.Double)"> 602 <summary> 603 Laittaa kappaleen liikkumaan edestakaisin nykyisen paikkansa ympÀrillÀ tietyn akselin suuntaisesti. 604 </summary> 605 <param name="axis">Akseli, jonka suunnassa vÀrÀhdellÀÀn. Pituudella ei vÀliÀ, vain suunnalla.</param> 606 <param name="amplitude">Amplitudi eli ÀÀripÀiden vÀlinen etÀisyys.</param> 607 <param name="frequency">Taajuus, eli kuinka monta jaksoa sekunnissa vÀrÀhdellÀÀn.</param> 608 <param name="phase">Vaihe, eli mistÀ kohtaa jaksoa aloitetaan. VaihteluvÀli 0 - 2 * Math.PI (siniaalto)</param> 609 <param name="damping">Vaimennuskerroin. 0 = ei vaimene, mitÀ suurempi niin sitÀ nopeammin vaimenee.</param> 610 </member> 611 <member name="M:Jypeli.GameObject.OscillateAngle``1(System.Double,Jypeli.UnlimitedAngle,System.Double,System.Double)"> 612 <summary> 613 Laittaa kappaleen pyörimÀÀn edestakaisin tietyn aaltomuodon mukaisesti. 614 Aaltomuotoa voi vaihtaa tyyppiparametrin avulla, esim. OscillateAngle<Triangle> 615 </summary> 616 <typeparam name="WaveForm">Aaltomuoto, esim. Waveform.Sine</typeparam> 617 <param name="direction">VÀrÀhtelyn suunta (1 = myötÀpÀivÀÀn, -1 = vastapÀivÀÀn)</param> 618 <param name="amplitude">Amplitudi eli ÀÀripÀiden vÀlinen etÀisyys (radiaaneina).</param> 619 <param name="frequency">Taajuus, eli kuinka monta jaksoa sekunnissa vÀrÀhdellÀÀn.</param> 620 <param name="damping">Vaimennuskerroin. 0 = ei vaimene, mitÀ suurempi niin sitÀ nopeammin vaimenee.</param> 621 </member> 582 622 <member name="M:Jypeli.GameObject.OscillateAngle(System.Double,Jypeli.UnlimitedAngle,System.Double,System.Double)"> 583 623 <summary> 584 Laittaa kappaleen kulman vÀrÀhtelemÀÀn edestakaisin.624 Laittaa kappaleen pyörimÀÀn edestakaisin. 585 625 </summary> 586 626 <param name="direction">VÀrÀhtelyn suunta (1 = myötÀpÀivÀÀn, -1 = vastapÀivÀÀn)</param> … … 1454 1494 </summary> 1455 1495 </member> 1496 <member name="T:Jypeli.BoundingRectangle"> 1497 <summary> 1498 Suorakaide 1499 </summary> 1500 </member> 1501 <member name="F:Jypeli.BoundingRectangle.X"> 1502 <summary> 1503 Suorakaiteen keskipisteen X 1504 </summary> 1505 </member> 1506 <member name="F:Jypeli.BoundingRectangle.Y"> 1507 <summary> 1508 Suorakaiteen keskipisteen Y 1509 </summary> 1510 </member> 1511 <member name="F:Jypeli.BoundingRectangle.Width"> 1512 <summary> 1513 Suorakaiteen leveyse 1514 </summary> 1515 </member> 1516 <member name="F:Jypeli.BoundingRectangle.Height"> 1517 <summary> 1518 Suorakaiteen korkeus 1519 </summary> 1520 </member> 1521 <member name="M:Jypeli.BoundingRectangle.#ctor(System.Double,System.Double,System.Double,System.Double)"> 1522 <summary> 1523 Alustetaan suorakaide keskipisteen ja koon perusteella 1524 </summary> 1525 <param name="x">keskipisteen x</param> 1526 <param name="y">keskipisteen y</param> 1527 <param name="w">leveys</param> 1528 <param name="h">korkeus</param> 1529 </member> 1530 <member name="M:Jypeli.BoundingRectangle.#ctor(Jypeli.Vector,Jypeli.Vector)"> 1531 <summary> 1532 Alustetaan suorakaiden nurkkapisteiden avulla 1533 </summary> 1534 <param name="topLeft">vasen ylÀnurkka</param> 1535 <param name="bottomRight">oikea alanurkka</param> 1536 </member> 1537 <member name="M:Jypeli.BoundingRectangle.IsInside(Jypeli.Vector)"> 1538 <summary> 1539 Tutkitaan onko piste suorakaiteen sisÀllÀ 1540 </summary> 1541 <param name="point">tutkittavan pisteen koordinaatti</param> 1542 <returns>true jos sisÀllÀ, muuten false</returns> 1543 </member> 1544 <member name="P:Jypeli.BoundingRectangle.Left"> 1545 <summary> 1546 Suorakaiteen vasemman reunan X 1547 </summary> 1548 </member> 1549 <member name="P:Jypeli.BoundingRectangle.Right"> 1550 <summary> 1551 Suorakaiteen oikean reunan X 1552 </summary> 1553 </member> 1554 <member name="P:Jypeli.BoundingRectangle.Bottom"> 1555 <summary> 1556 Suorakaiteen alareunen Y 1557 </summary> 1558 </member> 1559 <member name="P:Jypeli.BoundingRectangle.Top"> 1560 <summary> 1561 Suorakaiteen ylÀreunan Y 1562 </summary> 1563 </member> 1564 <member name="P:Jypeli.BoundingRectangle.Position"> 1565 <summary> 1566 Suorakaiteen keskipiste 1567 </summary> 1568 </member> 1569 <member name="P:Jypeli.BoundingRectangle.Size"> 1570 <summary> 1571 Suorakaiteen koko 1572 </summary> 1573 </member> 1574 <member name="P:Jypeli.BoundingRectangle.TopLeft"> 1575 <summary> 1576 Suorakaiteen vasemman ylÀnurkan koordinaatti 1577 </summary> 1578 </member> 1579 <member name="P:Jypeli.BoundingRectangle.BottomRight"> 1580 <summary> 1581 Suorakaiteen oikean alanurkan koordinaatti 1582 </summary> 1583 </member> 1584 <member name="P:Jypeli.BoundingRectangle.BottomLeft"> 1585 <summary> 1586 Suorakaiteen vasemman alanurkan koordinaatti 1587 </summary> 1588 </member> 1589 <member name="P:Jypeli.BoundingRectangle.TopRight"> 1590 <summary> 1591 Suorakaiteen oikean ylönurkan koordinaatti 1592 </summary> 1593 </member> 1594 <member name="P:Jypeli.BoundingRectangle.DiagonalLength"> 1595 <summary> 1596 Suorakaiteen lÀvistÀjÀn pituus 1597 </summary> 1598 </member> 1456 1599 <member name="T:Jypeli.FollowerBrain"> 1457 1600 <summary> … … 2232 2375 Vaikuttaako efektiin tuuli 2233 2376 </summary> 2377 </member> 2378 <member name="T:Jypeli.Waveform"> 2379 <summary> 2380 Aaltomuoto. 2381 </summary> 2382 </member> 2383 <member name="M:Jypeli.Waveform.#ctor(System.Double,System.Double,System.Double,System.Double)"> 2384 <summary> 2385 Luo uuden aaltomuodon. 2386 </summary> 2387 <param name="amplitude">Amplitudi.</param> 2388 <param name="frequency">Taajuus.</param> 2389 <param name="phase">Vaihe.</param> 2390 <param name="damping">Vaimenemisvakio.</param> 2391 </member> 2392 <member name="M:Jypeli.Waveform.GetValue(System.Double)"> 2393 <summary> 2394 Palauttaa poikkeaman keskipisteestÀ hetkellÀ t. 2395 </summary> 2396 <param name="t">Ajanhetki</param> 2397 <returns></returns> 2398 </member> 2399 <member name="M:Jypeli.Waveform.GetDerivative(System.Double,System.Double)"> 2400 <summary> 2401 Palauttaa poikkeaman muutoksen eli vÀrÀhtelijÀn nopeuden hetkellÀ t. 2402 </summary> 2403 <param name="t">Ajanhetki</param> 2404 <param name="dt">Aika viimeisimmÀstÀ muutoksesta</param> 2405 <returns></returns> 2406 <remarks> 2407 TÀmÀ funktio laskee derivaatan yleisessÀ tapauksessa numeerisesti. 2408 Ylikirjoita jos haluat lisÀÀ tarkkuutta. 2409 </remarks> 2410 </member> 2411 <member name="M:Jypeli.Waveform.GetDampingMultiplier(System.Double)"> 2412 <summary> 2413 Palauttaa vaimenemiskertoimen hetkellÀ t. 2414 Vaimenemiskerroin on eri asia kuin vaimenemisvakio ja riippuu ajanhetkestÀ. 2415 </summary> 2416 <param name="t"></param> 2417 <returns></returns> 2418 </member> 2419 <member name="P:Jypeli.Waveform.Amplitude"> 2420 <summary> 2421 Amplitudi eli maksimipoikkeama keskipisteestÀ. 2422 </summary> 2423 </member> 2424 <member name="P:Jypeli.Waveform.Frequency"> 2425 <summary> 2426 Taajuus (jaksoa sekunnissa) 2427 </summary> 2428 </member> 2429 <member name="P:Jypeli.Waveform.Phase"> 2430 <summary> 2431 Vaihe. VaihteluvÀli on 0 - 2 * Math.PI. 2432 </summary> 2433 </member> 2434 <member name="P:Jypeli.Waveform.Damping"> 2435 <summary> 2436 Vaimenemisvakio. Jos 0, vÀrÀhtely jatkuu ikuisesti. 2437 </summary> 2438 </member> 2439 <member name="T:Jypeli.Waveform.Sine"> 2440 <summary> 2441 Siniaalto. 2442 </summary> 2443 </member> 2444 <member name="M:Jypeli.Waveform.Sine.#ctor(System.Double,System.Double,System.Double,System.Double)"> 2445 <summary> 2446 Luo uuden siniaallon. 2447 </summary> 2448 <param name="amplitude">Amplitudi.</param> 2449 <param name="frequency">Taajuus.</param> 2450 <param name="phase">Vaihe.</param> 2451 <param name="damping">Vaimenemisvakio.</param> 2452 </member> 2453 <member name="M:Jypeli.Waveform.Sine.GetValue(System.Double)"> 2454 <summary> 2455 Palauttaa poikkeaman keskipisteestÀ hetkellÀ t. 2456 </summary> 2457 <param name="t">Ajanhetki</param> 2458 <returns></returns> 2459 </member> 2460 <member name="M:Jypeli.Waveform.Sine.GetDerivative(System.Double,System.Double)"> 2461 <summary> 2462 Palauttaa poikkeaman muutoksen eli vÀrÀhtelijÀn nopeuden hetkellÀ t. 2463 </summary> 2464 <param name="t">Ajanhetki</param> 2465 <param name="dt">Aika viimeisimmÀstÀ muutoksesta</param> 2466 <returns></returns> 2467 </member> 2468 <member name="T:Jypeli.Waveform.Saw"> 2469 <summary> 2470 Sahalaita-aalto. 2471 </summary> 2472 </member> 2473 <member name="M:Jypeli.Waveform.Saw.#ctor(System.Double,System.Double,System.Double,System.Double)"> 2474 <summary> 2475 Luo uuden sahalaita-aallon. 2476 </summary> 2477 <param name="amplitude">Amplitudi.</param> 2478 <param name="frequency">Taajuus.</param> 2479 <param name="phase">Vaihe.</param> 2480 <param name="damping">Vaimenemisvakio.</param> 2481 </member> 2482 <member name="M:Jypeli.Waveform.Saw.GetValue(System.Double)"> 2483 <summary> 2484 Palauttaa poikkeaman keskipisteestÀ hetkellÀ t. 2485 </summary> 2486 <param name="t">Ajanhetki</param> 2487 <returns></returns> 2488 </member> 2489 <member name="T:Jypeli.Waveform.Triangle"> 2490 <summary> 2491 Kolmioaalto. 2492 </summary> 2493 </member> 2494 <member name="M:Jypeli.Waveform.Triangle.#ctor(System.Double,System.Double,System.Double,System.Double)"> 2495 <summary> 2496 Luo uuden kolmioaallon. 2497 </summary> 2498 <param name="amplitude">Amplitudi.</param> 2499 <param name="frequency">Taajuus.</param> 2500 <param name="phase">Vaihe.</param> 2501 <param name="damping">Vaimenemisvakio.</param> 2502 </member> 2503 <member name="M:Jypeli.Waveform.Triangle.GetValue(System.Double)"> 2504 <summary> 2505 Palauttaa poikkeaman keskipisteestÀ hetkellÀ t. 2506 </summary> 2507 <param name="t">Ajanhetki</param> 2508 <returns></returns> 2509 </member> 2510 <member name="T:Jypeli.Waveform.Square"> 2511 <summary> 2512 Kanttiaalto. 2513 </summary> 2514 </member> 2515 <member name="M:Jypeli.Waveform.Square.#ctor(System.Double,System.Double,System.Double,System.Double)"> 2516 <summary> 2517 Luo uuden kanttiaallon. 2518 </summary> 2519 <param name="amplitude">Amplitudi.</param> 2520 <param name="frequency">Taajuus.</param> 2521 <param name="phase">Vaihe.</param> 2522 <param name="damping">Vaimenemisvakio.</param> 2523 </member> 2524 <member name="M:Jypeli.Waveform.Square.GetValue(System.Double)"> 2525 <summary> 2526 Palauttaa poikkeaman keskipisteestÀ hetkellÀ t. 2527 </summary> 2528 <param name="t">Ajanhetki</param> 2529 <returns></returns> 2234 2530 </member> 2235 2531 <member name="T:Jypeli.Game"> … … 4517 4813 </summary> 4518 4814 </member> 4519 <member name="M:Jypeli.PhysicsStructure.Add(Jypeli. GameObject)">4815 <member name="M:Jypeli.PhysicsStructure.Add(Jypeli.IGameObject)"> 4520 4816 <summary> 4521 4817 LisÀÀ olion rakenteeseen. … … 4780 5076 </summary> 4781 5077 </member> 5078 <member name="P:Jypeli.Animation.IsPlaying"> 5079 <summary> 5080 Onko animaatio kÀynnissÀ. 5081 </summary> 5082 </member> 4782 5083 <member name="P:Jypeli.Animation.FPS"> 4783 5084 <summary> … … 12227 12528 </summary> 12228 12529 </member> 12530 <member name="P:Jypeli.Level.BoundingRect"> 12531 <summary> 12532 KentÀn rajaama alue 12533 </summary> 12534 </member> 12229 12535 <member name="T:Jypeli.Controls.AnalogControl"> 12230 12536 <summary> … … 14376 14682 Palauttaa satunnaisen totuusarvon. 14377 14683 </summary> 14684 <returns>satuniasesti joko true tai false</returns> 14378 14685 </member> 14379 14686 <member name="M:Jypeli.RandomGen.NextInt(System.Int32)"> … … 14381 14688 Palauttaa satunnaisen kokonaisluvun, joka on vÀhintÀÀn 0 ja pienempi kuin <code>max</code>. 14382 14689 </summary> 14383 <returns> </returns>14690 <returns>Satunnainen kokonaisluku</returns> 14384 14691 </member> 14385 14692 <member name="M:Jypeli.RandomGen.NextInt(System.Int32,System.Int32)"> … … 14387 14694 Palauttaa satunnaisen kokonaisluvun, joka on vÀhintÀÀn <code>min</code> ja pienempi kuin <code>max</code>. 14388 14695 </summary> 14696 <param name="min">Pienin arvo jonka luku voi saada</param> 14697 <param name="max">Suurin arvo jonka luku voi saada</param> 14698 <returns>Satunnainen kokonaisluku</returns> 14389 14699 </member> 14390 14700 <member name="M:Jypeli.RandomGen.NextDouble(System.Double,System.Double)"> … … 14392 14702 Palauttaa satunnaisen liukuluvun parametrien <code>min</code> ja <code>max</code> vÀliltÀ. 14393 14703 </summary> 14704 <param name="min">Pienin arvo jonka luku voi saada</param> 14705 <param name="max">Suurin arvo jonka luku voi saada</param> 14706 <returns>Satunnainen reaaliluku</returns> 14394 14707 </member> 14395 14708 <member name="M:Jypeli.RandomGen.NextLetter(System.Boolean)"> … … 14404 14717 Palauttaa satunnaisen suunnan. 14405 14718 </summary> 14719 <returns>Satunnainen suunta</returns> 14406 14720 </member> 14407 14721 <member name="M:Jypeli.RandomGen.NextDoubleArray(System.Double,System.Double,System.Int32)"> 14408 14722 <summary> 14409 Palauttaa double-taulukon .14723 Palauttaa double-taulukon tÀytettyinÀ satunnaisilla luvuilla vÀliltÀ [min,max] 14410 14724 </summary> 14411 14725 <param name="min">Pienin arvo.</param> … … 14416 14730 <member name="M:Jypeli.RandomGen.NextDoubleArray(System.Double,System.Double,System.Int32,System.Int32)"> 14417 14731 <summary> 14418 Palauttaa double-taulukon .14732 Palauttaa double-taulukon tÀytettyinÀ satunnaisilla luvuilla vÀliltÀ [min,max] 14419 14733 </summary> 14420 14734 <param name="min">Pienin arvo.</param> … … 14428 14742 Palauttaa satunnaisen vÀrin. 14429 14743 </summary> 14430 <returns> VÀri.</returns>14744 <returns>Satunnainen vÀri</returns> 14431 14745 </member> 14432 14746 <member name="M:Jypeli.RandomGen.NextColor(Jypeli.Color,Jypeli.Color)"> … … 14434 14748 Palauttaa satunnaisen vÀrin. 14435 14749 </summary> 14436 <returns> VÀri.</returns>14750 <returns>Satunnainen vÀri</returns> 14437 14751 </member> 14438 14752 <member name="M:Jypeli.RandomGen.NextAngle"> … … 14440 14754 Palauttaa satunnaisen kulman. 14441 14755 </summary> 14442 <returns> Kulma.</returns>14756 <returns>Satunnainen kulma</returns> 14443 14757 </member> 14444 14758 <member name="M:Jypeli.RandomGen.NextVector(System.Double,System.Double)"> … … 14458 14772 <param name="maxX">Suurin sallittu X-koordinaatti</param> 14459 14773 <param name="maxY">Suurin sallittu Y-koordinaatti</param> 14460 <returns></returns> 14774 <returns>Satunnainen vektori</returns> 14775 </member> 14776 <member name="M:Jypeli.RandomGen.NextVector(Jypeli.BoundingRectangle,System.Int32)"> 14777 <summary> 14778 Luodaan satunnainen vektori, jonka "piste" on suorakaiteen sisÀllÀ. 14779 </summary> 14780 <param name="rect">suorakaisen joka rajoittaa arvontaa</param> 14781 <param name="r">sÀde joka otetaan reunoilta sisÀÀnpÀin</param> 14782 <returns>Satunnainen vektori</returns> 14461 14783 </member> 14462 14784 <member name="M:Jypeli.RandomGen.NextAngle(Jypeli.Angle)"> … … 14465 14787 </summary> 14466 14788 <param name="max">Maksimikulma.</param> 14467 <returns> Kulma.</returns>14789 <returns>Satunnainen kulma</returns> 14468 14790 </member> 14469 14791 <member name="M:Jypeli.RandomGen.NextAngle(Jypeli.Angle,Jypeli.Angle)"> … … 14473 14795 <param name="min">Minimikulma.</param> 14474 14796 <param name="max">Maksimikulma.</param> 14475 <returns> Kulma.</returns>14797 <returns>Satunnainen kulma</returns> 14476 14798 </member> 14477 14799 <member name="M:Jypeli.RandomGen.NextIntWithProbabilities(System.Double[])"> -
2014/24/AakeR/FysiikkaPeli1/FysiikkaPeli1/FysiikkaPeli1/obj/x86/Debug/ContentPipeline-{2FB4B4EF-5884-41A9-A5BE-4977B2536F77}.xml
r4915 r5036 9 9 <BuildConfiguration>Debug</BuildConfiguration> 10 10 <CompressContent>false</CompressContent> 11 <RootDirectory>C:\MyTemp\ AakeR\FysiikkaPeli1\FysiikkaPeli1\FysiikkaPeli1Content\</RootDirectory>12 <LoggerRootDirectory>C:\MyTemp\ AakeR\FysiikkaPeli1\FysiikkaPeli1\FysiikkaPeli1\</LoggerRootDirectory>13 <IntermediateDirectory>C:\MyTemp\ AakeR\FysiikkaPeli1\FysiikkaPeli1\FysiikkaPeli1\obj\x86\Debug\</IntermediateDirectory>14 <OutputDirectory>C:\MyTemp\ AakeR\FysiikkaPeli1\FysiikkaPeli1\FysiikkaPeli1\bin\x86\Debug\Content\</OutputDirectory>11 <RootDirectory>C:\MyTemp\npo\npo_pelit\2014\24\AakeR\FysiikkaPeli1\FysiikkaPeli1\FysiikkaPeli1Content\</RootDirectory> 12 <LoggerRootDirectory>C:\MyTemp\npo\npo_pelit\2014\24\AakeR\FysiikkaPeli1\FysiikkaPeli1\FysiikkaPeli1\</LoggerRootDirectory> 13 <IntermediateDirectory>C:\MyTemp\npo\npo_pelit\2014\24\AakeR\FysiikkaPeli1\FysiikkaPeli1\FysiikkaPeli1\obj\x86\Debug\</IntermediateDirectory> 14 <OutputDirectory>C:\MyTemp\npo\npo_pelit\2014\24\AakeR\FysiikkaPeli1\FysiikkaPeli1\FysiikkaPeli1\bin\x86\Debug\Content\</OutputDirectory> 15 15 </Settings> 16 16 <Assemblies> 17 17 <Assembly> 18 18 <Key>C:\Windows\Microsoft.Net\assembly\GAC_32\Microsoft.Xna.Framework.Content.Pipeline\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Content.Pipeline.dll</Key> 19 <Value>2014-0 4-22T16:06:27.5923122+03:00</Value>19 <Value>2014-03-31T20:42:21.1851758+03:00</Value> 20 20 </Assembly> 21 21 </Assemblies> -
2014/24/AakeR/FysiikkaPeli1/FysiikkaPeli1/FysiikkaPeli1/obj/x86/Debug/FysiikkaPeli1.csproj.FileListAbsolute.txt
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2014/24/AakeR/FysiikkaPeli1/FysiikkaPeli1/FysiikkaPeli1Content/obj/x86/Debug/FysiikkaPeli1Content.contentproj.FileListAbsolute.txt
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2014/24/EelisK/War_in_the_sky/War_in_the_sky/War_in_the_sky/obj/x86/Release/ContentPipeline-{513E9BF6-92B1-4B3B-AD5A-0D180EA61427}.xml
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<Output>C:\MyTemp\EelisK\War_in_the_sky\War_in_the_sky\War_in_the_sky\bin\x86\Release\Content\Round alkaa\cooltext1602197344_0.xnb</Output> 322 <Time>2014-06-11T13:42:46+03:00</Time> 323 </Item> 324 <Item> 325 <Source>Round alkaa\cooltext1602197672.png</Source> 326 <Importer>TextureImporter</Importer> 327 <Processor>TextureProcessor</Processor> 328 <Options>None</Options> 329 <Output>C:\MyTemp\EelisK\War_in_the_sky\War_in_the_sky\War_in_the_sky\bin\x86\Release\Content\Round alkaa\cooltext1602197672_0.xnb</Output> 330 <Time>2014-06-11T13:42:56+03:00</Time> 331 </Item> 332 <Item> 333 <Source>Round alkaa\cooltext1602198024.png</Source> 334 <Importer>TextureImporter</Importer> 335 <Processor>TextureProcessor</Processor> 336 <Options>None</Options> 337 <Output>C:\MyTemp\EelisK\War_in_the_sky\War_in_the_sky\War_in_the_sky\bin\x86\Release\Content\Round alkaa\cooltext1602198024_0.xnb</Output> 338 <Time>2014-06-11T13:43:10+03:00</Time> 339 </Item> 340 <BuildSuccessful>true</BuildSuccessful> 154 <Output>C:\MyTemp\npo\npo_pelit\2014\24\EelisK\War_in_the_sky\War_in_the_sky\War_in_the_sky\bin\x86\Release\Content\helttipalkki_tyhja.xnb</Output> 155 <Time>0001-01-01T00:00:00</Time> 156 </Item> 157 <BuildSuccessful>false</BuildSuccessful> 341 158 <Settings> 342 159 <ContentProjectGUID>{513E9BF6-92B1-4B3B-AD5A-0D180EA61427}</ContentProjectGUID> … … 345 162 <BuildConfiguration>Release</BuildConfiguration> 346 163 <CompressContent>true</CompressContent> 347 <RootDirectory>C:\MyTemp\ EelisK\War_in_the_sky\War_in_the_sky\War_in_the_skyContent\</RootDirectory>348 <LoggerRootDirectory>C:\MyTemp\ EelisK\War_in_the_sky\War_in_the_sky\War_in_the_sky\</LoggerRootDirectory>349 <IntermediateDirectory>C:\MyTemp\ EelisK\War_in_the_sky\War_in_the_sky\War_in_the_sky\obj\x86\Release\</IntermediateDirectory>350 <OutputDirectory>C:\MyTemp\ EelisK\War_in_the_sky\War_in_the_sky\War_in_the_sky\bin\x86\Release\Content\</OutputDirectory>164 <RootDirectory>C:\MyTemp\npo\npo_pelit\2014\24\EelisK\War_in_the_sky\War_in_the_sky\War_in_the_skyContent\</RootDirectory> 165 <LoggerRootDirectory>C:\MyTemp\npo\npo_pelit\2014\24\EelisK\War_in_the_sky\War_in_the_sky\War_in_the_sky\</LoggerRootDirectory> 166 <IntermediateDirectory>C:\MyTemp\npo\npo_pelit\2014\24\EelisK\War_in_the_sky\War_in_the_sky\War_in_the_sky\obj\x86\Release\</IntermediateDirectory> 167 <OutputDirectory>C:\MyTemp\npo\npo_pelit\2014\24\EelisK\War_in_the_sky\War_in_the_sky\War_in_the_sky\bin\x86\Release\Content\</OutputDirectory> 351 168 </Settings> 352 169 <Assemblies> 353 170 <Assembly> 354 <Key>C:\Program Files (x86)\Jypeli\lib\ContentExtensions\TextFileContentExtension.dll</Key>355 <Value>2013-09-06T09:39:14+03:00</Value>356 </Assembly>357 <Assembly>358 171 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.XImporter.dll</Key> 359 <Value>2011-09-01T1 7:22:30+03:00</Value>172 <Value>2011-09-01T16:22:30+03:00</Value> 360 173 </Assembly> 361 174 <Assembly> 362 175 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.VideoImporters.dll</Key> 363 <Value>2011-09-01T1 7:22:30+03:00</Value>176 <Value>2011-09-01T16:22:30+03:00</Value> 364 177 </Assembly> 365 178 <Assembly> 366 179 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.dll</Key> 367 <Value>2011-09-01T1 7:22:30+03:00</Value>180 <Value>2011-09-01T16:22:30+03:00</Value> 368 181 </Assembly> 369 182 <Assembly> 370 183 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.FBXImporter.dll</Key> 371 <Value>2011-09-01T1 7:22:30+03:00</Value>184 <Value>2011-09-01T16:22:30+03:00</Value> 372 185 </Assembly> 373 186 <Assembly> 374 187 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.EffectImporter.dll</Key> 375 <Value>2011-09-01T1 7:22:30+03:00</Value>188 <Value>2011-09-01T16:22:30+03:00</Value> 376 189 </Assembly> 377 190 <Assembly> 378 191 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.AudioImporters.dll</Key> 379 <Value>2011-09-01T17:22:30+03:00</Value> 380 </Assembly> 381 <Assembly> 382 <Key>C:\Program Files (x86)\Jypeli\lib\ContentExtensions\AnimationExtension.dll</Key> 383 <Value>2013-09-06T09:39:16+03:00</Value> 192 <Value>2011-09-01T16:22:30+03:00</Value> 384 193 </Assembly> 385 194 <Assembly> 386 195 <Key>C:\Windows\Microsoft.Net\assembly\GAC_32\Microsoft.Xna.Framework.Content.Pipeline\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Content.Pipeline.dll</Key> 387 <Value>201 2-03-16T14:34:20.6136434+02:00</Value>196 <Value>2014-03-31T20:42:21.1851758+03:00</Value> 388 197 </Assembly> 389 198 </Assemblies> -
2014/24/EelisK/War_in_the_sky/War_in_the_sky/War_in_the_skyContent/obj/x86/Release/War_in_the_skyContent.contentproj.FileListAbsolute.txt
r5032 r5036 1 C:\MyTemp\ EelisK\War_in_the_sky\War_in_the_sky\War_in_the_skyContent\obj\x86\Release\War_in_the_skyContent.contentprojResolveAssemblyReference.cache1 C:\MyTemp\npo\npo_pelit\2014\24\EelisK\War_in_the_sky\War_in_the_sky\War_in_the_skyContent\obj\x86\Release\War_in_the_skyContent.contentprojResolveAssemblyReference.cache -
2014/24/PietuR/Weaporage/Weaporage/Weaporage/bin/x86/Debug/Jypeli.xml
r4928 r5036 428 428 </summary> 429 429 </member> 430 <member name="T:Jypeli.GameObjectContainer"> 431 <summary> 432 Rajapinta luokalle joka sisÀltÀÀ peliolioita. 433 </summary> 434 </member> 435 <member name="M:Jypeli.GameObjectContainer.Add(Jypeli.IGameObject)"> 436 <summary> 437 LisÀÀ peliolion. 438 </summary> 439 <param name="obj">Olio</param> 440 </member> 441 <member name="M:Jypeli.GameObjectContainer.Remove(Jypeli.IGameObject)"> 442 <summary> 443 Poistaa peliolion tuhoamatta sitÀ. 444 </summary> 445 <param name="obj">Olio</param> 446 </member> 430 447 <member name="T:Jypeli.IGameObjectInternal"> 431 448 <summary> … … 469 486 </summary> 470 487 </member> 471 <member name="M:Jypeli.GameObject.Add(Jypeli. GameObject)">488 <member name="M:Jypeli.GameObject.Add(Jypeli.IGameObject)"> 472 489 <summary> 473 490 LisÀÀ annetun peliolion tÀmÀn olion lapseksi. Lapsiolio liikkuu tÀmÀn olion mukana, … … 478 495 </remarks> 479 496 </member> 480 <member name="M:Jypeli.GameObject.Remove(Jypeli. GameObject)">497 <member name="M:Jypeli.GameObject.Remove(Jypeli.IGameObject)"> 481 498 <summary> 482 499 Poistaa lapsiolion. Jos haluat tuhota olion, … … 570 587 </summary> 571 588 </member> 572 <member name="M:Jypeli.GameObject.Oscillate(Jypeli.Vector,System.Double,System.Double,System.Double,System.Double)"> 573 <summary> 574 Laittaa kappaleen vÀrÀhtelemÀÀn edestakaisin nykyisen paikkansa ympÀrillÀ tietyn akselin suuntaisesti. 575 </summary> 589 <member name="M:Jypeli.GameObject.Oscillate``1(Jypeli.Vector,System.Double,System.Double,System.Double,System.Double)"> 590 <summary> 591 Laittaa kappaleen liikkumaan edestakaisin nykyisen paikkansa ympÀrillÀ tietyn akselin suuntaisesti. 592 Aaltomuotoa voi vaihtaa tyyppiparametrin avulla, esim. Oscillate<Triangle> 593 </summary> 594 <typeparam name="WaveForm">Aaltomuoto, esim. Waveform.Sine</typeparam> 576 595 <param name="axis">Akseli, jonka suunnassa vÀrÀhdellÀÀn. Pituudella ei vÀliÀ, vain suunnalla.</param> 577 596 <param name="amplitude">Amplitudi eli ÀÀripÀiden vÀlinen etÀisyys.</param> … … 580 599 <param name="damping">Vaimennuskerroin. 0 = ei vaimene, mitÀ suurempi niin sitÀ nopeammin vaimenee.</param> 581 600 </member> 601 <member name="M:Jypeli.GameObject.Oscillate(Jypeli.Vector,System.Double,System.Double,System.Double,System.Double)"> 602 <summary> 603 Laittaa kappaleen liikkumaan edestakaisin nykyisen paikkansa ympÀrillÀ tietyn akselin suuntaisesti. 604 </summary> 605 <param name="axis">Akseli, jonka suunnassa vÀrÀhdellÀÀn. Pituudella ei vÀliÀ, vain suunnalla.</param> 606 <param name="amplitude">Amplitudi eli ÀÀripÀiden vÀlinen etÀisyys.</param> 607 <param name="frequency">Taajuus, eli kuinka monta jaksoa sekunnissa vÀrÀhdellÀÀn.</param> 608 <param name="phase">Vaihe, eli mistÀ kohtaa jaksoa aloitetaan. VaihteluvÀli 0 - 2 * Math.PI (siniaalto)</param> 609 <param name="damping">Vaimennuskerroin. 0 = ei vaimene, mitÀ suurempi niin sitÀ nopeammin vaimenee.</param> 610 </member> 611 <member name="M:Jypeli.GameObject.OscillateAngle``1(System.Double,Jypeli.UnlimitedAngle,System.Double,System.Double)"> 612 <summary> 613 Laittaa kappaleen pyörimÀÀn edestakaisin tietyn aaltomuodon mukaisesti. 614 Aaltomuotoa voi vaihtaa tyyppiparametrin avulla, esim. OscillateAngle<Triangle> 615 </summary> 616 <typeparam name="WaveForm">Aaltomuoto, esim. Waveform.Sine</typeparam> 617 <param name="direction">VÀrÀhtelyn suunta (1 = myötÀpÀivÀÀn, -1 = vastapÀivÀÀn)</param> 618 <param name="amplitude">Amplitudi eli ÀÀripÀiden vÀlinen etÀisyys (radiaaneina).</param> 619 <param name="frequency">Taajuus, eli kuinka monta jaksoa sekunnissa vÀrÀhdellÀÀn.</param> 620 <param name="damping">Vaimennuskerroin. 0 = ei vaimene, mitÀ suurempi niin sitÀ nopeammin vaimenee.</param> 621 </member> 582 622 <member name="M:Jypeli.GameObject.OscillateAngle(System.Double,Jypeli.UnlimitedAngle,System.Double,System.Double)"> 583 623 <summary> 584 Laittaa kappaleen kulman vÀrÀhtelemÀÀn edestakaisin.624 Laittaa kappaleen pyörimÀÀn edestakaisin. 585 625 </summary> 586 626 <param name="direction">VÀrÀhtelyn suunta (1 = myötÀpÀivÀÀn, -1 = vastapÀivÀÀn)</param> … … 1454 1494 </summary> 1455 1495 </member> 1496 <member name="T:Jypeli.BoundingRectangle"> 1497 <summary> 1498 Suorakaide 1499 </summary> 1500 </member> 1501 <member name="F:Jypeli.BoundingRectangle.X"> 1502 <summary> 1503 Suorakaiteen keskipisteen X 1504 </summary> 1505 </member> 1506 <member name="F:Jypeli.BoundingRectangle.Y"> 1507 <summary> 1508 Suorakaiteen keskipisteen Y 1509 </summary> 1510 </member> 1511 <member name="F:Jypeli.BoundingRectangle.Width"> 1512 <summary> 1513 Suorakaiteen leveyse 1514 </summary> 1515 </member> 1516 <member name="F:Jypeli.BoundingRectangle.Height"> 1517 <summary> 1518 Suorakaiteen korkeus 1519 </summary> 1520 </member> 1521 <member name="M:Jypeli.BoundingRectangle.#ctor(System.Double,System.Double,System.Double,System.Double)"> 1522 <summary> 1523 Alustetaan suorakaide keskipisteen ja koon perusteella 1524 </summary> 1525 <param name="x">keskipisteen x</param> 1526 <param name="y">keskipisteen y</param> 1527 <param name="w">leveys</param> 1528 <param name="h">korkeus</param> 1529 </member> 1530 <member name="M:Jypeli.BoundingRectangle.#ctor(Jypeli.Vector,Jypeli.Vector)"> 1531 <summary> 1532 Alustetaan suorakaiden nurkkapisteiden avulla 1533 </summary> 1534 <param name="topLeft">vasen ylÀnurkka</param> 1535 <param name="bottomRight">oikea alanurkka</param> 1536 </member> 1537 <member name="M:Jypeli.BoundingRectangle.IsInside(Jypeli.Vector)"> 1538 <summary> 1539 Tutkitaan onko piste suorakaiteen sisÀllÀ 1540 </summary> 1541 <param name="point">tutkittavan pisteen koordinaatti</param> 1542 <returns>true jos sisÀllÀ, muuten false</returns> 1543 </member> 1544 <member name="P:Jypeli.BoundingRectangle.Left"> 1545 <summary> 1546 Suorakaiteen vasemman reunan X 1547 </summary> 1548 </member> 1549 <member name="P:Jypeli.BoundingRectangle.Right"> 1550 <summary> 1551 Suorakaiteen oikean reunan X 1552 </summary> 1553 </member> 1554 <member name="P:Jypeli.BoundingRectangle.Bottom"> 1555 <summary> 1556 Suorakaiteen alareunen Y 1557 </summary> 1558 </member> 1559 <member name="P:Jypeli.BoundingRectangle.Top"> 1560 <summary> 1561 Suorakaiteen ylÀreunan Y 1562 </summary> 1563 </member> 1564 <member name="P:Jypeli.BoundingRectangle.Position"> 1565 <summary> 1566 Suorakaiteen keskipiste 1567 </summary> 1568 </member> 1569 <member name="P:Jypeli.BoundingRectangle.Size"> 1570 <summary> 1571 Suorakaiteen koko 1572 </summary> 1573 </member> 1574 <member name="P:Jypeli.BoundingRectangle.TopLeft"> 1575 <summary> 1576 Suorakaiteen vasemman ylÀnurkan koordinaatti 1577 </summary> 1578 </member> 1579 <member name="P:Jypeli.BoundingRectangle.BottomRight"> 1580 <summary> 1581 Suorakaiteen oikean alanurkan koordinaatti 1582 </summary> 1583 </member> 1584 <member name="P:Jypeli.BoundingRectangle.BottomLeft"> 1585 <summary> 1586 Suorakaiteen vasemman alanurkan koordinaatti 1587 </summary> 1588 </member> 1589 <member name="P:Jypeli.BoundingRectangle.TopRight"> 1590 <summary> 1591 Suorakaiteen oikean ylönurkan koordinaatti 1592 </summary> 1593 </member> 1594 <member name="P:Jypeli.BoundingRectangle.DiagonalLength"> 1595 <summary> 1596 Suorakaiteen lÀvistÀjÀn pituus 1597 </summary> 1598 </member> 1456 1599 <member name="T:Jypeli.FollowerBrain"> 1457 1600 <summary> … … 2232 2375 Vaikuttaako efektiin tuuli 2233 2376 </summary> 2377 </member> 2378 <member name="T:Jypeli.Waveform"> 2379 <summary> 2380 Aaltomuoto. 2381 </summary> 2382 </member> 2383 <member name="M:Jypeli.Waveform.#ctor(System.Double,System.Double,System.Double,System.Double)"> 2384 <summary> 2385 Luo uuden aaltomuodon. 2386 </summary> 2387 <param name="amplitude">Amplitudi.</param> 2388 <param name="frequency">Taajuus.</param> 2389 <param name="phase">Vaihe.</param> 2390 <param name="damping">Vaimenemisvakio.</param> 2391 </member> 2392 <member name="M:Jypeli.Waveform.GetValue(System.Double)"> 2393 <summary> 2394 Palauttaa poikkeaman keskipisteestÀ hetkellÀ t. 2395 </summary> 2396 <param name="t">Ajanhetki</param> 2397 <returns></returns> 2398 </member> 2399 <member name="M:Jypeli.Waveform.GetDerivative(System.Double,System.Double)"> 2400 <summary> 2401 Palauttaa poikkeaman muutoksen eli vÀrÀhtelijÀn nopeuden hetkellÀ t. 2402 </summary> 2403 <param name="t">Ajanhetki</param> 2404 <param name="dt">Aika viimeisimmÀstÀ muutoksesta</param> 2405 <returns></returns> 2406 <remarks> 2407 TÀmÀ funktio laskee derivaatan yleisessÀ tapauksessa numeerisesti. 2408 Ylikirjoita jos haluat lisÀÀ tarkkuutta. 2409 </remarks> 2410 </member> 2411 <member name="M:Jypeli.Waveform.GetDampingMultiplier(System.Double)"> 2412 <summary> 2413 Palauttaa vaimenemiskertoimen hetkellÀ t. 2414 Vaimenemiskerroin on eri asia kuin vaimenemisvakio ja riippuu ajanhetkestÀ. 2415 </summary> 2416 <param name="t"></param> 2417 <returns></returns> 2418 </member> 2419 <member name="P:Jypeli.Waveform.Amplitude"> 2420 <summary> 2421 Amplitudi eli maksimipoikkeama keskipisteestÀ. 2422 </summary> 2423 </member> 2424 <member name="P:Jypeli.Waveform.Frequency"> 2425 <summary> 2426 Taajuus (jaksoa sekunnissa) 2427 </summary> 2428 </member> 2429 <member name="P:Jypeli.Waveform.Phase"> 2430 <summary> 2431 Vaihe. VaihteluvÀli on 0 - 2 * Math.PI. 2432 </summary> 2433 </member> 2434 <member name="P:Jypeli.Waveform.Damping"> 2435 <summary> 2436 Vaimenemisvakio. Jos 0, vÀrÀhtely jatkuu ikuisesti. 2437 </summary> 2438 </member> 2439 <member name="T:Jypeli.Waveform.Sine"> 2440 <summary> 2441 Siniaalto. 2442 </summary> 2443 </member> 2444 <member name="M:Jypeli.Waveform.Sine.#ctor(System.Double,System.Double,System.Double,System.Double)"> 2445 <summary> 2446 Luo uuden siniaallon. 2447 </summary> 2448 <param name="amplitude">Amplitudi.</param> 2449 <param name="frequency">Taajuus.</param> 2450 <param name="phase">Vaihe.</param> 2451 <param name="damping">Vaimenemisvakio.</param> 2452 </member> 2453 <member name="M:Jypeli.Waveform.Sine.GetValue(System.Double)"> 2454 <summary> 2455 Palauttaa poikkeaman keskipisteestÀ hetkellÀ t. 2456 </summary> 2457 <param name="t">Ajanhetki</param> 2458 <returns></returns> 2459 </member> 2460 <member name="M:Jypeli.Waveform.Sine.GetDerivative(System.Double,System.Double)"> 2461 <summary> 2462 Palauttaa poikkeaman muutoksen eli vÀrÀhtelijÀn nopeuden hetkellÀ t. 2463 </summary> 2464 <param name="t">Ajanhetki</param> 2465 <param name="dt">Aika viimeisimmÀstÀ muutoksesta</param> 2466 <returns></returns> 2467 </member> 2468 <member name="T:Jypeli.Waveform.Saw"> 2469 <summary> 2470 Sahalaita-aalto. 2471 </summary> 2472 </member> 2473 <member name="M:Jypeli.Waveform.Saw.#ctor(System.Double,System.Double,System.Double,System.Double)"> 2474 <summary> 2475 Luo uuden sahalaita-aallon. 2476 </summary> 2477 <param name="amplitude">Amplitudi.</param> 2478 <param name="frequency">Taajuus.</param> 2479 <param name="phase">Vaihe.</param> 2480 <param name="damping">Vaimenemisvakio.</param> 2481 </member> 2482 <member name="M:Jypeli.Waveform.Saw.GetValue(System.Double)"> 2483 <summary> 2484 Palauttaa poikkeaman keskipisteestÀ hetkellÀ t. 2485 </summary> 2486 <param name="t">Ajanhetki</param> 2487 <returns></returns> 2488 </member> 2489 <member name="T:Jypeli.Waveform.Triangle"> 2490 <summary> 2491 Kolmioaalto. 2492 </summary> 2493 </member> 2494 <member name="M:Jypeli.Waveform.Triangle.#ctor(System.Double,System.Double,System.Double,System.Double)"> 2495 <summary> 2496 Luo uuden kolmioaallon. 2497 </summary> 2498 <param name="amplitude">Amplitudi.</param> 2499 <param name="frequency">Taajuus.</param> 2500 <param name="phase">Vaihe.</param> 2501 <param name="damping">Vaimenemisvakio.</param> 2502 </member> 2503 <member name="M:Jypeli.Waveform.Triangle.GetValue(System.Double)"> 2504 <summary> 2505 Palauttaa poikkeaman keskipisteestÀ hetkellÀ t. 2506 </summary> 2507 <param name="t">Ajanhetki</param> 2508 <returns></returns> 2509 </member> 2510 <member name="T:Jypeli.Waveform.Square"> 2511 <summary> 2512 Kanttiaalto. 2513 </summary> 2514 </member> 2515 <member name="M:Jypeli.Waveform.Square.#ctor(System.Double,System.Double,System.Double,System.Double)"> 2516 <summary> 2517 Luo uuden kanttiaallon. 2518 </summary> 2519 <param name="amplitude">Amplitudi.</param> 2520 <param name="frequency">Taajuus.</param> 2521 <param name="phase">Vaihe.</param> 2522 <param name="damping">Vaimenemisvakio.</param> 2523 </member> 2524 <member name="M:Jypeli.Waveform.Square.GetValue(System.Double)"> 2525 <summary> 2526 Palauttaa poikkeaman keskipisteestÀ hetkellÀ t. 2527 </summary> 2528 <param name="t">Ajanhetki</param> 2529 <returns></returns> 2234 2530 </member> 2235 2531 <member name="T:Jypeli.Game"> … … 4517 4813 </summary> 4518 4814 </member> 4519 <member name="M:Jypeli.PhysicsStructure.Add(Jypeli. GameObject)">4815 <member name="M:Jypeli.PhysicsStructure.Add(Jypeli.IGameObject)"> 4520 4816 <summary> 4521 4817 LisÀÀ olion rakenteeseen. … … 4780 5076 </summary> 4781 5077 </member> 5078 <member name="P:Jypeli.Animation.IsPlaying"> 5079 <summary> 5080 Onko animaatio kÀynnissÀ. 5081 </summary> 5082 </member> 4782 5083 <member name="P:Jypeli.Animation.FPS"> 4783 5084 <summary> … … 12227 12528 </summary> 12228 12529 </member> 12530 <member name="P:Jypeli.Level.BoundingRect"> 12531 <summary> 12532 KentÀn rajaama alue 12533 </summary> 12534 </member> 12229 12535 <member name="T:Jypeli.Controls.AnalogControl"> 12230 12536 <summary> … … 14376 14682 Palauttaa satunnaisen totuusarvon. 14377 14683 </summary> 14684 <returns>satuniasesti joko true tai false</returns> 14378 14685 </member> 14379 14686 <member name="M:Jypeli.RandomGen.NextInt(System.Int32)"> … … 14381 14688 Palauttaa satunnaisen kokonaisluvun, joka on vÀhintÀÀn 0 ja pienempi kuin <code>max</code>. 14382 14689 </summary> 14383 <returns> </returns>14690 <returns>Satunnainen kokonaisluku</returns> 14384 14691 </member> 14385 14692 <member name="M:Jypeli.RandomGen.NextInt(System.Int32,System.Int32)"> … … 14387 14694 Palauttaa satunnaisen kokonaisluvun, joka on vÀhintÀÀn <code>min</code> ja pienempi kuin <code>max</code>. 14388 14695 </summary> 14696 <param name="min">Pienin arvo jonka luku voi saada</param> 14697 <param name="max">Suurin arvo jonka luku voi saada</param> 14698 <returns>Satunnainen kokonaisluku</returns> 14389 14699 </member> 14390 14700 <member name="M:Jypeli.RandomGen.NextDouble(System.Double,System.Double)"> … … 14392 14702 Palauttaa satunnaisen liukuluvun parametrien <code>min</code> ja <code>max</code> vÀliltÀ. 14393 14703 </summary> 14704 <param name="min">Pienin arvo jonka luku voi saada</param> 14705 <param name="max">Suurin arvo jonka luku voi saada</param> 14706 <returns>Satunnainen reaaliluku</returns> 14394 14707 </member> 14395 14708 <member name="M:Jypeli.RandomGen.NextLetter(System.Boolean)"> … … 14404 14717 Palauttaa satunnaisen suunnan. 14405 14718 </summary> 14719 <returns>Satunnainen suunta</returns> 14406 14720 </member> 14407 14721 <member name="M:Jypeli.RandomGen.NextDoubleArray(System.Double,System.Double,System.Int32)"> 14408 14722 <summary> 14409 Palauttaa double-taulukon .14723 Palauttaa double-taulukon tÀytettyinÀ satunnaisilla luvuilla vÀliltÀ [min,max] 14410 14724 </summary> 14411 14725 <param name="min">Pienin arvo.</param> … … 14416 14730 <member name="M:Jypeli.RandomGen.NextDoubleArray(System.Double,System.Double,System.Int32,System.Int32)"> 14417 14731 <summary> 14418 Palauttaa double-taulukon .14732 Palauttaa double-taulukon tÀytettyinÀ satunnaisilla luvuilla vÀliltÀ [min,max] 14419 14733 </summary> 14420 14734 <param name="min">Pienin arvo.</param> … … 14428 14742 Palauttaa satunnaisen vÀrin. 14429 14743 </summary> 14430 <returns> VÀri.</returns>14744 <returns>Satunnainen vÀri</returns> 14431 14745 </member> 14432 14746 <member name="M:Jypeli.RandomGen.NextColor(Jypeli.Color,Jypeli.Color)"> … … 14434 14748 Palauttaa satunnaisen vÀrin. 14435 14749 </summary> 14436 <returns> VÀri.</returns>14750 <returns>Satunnainen vÀri</returns> 14437 14751 </member> 14438 14752 <member name="M:Jypeli.RandomGen.NextAngle"> … … 14440 14754 Palauttaa satunnaisen kulman. 14441 14755 </summary> 14442 <returns> Kulma.</returns>14756 <returns>Satunnainen kulma</returns> 14443 14757 </member> 14444 14758 <member name="M:Jypeli.RandomGen.NextVector(System.Double,System.Double)"> … … 14458 14772 <param name="maxX">Suurin sallittu X-koordinaatti</param> 14459 14773 <param name="maxY">Suurin sallittu Y-koordinaatti</param> 14460 <returns></returns> 14774 <returns>Satunnainen vektori</returns> 14775 </member> 14776 <member name="M:Jypeli.RandomGen.NextVector(Jypeli.BoundingRectangle,System.Int32)"> 14777 <summary> 14778 Luodaan satunnainen vektori, jonka "piste" on suorakaiteen sisÀllÀ. 14779 </summary> 14780 <param name="rect">suorakaisen joka rajoittaa arvontaa</param> 14781 <param name="r">sÀde joka otetaan reunoilta sisÀÀnpÀin</param> 14782 <returns>Satunnainen vektori</returns> 14461 14783 </member> 14462 14784 <member name="M:Jypeli.RandomGen.NextAngle(Jypeli.Angle)"> … … 14465 14787 </summary> 14466 14788 <param name="max">Maksimikulma.</param> 14467 <returns> Kulma.</returns>14789 <returns>Satunnainen kulma</returns> 14468 14790 </member> 14469 14791 <member name="M:Jypeli.RandomGen.NextAngle(Jypeli.Angle,Jypeli.Angle)"> … … 14473 14795 <param name="min">Minimikulma.</param> 14474 14796 <param name="max">Maksimikulma.</param> 14475 <returns> Kulma.</returns>14797 <returns>Satunnainen kulma</returns> 14476 14798 </member> 14477 14799 <member name="M:Jypeli.RandomGen.NextIntWithProbabilities(System.Double[])"> -
2014/24/PietuR/Weaporage/Weaporage/Weaporage/obj/x86/Debug/ContentPipeline-{06B8DCF8-84D5-47F5-8E6A-9758023E8CEC}.xml
r4928 r5036 8 8 <Processor>TextureProcessor</Processor> 9 9 <Options>None</Options> 10 <Output>C:\MyTemp\ PietuR\Weaporage\Weaporage\Weaporage\bin\x86\Debug\Content\Miekka.xnb</Output>11 <Time>2014-06- 09T10:41:23.0369409+03:00</Time>10 <Output>C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\bin\x86\Debug\Content\Miekka.xnb</Output> 11 <Time>2014-06-12T12:04:53.0537305+03:00</Time> 12 12 </Item> 13 13 <Item> … … 17 17 <Processor>TextureProcessor</Processor> 18 18 <Options>None</Options> 19 <Output>C:\MyTemp\ PietuR\Weaporage\Weaporage\Weaporage\bin\x86\Debug\Content\Nuija.xnb</Output>20 <Time>2014-06- 09T10:41:23.0429409+03:00</Time>19 <Output>C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\bin\x86\Debug\Content\Nuija.xnb</Output> 20 <Time>2014-06-12T12:04:53.1577513+03:00</Time> 21 21 </Item> 22 22 <Item> … … 26 26 <Processor>TextureProcessor</Processor> 27 27 <Options>None</Options> 28 <Output>C:\MyTemp\ PietuR\Weaporage\Weaporage\Weaporage\bin\x86\Debug\Content\Tikari.xnb</Output>29 <Time>2014-06- 09T10:41:23.0399409+03:00</Time>28 <Output>C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\bin\x86\Debug\Content\Tikari.xnb</Output> 29 <Time>2014-06-12T12:04:53.0567311+03:00</Time> 30 30 </Item> 31 31 <Item> … … 35 35 <Processor>TextureProcessor</Processor> 36 36 <Options>None</Options> 37 <Output>C:\MyTemp\ PietuR\Weaporage\Weaporage\Weaporage\bin\x86\Debug\Content\Vasara.xnb</Output>38 <Time>2014-06- 09T10:41:23.0349409+03:00</Time>37 <Output>C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\bin\x86\Debug\Content\Vasara.xnb</Output> 38 <Time>2014-06-12T12:04:53.0497297+03:00</Time> 39 39 </Item> 40 40 <BuildSuccessful>true</BuildSuccessful> … … 45 45 <BuildConfiguration>Debug</BuildConfiguration> 46 46 <CompressContent>false</CompressContent> 47 <RootDirectory>C:\MyTemp\ PietuR\Weaporage\Weaporage\WeaporageContent\</RootDirectory>48 <LoggerRootDirectory>C:\MyTemp\ PietuR\Weaporage\Weaporage\Weaporage\</LoggerRootDirectory>49 <IntermediateDirectory>C:\MyTemp\ PietuR\Weaporage\Weaporage\Weaporage\obj\x86\Debug\</IntermediateDirectory>50 <OutputDirectory>C:\MyTemp\ PietuR\Weaporage\Weaporage\Weaporage\bin\x86\Debug\Content\</OutputDirectory>47 <RootDirectory>C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\WeaporageContent\</RootDirectory> 48 <LoggerRootDirectory>C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\</LoggerRootDirectory> 49 <IntermediateDirectory>C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\obj\x86\Debug\</IntermediateDirectory> 50 <OutputDirectory>C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\bin\x86\Debug\Content\</OutputDirectory> 51 51 </Settings> 52 52 <Assemblies> 53 53 <Assembly> 54 54 <Key>C:\Program Files (x86)\Jypeli\lib\ContentExtensions\TextFileContentExtension.dll</Key> 55 <Value>2013- 09-06T09:39:14+03:00</Value>55 <Value>2013-11-01T20:06:48+02:00</Value> 56 56 </Assembly> 57 57 <Assembly> 58 58 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.XImporter.dll</Key> 59 <Value>2011-09-01T1 7:22:30+03:00</Value>59 <Value>2011-09-01T16:22:30+03:00</Value> 60 60 </Assembly> 61 61 <Assembly> 62 62 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.VideoImporters.dll</Key> 63 <Value>2011-09-01T1 7:22:30+03:00</Value>63 <Value>2011-09-01T16:22:30+03:00</Value> 64 64 </Assembly> 65 65 <Assembly> 66 66 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.dll</Key> 67 <Value>2011-09-01T1 7:22:30+03:00</Value>67 <Value>2011-09-01T16:22:30+03:00</Value> 68 68 </Assembly> 69 69 <Assembly> 70 70 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.FBXImporter.dll</Key> 71 <Value>2011-09-01T1 7:22:30+03:00</Value>71 <Value>2011-09-01T16:22:30+03:00</Value> 72 72 </Assembly> 73 73 <Assembly> 74 74 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.EffectImporter.dll</Key> 75 <Value>2011-09-01T1 7:22:30+03:00</Value>75 <Value>2011-09-01T16:22:30+03:00</Value> 76 76 </Assembly> 77 77 <Assembly> 78 78 <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.AudioImporters.dll</Key> 79 <Value>2011-09-01T1 7:22:30+03:00</Value>79 <Value>2011-09-01T16:22:30+03:00</Value> 80 80 </Assembly> 81 81 <Assembly> 82 82 <Key>C:\Program Files (x86)\Jypeli\lib\ContentExtensions\AnimationExtension.dll</Key> 83 <Value>2013- 09-06T09:39:16+03:00</Value>83 <Value>2013-11-01T20:06:50+02:00</Value> 84 84 </Assembly> 85 85 <Assembly> 86 86 <Key>C:\Windows\Microsoft.Net\assembly\GAC_32\Microsoft.Xna.Framework.Content.Pipeline\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Content.Pipeline.dll</Key> 87 <Value>201 2-03-16T14:34:27.1053024+02:00</Value>87 <Value>2014-03-31T20:42:21.1851758+03:00</Value> 88 88 </Assembly> 89 89 </Assemblies> -
2014/24/PietuR/Weaporage/Weaporage/Weaporage/obj/x86/Debug/Weaporage.csproj.FileListAbsolute.txt
r4928 r5036 11 11 C:\MyTemp\PietuR\Weaporage\Weaporage\Weaporage\obj\x86\Debug\Weaporage.exe 12 12 C:\MyTemp\PietuR\Weaporage\Weaporage\Weaporage\obj\x86\Debug\Weaporage.pdb 13 C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\bin\x86\Debug\Content\Miekka.xnb 14 C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\bin\x86\Debug\Content\Nuija.xnb 15 C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\bin\x86\Debug\Content\Tikari.xnb 16 C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\bin\x86\Debug\Content\Vasara.xnb 17 C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\bin\x86\Debug\Weaporage.exe 18 C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\bin\x86\Debug\Weaporage.pdb 19 C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\bin\x86\Debug\Jypeli.dll 20 C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\bin\x86\Debug\Jypeli.xml 21 C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\obj\x86\Debug\Weaporage.csprojResolveAssemblyReference.cache 22 C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\obj\x86\Debug\Microsoft.Xna.Framework.RuntimeProfile.txt 23 C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\obj\x86\Debug\Weaporage.exe 24 C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\Weaporage\obj\x86\Debug\Weaporage.pdb -
2014/24/PietuR/Weaporage/Weaporage/WeaporageContent/obj/x86/Debug/WeaporageContent.contentproj.FileListAbsolute.txt
r4928 r5036 1 1 C:\MyTemp\PietuR\Weaporage\Weaporage\WeaporageContent\obj\x86\Debug\WeaporageContent.contentprojResolveAssemblyReference.cache 2 C:\MyTemp\npo\npo_pelit\2014\24\PietuR\Weaporage\Weaporage\WeaporageContent\obj\x86\Debug\WeaporageContent.contentprojResolveAssemblyReference.cache -
2014/24/build_games.py
r4993 r5036 114 114 if '.svn' in dirs: 115 115 dirs.remove('.svn') 116 # projects = glob(join(root, '*.csproj')) 116 117 projects = glob(join(root, '*.csproj')) 117 118 if projects:
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