Changeset 3649
- Timestamp:
- 2012-07-06 11:53:40 (11 years ago)
- Location:
- 2012/27/DenisZ/TheDungeonGame/TheDungeonGame
- Files:
-
- 5 edited
Legend:
- Unmodified
- Added
- Removed
-
2012/27/DenisZ/TheDungeonGame/TheDungeonGame/TheDungeonGame/EntityTemplates.cs
r3643 r3649 340 340 turtle.Hit(RandomGen.NextVector(-300, 300)); 341 341 turtle.Collided += turtleCollided; 342 turtle.Tag = "Turtle"; 342 343 game.Add(turtle, 3); 343 344 } -
2012/27/DenisZ/TheDungeonGame/TheDungeonGame/TheDungeonGame/InGameGui.cs
r3643 r3649 97 97 healthAmount.TextColor = Color.Red; 98 98 healthAmount.TextScale = new Vector(1.5, 1.5); 99 healthAmount.Right = Right - 100;99 healthAmount.Right = Right - 30; 100 100 101 101 Add(healthAmount); … … 145 145 bossMeterBar.BarColor = Color.Green; 146 146 bossMeterBar.BorderColor = Color.White; 147 bossMeterBar.Right -= 40;147 bossMeterBar.Right -= 150; 148 148 bossMeterBar.BindTo(bossHealth); 149 149 Add(bossMeterBar); -
2012/27/DenisZ/TheDungeonGame/TheDungeonGame/TheDungeonGame/Player.cs
r3633 r3649 144 144 else if (targetObject.Tag.Equals("Wall") || targetObject.Tag.Equals("ObjectRock") || targetObject.Tag.Equals("Item")) 145 145 collidingObject.Destroy(); 146 else if (targetObject.Tag.Equals("Turtle")) 147 { 148 targetObject.Destroy(); 149 collidingObject.Destroy(); 150 } 146 151 } 147 152 -
2012/27/DenisZ/TheDungeonGame/TheDungeonGame/TheDungeonGame/TheDungeonGame.cs
r3643 r3649 32 32 public List<Image> objectTextures = new List<Image>(); 33 33 public static List<SoundEffect> soundEffects = new List<SoundEffect>(); 34 public Image menuBg = LoadImage("background/menu"); 34 35 public InGameGui gui; 35 36 public static MediaPlayer soundPlayer; … … 45 46 private void showMainMenu() 46 47 { 48 Level.Background.Image = menuBg; 47 49 MultiSelectWindow menu = new MultiSelectWindow("Welcome to: \nThe Dungeon Game!",new string[]{"Play!", "Exit"}); 48 50 menu.AddItemHandler(0, initGame); … … 53 55 private void initGame() 54 56 { 57 Level.Background.Image = null; 55 58 Level.Width = ROOMWIDTH * 20; 56 59 Level.Height = ROOMHEIGHT * 20; -
2012/27/DenisZ/TheDungeonGame/TheDungeonGame/TheDungeonGameContent/TheDungeonGameContent.contentproj
r3643 r3649 322 322 </Compile> 323 323 </ItemGroup> 324 <ItemGroup> 325 <Compile Include="background\menu.png"> 326 <Name>menu</Name> 327 <Importer>TextureImporter</Importer> 328 <Processor>TextureProcessor</Processor> 329 </Compile> 330 </ItemGroup> 324 331 <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 325 332 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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