Changeset 4392
- Timestamp:
- 2013-07-03 12:53:35 (10 years ago)
- Location:
- 2013/27/TeemuM/Game
- Files:
-
- 5 edited
Legend:
- Unmodified
- Added
- Removed
-
2013/27/TeemuM/Game/Game/Game/Game.cs
r4388 r4392 93 93 AddScoreMeter(); 94 94 95 <<<<<<< .mine 96 createPlayer(); 97 createZ(); 98 ======= 95 99 player = new Player(50, 50, 5, true); 96 100 Add(player); 97 101 102 >>>>>>> .r4391 98 103 } 99 104 100 105 void createZ() 101 106 { 102 Add(new Zombie1(50, 50, 100, 100, 5)); 107 Add(new Zombie1(50, 50, 100, 100, 5)); 108 } 109 110 void createPlayer() 111 { 112 player = new Player(50, 50, true); 113 Add(player); 103 114 } 104 115 -
2013/27/TeemuM/Game/Game/GameContent/GameContent.contentproj
r4385 r4392 74 74 </Compile> 75 75 </ItemGroup> 76 <ItemGroup>77 <Compile Include="DungeonM1.mid">78 <Name>DungeonM1</Name>79 </Compile>80 <Compile Include="DungeonM2.mid">81 <Name>DungeonM2</Name>82 </Compile>83 <Compile Include="DungeonM3.mid">84 <Name>DungeonM3</Name>85 </Compile>86 <Compile Include="DungeonM4.mid">87 <Name>DungeonM4</Name>88 </Compile>89 <Compile Include="GameM1.mid">90 <Name>GameM1</Name>91 </Compile>92 <Compile Include="GameM2.mid">93 <Name>GameM2</Name>94 </Compile>95 <Compile Include="GameM3.mid">96 <Name>GameM3</Name>97 </Compile>98 <Compile Include="GameM4.mid">99 <Name>GameM4</Name>100 </Compile>101 <Compile Include="MenuMusick.mid">102 <Name>MenuMusick</Name>103 </Compile>104 </ItemGroup>105 76 <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 106 77 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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