- Timestamp:
- 2013-07-05 11:46:49 (10 years ago)
- Location:
- 2013/27/JaakkoL/RampageRebellion/RampageRebellion
- Files:
-
- 2 added
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
2013/27/JaakkoL/RampageRebellion/RampageRebellion/RampageRebellion/RREnemy.cs
r4461 r4472 65 65 66 66 RampageRebellion.getGame().AddCollisionHandler<RREnemy, PhysicsObject>(this, collisionOnBorders); 67 SoundEffect EnemyShot = Jypeli.Game.LoadSoundEffect(" EnemyShot");67 SoundEffect EnemyShot = Jypeli.Game.LoadSoundEffect("BlankSound"); 68 68 weapon.projectileGenerator.ignoresCollisionResponse = true; 69 69 weapon.projectileGenerator.shotSound = EnemyShot;
Note: See TracChangeset
for help on using the changeset viewer.