- Timestamp:
- 2012-06-15 08:34:13 (11 years ago)
- Location:
- 2012/24/JaakkoL/Crisis Fire
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
2012/24/JaakkoL/Crisis Fire/FysiikkaPeli1/FysiikkaPeli1/Peli.cs
r3050 r3051 22 22 { 23 23 public int PossibleDamageReduced; 24 public int PossibleMiscAttribute;25 24 26 25 public SpecialEnemy(double width, double height) … … 186 185 Player.CanRotate = false; 187 186 Player.Position = PPosition; 188 Player.Shape = Shape. Circle;187 Player.Shape = Shape.Rectangle; 189 188 Player.Color = Color.DarkRed; 190 189 Player.Tag = "P1"; … … 399 398 Defender.HP = 180; 400 399 Defender.PossibleDamageReduced = 20; 401 Defender.PossibleMiscAttribute = 0;402 400 Defender.Tag = "SpecialEnemy"; 403 401 AddCollisionHandler(Defender, "P1", PlayerDestruction);
Note: See TracChangeset
for help on using the changeset viewer.