Changeset 4472


Ignore:
Timestamp:
2013-07-05 11:46:49 (6 years ago)
Author:
jaollipa
Message:
 
Location:
2013/27/JaakkoL/RampageRebellion/RampageRebellion
Files:
2 added
2 edited

Legend:

Unmodified
Added
Removed
  • 2013/27/JaakkoL/RampageRebellion/RampageRebellion/RampageRebellion/RREnemy.cs

    r4461 r4472  
    6565 
    6666        RampageRebellion.getGame().AddCollisionHandler<RREnemy, PhysicsObject>(this, collisionOnBorders); 
    67         SoundEffect EnemyShot = Jypeli.Game.LoadSoundEffect("EnemyShot"); 
     67        SoundEffect EnemyShot = Jypeli.Game.LoadSoundEffect("BlankSound"); 
    6868        weapon.projectileGenerator.ignoresCollisionResponse = true; 
    6969        weapon.projectileGenerator.shotSound = EnemyShot; 
Note: See TracChangeset for help on using the changeset viewer.