Changeset 4484 for 2013/27/TeemuM/Game/Game/Game/AudioPlayer.cs
- Timestamp:
- 2013-07-05 12:29:41 (8 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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2013/27/TeemuM/Game/Game/Game/AudioPlayer.cs
r4448 r4484 46 46 tick.Start(); 47 47 Player(types[i], max[i]); 48 return true; 49 } 50 51 return false; 52 } 53 54 public bool PlayEffect(String type) 55 { 56 for (int i = 0; i < types.Count; i++) 57 if (types[i].ToLower() == type.ToLower()) 58 { 59 Game.LoadSoundEffect(type + RandomGen.NextInt(0, max[i])).Play(); 48 60 return true; 49 61 }
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