Changeset 3293 for 2012/26/TuomasL
- Timestamp:
- 2012-06-27 15:07:55 (9 years ago)
- Location:
- 2012/26/TuomasL
- Files:
-
- 1 added
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
2012/26/TuomasL/Jypeli.xml
r3246 r3293 448 448 <returns>Lista olioista</returns> 449 449 </member> 450 <member name="M:Jypeli.Game.GetShapedObjects(Jypeli.Shape)"> 451 <summary> 452 Palauttaa listan kaikista peliolioista, joilla on tietty muoto. 450 <member name="M:Jypeli.Game.DestroyAll"> 451 <summary> 452 Tuhoaa kaikki pelioliot. 453 </summary> 454 </member> 455 <member name="M:Jypeli.Game.DestroyShaped(Jypeli.Shape[])"> 456 <summary> 457 Tuhoaa kaikki tietyn muotoiset pelioliot. 458 </summary> 459 </member> 460 <member name="M:Jypeli.Game.Destroy(Jypeli.GameObject[])"> 461 <summary> 462 Tuhoaa kaikki halutut pelioliot. 463 </summary> 464 </member> 465 <member name="M:Jypeli.Game.GetObjectsByType(Jypeli.GameObject[])"> 466 <summary> 467 Palauttaa listan tietyn tyyppisistÀ peliolioista. 468 Lista on jÀrjestetty pÀÀlimmÀisestÀ alimmaiseen. 469 </summary> 470 <returns>Listan peliolioista</returns> 471 </member> 472 <member name="M:Jypeli.Game.GetShapedObjects(Jypeli.Shape[])"> 473 <summary> 474 Palauttaa listan kaikista peliolioista joilla on tietty muoto. 453 475 Lista on jÀrjestetty pÀÀllimmÀisestÀ alimmaiseen. 454 476 </summary> 455 <param name="shape ">Muoto</param>477 <param name="shapes">Muodo(t)</param> 456 478 <returns>Lista olioista</returns> 457 479 </member> -
2012/26/TuomasL/PhysicsManipulator/PhysicsManipulator/PhysicsManipulator/PhysicsManipulator.cs
r3244 r3293 7 7 using Jypeli.Widgets; 8 8 9 //Lisätyt aliohjelmat: GetAllObjects, GetShapedObjects, GetObjectsByType, 10 //MakeTransparent, DestroyAll, DestroyShaped, Destroy 11 9 12 public class PhysicsManipulator : PhysicsGame { 10 13 11 14 public override void Begin() { 15 12 16 13 ChangeColor();14 17 15 18 PhoneBackButton.Listen(ConfirmExit, "Lopeta peli"); … … 46 49 PhysicsObject obj = new PhysicsObject(sX, sY); 47 50 obj.Shape = shape; 51 Add(obj); 48 52 49 53 return obj; … … 54 58 55 59 } 56 57 void ChangeColor() {58 59 60 }61 60 } -
2012/26/TuomasL/PhysicsManipulator/PhysicsManipulator/PhysicsManipulatorContent/PhysicsManipulatorContent.contentproj
r3227 r3293 44 44 <Reference Include="TextFileContentExtension" /> 45 45 </ItemGroup> 46 <ItemGroup> 47 <Compile Include="Porkkana.png"> 48 <Name>Porkkana</Name> 49 <Importer>TextureImporter</Importer> 50 <Processor>TextureProcessor</Processor> 51 </Compile> 52 </ItemGroup> 46 53 <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 47 54 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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