Changeset 4394 for 2013/27/TeemuM/Game
- Timestamp:
- 2013-07-03 13:49:41 (10 years ago)
- Location:
- 2013/27/TeemuM/Game
- Files:
-
- 8 edited
Legend:
- Unmodified
- Added
- Removed
-
2013/27/TeemuM/Game/Game/Game/Enemies.cs
r4387 r4394 12 12 { 13 13 14 IntMeter zombieHealth1;14 public IntMeter zombieHealth1; 15 15 16 16 private static Image[] Images = { Game.LoadImage("Zombie1"), Game.LoadImage("Zombie2"), Game.LoadImage("Zombie3"), Game.LoadImage("Zombie4") }; -
2013/27/TeemuM/Game/Game/Game/Game.cs
r4392 r4394 93 93 AddScoreMeter(); 94 94 95 <<<<<<< .mine96 95 createPlayer(); 97 96 createZ(); 98 =======99 player = new Player(50, 50, 5, true);100 Add(player);101 97 102 >>>>>>> .r4391103 98 } 104 99 105 100 void createZ() 106 101 { 107 Add(new Zombie1(50, 50, 100, 100, 5)); 102 Zombie1 zed1 = new Zombie1(50, 50, RandomGen.NextDouble(Level.Left, Level.Right), RandomGen.NextDouble(Level.Bottom, Level.Top), 100); 103 Add(zed1); 108 104 } 109 105 110 106 void createPlayer() 111 107 { 112 player = new Player(50, 50, true);108 player = new Player(50, 50, 100, true); 113 109 Add(player); 114 110 }
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