Changeset 3531 for 2012/27


Ignore:
Timestamp:
2012-07-04 12:28:30 (11 years ago)
Author:
eekrkolu
Message:

Talletus.

Location:
2012/27/EemilK/Survive untill U die!/Survive untill U die!
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • 2012/27/EemilK/Survive untill U die!/Survive untill U die!/Survive untill U die!/Survive untill U die!.csproj

    r3475 r3531  
    120120  </ItemGroup> 
    121121  <ItemGroup> 
    122     <ProjectReference Include="..\Survive_untill_U_die_Content\Survive_untill_U_die_Content.contentproj"> 
    123       <Name>Survive_untill_U_die_Content</Name> 
    124       <XnaReferenceType>Content</XnaReferenceType> 
    125     </ProjectReference> 
    126   </ItemGroup> 
    127   <ItemGroup> 
    128122    <BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client"> 
    129123      <Visible>False</Visible> 
     
    152146    </BootstrapperPackage> 
    153147  </ItemGroup> 
     148  <ItemGroup> 
     149    <ProjectReference Include="..\Survive untill U die!Content\Survive untill U die!Content.contentproj"> 
     150      <Project>{B9AFF283-2EA8-4AED-9B8D-A97A3D4502F6}</Project> 
     151      <Name>Survive untill U die!Content %28Content%29</Name> 
     152      <XnaReferenceType>Content</XnaReferenceType> 
     153    </ProjectReference> 
     154  </ItemGroup> 
    154155  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> 
    155156  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" /> 
  • 2012/27/EemilK/Survive untill U die!/Survive untill U die!/Survive untill U die!/Survive_untill_U_die_.cs

    r3528 r3531  
    1515    PhysicsObject pallo; 
    1616    PhysicsObject pallo2; 
     17    Image kuva = LoadImage("lawn_summer_rf_0001_large"); 
    1718    public override void Begin() 
    1819    { 
     
    2829 
    2930        // TODO: Kirjoita ohjelmakoodisi tähän 
    30         Level.Background.Color = Color.Crimson; 
     31        Level.Background.Image = kuva; 
    3132        pallo = PhysicsObject.CreateStaticObject(170, 170); 
    3233        pallo.Shape = Shape.Circle; 
     
    5859    void LuoPalloja(double x, double y) 
    5960  { 
    60       Image kuva = LoadImage(lawn_summer_rf_0001_large); 
    6161        vihollinen = new PhysicsObject(70,70) ; 
    6262        vihollinen.Shape = Shape.Octagon; 
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