- Timestamp:
- 2012-06-15 05:45:57 (11 years ago)
- Location:
- 2012/24/JaakkoL/Crisis Fire/FysiikkaPeli1
- Files:
-
- 2 added
- 13 edited
Legend:
- Unmodified
- Added
- Removed
-
2012/24/JaakkoL/Crisis Fire/FysiikkaPeli1/FysiikkaPeli1/Crisis Fire.csproj.Debug.cachefile
r3046 r3050 1 1 Content\FieldFromTilemapNormal.xnb 2 2 Content\CrisisFireMainMenu.xnb 3 Content\PowerItem.xnb 3 4 Content\FieldFromTilemapNormal.txt 4 5 Content\CrisisFireMainMenu.png -
2012/24/JaakkoL/Crisis Fire/FysiikkaPeli1/FysiikkaPeli1/Peli.cs
r3046 r3050 60 60 { 61 61 Image MainMenu = LoadImage("CrisisFireMainMenu"); 62 Image PowerItem = LoadImage("PowerItem"); 62 63 63 64 Vector VelocityUp = new Vector(0.0, 550.0); … … 950 951 { 951 952 Power SmallPower = new Power(18.0, 18.0); 953 SmallPower.Image = PowerItem; 952 954 SmallPower.Position = Position; 953 955 SmallPower.Shape = Shape.Rectangle; … … 965 967 { 966 968 Power Power = new Power(24.0, 24.0); 969 Power.Image = PowerItem; 967 970 Power.Position = Position; 968 971 Power.Shape = Shape.Rectangle; … … 980 983 { 981 984 Power LargePower = new Power(30.0, 30.0); 985 LargePower.Image = PowerItem; 982 986 LargePower.Position = Position; 983 987 LargePower.Shape = Shape.Rectangle; -
2012/24/JaakkoL/Crisis Fire/FysiikkaPeli1/FysiikkaPeli1/obj/x86/Debug/Crisis Fire.csproj.FileListAbsolute.txt
r3046 r3050 22 22 D:\JaakkoL\Crisis Fire\FysiikkaPeli1\FysiikkaPeli1\bin\x86\Debug\Content\CrisisFireMainMenu.xnb 23 23 D:\JaakkoL\Crisis Fire\FysiikkaPeli1\FysiikkaPeli1\bin\x86\Debug\Content\CrisisFireMainMenu.png 24 D:\JaakkoL\Crisis Fire\FysiikkaPeli1\FysiikkaPeli1\bin\x86\Debug\Content\PowerItem.xnb -
2012/24/JaakkoL/Crisis Fire/FysiikkaPeli1/FysiikkaPeli1/obj/x86/Debug/cachefile-{7ACFD14C-C6F7-4882-A22A-55EBD417A6D1}-targetpath.txt
r3046 r3050 1 1 Content\FieldFromTilemapNormal.xnb 2 2 Content\CrisisFireMainMenu.xnb 3 Content\PowerItem.xnb 3 4 Content\FieldFromTilemapNormal.txt 4 5 Content\CrisisFireMainMenu.png -
2012/24/JaakkoL/Crisis Fire/FysiikkaPeli1/FysiikkaPeli1Content/Crisis Fire Content.contentproj
r3046 r3050 64 64 </Compile> 65 65 </ItemGroup> 66 <ItemGroup> 67 <Compile Include="PowerItem.png"> 68 <Name>PowerItem</Name> 69 <Importer>TextureImporter</Importer> 70 <Processor>TextureProcessor</Processor> 71 </Compile> 72 </ItemGroup> 66 73 <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 67 74 <!-- To modify your build process, add your task inside one of the targets below and uncomment it. -
2012/24/JaakkoL/Crisis Fire/FysiikkaPeli1/FysiikkaPeli1Content/obj/x86/Debug/ContentPipeline.xml
r3046 r3050 18 18 <Options>None</Options> 19 19 <Output>D:\JaakkoL\Crisis Fire\FysiikkaPeli1\FysiikkaPeli1\bin\x86\Debug\Content\CrisisFireMainMenu.xnb</Output> 20 <Time>2012-06-15T04:04:34.4801452+03:00</Time> 20 <Time>2012-06-15T05:11:46.3957576+03:00</Time> 21 </Item> 22 <Item> 23 <Source>PowerItem.png</Source> 24 <Name>PowerItem</Name> 25 <Importer>TextureImporter</Importer> 26 <Processor>TextureProcessor</Processor> 27 <Options>None</Options> 28 <Output>D:\JaakkoL\Crisis Fire\FysiikkaPeli1\FysiikkaPeli1\bin\x86\Debug\Content\PowerItem.xnb</Output> 29 <Time>2012-06-15T05:11:56.5523385+03:00</Time> 21 30 </Item> 22 31 <BuildSuccessful>true</BuildSuccessful>
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