- Timestamp:
- 2012-07-03 23:13:34 (11 years ago)
- File:
-
- 1 edited
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2012/27/DenisZ/TheDungeonGame/TheDungeonGame/TheDungeonGame/Room.cs
r3515 r3517 90 90 { 91 91 PhysicsObject wallTop = createWall(Position, width + thickness, thickness); 92 wallTop.Color = Color.Blue; 92 93 PhysicsObject wallLeft = createWall(VecMath.sub(Position, new Vector(0, thickness)), thickness, height); 94 wallLeft.Color = Color.Red; 93 95 PhysicsObject wallDown = createWall(VecMath.sub(Position, new Vector(0, height)), width + thickness, thickness); 94 96 wallDown.Color = Color.Black;
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