- Timestamp:
- 2013-07-03 01:29:38 (10 years ago)
- Location:
- 2013/27/TeemuM
- Files:
-
- 13 added
- 1 deleted
- 20 edited
Legend:
- Unmodified
- Added
- Removed
-
2013/27/TeemuM/Game/Game/Game/Enemies.cs
r4365 r4378 11 11 public class Zombie1 : PhysicsObject 12 12 { 13 private static Image[] Images = { Game.LoadImage("Zombie1"), Game.LoadImage("Zombie2"), Game.LoadImage("Zombie3"), Game.LoadImage("Zombie4") }; 14 13 15 public Zombie1(double widht, double height) : base(widht, height) 14 16 { 15 17 this.Shape = Shape.Circle; 18 <<<<<<< .mine 19 RandomTexture(); 20 CreateBrain(); 21 22 this.IsUpdated = true; 23 } 24 25 private void RandomTexture() 26 { 27 this.Image = Images[RandomGen.NextInt(Images.Length)]; 28 ======= 16 29 30 >>>>>>> .r4377 31 } 32 33 private void CreateBrain() 34 { 35 FollowerBrain brain = new FollowerBrain("player"); 36 brain.Speed = 100; 37 brain.Active = true; 38 this.Brain = brain; 39 } 40 41 public override void Update(Time time) 42 { 43 this.Angle = (G.game.player.Position - this.AbsolutePosition).Normalize().Angle - Angle.FromDegrees(90); 44 base.Update(time); 17 45 } 18 46 } 19 20 public class Zombie2 : PhysicsObject21 {22 public Zombie2(double widht, double height) : base(widht, height)23 {24 this.Shape = Shape.Circle;25 }26 }27 28 public class Zombie3 : PhysicsObject29 {30 public Zombie3(double widht, double height) : base(widht, height)31 {32 this.Shape = Shape.Circle;33 }34 35 } -
2013/27/TeemuM/Game/Game/Game/Game.cs
r4365 r4378 10 10 { 11 11 public static G game; 12 public Image playerImage = LoadImage("Player"); 13 14 Zombie1 zombie1; 12 IntMeter scoreboard; 13 public Player player; 15 14 16 15 public override void Begin() 17 16 { 17 game = this; 18 Mouse.IsCursorVisible = true; 18 19 20 MultiSelectWindow menu = new MultiSelectWindow("TESTMODE", "Developer tools", "Start this thing", "Get me out of here"); 21 menu.DefaultCancel = 2; 22 menu.AddItemHandler(0, delegate() { MessageDisplay.Add("Starting game..."); StartGame(); DeveloperCommand(); }); 23 menu.AddItemHandler(1, StartGame); 24 menu.AddItemHandler(2, Exit); 25 Add(menu); 26 27 Keyboard.Listen(Key.Escape, ButtonState.Pressed, Exit, "Lopeta peli"); 28 } 29 30 private void DeveloperCommand() 31 { 32 IsPaused = true; 33 InputWindow prompt = new InputWindow(""); 34 prompt.TextEntered += delegate(InputWindow p) 35 { 36 if (p.InputBox.Text.Length == 0) { IsPaused = false; return; } 37 string[] commands = p.InputBox.Text.Split(' '); 38 39 if (commands[0] == "money") 40 { 41 if (commands[1] == "add") 42 { 43 MessageDisplay.Add("+$" + int.Parse(commands[2])); 44 } 45 else if (commands[1] == "reduce") 46 { 47 MessageDisplay.Add("-$" + int.Parse(commands[2]) + "!"); 48 } 49 } 50 else if (commands[0] == "level") 51 { 52 if (commands[1] == "up") 53 { 54 MessageDisplay.Add("+" + int.Parse(commands[2]) + " levels"); 55 } 56 else if (commands[1] == "down") 57 { 58 MessageDisplay.Add("-" + int.Parse(commands[2]) + " levels"); 59 } 60 } 61 else if (commands[0] == "item") 62 { 63 MessageDisplay.Add("You got " + commands[1] + "!"); 64 } 65 else { MessageDisplay.Add("Unknow command!"); } 66 67 DeveloperCommand(); 68 }; 69 Add(prompt); 70 } 71 72 private void StartGame() 73 { 74 Keyboard.Listen(Key.Tab, ButtonState.Pressed, DeveloperCommand, null); 75 AddScoreMeter(); 76 77 player = new Player(50, 50, true); 78 Add(player); 19 79 20 80 Zombie1 zombie1 = new Zombie1(50, 50); 21 22 createBrain1();23 24 81 Add(zombie1); 25 26 game = this;27 Player pelaaja = new Player(this, 50, 50);28 pelaaja.Tag = "Player";29 Add(pelaaja);30 31 ScoreMeter();32 33 Keyboard.Listen(Key.Escape, ButtonState.Pressed, Exit, "Lopeta peli");34 35 Mouse.IsCursorVisible = true;36 82 } 37 83 38 39 public void createBrain1() 40 { 41 FollowerBrain brain1 = new FollowerBrain("Player"); 42 brain1.Speed = 100; 43 brain1.Active = true; 44 } 45 46 IntMeter scoreboard; 47 void ScoreMeter() 84 private void AddScoreMeter() 48 85 { 49 86 scoreboard = new IntMeter(0); 50 scoreboard.AddOverTime(100, 1 );87 scoreboard.AddOverTime(100, 10); 51 88 52 89 Label ScoreScreen = new Label(); … … 58 95 Add(ScoreScreen); 59 96 } 60 61 protected override void Update(Microsoft.Xna.Framework.GameTime gameTime)62 {63 64 base.Update(gameTime);65 }66 97 } -
2013/27/TeemuM/Game/Game/Game/Game.csproj
r4365 r4378 116 116 <Compile Include="Player.cs" /> 117 117 <Compile Include="Properties\AssemblyInfo.cs" /> 118 <Compile Include="UI.cs" />119 118 </ItemGroup> 120 119 <ItemGroup> -
2013/27/TeemuM/Game/Game/Game/Game.csproj.Debug.cachefile
r4354 r4378 1 1 Content\Player.xnb 2 Content\Zombie1.xnb 3 Content\Zombie2.xnb 4 Content\Zombie3.xnb 5 Content\Zombie4.xnb -
2013/27/TeemuM/Game/Game/Game/Player.cs
r4377 r4378 11 11 const double defaultMoveSpeed = 1000; 12 12 double speed = defaultMoveSpeed; 13 static Image pelaaja = Game.LoadImage("playerImage");13 private static Image image = Game.LoadImage("Player"); 14 14 15 public Player( Game game, double width, double height) : base(width, height)15 public Player(double width, double height, bool addDefaultControls) : base(width, height) 16 16 { 17 this.Shape = Shape.Circle; 18 this.Image = pelaaja; 17 this.Tag = "player"; 18 this.Shape = Shape.Rectangle; 19 this.Image = image; 19 20 this.LinearDamping = 0.9; 20 21 21 SetControls(); 22 IsUpdated = true; 22 if (addDefaultControls) 23 SetDefaultControls(); 24 25 this.IsUpdated = true; 23 26 } 24 27 25 public void Set Controls()28 public void SetDefaultControls() 26 29 { 27 30 Game.Keyboard.Listen(Key.W, ButtonState.Down, delegate { this.Push(new Vector(0, speed)); }, null); … … 34 37 public void Shoot() 35 38 { 36 39 Game.MessageDisplay.Add("PEW PEW!"); 37 40 } 38 41 39 42 public override void Update(Time time) 40 43 { 41 this.Angle = (G .game.Mouse.PositionOnWorld - this.AbsolutePosition).Normalize().Angle - Angle.FromDegrees(90);44 this.Angle = (Game.Mouse.PositionOnWorld - this.AbsolutePosition).Normalize().Angle - Angle.FromDegrees(90); 42 45 base.Update(time); 43 46 } -
2013/27/TeemuM/Game/Game/Game/bin/x86/Debug/Jypeli.xml
r4352 r4378 644 644 <param name="time">Peliaika.</param> 645 645 </member> 646 <member name="M:Jypeli.GameObject.SeesObject(Jypeli.GameObject)">647 <summary>648 NÀkeekö olio toisen.649 </summary>650 <param name="obj">Toinen olio</param>651 <returns></returns>652 </member>653 <member name="M:Jypeli.GameObject.SeesObject(Jypeli.GameObject,System.Predicate{Jypeli.GameObject})">654 <summary>655 NÀkeekö olio toisen.656 </summary>657 <param name="obj">Toinen olio</param>658 <param name="isObstacle">Ehto sille mikÀ lasketaan esteeksi</param>659 <returns></returns>660 </member>661 <member name="M:Jypeli.GameObject.FadeColorTo(Jypeli.Color,System.Double)">662 <summary>663 Muuttaa olion vÀriÀ toiseen hitaasti liukumalla.664 </summary>665 <param name="targetColor">VÀri johon muutetaan</param>666 <param name="seconds">Aika jossa muutos valmistuu</param>667 </member>668 646 <member name="P:Jypeli.GameObject.IsVisible"> 669 647 <summary> … … 790 768 </summary> 791 769 </member> 792 <member name="M:Jypeli.PhysicsObject.MakeOneWay">793 <summary>794 Tekee oliosta lÀpimentÀvÀn alhaalta ylöspÀin (tasohyppelytaso).795 Huom. ei toimi yhdessÀ CollisionIgnoreGroupien kanssa!796 </summary>797 </member>798 <member name="M:Jypeli.PhysicsObject.MakeOneWay(Jypeli.Vector)">799 <summary>800 Tekee oliosta lÀpimentÀvÀn vektorin suuntaan.801 Huom. ei toimi yhdessÀ CollisionIgnoreGroupien kanssa!802 </summary>803 </member>804 770 <member name="M:Jypeli.PhysicsObject.CreatePhysicsShape(Jypeli.Shape,Jypeli.Vector,Jypeli.CollisionShapeParameters)"> 805 771 <summary> … … 865 831 <param name="movement">Vektori, joka mÀÀrittÀÀ kuinka paljon siirretÀÀn.</param> 866 832 </member> 867 <member name="M:Jypeli.PhysicsObject.Throw(Jypeli.PhysicsObject,Jypeli.Angle,System.Double,System.Double,System.Int32 ,System.Double)">833 <member name="M:Jypeli.PhysicsObject.Throw(Jypeli.PhysicsObject,Jypeli.Angle,System.Double,System.Double,System.Int32)"> 868 834 <summary> 869 835 HeittÀÀ kappaleen hahmon rintamasuuntaa kohti. … … 872 838 <param name="angle">Suhteellinen kulma (0 astetta suoraan, 90 ylös)</param> 873 839 <param name="force">Heiton voimakkuus</param> 874 <param name="dist Offset">Offset ammuksen etÀisyydelle</param>840 <param name="distanceChange">Kuinka paljon heitettÀvÀn kappaleen etÀisyyteen lisÀtÀÀn (oletus 0)</param> 875 841 <param name="layer">Pelimaailman kerros</param> 876 <param name="axialOffset">Offset ammuksen akselin suuntaiselle paikalle</param>877 842 </member> 878 843 <member name="F:Jypeli.PhysicsObject.ActiveForces"> … … 1308 1273 </summary> 1309 1274 </member> 1310 <member name="E:Jypeli.Brain.Updated">1311 <summary>1312 Tapahtuu kun aivoja pÀivitetÀÀn.1313 </summary>1314 </member>1315 1275 <member name="P:Jypeli.Brain.Owner"> 1316 1276 <summary> … … 1358 1318 <summary> 1359 1319 KÀÀnnytÀÀnkö siihen suuntaan mihin liikutaan. 1360 </summary>1361 </member>1362 <member name="P:Jypeli.AbstractMoverBrain.TurnSpeed">1363 <summary>1364 MaksimikÀÀntymisnopeus (radiaania sekunnissa)1365 1320 </summary> 1366 1321 </member> … … 1439 1394 </summary> 1440 1395 </member> 1441 <member name="P:Jypeli.FollowerBrain.CloseBrain">1442 <summary>1443 Aivot, joita kÀytetÀÀn nÀiden sijasta kun ollaan lÀhellÀ kohdestta1444 </summary>1445 </member>1446 1396 <member name="E:Jypeli.FollowerBrain.TargetClose"> 1447 1397 <summary> … … 1456 1406 <c>true</c> jos pysÀhdytÀÀn; jos ei, niin <c>false</c>. 1457 1407 </value> 1458 </member>1459 <member name="P:Jypeli.FollowerBrain.Delay">1460 <summary>1461 Viive seuraamislogiikassa. Oletuksena nolla (seuraa reaaliajassa)1462 </summary>1463 1408 </member> 1464 1409 <member name="T:Jypeli.RandomMoverBrain"> … … 1743 1688 <summary> 1744 1689 TÀysikulma (360 astetta). 1745 </summary>1746 </member>1747 <member name="F:Jypeli.UnlimitedAngle.Infinity">1748 <summary>1749 ÃÀretön kulma.1750 1690 </summary> 1751 1691 </member> … … 2611 2551 <summary> 2612 2552 VÀri, jolla kentÀn reunat piirretÀÀn. 2613 </summary>2614 </member>2615 <member name="P:Jypeli.Game.SmoothTextures">2616 <summary>2617 Tekstuurien (kuvien) reunanpehmennys skaalattaessa (oletus pÀÀllÀ).2618 2553 </summary> 2619 2554 </member> … … 3256 3191 </summary> 3257 3192 <param name="tileSymbol">Merkki</param> 3258 <param name="f">Aliohjelma muotoa void LuoOlio(Vector paikka, double leveys, double korkeus)</param>3193 <param name="f">Aliohjelma</param> 3259 3194 </member> 3260 3195 <member name="M:Jypeli.AbstractTileMap`1.SetTileMethod``1(`0,Jypeli.AbstractTileMap{`0}.TileMethod{``0},``0)"> … … 3266 3201 <typeparam name="T1">Parametrin tyyppi</typeparam> 3267 3202 <param name="tileSymbol">Merkki</param> 3268 <param name="f">Aliohjelma muotoa void LuoOlio(Vector paikka, double leveys, double korkeus)</param>3203 <param name="f">Aliohjelma</param> 3269 3204 <param name="p1">Parametri</param> 3270 3205 </member> … … 3278 3213 <typeparam name="T2">Toisen parametrin tyyppi</typeparam> 3279 3214 <param name="tileSymbol">Merkki</param> 3280 <param name="f">Aliohjelma muotoa void LuoOlio(Vector paikka, double leveys, double korkeus)</param>3215 <param name="f">Aliohjelma</param> 3281 3216 <param name="p1">EnsimmÀinen parametri</param> 3282 3217 <param name="p2">Toinen parametri</param> … … 3291 3226 <typeparam name="T2">Toisen parametrin tyyppi</typeparam> 3292 3227 <param name="tileSymbol">Merkki</param> 3293 <param name="f">Aliohjelma muotoa void LuoOlio(Vector paikka, double leveys, double korkeus)</param>3228 <param name="f">Aliohjelma</param> 3294 3229 <param name="p1">EnsimmÀinen parametri</param> 3295 3230 <param name="p2">Toinen parametri</param> 3296 </member>3297 <member name="M:Jypeli.AbstractTileMap`1.SetRouteMethod(Jypeli.AbstractTileMap{`0}.RouteMethod,`0[])">3298 <summary>3299 Kokoaa reitin useammasta ruutukentÀn symbolista.3300 3301 MÀÀrittÀÀ, ettÀ tietyn ruutukentÀn symbolin (<c>tileSymbol</c>) kohdalla3302 kutsutaan aliohjelmaa <c>f</c>. Huom! KÀytÀ tÀmÀn aliohjelman kanssa metodia3303 Execute.3304 </summary>3305 <param name="f">Aliohjelma, muotoa void LuoReittiolio(List<Vector> reitti, double leveys, double korkeus)</param>3306 <param name="tileSymbols">RuutukentÀn symbolit tiedostossa joista reitti muodostuu</param>3307 3231 </member> 3308 3232 <member name="M:Jypeli.AbstractTileMap`1.Execute"> … … 3398 3322 <param name="img">Kuva, jossa jokainen pikseli vastaa oliota.</param> 3399 3323 </member> 3400 <member name="M:Jypeli.ColorTileMap.#ctor(System.String)">3401 <summary>3402 Luo uuden ruutukartan.3403 </summary>3404 <param name="assetName">Kuvatiedoston nimi.</param>3405 </member>3406 3324 <member name="M:Jypeli.ColorTileMap.FromLevelAsset(System.String)"> 3407 3325 <summary> … … 3409 3327 </summary> 3410 3328 <param name="assetName">Tiedoston nimi</param> 3411 </member>3412 <member name="M:Jypeli.ColorTileMap.SetTileMethod(System.String,Jypeli.AbstractTileMap{Jypeli.Color}.TileMethod)">3413 <summary>3414 MÀÀrittÀÀ, ettÀ tietyn ruutukentÀn symbolin (<c>tileSymbol</c>) kohdalla3415 kutsutaan aliohjelmaa <c>f</c>. Huom! KÀytÀ tÀmÀn aliohjelman kanssa metodia3416 Execute.3417 </summary>3418 <param name="hexCode">Heksakoodi vÀrille</param>3419 <param name="method">Aliohjelma</param>3420 </member>3421 <member name="M:Jypeli.ColorTileMap.SetTileMethod``1(System.String,Jypeli.AbstractTileMap{Jypeli.Color}.TileMethod{``0},``0)">3422 <summary>3423 MÀÀrittÀÀ, ettÀ tietyn ruutukentÀn symbolin (<c>tileSymbol</c>) kohdalla3424 kutsutaan aliohjelmaa <c>f</c>. Huom! KÀytÀ tÀmÀn aliohjelman kanssa metodia3425 Execute.3426 </summary>3427 <param name="hexCode">Heksakoodi vÀrille</param>3428 <param name="method">Aliohjelma</param>3429 <param name="p1">Parametri</param>3430 </member>3431 <member name="M:Jypeli.ColorTileMap.SetTileMethod``2(System.String,Jypeli.AbstractTileMap{Jypeli.Color}.TileMethod{``0,``1},``0,``1)">3432 <summary>3433 MÀÀrittÀÀ, ettÀ tietyn ruutukentÀn symbolin (<c>tileSymbol</c>) kohdalla3434 kutsutaan aliohjelmaa <c>f</c>. Huom! KÀytÀ tÀmÀn aliohjelman kanssa metodia3435 Execute.3436 </summary>3437 <param name="hexCode">Heksakoodi vÀrille</param>3438 <param name="method">Aliohjelma</param>3439 <param name="p1">Parametri</param>3440 <param name="p2">Parametri</param>3441 </member>3442 <member name="M:Jypeli.ColorTileMap.SetTileMethod``3(System.String,Jypeli.AbstractTileMap{Jypeli.Color}.TileMethod{``0,``1,``2},``0,``1,``2)">3443 <summary>3444 MÀÀrittÀÀ, ettÀ tietyn ruutukentÀn symbolin (<c>tileSymbol</c>) kohdalla3445 kutsutaan aliohjelmaa <c>f</c>. Huom! KÀytÀ tÀmÀn aliohjelman kanssa metodia3446 Execute.3447 </summary>3448 <param name="hexCode">Heksakoodi vÀrille</param>3449 <param name="method">Aliohjelma</param>3450 <param name="p1">Parametri</param>3451 <param name="p2">Parametri</param>3452 <param name="p3">Parametri</param>3453 3329 </member> 3454 3330 <member name="P:Jypeli.ColorTileMap.ColorTolerance"> … … 5527 5403 <returns>Kuva</returns> 5528 5404 </member> 5529 <member name="M:Jypeli.Image.CreateStarSky(System.Int32,System.Int32,System.Int32 ,System.Boolean)">5405 <member name="M:Jypeli.Image.CreateStarSky(System.Int32,System.Int32,System.Int32)"> 5530 5406 <summary> 5531 5407 Luo tÀhtitaivaskuvan. … … 5534 5410 <param name="height">Tekstuurin korkeus.</param> 5535 5411 <param name="stars">TÀhtien mÀÀrÀ.</param> 5536 <param name="transparent">Onko tausta lÀpinÀkyvÀ vai ei (jolloin siitÀ tulee tÀysin musta)</param>5537 5412 <returns>Tekstuuri.</returns> 5538 5413 </member> … … 5909 5784 <param name="songName">Kappaleen nimi.</param> 5910 5785 </member> 5911 <member name="M:Jypeli.MediaPlayer.PlayFromFile(System.String)">5912 <summary>5913 Soittaa kappaleen tiedostosta.5914 </summary>5915 <param name="fileName">Tiedoston nimi.</param>5916 </member>5917 <member name="M:Jypeli.MediaPlayer.PlayFromURL(System.String)">5918 <summary>5919 Soittaa kappaleen nettiosoitteesta.5920 </summary>5921 <param name="url">Nettiosoite (URL).</param>5922 </member>5923 5786 <member name="M:Jypeli.MediaPlayer.Pause"> 5924 5787 <summary> … … 5948 5811 <member name="P:Jypeli.MediaPlayer.IsRepeating"> 5949 5812 <summary> 5950 Toistetaanko kappaleita alusta. 5951 </summary> 5952 </member> 5953 <member name="P:Jypeli.MediaPlayer.IsPlaying"> 5954 <summary> 5955 Soitetaanko tÀllÀ hetkellÀ mitÀÀn. 5813 Toistetaanko kappaleita. 5956 5814 </summary> 5957 5815 </member> … … 6163 6021 Palkin rakentaja. 6164 6022 </summary> 6165 <param name="width">Palkin leveys</param>6166 <param name="height">Palkin korkeus</param>6167 </member>6168 <member name="M:Jypeli.Widgets.BarGauge.#ctor(System.Double,System.Double,Jypeli.Meter)">6169 <summary>6170 Palkin rakentaja. Sitoo palkin arvon mittarin arvoon.6171 </summary>6172 <param name="width">Palkin leveys</param>6173 <param name="height">Palkin korkeus</param>6174 <param name="meter">Mittari</param>6175 6023 </member> 6176 6024 <member name="M:Jypeli.Widgets.BarGauge.BindTo(Jypeli.Meter)"> … … 6539 6387 </summary> 6540 6388 </member> 6541 <member name="M:Jypeli.Widgets.Label.#ctor(Jypeli.Meter)">6542 <summary>6543 Lue uuden tekstikentÀn ja sitoo sen mittarin arvoon.6544 </summary>6545 <param name="meter">Mittari</param>6546 </member>6547 6389 <member name="M:Jypeli.Widgets.Label.#ctor(Jypeli.Animation)"> 6548 6390 <summary> … … 6890 6732 </summary> 6891 6733 </member> 6892 <member name="P:Jypeli.Widgets.MultiSelectWindow.Font">6893 <summary>6894 Fontti.6895 </summary>6896 </member>6897 6734 <member name="P:Jypeli.Widgets.MultiSelectWindow.DefaultCancel"> 6898 6735 <summary> … … 6931 6768 Palkin rakentaja. 6932 6769 </summary> 6933 <param name="width">Palkin leveys</param>6934 <param name="height">Palkin korkeus</param>6935 </member>6936 <member name="M:Jypeli.Widgets.ProgressBar.#ctor(System.Double,System.Double,Jypeli.Meter)">6937 <summary>6938 Palkin rakentaja. Sitoo palkin arvon mittarin arvoon.6939 </summary>6940 <param name="width">Palkin leveys</param>6941 <param name="height">Palkin korkeus</param>6942 <param name="meter">Mittari</param>6943 6770 </member> 6944 6771 <member name="P:Jypeli.Widgets.ProgressBar.BarImage"> … … 7077 6904 <param name="width">SÀÀtimen leveys.</param> 7078 6905 <param name="height">SÀÀtimen korkeus.</param> 7079 </member>7080 <member name="M:Jypeli.Widgets.Slider.#ctor(System.Double,System.Double,Jypeli.Meter)">7081 <summary>7082 Luo uuden liukusÀÀtimen.7083 Sitoo liukusÀÀtimen arvon mittarin arvoon.7084 </summary>7085 <param name="width">SÀÀtimen leveys.</param>7086 <param name="height">SÀÀtimen korkeus.</param>7087 <param name="meter">Mittari</param>7088 6906 </member> 7089 6907 <member name="P:Jypeli.Widgets.Slider.Knob"> … … 10256 10074 </summary> 10257 10075 </member> 10258 <member name="M:Jypeli.Assets.PathFollowerBrain.#ctor(System.Double,Jypeli.Vector[])">10259 <summary>10260 Luo aivot, jotka seuraavat polkua <c>path</c>.10261 </summary>10262 </member>10263 <member name="M:Jypeli.Assets.PathFollowerBrain.#ctor(System.Collections.Generic.List{Jypeli.Vector})">10264 <summary>10265 Luo aivot, jotka seuraavat polkua <c>path</c>.10266 </summary>10267 </member>10268 <member name="M:Jypeli.Assets.PathFollowerBrain.#ctor(System.Double,System.Collections.Generic.List{Jypeli.Vector})">10269 <summary>10270 Luo aivot, jotka seuraavat polkua <c>path</c>.10271 </summary>10272 </member>10273 10076 <member name="P:Jypeli.Assets.PathFollowerBrain.Path"> 10274 10077 <summary> … … 11529 11332 <param name="time">Aika, jonka tÀrinÀ kestÀÀ (sekunteina).</param> 11530 11333 </member> 11531 <member name="P:Jypeli.Controls.GamePad.IsConnected">11532 <summary>11533 Onko ohjain kytkettynÀ.11534 </summary>11535 </member>11536 11334 <member name="P:Jypeli.Controls.GamePad.LeftThumbDirection"> 11537 11335 <summary> … … 12010 11808 <returns>Vektori.</returns> 12011 11809 </member> 12012 <member name="M:Jypeli.Level.GetRandomFreePosition(System.Double)">12013 <summary>12014 Palauttaa satunnaisen vapaan kohdan kentÀn reunojen sisÀltÀ.12015 </summary>12016 <param name="radius">SÀde jonka sisÀllÀ ei saa olla olioita</param>12017 <returns></returns>12018 </member>12019 11810 <member name="M:Jypeli.Level.LoadFromFile(System.String)"> 12020 11811 <summary> … … 12239 12030 <param name="direction">Suunta (TriggerDirection.Irrelevant, TriggerDirection.Up tai TriggerDirection.Down)</param> 12240 12031 <param name="method">Aliohjelma, jota kutsutaan.</param> 12241 </member>12242 <member name="M:Jypeli.Meter`1.AddTrigger(`0,Jypeli.TriggerDirection,System.Action{`0})">12243 <summary>12244 LisÀÀ mittarille rajan, jonka yli mentÀessÀ laukaistaan aliohjelma.12245 </summary>12246 <param name="value">Mittarin arvo</param>12247 <param name="direction">Suunta (TriggerDirection.Irrelevant, TriggerDirection.Up tai TriggerDirection.Down)</param>12248 <param name="method">Aliohjelma, jota kutsutaan (parametrina mittarin arvo).</param>12249 12032 </member> 12250 12033 <member name="M:Jypeli.Meter`1.RemoveTriggers(`0)"> -
2013/27/TeemuM/Game/Game/Game/obj/x86/Debug/Game.csproj.FileListAbsolute.txt
r4360 r4378 25 25 C:\MyTemp\TeemuM\Game\Game\Game\obj\x86\Debug\Game.exe 26 26 C:\MyTemp\TeemuM\Game\Game\Game\obj\x86\Debug\Game.pdb 27 C:\Users\Juho\Desktop\TeemuM\Game\Game\Game\bin\x86\Debug\Content\Player.xnb 28 C:\Users\Juho\Desktop\TeemuM\Game\Game\Game\bin\x86\Debug\Game.exe 29 C:\Users\Juho\Desktop\TeemuM\Game\Game\Game\bin\x86\Debug\Game.pdb 30 C:\Users\Juho\Desktop\TeemuM\Game\Game\Game\bin\x86\Debug\Jypeli.dll 31 C:\Users\Juho\Desktop\TeemuM\Game\Game\Game\bin\x86\Debug\Jypeli.xml 32 C:\Users\Juho\Desktop\TeemuM\Game\Game\Game\obj\x86\Debug\ResolveAssemblyReference.cache 33 C:\Users\Juho\Desktop\TeemuM\Game\Game\Game\obj\x86\Debug\Microsoft.Xna.Framework.RuntimeProfile.txt 34 C:\Users\Juho\Desktop\TeemuM\Game\Game\Game\obj\x86\Debug\Game.exe 35 C:\Users\Juho\Desktop\TeemuM\Game\Game\Game\obj\x86\Debug\Game.pdb 36 C:\Users\Juho\Desktop\TeemuM\Game\Game\Game\bin\x86\Debug\Content\Zombie1.xnb 37 C:\Users\Juho\Desktop\TeemuM\Game\Game\Game\bin\x86\Debug\Content\Zombie2.xnb 38 C:\Users\Juho\Desktop\TeemuM\Game\Game\Game\bin\x86\Debug\Content\Zombie3.xnb 39 C:\Users\Juho\Desktop\TeemuM\Game\Game\Game\bin\x86\Debug\Content\Zombie4.xnb -
2013/27/TeemuM/Game/Game/Game/obj/x86/Debug/cachefile-{7DE21D26-C0FA-4B3B-93A6-C0EF7849F918}-targetpath.txt
r4354 r4378 1 1 Content\Player.xnb 2 Content\Zombie1.xnb 3 Content\Zombie2.xnb 4 Content\Zombie3.xnb 5 Content\Zombie4.xnb -
2013/27/TeemuM/Game/Game/GameContent/GameContent.contentproj
r4353 r4378 52 52 </Compile> 53 53 </ItemGroup> 54 <ItemGroup> 55 <Compile Include="Zombie1.png"> 56 <Name>Zombie1</Name> 57 <Importer>TextureImporter</Importer> 58 <Processor>TextureProcessor</Processor> 59 </Compile> 60 <Compile Include="Zombie2.png"> 61 <Name>Zombie2</Name> 62 <Importer>TextureImporter</Importer> 63 <Processor>TextureProcessor</Processor> 64 </Compile> 65 <Compile Include="Zombie3.png"> 66 <Name>Zombie3</Name> 67 <Importer>TextureImporter</Importer> 68 <Processor>TextureProcessor</Processor> 69 </Compile> 70 <Compile Include="Zombie4.png"> 71 <Name>Zombie4</Name> 72 <Importer>TextureImporter</Importer> 73 <Processor>TextureProcessor</Processor> 74 </Compile> 75 </ItemGroup> 54 76 <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 55 77 <!-- To modify your build process, add your task inside one of the targets below and uncomment it. -
2013/27/TeemuM/Game/Game/GameContent/obj/x86/Debug/GameContent.contentproj.FileListAbsolute.txt
r4360 r4378 2 2 C:\MyTemp\jumakall\TeemuM\Game\Game\GameContent\obj\x86\Debug\ResolveAssemblyReference.cache 3 3 C:\MyTemp\TeemuM\Game\Game\GameContent\obj\x86\Debug\ResolveAssemblyReference.cache 4 C:\Users\Juho\Desktop\TeemuM\Game\Game\GameContent\obj\x86\Debug\ResolveAssemblyReference.cache
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