- Timestamp:
- 2013-07-05 11:39:45 (10 years ago)
- Location:
- 2013/27/AkseliJ/Levypallo/Levypallo
- Files:
-
- 1 added
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
2013/27/AkseliJ/Levypallo/Levypallo/Levypallo/Levypallo.cs
r4462 r4469 108 108 MessageDisplay.Add(ArvioiTulos()); 109 109 Add(l); 110 MediaPlayer.Play("gigapudding"); 110 111 Pause(); 111 112 … … 164 165 Add(l); 165 166 MessageDisplay.Add(ArvioiTulos()); 167 MediaPlayer.Play("gigapudding"); 166 168 Pause(); 167 169 … … 210 212 if (levy.Left - 5 < Level.Left) ; 211 213 else 212 levy.Velocity = new Vector(- 380, 0);214 levy.Velocity = new Vector(-400, 0); 213 215 return; 214 216 … … 221 223 else 222 224 { 223 levy.Velocity = new Vector( 380, 0);225 levy.Velocity = new Vector(400, 0); 224 226 return; 225 227 } -
2013/27/AkseliJ/Levypallo/Levypallo/LevypalloContent/LevypalloContent.contentproj
r4460 r4469 94 94 </Compile> 95 95 </ItemGroup> 96 <ItemGroup> 97 <Compile Include="gigapudding.mp3"> 98 <Name>gigapudding</Name> 99 <Importer>Mp3Importer</Importer> 100 <Processor>SongProcessor</Processor> 101 </Compile> 102 </ItemGroup> 96 103 <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 97 104 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Note: See TracChangeset
for help on using the changeset viewer.