Ignore:
Timestamp:
2012-07-03 23:13:34 (11 years ago)
Author:
dezhidki
Message:
 
File:
1 edited

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  • 2012/27/DenisZ/TheDungeonGame/TheDungeonGame/TheDungeonGame/Room.cs

    r3515 r3517  
    9090        { 
    9191            PhysicsObject wallTop = createWall(Position, width + thickness, thickness); 
     92            wallTop.Color = Color.Blue; 
    9293            PhysicsObject wallLeft = createWall(VecMath.sub(Position, new Vector(0, thickness)), thickness, height); 
     94            wallLeft.Color = Color.Red; 
    9395            PhysicsObject wallDown = createWall(VecMath.sub(Position, new Vector(0, height)), width + thickness, thickness); 
    9496            wallDown.Color = Color.Black; 
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