- Timestamp:
- 2013-07-23 19:11:27 (8 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
2013/30/DenisZ/CastleMaster/CastleMaster/CastleMaster/Ai/AStar.cs
r4581 r4590 55 55 } 56 56 57 public void InitializePathFinder(int xStart, int zStart, int xEnd, int zEnd )58 { 59 tiles = level.BuildSolidnessTable(mob );57 public void InitializePathFinder(int xStart, int zStart, int xEnd, int zEnd, bool ignoreSolidnessForEnd) 58 { 59 tiles = level.BuildSolidnessTable(mob, ignoreSolidnessForEnd, xEnd, zEnd); 60 60 nodeMap = new Node[level.Width * level.Height]; 61 61 open.Clear();
Note: See TracChangeset
for help on using the changeset viewer.