- Timestamp:
- 2013-07-04 12:50:41 (10 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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-
2013/27/TeemuM/Game/Game/Game/Game.cs
r4426 r4429 127 127 } 128 128 } 129 else if (commands[0] == "enemies") 130 { 131 if (commands[1] == "count") 132 { 133 MessageDisplay.Add("Enemies spawned: " + enemies.Count); 134 } 135 } 129 136 else if (commands[0] == "die") 130 137 { … … 154 161 SpawnZombie(); 155 162 CreateLifeMeter(); 163 164 Timer t = new Timer(); 165 t.Interval = 1; 166 t.Timeout += delegate() { SpawnZombie(); }; 167 t.Start(); 156 168 } 157 169 … … 163 175 private void SpawnZombie() 164 176 { 165 double i = 100;177 double i = RandomGen.NextDouble(100, 1000); 166 178 Double x = 0; 167 179 Double y = 0;
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