Changeset 3050 for 2012/24


Ignore:
Timestamp:
2012-06-15 05:45:57 (7 years ago)
Author:
jaollipa
Message:
 
Location:
2012/24/JaakkoL/Crisis Fire/FysiikkaPeli1
Files:
2 added
13 edited

Legend:

Unmodified
Added
Removed
  • 2012/24/JaakkoL/Crisis Fire/FysiikkaPeli1/FysiikkaPeli1/Crisis Fire.csproj.Debug.cachefile

    r3046 r3050  
    11Content\FieldFromTilemapNormal.xnb 
    22Content\CrisisFireMainMenu.xnb 
     3Content\PowerItem.xnb 
    34Content\FieldFromTilemapNormal.txt 
    45Content\CrisisFireMainMenu.png 
  • 2012/24/JaakkoL/Crisis Fire/FysiikkaPeli1/FysiikkaPeli1/Peli.cs

    r3046 r3050  
    6060{ 
    6161    Image MainMenu = LoadImage("CrisisFireMainMenu"); 
     62    Image PowerItem = LoadImage("PowerItem"); 
    6263 
    6364    Vector VelocityUp = new Vector(0.0, 550.0); 
     
    950951    { 
    951952        Power SmallPower = new Power(18.0, 18.0); 
     953        SmallPower.Image = PowerItem; 
    952954        SmallPower.Position = Position; 
    953955        SmallPower.Shape = Shape.Rectangle; 
     
    965967    { 
    966968        Power Power = new Power(24.0, 24.0); 
     969        Power.Image = PowerItem; 
    967970        Power.Position = Position; 
    968971        Power.Shape = Shape.Rectangle; 
     
    980983    { 
    981984        Power LargePower = new Power(30.0, 30.0); 
     985        LargePower.Image = PowerItem; 
    982986        LargePower.Position = Position; 
    983987        LargePower.Shape = Shape.Rectangle; 
  • 2012/24/JaakkoL/Crisis Fire/FysiikkaPeli1/FysiikkaPeli1/obj/x86/Debug/Crisis Fire.csproj.FileListAbsolute.txt

    r3046 r3050  
    2222D:\JaakkoL\Crisis Fire\FysiikkaPeli1\FysiikkaPeli1\bin\x86\Debug\Content\CrisisFireMainMenu.xnb 
    2323D:\JaakkoL\Crisis Fire\FysiikkaPeli1\FysiikkaPeli1\bin\x86\Debug\Content\CrisisFireMainMenu.png 
     24D:\JaakkoL\Crisis Fire\FysiikkaPeli1\FysiikkaPeli1\bin\x86\Debug\Content\PowerItem.xnb 
  • 2012/24/JaakkoL/Crisis Fire/FysiikkaPeli1/FysiikkaPeli1/obj/x86/Debug/cachefile-{7ACFD14C-C6F7-4882-A22A-55EBD417A6D1}-targetpath.txt

    r3046 r3050  
    11Content\FieldFromTilemapNormal.xnb 
    22Content\CrisisFireMainMenu.xnb 
     3Content\PowerItem.xnb 
    34Content\FieldFromTilemapNormal.txt 
    45Content\CrisisFireMainMenu.png 
  • 2012/24/JaakkoL/Crisis Fire/FysiikkaPeli1/FysiikkaPeli1Content/Crisis Fire Content.contentproj

    r3046 r3050  
    6464    </Compile> 
    6565  </ItemGroup> 
     66  <ItemGroup> 
     67    <Compile Include="PowerItem.png"> 
     68      <Name>PowerItem</Name> 
     69      <Importer>TextureImporter</Importer> 
     70      <Processor>TextureProcessor</Processor> 
     71    </Compile> 
     72  </ItemGroup> 
    6673  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 
    6774  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.  
  • 2012/24/JaakkoL/Crisis Fire/FysiikkaPeli1/FysiikkaPeli1Content/obj/x86/Debug/ContentPipeline.xml

    r3046 r3050  
    1818      <Options>None</Options> 
    1919      <Output>D:\JaakkoL\Crisis Fire\FysiikkaPeli1\FysiikkaPeli1\bin\x86\Debug\Content\CrisisFireMainMenu.xnb</Output> 
    20       <Time>2012-06-15T04:04:34.4801452+03:00</Time> 
     20      <Time>2012-06-15T05:11:46.3957576+03:00</Time> 
     21    </Item> 
     22    <Item> 
     23      <Source>PowerItem.png</Source> 
     24      <Name>PowerItem</Name> 
     25      <Importer>TextureImporter</Importer> 
     26      <Processor>TextureProcessor</Processor> 
     27      <Options>None</Options> 
     28      <Output>D:\JaakkoL\Crisis Fire\FysiikkaPeli1\FysiikkaPeli1\bin\x86\Debug\Content\PowerItem.xnb</Output> 
     29      <Time>2012-06-15T05:11:56.5523385+03:00</Time> 
    2130    </Item> 
    2231    <BuildSuccessful>true</BuildSuccessful> 
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