603 | | <member name="P:Jypeli.GameObject.Objects"> |
604 | | <summary> |
605 | | Olion lapsioliot. Saa muuttaa. |
606 | | </summary> |
607 | | </member> |
608 | | <member name="P:Jypeli.GameObject.ObjectCount"> |
609 | | <summary> |
610 | | Olion lapsiolioiden lukumÀÀrÀ. |
611 | | Kuten Objects.Count, mutta optimoitu. |
612 | | </summary> |
613 | | </member> |
614 | | <member name="P:Jypeli.GameObject.Size"> |
615 | | <summary> |
616 | | Olion koko pelimaailmassa. |
617 | | Kertoo olion ÀÀrirajat, ei muotoa. |
618 | | </summary> |
619 | | </member> |
620 | | <member name="P:Jypeli.GameObject.Angle"> |
621 | | <summary> |
622 | | Olion kulma tai rintamasuunta. |
623 | | Nolla = osoittaa oikealle. |
624 | | </summary> |
625 | | </member> |
626 | | <member name="P:Jypeli.GameObject.Shape"> |
627 | | <summary> |
628 | | Olion muoto. |
629 | | </summary> |
630 | | </member> |
631 | | <member name="P:Jypeli.GameObject.ShapeString"> |
632 | | <summary> |
633 | | Olion muoto merkkijonona (kenttÀeditorin kÀyttöön) |
634 | | </summary> |
635 | | </member> |
636 | | <member name="P:Jypeli.GameObject.IsAddedToGame"> |
637 | | <summary> |
638 | | Onko olio lisÀtty peliin. |
639 | | </summary> |
640 | | </member> |
641 | | <member name="P:Jypeli.GameObject.HorizontalSizing"> |
642 | | <summary> |
643 | | Koon asettaminen vaakasuunnassa, kun olio on |
644 | | asettelijan sisÀllÀ. |
645 | | </summary> |
646 | | </member> |
647 | | <member name="P:Jypeli.GameObject.VerticalSizing"> |
648 | | <summary> |
649 | | Koon asettaminen pystysuunnassa, kun olio on |
650 | | asettelijan sisÀllÀ. |
651 | | </summary> |
652 | | </member> |
653 | | <member name="P:Jypeli.GameObject.PreferredSize"> |
654 | | <summary> |
655 | | Koko, jota oliolla tulisi olla asettelijan sisÀllÀ. Todellinen koko voi olla |
656 | | pienempi, jos tilaa ei ole tarpeeksi. |
657 | | </summary> |
658 | | </member> |
659 | | <member name="P:Jypeli.GameObject.Layout"> |
660 | | <summary> |
661 | | Asettelija lapsiolioille. Asettaa lapsiolioiden koon sekÀ paikan. |
| 968 | <member name="M:Jypeli.Effects.ParticleSystem.FadeIn(System.Double)"> |
| 969 | <summary> |
| 970 | Efekti tulee nÀkyviin tietyn sekuntimÀÀrÀn aikana |
| 971 | </summary> |
| 972 | <param name="timeInSeconds">Aika joka kuluu ettÀ efekti on nÀkyvÀ</param> |
| 973 | </member> |
| 974 | <member name="M:Jypeli.Effects.ParticleSystem.FadeOut(System.Double)"> |
| 975 | <summary> |
| 976 | Efekti hiipuu nÀkyvistÀ tietyn sekuntimÀÀrÀn aikana |
| 977 | </summary> |
| 978 | <param name="TimeInSeconds">Aika joka kuluu ettÀ efekti katoaa</param> |
| 979 | </member> |
| 980 | <member name="M:Jypeli.Effects.ParticleSystem.#ctor(Jypeli.Image,System.Int32)"> |
| 981 | <summary> |
| 982 | Muodostaja |
| 983 | </summary> |
| 984 | <param name="particleImage">Partikkelin kuva.</param> |
| 985 | <param name="maxAmountOfParticles">Suurin mÀÀrÀ partikkeleita mitÀ efektillÀ voi olla kerralla</param> |
| 986 | </member> |
| 987 | <member name="M:Jypeli.Effects.ParticleSystem.InitializeParticles"> |
| 988 | <summary> |
| 989 | Metodi joka asettaa partikkeleille attribuutit |
| 990 | TÀytyy kutsua perityistÀ luokista |
| 991 | </summary> |
| 992 | </member> |
| 993 | <member name="M:Jypeli.Effects.ParticleSystem.AddEffect(System.Double,System.Double,System.Int32)"> |
| 994 | <summary> |
| 995 | LisÀÀ efektin kentÀlle |
| 996 | </summary> |
| 997 | <param name="x">Efektin x-koordinaatti</param> |
| 998 | <param name="y">Efektin y-koordinaatti</param> |
| 999 | <param name="numberOfParticles">Partikkeleiden mÀÀrÀ efektissÀ</param> |
| 1000 | </member> |
| 1001 | <member name="M:Jypeli.Effects.ParticleSystem.AddEffect(Jypeli.Vector,System.Int32)"> |
| 1002 | <summary> |
| 1003 | LisÀÀ efektin kentÀlle |
| 1004 | </summary> |
| 1005 | <param name="position">Paikka.</param> |
| 1006 | <param name="numberOfParticles">Partikkeleiden mÀÀrÀ efektissÀ</param> |
| 1007 | </member> |
| 1008 | <member name="M:Jypeli.Effects.ParticleSystem.GiveRandomDirection"> |
| 1009 | <summary> |
| 1010 | Antaa satunnaisen suunnan |
| 1011 | </summary> |
| 1012 | <returns>Satunnainen suunta</returns> |
| 1013 | </member> |
| 1014 | <member name="M:Jypeli.Effects.ParticleSystem.InitializeParticle(Jypeli.Effects.Particle,Jypeli.Vector)"> |
| 1015 | <summary> |
| 1016 | Alustaa yhden partikkelin |
| 1017 | </summary> |
| 1018 | <param name="p">Partikkeli joka alustetaan</param> |
| 1019 | <param name="position">Sijainti johon alustetaan</param> |
| 1020 | </member> |
| 1021 | <member name="M:Jypeli.Effects.ParticleSystem.Update(Jypeli.Time)"> |
| 1022 | <summary> |
| 1023 | Kutsutaan kun luokka pÀivitetÀÀn |
| 1024 | </summary> |
| 1025 | <param name="time">Gametime</param> |
| 1026 | </member> |
| 1027 | <member name="P:Jypeli.Effects.ParticleSystem.ParticleImage"> |
| 1028 | <summary> |
| 1029 | YksittÀisen partikkelin kuva. |
| 1030 | </summary> |
| 1031 | </member> |
| 1032 | <member name="P:Jypeli.Effects.ParticleSystem.OuterParticleImage"> |
| 1033 | <summary> |
| 1034 | Partikkelin toissijainen kuva. Jos <c>null</c> niin kÀytetÀÀn vain yhtÀ kuvaa. |
| 1035 | </summary> |
| 1036 | </member> |
| 1037 | <member name="P:Jypeli.Effects.ParticleSystem.MinScale"> |
| 1038 | <summary> |
| 1039 | Pienin skaalaus joka efektin partikkeleilla voi olla |
| 1040 | </summary> |
| 1041 | </member> |
| 1042 | <member name="P:Jypeli.Effects.ParticleSystem.MaxScale"> |
| 1043 | <summary> |
| 1044 | Suurin skaalaus joka efektin partikkeleilla voi olla |
| 1045 | </summary> |
| 1046 | </member> |
| 1047 | <member name="P:Jypeli.Effects.ParticleSystem.ScaleAmount"> |
| 1048 | <summary> |
| 1049 | MÀÀrÀ jonka partikkeli skaalautuu pÀivityksessÀ |
| 1050 | </summary> |
| 1051 | </member> |
| 1052 | <member name="P:Jypeli.Effects.ParticleSystem.MinVelocity"> |
| 1053 | <summary> |
| 1054 | Pienin nopeus joka efektin partikkelilla voi olla |
| 1055 | </summary> |
| 1056 | </member> |
| 1057 | <member name="P:Jypeli.Effects.ParticleSystem.MaxVelocity"> |
| 1058 | <summary> |
| 1059 | Suurin nopeus joka efektin partikkelilla voi olla |
| 1060 | </summary> |
| 1061 | </member> |
| 1062 | <member name="P:Jypeli.Effects.ParticleSystem.MinLifetime"> |
| 1063 | <summary> |
| 1064 | Efektin partikkelin lyhin mahdollinen elinaika |
| 1065 | </summary> |
| 1066 | </member> |
| 1067 | <member name="P:Jypeli.Effects.ParticleSystem.MaxLifetime"> |
| 1068 | <summary> |
| 1069 | Efektin partikkelin pisin mahdollinen elinaika |
| 1070 | </summary> |
| 1071 | </member> |
| 1072 | <member name="P:Jypeli.Effects.ParticleSystem.MinAcceleration"> |
| 1073 | <summary> |
| 1074 | Pienin kiihtyvyys joka efektin partikkelilla voi olla |
| 1075 | </summary> |
| 1076 | </member> |
| 1077 | <member name="P:Jypeli.Effects.ParticleSystem.MaxAcceleration"> |
| 1078 | <summary> |
| 1079 | Suurin kiihtyvyys joka efektin partikkelilla voi olla |
| 1080 | </summary> |
| 1081 | </member> |
| 1082 | <member name="P:Jypeli.Effects.ParticleSystem.MinRotationSpeed"> |
| 1083 | <summary> |
| 1084 | Pienin pyörimisnopeus joka efektin partikkelilla voi olla |
| 1085 | </summary> |
| 1086 | </member> |
| 1087 | <member name="P:Jypeli.Effects.ParticleSystem.MaxRotationSpeed"> |
| 1088 | <summary> |
| 1089 | Suurin pyörimisnopeus joka efektin partikkelilla voi olla |
| 1090 | </summary> |
| 1091 | </member> |
| 1092 | <member name="P:Jypeli.Effects.ParticleSystem.MinRotation"> |
| 1093 | <summary> |
| 1094 | Pienin kierre mikÀ efektin partikkelilla voi olla |
| 1095 | </summary> |
| 1096 | </member> |
| 1097 | <member name="P:Jypeli.Effects.ParticleSystem.MaxRotation"> |
| 1098 | <summary> |
| 1099 | Suurin kierre mikÀ efektin partikkelilla voi olla |
| 1100 | </summary> |
| 1101 | </member> |
| 1102 | <member name="P:Jypeli.Effects.ParticleSystem.AlphaAmount"> |
| 1103 | <summary> |
| 1104 | Efektin lÀpinÀkyvyyskerroin (0.0-1.0) |
| 1105 | </summary> |
| 1106 | </member> |
| 1107 | <member name="P:Jypeli.Effects.ParticleSystem.IgnoreWind"> |
| 1108 | <summary> |
| 1109 | Vaikuttaako efektiin tuuli |
| 1110 | </summary> |
| 1111 | </member> |
| 1112 | <member name="M:Jypeli.Effects.ExplosionSystem.#ctor(Jypeli.Image,System.Int32)"> |
| 1113 | <summary> |
| 1114 | RÀjÀhdys, jonka tekstuuria ja maksimipartikkeleiden mÀÀrÀÀ voi vaihtaa |
| 1115 | </summary> |
| 1116 | <param name="particleImage">Partikkelin kuva.</param> |
| 1117 | <param name="maxAmountOfParticles">Suurin mahdollinen mÀÀrÀ partikkeleita joita jÀrjestelmÀ voi kÀyttÀÀ</param> |
| 1118 | </member> |
| 1119 | <member name="M:Jypeli.Effects.ExplosionSystem.InitializeParticles"> |
| 1120 | <summary> |
| 1121 | MÀÀritetÀÀn oletusarvot efektille |
| 1122 | </summary> |
| 1123 | </member> |
| 1124 | <member name="M:Jypeli.Effects.ExplosionSystem.InitializeParticle(Jypeli.Effects.Particle,Jypeli.Vector)"> |
| 1125 | <summary> |
| 1126 | Alustetaan partikkeli vastaamaan rÀjÀhdyksen partikkelia |
| 1127 | </summary> |
| 1128 | <param name="p">Partikkeli joka alustetaan</param> |
| 1129 | <param name="position">Sijainti johon alustetaan</param> |
| 1130 | </member> |
| 1131 | <member name="T:Jypeli.Color"> |
| 1132 | <summary> |
| 1133 | VÀri. |
| 1134 | </summary> |
| 1135 | </member> |
| 1136 | <member name="M:Jypeli.Color.PackRGB(System.Byte,System.Byte,System.Byte,System.Byte)"> |
| 1137 | <summary> |
| 1138 | Pakkaa kolme kokonaislukua vÀriÀ vastaavaksi kokonaisluvuksi |
| 1139 | </summary> |
| 1140 | <param name="r">vÀrin punainen osuus (0-255)</param> |
| 1141 | <param name="g">vÀrin vihreÀ osuus (0-255)</param> |
| 1142 | <param name="b">vÀrin sininen osuus (0-255)</param> |
| 1143 | <param name="a">alpha-arvo (0-255)</param> |
| 1144 | <returns></returns> |
| 1145 | </member> |
| 1146 | <member name="M:Jypeli.Color.PackRGB(System.Int32,System.Int32,System.Int32,System.Int32)"> |
| 1147 | <summary> |
| 1148 | Pakkaa kolme kokonaislukua vÀriÀ vastaavaksi kokonaisluvuksi |
| 1149 | </summary> |
| 1150 | <param name="r">vÀrin punainen osuus (0-255)</param> |
| 1151 | <param name="g">vÀrin vihreÀ osuus (0-255)</param> |
| 1152 | <param name="b">vÀrin sininen osuus (0-255)</param> |
| 1153 | <param name="a">alpha-arvo (0-255)</param> |
| 1154 | <returns></returns> |
| 1155 | </member> |
| 1156 | <member name="M:Jypeli.Color.GetAlpha(System.UInt32)"> |
| 1157 | <summary> |
| 1158 | Ottaa kokonaisluvusta alpha-arvon |
| 1159 | </summary> |
| 1160 | <param name="c">luku josta otetaan</param> |
| 1161 | <returns>Alpha-arvo</returns> |
| 1162 | </member> |
| 1163 | <member name="M:Jypeli.Color.GetAlpha(System.Int32)"> |
| 1164 | <summary> |
| 1165 | Ottaa kokonaisluvusta alpha-arvon |
| 1166 | </summary> |
| 1167 | <param name="c">luku josta otetaan</param> |
| 1168 | <returns>Alpha-arvo</returns> |
| 1169 | </member> |
| 1170 | <member name="M:Jypeli.Color.GetRed(System.UInt32)"> |
| 1171 | <summary> |
| 1172 | Ottaa kokonaisluvusta punaisen vÀrin |
| 1173 | </summary> |
| 1174 | <param name="c">luku josta otetaan</param> |
| 1175 | <returns>punaisen osuus</returns> |
| 1176 | </member> |
| 1177 | <member name="M:Jypeli.Color.GetGreen(System.UInt32)"> |
| 1178 | <summary> |
| 1179 | Ottaa kokonaisluvusta vihreÀn vÀrin |
| 1180 | </summary> |
| 1181 | <param name="c">luku josta otetaan</param> |
| 1182 | <returns>vihreÀn osuus</returns> |
| 1183 | </member> |
| 1184 | <member name="M:Jypeli.Color.GetBlue(System.UInt32)"> |
| 1185 | <summary> |
| 1186 | Ottaa kokonaisluvusta sinisen vÀrin |
| 1187 | </summary> |
| 1188 | <param name="c">luku josta otetaan</param> |
| 1189 | <returns>sinisen osuus</returns> |
| 1190 | </member> |
| 1191 | <member name="M:Jypeli.Color.IntToColor(System.Int32)"> |
| 1192 | <summary> |
| 1193 | Tekee kokonaisluvusta vÀrin |
| 1194 | </summary> |
| 1195 | <param name="c">ARGB-arvon sisÀltÀvÀ kokonaisluku</param> |
| 1196 | <returns></returns> |
| 1197 | </member> |
| 1198 | <member name="M:Jypeli.Color.UIntToColor(System.UInt32)"> |
| 1199 | <summary> |
| 1200 | Tekee kokonaisluvusta vÀrin |
| 1201 | </summary> |
| 1202 | <param name="c">ARGB-arvon sisÀltÀvÀ kokonaisluku</param> |
| 1203 | <returns></returns> |
| 1204 | </member> |
| 1205 | <member name="M:Jypeli.Color.ToInt"> |
| 1206 | <summary> |
| 1207 | Muuttaa vÀrin ARGB-kokonaisluvuksi |
| 1208 | </summary> |
| 1209 | <returns></returns> |
| 1210 | </member> |
| 1211 | <member name="M:Jypeli.Color.ToUInt"> |
| 1212 | <summary> |
| 1213 | Muuttaa vÀrin ARGB-kokonaisluvuksi |
| 1214 | </summary> |
| 1215 | <returns></returns> |
| 1216 | </member> |
| 1217 | <member name="M:Jypeli.Color.ToString"> |
| 1218 | <summary> |
| 1219 | Palautetaan vÀri heksamerkkijonona |
| 1220 | </summary> |
| 1221 | <returns></returns> |
| 1222 | </member> |
| 1223 | <member name="M:Jypeli.Color.Darker(Jypeli.Color,System.Int32)"> |
| 1224 | <summary> |
| 1225 | Antaa tummemman vÀrin. VÀhentaa jokaista kolmea osavÀriÀ arvon <c>howMuch</c> |
| 1226 | verran. |
| 1227 | </summary> |
| 1228 | <param name="c">AlkuperÀinen vÀri.</param> |
| 1229 | <param name="howMuch">Kuinka paljon tummempi (positiivinen luku).</param> |
| 1230 | <returns>Tummempi vÀri.</returns> |
| 1231 | </member> |
| 1232 | <member name="M:Jypeli.Color.Lighter(Jypeli.Color,System.Int32)"> |
| 1233 | <summary> |
| 1234 | Antaa kirkkaamman vÀrin. Kasvattaa jokaista kolmea osavÀriÀ arvon <c>howMuch</c> |
| 1235 | verran. |
| 1236 | </summary> |
| 1237 | <param name="c">AlkuperÀinen vÀri.</param> |
| 1238 | <param name="howMuch">Kuinka paljon vaaleampi.</param> |
| 1239 | <returns>Vaaleampi vÀri.</returns> |
| 1240 | </member> |
| 1241 | <member name="F:Jypeli.Color.AshGray"> |
| 1242 | <summary> |
| 1243 | Tuhkanharmaa. |
| 1244 | </summary> |
| 1245 | </member> |
| 1246 | <member name="F:Jypeli.Color.Aqua"> |
| 1247 | <summary> |
| 1248 | Vedensininen. |
| 1249 | </summary> |
| 1250 | </member> |
| 1251 | <member name="F:Jypeli.Color.Aquamarine"> |
| 1252 | <summary> |
| 1253 | Akvamariini. |
| 1254 | </summary> |
| 1255 | </member> |
| 1256 | <member name="F:Jypeli.Color.Azure"> |
| 1257 | <summary> |
| 1258 | Asuurinsininen. |
| 1259 | </summary> |
| 1260 | </member> |
| 1261 | <member name="F:Jypeli.Color.Beige"> |
| 1262 | <summary> |
| 1263 | Beessi. |
| 1264 | </summary> |
| 1265 | </member> |
| 1266 | <member name="F:Jypeli.Color.Black"> |
| 1267 | <summary> |
| 1268 | Musta |
| 1269 | </summary> |
| 1270 | </member> |
| 1271 | <member name="F:Jypeli.Color.Blue"> |
| 1272 | <summary> |
| 1273 | Sininen. |
| 1274 | </summary> |
| 1275 | </member> |
| 1276 | <member name="F:Jypeli.Color.BlueGray"> |
| 1277 | <summary> |
| 1278 | Siniharmaa. |
| 1279 | </summary> |
| 1280 | </member> |
| 1281 | <member name="F:Jypeli.Color.Brown"> |
| 1282 | <summary> |
| 1283 | Ruskea. |
| 1284 | </summary> |
| 1285 | </member> |
| 1286 | <member name="F:Jypeli.Color.Crimson"> |
| 1287 | <summary> |
| 1288 | Karmiininpunainen. |
| 1289 | </summary> |
| 1290 | </member> |
| 1291 | <member name="F:Jypeli.Color.Cyan"> |
| 1292 | <summary> |
| 1293 | Syaani. |
| 1294 | </summary> |
| 1295 | </member> |
| 1296 | <member name="F:Jypeli.Color.Charcoal"> |
| 1297 | <summary> |
| 1298 | Hiilenmusta. |
| 1299 | </summary> |
| 1300 | </member> |
| 1301 | <member name="F:Jypeli.Color.DarkBrown"> |
| 1302 | <summary> |
| 1303 | Tumma ruskea. |
| 1304 | </summary> |
| 1305 | </member> |
| 1306 | <member name="F:Jypeli.Color.DarkBlue"> |
| 1307 | <summary> |
| 1308 | Tumma sininen. |
| 1309 | </summary> |
| 1310 | </member> |
| 1311 | <member name="F:Jypeli.Color.DarkCyan"> |
| 1312 | <summary> |
| 1313 | Tumma syaani. |
| 1314 | </summary> |
| 1315 | </member> |
| 1316 | <member name="F:Jypeli.Color.DarkGray"> |
| 1317 | <summary> |
| 1318 | Tumma harmaa. |
| 1319 | </summary> |
| 1320 | </member> |
| 1321 | <member name="F:Jypeli.Color.DarkGreen"> |
| 1322 | <summary> |
| 1323 | Tumma vihreÀ. |
| 1324 | </summary> |
| 1325 | </member> |
| 1326 | <member name="F:Jypeli.Color.DarkMagenta"> |
| 1327 | <summary> |
| 1328 | Tumma magenta (pinkki). |
| 1329 | </summary> |
| 1330 | </member> |
| 1331 | <member name="F:Jypeli.Color.DarkOrange"> |
| 1332 | <summary> |
| 1333 | Tumma oranssi. |
| 1334 | </summary> |
| 1335 | </member> |
| 1336 | <member name="F:Jypeli.Color.DarkRed"> |
| 1337 | <summary> |
| 1338 | Tumma punainen. |
| 1339 | </summary> |
| 1340 | </member> |
| 1341 | <member name="F:Jypeli.Color.DarkTurquoise"> |
| 1342 | <summary> |
| 1343 | Tumma turkoosi. |
| 1344 | </summary> |
| 1345 | </member> |
| 1346 | <member name="F:Jypeli.Color.DarkViolet"> |
| 1347 | <summary> |
| 1348 | Tumma violetti. |
| 1349 | </summary> |
| 1350 | </member> |
| 1351 | <member name="F:Jypeli.Color.Emerald"> |
| 1352 | <summary> |
| 1353 | SmaragdinvihreÀ. |
| 1354 | </summary> |
| 1355 | </member> |
| 1356 | <member name="F:Jypeli.Color.ForestGreen"> |
| 1357 | <summary> |
| 1358 | MetsÀnvihreÀ. |
| 1359 | </summary> |
| 1360 | </member> |
| 1361 | <member name="F:Jypeli.Color.Fuchsia"> |
| 1362 | <summary> |
| 1363 | Fuksia (pinkki) |
| 1364 | </summary> |
| 1365 | </member> |
| 1366 | <member name="F:Jypeli.Color.Gold"> |
| 1367 | <summary> |
| 1368 | Kulta. |
| 1369 | </summary> |
| 1370 | </member> |
| 1371 | <member name="F:Jypeli.Color.Gray"> |
| 1372 | <summary> |
| 1373 | Harmaa. |
| 1374 | </summary> |
| 1375 | </member> |
| 1376 | <member name="F:Jypeli.Color.Green"> |
| 1377 | <summary> |
| 1378 | VihreÀ. |
| 1379 | </summary> |
| 1380 | </member> |
| 1381 | <member name="F:Jypeli.Color.GreenYellow"> |
| 1382 | <summary> |
| 1383 | KeltavihreÀ. |
| 1384 | </summary> |
| 1385 | </member> |
| 1386 | <member name="F:Jypeli.Color.HotPink"> |
| 1387 | <summary> |
| 1388 | Pinkki. |
| 1389 | </summary> |
| 1390 | </member> |
| 1391 | <member name="F:Jypeli.Color.Ivory"> |
| 1392 | <summary> |
| 1393 | Norsunluu. |
| 1394 | </summary> |
| 1395 | </member> |
| 1396 | <member name="F:Jypeli.Color.LightBlue"> |
| 1397 | <summary> |
| 1398 | Vaalea sininen. |
| 1399 | </summary> |
| 1400 | </member> |
| 1401 | <member name="F:Jypeli.Color.LightCyan"> |
| 1402 | <summary> |
| 1403 | Vaalea syaani. |
| 1404 | </summary> |
| 1405 | </member> |
| 1406 | <member name="F:Jypeli.Color.LightGray"> |
| 1407 | <summary> |
| 1408 | Vaalea harmaa. |
| 1409 | </summary> |
| 1410 | </member> |
| 1411 | <member name="F:Jypeli.Color.LightGreen"> |
| 1412 | <summary> |
| 1413 | Vaalea vihreÀ. |
| 1414 | </summary> |
| 1415 | </member> |
| 1416 | <member name="F:Jypeli.Color.LightPink"> |
| 1417 | <summary> |
| 1418 | Vaalea vaaleanpunainen. |
| 1419 | </summary> |
| 1420 | </member> |
| 1421 | <member name="F:Jypeli.Color.LightYellow"> |
| 1422 | <summary> |
| 1423 | Vaalea keltainen. |
| 1424 | </summary> |
| 1425 | </member> |
| 1426 | <member name="F:Jypeli.Color.Lime"> |
| 1427 | <summary> |
| 1428 | Limetti. |
| 1429 | </summary> |
| 1430 | </member> |
| 1431 | <member name="F:Jypeli.Color.LimeGreen"> |
| 1432 | <summary> |
| 1433 | LimetinvihreÀ. |
| 1434 | </summary> |
| 1435 | </member> |
| 1436 | <member name="F:Jypeli.Color.Magenta"> |
| 1437 | <summary> |
| 1438 | Magenta (pinkki) |
| 1439 | </summary> |
| 1440 | </member> |
| 1441 | <member name="F:Jypeli.Color.Maroon"> |
| 1442 | <summary> |
| 1443 | Viininpunainen. |
| 1444 | </summary> |
| 1445 | </member> |
| 1446 | <member name="F:Jypeli.Color.MediumBlue"> |
| 1447 | <summary> |
| 1448 | Tummahko sininen. |
| 1449 | </summary> |
| 1450 | </member> |
| 1451 | <member name="F:Jypeli.Color.MediumPurple"> |
| 1452 | <summary> |
| 1453 | Tummahko purppura. |
| 1454 | </summary> |
| 1455 | </member> |
| 1456 | <member name="F:Jypeli.Color.MediumTurquoise"> |
| 1457 | <summary> |
| 1458 | Tummahko turkoosi. |
| 1459 | </summary> |
| 1460 | </member> |
| 1461 | <member name="F:Jypeli.Color.MediumVioletRed"> |
| 1462 | <summary> |
| 1463 | Tummahko punavioletti. |
| 1464 | </summary> |
| 1465 | </member> |
| 1466 | <member name="F:Jypeli.Color.Navy"> |
| 1467 | <summary> |
| 1468 | Laivastonsininen. |
| 1469 | </summary> |
| 1470 | </member> |
| 1471 | <member name="F:Jypeli.Color.Orange"> |
| 1472 | <summary> |
| 1473 | Oranssi. |
| 1474 | </summary> |
| 1475 | </member> |
| 1476 | <member name="F:Jypeli.Color.OrangeRed"> |
| 1477 | <summary> |
| 1478 | Punaoranssi. |
| 1479 | </summary> |
| 1480 | </member> |
| 1481 | <member name="F:Jypeli.Color.Pink"> |
| 1482 | <summary> |
| 1483 | Vaaleanpunainen. |
| 1484 | </summary> |
| 1485 | </member> |
| 1486 | <member name="F:Jypeli.Color.Purple"> |
| 1487 | <summary> |
| 1488 | Purppura. |
| 1489 | </summary> |
| 1490 | </member> |
| 1491 | <member name="F:Jypeli.Color.Red"> |
| 1492 | <summary> |
| 1493 | Punainen. |
| 1494 | </summary> |
| 1495 | </member> |
| 1496 | <member name="F:Jypeli.Color.Ruby"> |
| 1497 | <summary> |
| 1498 | Rubiininpunainen. |
| 1499 | </summary> |
| 1500 | </member> |
| 1501 | <member name="F:Jypeli.Color.Salmon"> |
| 1502 | <summary> |
| 1503 | Lohenpunainen. |
| 1504 | </summary> |
| 1505 | </member> |
| 1506 | <member name="F:Jypeli.Color.Silver"> |
| 1507 | <summary> |
| 1508 | Hopea. |
| 1509 | </summary> |
| 1510 | </member> |
| 1511 | <member name="F:Jypeli.Color.SkyBlue"> |
| 1512 | <summary> |
| 1513 | Taivaansininen. |
| 1514 | </summary> |
| 1515 | </member> |
| 1516 | <member name="F:Jypeli.Color.SlateBlue"> |
| 1517 | <summary> |
| 1518 | Saviliuskeensininen. |
| 1519 | </summary> |
| 1520 | </member> |
| 1521 | <member name="F:Jypeli.Color.SlateGray"> |
| 1522 | <summary> |
| 1523 | Saviliuskeenharmaa. |
| 1524 | </summary> |
| 1525 | </member> |
| 1526 | <member name="F:Jypeli.Color.Snow"> |
| 1527 | <summary> |
| 1528 | Lumenvalkoinen. |
| 1529 | </summary> |
| 1530 | </member> |
| 1531 | <member name="F:Jypeli.Color.Teal"> |
| 1532 | <summary> |
| 1533 | SinivihreÀ. |
| 1534 | </summary> |
| 1535 | </member> |
| 1536 | <member name="F:Jypeli.Color.Transparent"> |
| 1537 | <summary> |
| 1538 | LÀpinÀkyvÀ vÀri. |
| 1539 | </summary> |
| 1540 | </member> |
| 1541 | <member name="F:Jypeli.Color.Turquoise"> |
| 1542 | <summary> |
| 1543 | Turkoosi. |
| 1544 | </summary> |
| 1545 | </member> |
| 1546 | <member name="F:Jypeli.Color.Ultramarine"> |
| 1547 | <summary> |
| 1548 | Ultramariini (tumma sininen). |
| 1549 | </summary> |
| 1550 | </member> |
| 1551 | <member name="F:Jypeli.Color.Violet"> |
| 1552 | <summary> |
| 1553 | Violetti. |
| 1554 | </summary> |
| 1555 | </member> |
| 1556 | <member name="F:Jypeli.Color.Wheat"> |
| 1557 | <summary> |
| 1558 | Luonnonvalkoinen. |
| 1559 | </summary> |
| 1560 | </member> |
| 1561 | <member name="F:Jypeli.Color.White"> |
| 1562 | <summary> |
| 1563 | Valkoinen. |
| 1564 | </summary> |
| 1565 | </member> |
| 1566 | <member name="F:Jypeli.Color.Yellow"> |
| 1567 | <summary> |
| 1568 | Keltainen. |
| 1569 | </summary> |
| 1570 | </member> |
| 1571 | <member name="F:Jypeli.Color.YellowGreen"> |
| 1572 | <summary> |
| 1573 | KeltavihreÀ. |
| 1574 | </summary> |
| 1575 | </member> |
| 1576 | <member name="T:AdvanceMath.Matrix2x2"> |
| 1577 | <summary> |
| 1578 | A 2x2 matrix which can represent rotations for 2D vectors. |
| 1579 | </summary> |
| 1580 | </member> |
| 1581 | <member name="M:AdvanceMath.IAdvanceValueType.ToArray"> |
| 1582 | <summary> |
| 1583 | Copies the elements of the IAdvanceValueType to a new array of <see cref="T:System.Double"/> . |
| 1584 | </summary> |
| 1585 | <returns>An array containing copies of the elements of the IAdvanceValueType.</returns> |
| 1586 | </member> |
| 1587 | <member name="M:AdvanceMath.IAdvanceValueType.CopyTo(System.Double[],System.Int32)"> |
| 1588 | <summary> |
| 1589 | Copies all the elements of the IAdvanceValueType to the specified one-dimensional Array of <see cref="T:System.Double"/>. |
| 1590 | </summary> |
| 1591 | <param name="array">The one-dimensional Array that is the destination of the elements copied from the IAdvanceValueType.</param> |
| 1592 | <param name="index">A 32-bit integer that represents the index in array at which copying begins.</param> |
| 1593 | </member> |
| 1594 | <member name="M:AdvanceMath.IAdvanceValueType.CopyFrom(System.Double[],System.Int32)"> |
| 1595 | <summary> |
| 1596 | Copies all the elements, up to the <see cref="!:Length"/> of the IAdvanceValueType, of the specified one-dimensional Array to the IAdvanceValueType. |
| 1597 | </summary> |
| 1598 | <param name="array">The one-dimensional Array that is the source of the elements copied to the IAdvanceValueType.</param> |
| 1599 | <param name="index">A 32-bit integer that represents the index in array at which copying begins.</param> |
| 1600 | </member> |
| 1601 | <member name="M:AdvanceMath.IAdvanceValueType.ToString(System.String)"> |
| 1602 | <summary> |
| 1603 | turns the object into a string representation of itself with a special format for each Scaler in it. |
| 1604 | </summary> |
| 1605 | <param name="format">the format to be applied to each Scalar </param> |
| 1606 | <returns>a string with every Scalar formated with the provided format. </returns> |
| 1607 | </member> |
| 1608 | <member name="P:AdvanceMath.IAdvanceValueType.Count"> |
| 1609 | <summary> |
| 1610 | Gets a 32-bit integer that represents the total number of elements in all the dimensions of IAdvanceValueType. |
| 1611 | </summary> |
| 1612 | </member> |
| 1613 | <member name="M:AdvanceMath.IMatrix.ToMatrixArray"> |
| 1614 | <summary> |
| 1615 | Copies the elements of the IMatrix to a new 2-dimensional array of <see cref="T:System.Double"/>s. |
| 1616 | </summary> |
| 1617 | <returns>A 2-dimensional array containing copies of the elements of the IMatrix.</returns> |
| 1618 | </member> |
| 1619 | <member name="M:AdvanceMath.IMatrix.ToTransposedArray"> |
| 1620 | <returns></returns> |
| 1621 | <summary> |
| 1622 | Copies the elements, in a Transposed order, of the IMatrix to a new array of <see cref="T:System.Double"/>. |
| 1623 | </summary> |
| 1624 | <returns>An array containing copies of the elements, in a Transposed order, of the IAdvanceValueType.</returns> |
| 1625 | <remarks> |
| 1626 | This is the Format Accepted by OpenGL. |
| 1627 | </remarks> |
| 1628 | </member> |
| 1629 | <member name="M:AdvanceMath.IMatrix.CopyTransposedTo(System.Double[],System.Int32)"> |
| 1630 | <summary> |
| 1631 | Copies all the elements, in a Transposed order, of the IAdvanceValueType to the specified one-dimensional Array of <see cref="T:System.Double"/>. |
| 1632 | </summary> |
| 1633 | <param name="array">The one-dimensional Array that is the destination of the elements copied from the IAdvanceValueType.</param> |
| 1634 | <param name="index">A 32-bit integer that represents the index in array at which copying begins.</param> |
| 1635 | </member> |
| 1636 | <member name="M:AdvanceMath.IMatrix.CopyTransposedFrom(System.Double[],System.Int32)"> |
| 1637 | <summary> |
| 1638 | Copies all the elements, in a Transposed order, up to the <see cref="!:IAdvanceValueType.Length"/> of the IAdvanceValueType, of the specified one-dimensional Array to the IAdvanceValueType. |
| 1639 | </summary> |
| 1640 | <param name="array">The one-dimensional Array that is the source of the elements copied to the IAdvanceValueType.</param> |
| 1641 | <param name="index">A 32-bit integer that represents the index in array at which copying begins.</param> |
| 1642 | </member> |
| 1643 | <member name="P:AdvanceMath.IMatrix.RowCount"> |
| 1644 | <summary> |
| 1645 | Gets a 32-bit integer that represents the total number of Rows in the IMatrix. |
| 1646 | </summary> |
| 1647 | </member> |
| 1648 | <member name="P:AdvanceMath.IMatrix.ColumnCount"> |
| 1649 | <summary> |
| 1650 | Gets a 32-bit integer that represents the total number of Columns in the IMatrix. |
| 1651 | </summary> |
| 1652 | </member> |
| 1653 | <member name="P:AdvanceMath.IMatrix.Determinant"> |
| 1654 | <summary> |
| 1655 | Gets the Determinant of the IMatrix |
| 1656 | </summary> |
| 1657 | <remarks><seealso href="http://en.wikipedia.org/wiki/Determinant"/></remarks> |
| 1658 | </member> |
| 1659 | <member name="M:AdvanceMath.IMatrix`3.GetColumn(System.Int32)"> |
| 1660 | <summary> |
| 1661 | Gets the <typeparamref name="V"/> at the specified Column. |
| 1662 | </summary> |
| 1663 | <param name="column">The zero-based index of the Column of the <typeparamref name="V"/> to get.</param> |
| 1664 | <returns>The <typeparamref name="V"/> at the specified Column.</returns> |
| 1665 | </member> |
| 1666 | <member name="M:AdvanceMath.IMatrix`3.SetColumn(System.Int32,`1)"> |
| 1667 | <summary> |
| 1668 | Sets the <typeparamref name="V"/> at the specified Column. |
| 1669 | </summary> |
| 1670 | <param name="column">The zero-based index of the Column of the <typeparamref name="V"/> to set.</param> |
| 1671 | <param name="value">The <typeparamref name="V"/> to set at the specified Column.</param> |
| 1672 | </member> |
| 1673 | <member name="M:AdvanceMath.IMatrix`3.GetRow(System.Int32)"> |
| 1674 | <summary> |
| 1675 | Gets the <typeparamref name="V"/> at the specified Row. |
| 1676 | </summary> |
| 1677 | <param name="row">The zero-based index of the Row of the <typeparamref name="V"/> to get.</param> |
| 1678 | <returns>The <typeparamref name="V"/> at the specified Row.</returns> |
| 1679 | </member> |
| 1680 | <member name="M:AdvanceMath.IMatrix`3.SetRow(System.Int32,`2)"> |
| 1681 | <summary> |
| 1682 | Sets the <typeparamref name="V"/> at the specified Row. |
| 1683 | </summary> |
| 1684 | <param name="row">The zero-based index of the Row of the <typeparamref name="V"/> to set.</param> |
| 1685 | <param name="value">The <typeparamref name="V"/> to set at the specified Row.</param> |
| 1686 | </member> |
| 1687 | <member name="P:AdvanceMath.IMatrix`3.Inverted"> |
| 1688 | <summary> |
| 1689 | Gets the Inverse of the IMatrix |
| 1690 | </summary> |
| 1691 | <remarks><seealso href="http://en.wikipedia.org/wiki/Invertible_matrix"/></remarks> |
| 1692 | </member> |
| 1693 | <member name="P:AdvanceMath.IMatrix`3.Transposed"> |
| 1694 | <summary> |
| 1695 | Gets the Transpose of the IMatrix |
| 1696 | </summary> |
| 1697 | <remarks><seealso href="http://en.wikipedia.org/wiki/Transpose"/></remarks> |
| 1698 | </member> |
| 1699 | <member name="P:AdvanceMath.IMatrix`3.Adjoint"> |
| 1700 | <summary> |
| 1701 | Gets the Adjoint (Conjugate Transpose) of the IMatrix |
| 1702 | </summary> |
| 1703 | <remarks><seealso href="http://en.wikipedia.org/wiki/Conjugate_transpose"/></remarks> |
| 1704 | </member> |
| 1705 | <member name="P:AdvanceMath.IMatrix`3.Cofactor"> |
| 1706 | <summary> |
| 1707 | Gets the Cofactor (The Transpose of the Adjoint) of the IMatrix |
| 1708 | </summary> |
| 1709 | </member> |
| 1710 | <member name="F:AdvanceMath.Matrix2x2.RowCount"> |
| 1711 | <summary> |
| 1712 | The number of rows. |
| 1713 | </summary> |
| 1714 | </member> |
| 1715 | <member name="F:AdvanceMath.Matrix2x2.ColumnCount"> |
| 1716 | <summary> |
| 1717 | The number of columns. |
| 1718 | </summary> |
| 1719 | </member> |
| 1720 | <member name="F:AdvanceMath.Matrix2x2.Count"> |
| 1721 | <summary> |
| 1722 | The number of Scalar values in the class. |
| 1723 | </summary> |
| 1724 | </member> |
| 1725 | <member name="F:AdvanceMath.Matrix2x2.Size"> |
| 1726 | <summary> |
| 1727 | The Size of the class in bytes; |
| 1728 | </summary> |
| 1729 | </member> |
| 1730 | <member name="M:AdvanceMath.Matrix2x2.Multiply(AdvanceMath.Matrix2x2,AdvanceMath.Matrix2x2)"> |
| 1731 | <summary> |
| 1732 | Used to multiply (concatenate) two Matrix4x4s. |
| 1733 | </summary> |
| 1734 | <param name="left"></param> |
| 1735 | <param name="right"></param> |
| 1736 | <returns></returns> |
| 1737 | </member> |
| 1738 | <member name="M:AdvanceMath.Matrix2x2.Multiply(AdvanceMath.Matrix2x2,System.Double)"> |
| 1739 | <summary> |
| 1740 | Used to multiply a Matrix2x2 object by a scalar value.. |
| 1741 | </summary> |
| 1742 | <param name="left"></param> |
| 1743 | <param name="scalar"></param> |
| 1744 | <returns></returns> |
| 1745 | </member> |
| 1746 | <member name="M:AdvanceMath.Matrix2x2.Add(AdvanceMath.Matrix2x2,AdvanceMath.Matrix2x2)"> |
| 1747 | <summary> |
| 1748 | Used to add two matrices together. |
| 1749 | </summary> |
| 1750 | <param name="left"></param> |
| 1751 | <param name="right"></param> |
| 1752 | <returns></returns> |
| 1753 | </member> |
| 1754 | <member name="M:AdvanceMath.Matrix2x2.Subtract(AdvanceMath.Matrix2x2,AdvanceMath.Matrix2x2)"> |
| 1755 | <summary> |
| 1756 | Used to subtract two matrices. |
| 1757 | </summary> |
| 1758 | <param name="left"></param> |
| 1759 | <param name="right"></param> |
| 1760 | <returns></returns> |
| 1761 | </member> |
| 1762 | <member name="M:AdvanceMath.Matrix2x2.Negate(AdvanceMath.Matrix2x2)"> |
| 1763 | <summary> |
| 1764 | Negates a Matrix2x2. |
| 1765 | </summary> |
| 1766 | <param name="left"></param> |
| 1767 | <param name="right"></param> |
| 1768 | <returns></returns> |
| 1769 | </member> |
| 1770 | <member name="M:AdvanceMath.Matrix2x2.#ctor(System.Double,System.Double,System.Double,System.Double)"> |
| 1771 | <summary> |
| 1772 | Creates a new Matrix3 with all the specified parameters. |
| 1773 | </summary> |
| 1774 | </member> |
| 1775 | <member name="M:AdvanceMath.Matrix2x2.#ctor(AdvanceMath.Vector2D,AdvanceMath.Vector2D)"> |
| 1776 | <summary> |
| 1777 | Create a new Matrix from 3 Vertex3 objects. |
| 1778 | </summary> |
| 1779 | <param name="xAxis"></param> |
| 1780 | <param name="yAxis"></param> |
| 1781 | </member> |
| 1782 | <member name="M:AdvanceMath.Matrix2x2.op_Multiply(AdvanceMath.Matrix2x2,AdvanceMath.Matrix2x2)"> |
| 1783 | <summary> |
| 1784 | Multiply (concatenate) two Matrix3 instances together. |
| 1785 | </summary> |
| 1786 | <param name="left"></param> |
| 1787 | <param name="right"></param> |
| 1788 | <returns></returns> |
| 1789 | </member> |
| 1790 | <member name="M:AdvanceMath.Matrix2x2.op_Addition(AdvanceMath.Matrix2x2,AdvanceMath.Matrix2x2)"> |
| 1791 | <summary> |
| 1792 | Used to add two matrices together. |
| 1793 | </summary> |
| 1794 | <param name="left"></param> |
| 1795 | <param name="right"></param> |
| 1796 | <returns></returns> |
| 1797 | </member> |
| 1798 | <member name="M:AdvanceMath.Matrix2x2.op_Subtraction(AdvanceMath.Matrix2x2,AdvanceMath.Matrix2x2)"> |
| 1799 | <summary> |
| 1800 | Used to subtract two matrices. |
| 1801 | </summary> |
| 1802 | <param name="left"></param> |
| 1803 | <param name="right"></param> |
| 1804 | <returns></returns> |
| 1805 | </member> |
| 1806 | <member name="M:AdvanceMath.Matrix2x2.op_Multiply(AdvanceMath.Matrix2x2,System.Double)"> |
| 1807 | <summary> |
| 1808 | Multiplies all the items in the Matrix3 by a scalar value. |
| 1809 | </summary> |
| 1810 | <param name="matrix"></param> |
| 1811 | <param name="scalar"></param> |
| 1812 | <returns></returns> |
| 1813 | </member> |
| 1814 | <member name="M:AdvanceMath.Matrix2x2.op_Multiply(System.Double,AdvanceMath.Matrix2x2)"> |
| 1815 | <summary> |
| 1816 | Multiplies all the items in the Matrix3 by a scalar value. |
| 1817 | </summary> |
| 1818 | <param name="matrix"></param> |
| 1819 | <param name="scalar"></param> |
| 1820 | <returns></returns> |
| 1821 | </member> |
| 1822 | <member name="M:AdvanceMath.Matrix2x2.op_UnaryNegation(AdvanceMath.Matrix2x2)"> |
| 1823 | <summary> |
| 1824 | Negates all the items in the Matrix. |
| 1825 | </summary> |
| 1826 | <param name="matrix"></param> |
| 1827 | <returns></returns> |
| 1828 | </member> |
| 1829 | <member name="M:AdvanceMath.Matrix2x2.op_Equality(AdvanceMath.Matrix2x2,AdvanceMath.Matrix2x2)"> |
| 1830 | <summary> |
| 1831 | Test two matrices for (value) equality |
| 1832 | </summary> |
| 1833 | <param name="left"></param> |
| 1834 | <param name="right"></param> |
| 1835 | <returns></returns> |
| 1836 | </member> |
| 1837 | <member name="P:AdvanceMath.Matrix2x2.Rx"> |
| 1838 | <summary> |
| 1839 | The X Row or row zero. |
| 1840 | </summary> |
| 1841 | </member> |
| 1842 | <member name="P:AdvanceMath.Matrix2x2.Ry"> |
| 1843 | <summary> |
| 1844 | The Y Row or row one. |
| 1845 | </summary> |
| 1846 | </member> |
| 1847 | <member name="P:AdvanceMath.Matrix2x2.Transposed"> |
| 1848 | <summary> |
| 1849 | Swap the rows of the matrix with the columns. |
| 1850 | </summary> |
| 1851 | <returns>A transposed Matrix.</returns> |
| 1852 | </member> |
| 1853 | <member name="T:Jypeli.PhysicsGameBase"> |
| 1854 | <summary> |
| 1855 | Kantaluokka fysiikkapeleille. |
| 1856 | </summary> |
| 1857 | </member> |
| 1858 | <member name="T:Jypeli.Game"> |
| 1859 | <summary> |
| 1860 | Peliluokka reaaliaikaisille peleille. |
| 1861 | </summary> |
| 1862 | </member> |
| 1863 | <member name="M:Jypeli.Game.#ctor"> |
| 1864 | <summary> |
| 1865 | Alustaa uuden peliluokan. |
| 1866 | </summary> |
| 1867 | </member> |
| 1868 | <member name="M:Jypeli.Game.#ctor(System.Int32)"> |
| 1869 | <summary> |
| 1870 | Alustaa uuden peliluokan. |
| 1871 | </summary> |
| 1872 | <param name="device">MikÀ monitori kÀytössÀ, 1=ensimmÀinen</param> |
| 1873 | </member> |
| 1874 | <member name="M:Jypeli.Game.AssertInitialized(System.Action)"> |
| 1875 | <summary> |
| 1876 | Suorittaa aliohjelman kun peli on varmasti alustettu. |
| 1877 | </summary> |
| 1878 | <param name="actionMethod">Suoritettava aliohjelma.</param> |
| 1879 | </member> |
| 1880 | <member name="M:Jypeli.Game.AssertInitialized``1(System.Action{``0},``0)"> |
| 1881 | <summary> |
| 1882 | Suorittaa aliohjelman kun peli on varmasti alustettu. |
| 1883 | </summary> |
| 1884 | <param name="actionMethod">Suoritettava aliohjelma.</param> |
| 1885 | </member> |
| 1886 | <member name="M:Jypeli.Game.Add(Jypeli.IGameObject)"> |
| 1887 | <summary> |
| 1888 | LisÀÀ olion peliin, kerrokseen 0. |
| 1889 | </summary> |
| 1890 | </member> |
| 1891 | <member name="M:Jypeli.Game.Add(Jypeli.Effects.Light)"> |
| 1892 | <summary> |
| 1893 | LisÀÀ valon peliin. NykyisellÀÀn valoja voi olla ainoastaan |
| 1894 | yksi kappale. |
| 1895 | </summary> |
| 1896 | </member> |
| 1897 | <member name="M:Jypeli.Game.Add(Jypeli.IGameObject,System.Int32)"> |
| 1898 | <summary> |
| 1899 | LisÀÀ peliolion peliin, tiettyyn kerrokseen. |
| 1900 | </summary> |
| 1901 | <param name="o">LisÀttÀvÀ olio.</param> |
| 1902 | <param name="layer">Kerros, luku vÀliltÀ [-3, 3].</param> |
| 1903 | </member> |
| 1904 | <member name="M:Jypeli.Game.Add(Jypeli.Layer)"> |
| 1905 | <summary> |
| 1906 | LisÀÀ oliokerroksen peliin. |
| 1907 | </summary> |
| 1908 | <param name="l"></param> |
| 1909 | </member> |
| 1910 | <member name="M:Jypeli.Game.Remove(Jypeli.IGameObject)"> |
| 1911 | <summary> |
| 1912 | Poistaa olion pelistÀ. Jos haluat tuhota olion, |
| 1913 | kutsu mielummin olion <c>Destroy</c>-metodia. |
| 1914 | </summary> |
| 1915 | <remarks> |
| 1916 | Oliota ei poisteta vÀlittömÀsti, vaan viimeistÀÀn seuraavan |
| 1917 | pÀivityksen jÀlkeen. |
| 1918 | </remarks> |
| 1919 | </member> |
| 1920 | <member name="M:Jypeli.Game.Remove(Jypeli.Layer)"> |
| 1921 | <summary> |
| 1922 | Poistaa oliokerroksen pelistÀ. |
| 1923 | </summary> |
| 1924 | <param name="l"></param> |
| 1925 | </member> |
| 1926 | <member name="M:Jypeli.Game.GetObjects(System.Predicate{Jypeli.GameObject})"> |
| 1927 | <summary> |
| 1928 | Palauttaa listan kaikista peliolioista jotka toteuttavat ehdon. |
| 1929 | Lista on jÀrjestetty pÀÀllimmÀisestÀ alimmaiseen. |
| 1930 | </summary> |
| 1931 | <param name="condition">Ehto</param> |
| 1932 | <returns>Lista olioista</returns> |
| 1933 | </member> |
| 1934 | <member name="M:Jypeli.Game.GetFirstObject(System.Predicate{Jypeli.GameObject})"> |
| 1935 | <summary> |
| 1936 | Palauttaa ensimmÀisen peliolion joka toteuttaa ehdon (null jos mikÀÀn ei toteuta). |
| 1937 | </summary> |
| 1938 | <param name="condition">Ehto</param> |
| 1939 | <returns>Olio</returns> |
| 1940 | </member> |
| 1941 | <member name="M:Jypeli.Game.GetFirstWidget(System.Predicate{Jypeli.Widget})"> |
| 1942 | <summary> |
| 1943 | Palauttaa ensimmÀisen ruutuolion joka toteuttaa ehdon (null jos mikÀÀn ei toteuta). |
| 1944 | </summary> |
| 1945 | <param name="condition">Ehto</param> |
| 1946 | <returns>Lista olioista</returns> |
| 1947 | </member> |
| 1948 | <member name="M:Jypeli.Game.GetObjectsAt(Jypeli.Vector)"> |
| 1949 | <summary> |
| 1950 | Palauttaa listan peliolioista, jotka ovat annetussa paikassa. |
| 1951 | Jos paikassa ei ole mitÀÀn pelioliota, palautetaan tyhjÀ lista. |
| 1952 | Lista on jÀrjestetty pÀÀllimmÀisestÀ alimmaiseen. |
| 1953 | </summary> |
| 1954 | <param name="position">Paikkakoordinaatit</param> |
| 1955 | <returns>Lista olioista</returns> |
| 1956 | </member> |
| 1957 | <member name="M:Jypeli.Game.GetObjectAt(Jypeli.Vector)"> |
| 1958 | <summary> |
| 1959 | Palauttaa peliolion, joka on annetussa paikassa. |
| 1960 | Jos paikassa ei ole mitÀÀn pelioliota, palautetaan null. |
| 1961 | Jos olioita on useampia, palautetaan pÀÀllimmÀinen. |
| 1962 | </summary> |
| 1963 | <param name="position">Paikkakoordinaatit</param> |
| 1964 | <returns>Mahdollinen olio</returns> |
| 1965 | </member> |
| 1966 | <member name="M:Jypeli.Game.GetWidgetAt(Jypeli.Vector)"> |
| 1967 | <summary> |
| 1968 | Palauttaa ruutuolion, joka on annetussa paikassa. |
| 1969 | Jos paikassa ei ole mitÀÀn oliota, palautetaan null. |
| 1970 | Jos olioita on useampia, palautetaan pÀÀllimmÀinen. |
| 1971 | </summary> |
| 1972 | <param name="position">Paikkakoordinaatit</param> |
| 1973 | <returns>Mahdollinen ruutuolio</returns> |
| 1974 | </member> |
| 1975 | <member name="M:Jypeli.Game.GetObjectsAt(Jypeli.Vector,System.Double)"> |
| 1976 | <summary> |
| 1977 | Palauttaa listan peliolioista, jotka ovat annetussa paikassa tietyllÀ sÀteellÀ. |
| 1978 | Jos paikassa ei ole mitÀÀn pelioliota, palautetaan tyhjÀ lista. |
| 1979 | Lista on jÀrjestetty pÀÀllimmÀisestÀ alimmaiseen. |
| 1980 | </summary> |
| 1981 | <param name="position">Paikkakoordinaatit</param> |
| 1982 | <param name="radius">SÀde jolla etsitÀÀn</param> |
| 1983 | <returns>Lista olioista</returns> |
| 1984 | </member> |
| 1985 | <member name="M:Jypeli.Game.GetObjectAt(Jypeli.Vector,System.Double)"> |
| 1986 | <summary> |
| 1987 | Palauttaa peliolion, joka on annetussa paikassa tietyllÀ sÀteellÀ. |
| 1988 | Jos paikassa ei ole mitÀÀn pelioliota, palautetaan null. |
| 1989 | Jos olioita on useampia, palautetaan ensin lisÀtty. |
| 1990 | </summary> |
| 1991 | <param name="position">Paikkakoordinaatit</param> |
| 1992 | <param name="radius">SÀde jolla etsitÀÀn</param> |
| 1993 | <returns>Mahdollinen olio</returns> |
| 1994 | </member> |
| 1995 | <member name="M:Jypeli.Game.GetObjectsAt(Jypeli.Vector,System.Object)"> |
| 1996 | <summary> |
| 1997 | Palauttaa listan peliolioista, jotka ovat annetussa paikassa tietyllÀ sÀteellÀ. |
| 1998 | Jos paikassa ei ole mitÀÀn pelioliota, palautetaan tyhjÀ lista. |
| 1999 | Lista on jÀrjestetty pÀÀllimmÀisestÀ alimmaiseen. |
| 2000 | Vain annetulla tagilla varustetut oliot huomioidaan. |
| 2001 | </summary> |
| 2002 | <param name="position">Paikkakoordinaatit</param> |
| 2003 | <param name="tag">EtsittÀvÀn olion tagi.</param> |
| 2004 | <returns>Lista olioista</returns> |
| 2005 | </member> |
| 2006 | <member name="M:Jypeli.Game.GetObjectAt(Jypeli.Vector,System.Object)"> |
| 2007 | <summary> |
| 2008 | Palauttaa peliolion, joka on annetussa paikassa. |
| 2009 | Vain annetulla tagilla varustetut oliot huomioidaan. |
| 2010 | Jos paikassa ei ole mitÀÀn pelioliota, palautetaan null. |
| 2011 | Jos olioita on useampia, palautetaan ensin lisÀtty. |
| 2012 | </summary> |
| 2013 | <param name="position">Paikkakoordinaatit</param> |
| 2014 | <param name="tag">EtsittÀvÀn olion tagi.</param> |
| 2015 | <returns>Mahdollinen olio</returns> |
| 2016 | </member> |
| 2017 | <member name="M:Jypeli.Game.GetObjectsAt(Jypeli.Vector,System.Object,System.Double)"> |
| 2018 | <summary> |
| 2019 | Palauttaa listan peliolioista, jotka ovat annetussa paikassa tietyllÀ sÀteellÀ. |
| 2020 | Jos paikassa ei ole mitÀÀn pelioliota, palautetaan tyhjÀ lista. |
| 2021 | Lista on jÀrjestetty pÀÀllimmÀisestÀ alimmaiseen. |
| 2022 | Vain annetulla tagilla varustetut oliot huomioidaan. |
| 2023 | </summary> |
| 2024 | <param name="position">Paikkakoordinaatit</param> |
| 2025 | <param name="tag">EtsittÀvÀn olion tagi.</param> |
| 2026 | <param name="radius">SÀde jolla etsitÀÀn</param> |
| 2027 | <returns>Lista olioista</returns> |
| 2028 | </member> |
| 2029 | <member name="M:Jypeli.Game.GetObjectAt(Jypeli.Vector,System.Object,System.Double)"> |
| 2030 | <summary> |
| 2031 | Palauttaa peliolion, joka on annetussa paikassa tietyllÀ sÀteellÀ. |
| 2032 | Vain annetulla tagilla varustetut oliot huomioidaan. |
| 2033 | Jos paikassa ei ole mitÀÀn pelioliota, palautetaan null. |
| 2034 | Jos olioita on useampia, palautetaan ensin lisÀtty. |
| 2035 | </summary> |
| 2036 | <param name="position">Paikkakoordinaatit</param> |
| 2037 | <param name="tag">EtsittÀvÀn olion tagi.</param> |
| 2038 | <param name="radius">SÀde jolla etsitÀÀn</param> |
| 2039 | <returns>Mahdollinen olio</returns> |
| 2040 | </member> |
| 2041 | <member name="M:Jypeli.Game.LoadImage(System.String)"> |
| 2042 | <summary> |
| 2043 | Lataa kuvan contentista. |
| 2044 | </summary> |
| 2045 | <param name="name">Kuvan nimi (ei tarkennetta)</param> |
| 2046 | <returns>Image-olio</returns> |
| 2047 | </member> |
| 2048 | <member name="M:Jypeli.Game.LoadImages(System.String[])"> |
| 2049 | <summary> |
| 2050 | Lataa taulukon kuvia contentista. |
| 2051 | </summary> |
| 2052 | <param name="name">Kuvien nimet ilman tarkennetta pilkuin eroiteltuna</param> |
| 2053 | <returns>Taulukko Image-olioita</returns> |
| 2054 | </member> |
| 2055 | <member name="M:Jypeli.Game.LoadSoundEffect(System.String)"> |
| 2056 | <summary> |
| 2057 | Lataa ÀÀniefektin contentista. |
| 2058 | </summary> |
| 2059 | <param name="name">ÃÀnen nimi (ei tarkennetta)</param> |
| 2060 | <returns>SoundEffect-olio</returns> |
| 2061 | </member> |
| 2062 | <member name="M:Jypeli.Game.LoadSoundEffects(System.String[])"> |
| 2063 | <summary> |
| 2064 | Lataa taulukon ÀÀniefektejÀ contentista. |
| 2065 | </summary> |
| 2066 | <param name="names">ÃÀnien nimet ilman tarkennetta pilkuin eroiteltuna</param> |
| 2067 | <returns>Taulukko SoundEffect-olioita</returns> |
| 2068 | </member> |
| 2069 | <member name="M:Jypeli.Game.ClearTimers"> |
| 2070 | <summary> |
| 2071 | Poistaa kaikki ajastimet. |
| 2072 | </summary> |
| 2073 | </member> |
| 2074 | <member name="M:Jypeli.Game.ClearAll"> |
| 2075 | <summary> |
| 2076 | Nollaa kaiken. |
| 2077 | </summary> |
| 2078 | </member> |
| 2079 | <member name="M:Jypeli.Game.ResetLayers"> |
| 2080 | <summary> |
| 2081 | Nollaa oliokerrokset. Huom. tuhoaa kaikki pelioliot! |
| 2082 | </summary> |
| 2083 | <param name="l"></param> |
| 2084 | </member> |
| 2085 | <member name="M:Jypeli.Game.RemoveAllLayers"> |
| 2086 | <summary> |
| 2087 | Poistaa kaikki oliokerrokset. Huom. tuhoaa kaikki pelioliot! |
| 2088 | </summary> |
| 2089 | <param name="l"></param> |
| 2090 | </member> |
| 2091 | <member name="M:Jypeli.Game.ClearControls"> |
| 2092 | <summary> |
| 2093 | Palauttaa kontrollit alkutilaansa. |
| 2094 | </summary> |
| 2095 | </member> |
| 2096 | <member name="M:Jypeli.Game.ClearGameObjects"> |
| 2097 | <summary> |
| 2098 | Tuohoaa ja poistaa pelistÀ kaikki pelioliot (ml. fysiikkaoliot). |
| 2099 | </summary> |
| 2100 | </member> |
| 2101 | <member name="M:Jypeli.Game.Update(Jypeli.Time)"> |
| 2102 | <summary> |
| 2103 | Ajetaan kun pelin tilannetta pÀivitetÀÀn. PÀivittÀmisen voi toteuttaa perityssÀ luokassa |
| 2104 | toteuttamalla tÀmÀn metodin. Perityn luokan metodissa tulee kutsua kantaluokan metodia. |
| 2105 | </summary> |
| 2106 | </member> |
| 2107 | <member name="M:Jypeli.Game.Initialize"> |
| 2108 | <summary> |
| 2109 | This gets called after the GraphicsDevice has been created. So, this is |
| 2110 | the place to initialize the resources needed in the game. Except the graphics content, |
| 2111 | which should be called int LoadContent(), according to the XNA docs. |
| 2112 | </summary> |
| 2113 | </member> |
| 2114 | <member name="M:Jypeli.Game.LoadContent"> |
| 2115 | <summary> |
| 2116 | XNA calls this when graphics resources need to be loaded. |
| 2117 | Note that this can be called multiple times (whenever the graphics device is reset). |
| 2118 | </summary> |
| 2119 | </member> |
| 2120 | <member name="M:Jypeli.Game.Begin"> |
| 2121 | <summary> |
| 2122 | TÀssÀ alustetaan peli. |
| 2123 | </summary> |
| 2124 | </member> |
| 2125 | <member name="M:Jypeli.Game.Continue"> |
| 2126 | <summary> |
| 2127 | TÀssÀ alustetaan peli tombstoning-tilasta. |
| 2128 | Jos metodia ei ole mÀÀritelty, kutsutaan Begin. |
| 2129 | </summary> |
| 2130 | </member> |
| 2131 | <member name="M:Jypeli.Game.SetWindowSize(System.Int32,System.Int32)"> |
| 2132 | <summary> |
| 2133 | Asettaa ikkunan koon. |
| 2134 | </summary> |
| 2135 | <param name="width">Leveys.</param> |
| 2136 | <param name="height">Korkeus.</param> |
| 2137 | </member> |
| 2138 | <member name="M:Jypeli.Game.SetWindowSize(System.Int32,System.Int32,System.Boolean)"> |
| 2139 | <summary> |
| 2140 | Asettaa ikkunan koon ja alustaa pelin kÀyttÀmÀÀn joko ikkunaa tai koko ruutua. |
| 2141 | </summary> |
| 2142 | <param name="width">Leveys.</param> |
| 2143 | <param name="height">Korkeus.</param> |
| 2144 | <param name="fullscreen">Koko ruutu jos <c>true</c>, muuten ikkuna.</param> |
| 2145 | <returns></returns> |
| 2146 | </member> |
| 2147 | <member name="M:Jypeli.Game.Exit"> |
| 2148 | <summary> |
| 2149 | Lopettaa pelin. |
| 2150 | </summary> |
| 2151 | </member> |
| 2152 | <member name="M:Jypeli.Game.ConfirmExit"> |
| 2153 | <summary> |
| 2154 | Kysyy haluaako lopettaa pelin ja lopettaa jos vastataan kyllÀ. |
| 2155 | </summary> |
| 2156 | </member> |
| 2157 | <member name="M:Jypeli.Game.SaveGame(System.String)"> |
| 2158 | <summary> |
| 2159 | Tallentaa pelin. |
| 2160 | </summary> |
| 2161 | <param name="tagName">Pelitilanteen nimi.</param> |
| 2162 | </member> |
| 2163 | <member name="M:Jypeli.Game.LoadGame(System.String)"> |
| 2164 | <summary> |
| 2165 | Lataa pelin. |
| 2166 | </summary> |
| 2167 | <param name="tagName">Pelitilanteen nimi.</param> |
| 2168 | </member> |
| 2169 | <member name="M:Jypeli.Game.ShowControlHelp"> |
| 2170 | <summary> |
| 2171 | NÀyttÀÀ kontrollien ohjetekstit. |
| 2172 | </summary> |
| 2173 | </member> |
| 2174 | <member name="M:Jypeli.Game.BindControlHelp(System.Object[])"> |
| 2175 | <summary> |
| 2176 | Sitoo kontrollien ohjeet viestinÀyttöön ja haluttuihin nappeihin. |
| 2177 | TÀmÀn jÀlkeen nappeja painamalla pelaaja saa automaattisesti ohjeen esille. |
| 2178 | </summary> |
| 2179 | <param name="keysOrButtons">Napit, joita painamalla ohjeen saa nÀkyviin.</param> |
| 2180 | </member> |
| 2181 | <member name="M:Jypeli.Game.LoadFont(System.String)"> |
| 2182 | <summary> |
| 2183 | Lataa fontin. Fontin tulee olla lisÀtty content-hakemistoon. |
| 2184 | </summary> |
| 2185 | <param name="name">Fontin tiedoston nimi, ilman pÀÀtettÀ.</param> |
| 2186 | </member> |
| 2187 | <member name="P:Jypeli.Game.Layers"> |
| 2188 | <summary> |
| 2189 | Kerrokset, joilla pelioliot viihtyvÀt. |
| 2190 | </summary> |
| 2191 | </member> |
| 2192 | <member name="P:Jypeli.Game.MinLayer"> |
| 2193 | <summary> |
| 2194 | Pienin mahdollinen kerros. |
| 2195 | </summary> |
| 2196 | </member> |
| 2197 | <member name="P:Jypeli.Game.MaxLayer"> |
| 2198 | <summary> |
| 2199 | Suurin mahdollinen kerros. |
| 2200 | </summary> |
| 2201 | </member> |
| 2202 | <member name="P:Jypeli.Game.LayerCount"> |
| 2203 | <summary> |
| 2204 | Kerrosten mÀÀrÀ. |
| 2205 | </summary> |
| 2206 | </member> |
| 2207 | <member name="P:Jypeli.Game.Name"> |
| 2208 | <summary> |
| 2209 | Pelin nimi. |
| 2210 | </summary> |
| 2211 | </member> |
| 2212 | <member name="E:Jypeli.Game.InstanceInitialized"> |
| 2213 | <summary> |
| 2214 | Tapahtuu kun Game.Instance on alustettu. |
| 2215 | </summary> |
| 2216 | </member> |
| 2217 | <member name="E:Jypeli.Game.Exiting"> |
| 2218 | <summary> |
| 2219 | Tapahtuu kun peli lopetetaan. |
| 2220 | </summary> |
| 2221 | </member> |
| 2222 | <member name="P:Jypeli.Game.Camera"> |
| 2223 | <summary> |
| 2224 | Kamera, joka nÀyttÀÀ ruudulla nÀkyvÀn osan kentÀstÀ. |
| 2225 | Kameraa voidaan siirtÀÀ, zoomata tai asettaa seuraamaan tiettyÀ oliota. |
| 2226 | </summary> |
| 2227 | </member> |
| 2228 | <member name="P:Jypeli.Game.DrawPerimeter"> |
| 2229 | <summary> |
| 2230 | KentÀn reunat nÀkyvissÀ tai pois nÀkyvistÀ. |
| 2231 | Huomaa, ettÀ tÀmÀ ominaisuus ei vaikuta reunojen törmÀyskÀsittelyyn. |
| 2232 | </summary> |
| 2233 | </member> |
| 2234 | <member name="P:Jypeli.Game.PerimeterColor"> |
| 2235 | <summary> |
| 2236 | VÀri, jolla kentÀn reunat piirretÀÀn. |
| 2237 | </summary> |
| 2238 | </member> |
| 2239 | <member name="P:Jypeli.Game.ResourceContent"> |
| 2240 | <summary> |
| 2241 | Kirjaston mukana tuleva sisÀltö. |
| 2242 | Voidaan kÀyttÀÀ esimerkiksi tekstuurien lataamiseen. |
| 2243 | </summary> |
| 2244 | </member> |
| 2245 | <member name="P:Jypeli.Game.Screen"> |
| 2246 | <summary> |
| 2247 | NÀytön dimensiot, eli koko ja reunat. |
| 2248 | </summary> |
| 2249 | </member> |
| 2250 | <member name="P:Jypeli.Game.Controls"> |
| 2251 | <summary> |
| 2252 | Pelin kontrollit. |
| 2253 | </summary> |
| 2254 | </member> |
| 2255 | <member name="P:Jypeli.Game.ControlContext"> |
| 2256 | <summary> |
| 2257 | Pelin pÀÀohjainkonteksti. |
| 2258 | </summary> |
| 2259 | </member> |
| 2260 | <member name="P:Jypeli.Game.MessageDisplay"> |
| 2261 | <summary> |
| 2262 | ViestinÀyttö, johon voi laittaa viestejÀ. |
| 2263 | </summary> |
| 2264 | <value>ViestinÀyttö.</value> |
| 2265 | </member> |
| 2266 | <member name="P:Jypeli.Game.DataStorage"> |
| 2267 | <summary> |
| 2268 | Tietovarasto, johon voi tallentaa tiedostoja pidempiaikaisesti. |
| 2269 | Sopii esimerkiksi pelitilanteen lataamiseen ja tallentamiseen. |
| 2270 | </summary> |
| 2271 | </member> |
| 2272 | <member name="P:Jypeli.Game.AcceptsFocus"> |
| 2273 | <summary> |
| 2274 | Onko olio valittavissa. |
| 2275 | Vain valittu (fokusoitu) olio voii kuunnella nÀppÀimistöÀ ja muita ohjainlaitteita. |
| 2276 | Peliolio on aina valittavissa. |
| 2277 | </summary> |
| 2278 | </member> |
| 2279 | <member name="P:Jypeli.Game.Keyboard"> |
| 2280 | <summary> |
| 2281 | NÀppÀimistö. |
| 2282 | </summary> |
| 2283 | </member> |
| 2284 | <member name="P:Jypeli.Game.Mouse"> |
| 2285 | <summary> |
| 2286 | Hiiri. |
| 2287 | </summary> |
| 2288 | </member> |
| 2289 | <member name="P:Jypeli.Game.TouchPanel"> |
| 2290 | <summary> |
| 2291 | KosketusnÀyttö. Vain kÀnnykÀssÀ. |
| 2292 | </summary> |
| 2293 | </member> |
| 2294 | <member name="P:Jypeli.Game.ControllerOne"> |
| 2295 | <summary> |
| 2296 | Peliohjain yksi. |
| 2297 | </summary> |
| 2298 | </member> |
| 2299 | <member name="P:Jypeli.Game.ControllerTwo"> |
| 2300 | <summary> |
| 2301 | Peliohjain kaksi. |
| 2302 | </summary> |
| 2303 | </member> |
| 2304 | <member name="P:Jypeli.Game.ControllerThree"> |
| 2305 | <summary> |
| 2306 | Peliohjain kolme. |
| 2307 | </summary> |
| 2308 | </member> |
| 2309 | <member name="P:Jypeli.Game.ControllerFour"> |
| 2310 | <summary> |
| 2311 | Peliohjain neljÀ. |
| 2312 | </summary> |
| 2313 | </member> |
| 2314 | <member name="P:Jypeli.Game.Accelerometer"> |
| 2315 | <summary> |
| 2316 | Kiihtyvyysanturi. Vain kÀnnykÀssÀ. |
| 2317 | </summary> |
| 2318 | </member> |
| 2319 | <member name="P:Jypeli.Game.Phone"> |
| 2320 | <summary> |
| 2321 | Phone-olio esim. puhelimen tÀrisyttÀmiseen. |
| 2322 | </summary> |
| 2323 | </member> |
| 2324 | <member name="P:Jypeli.Game.Level"> |
| 2325 | <summary> |
| 2326 | Aktiivinen kenttÀ. |
| 2327 | </summary> |
| 2328 | </member> |
| 2329 | <member name="P:Jypeli.Game.Time"> |
| 2330 | <summary> |
| 2331 | Peliaika. TÀtÀ pÀivitetÀÀn noin 30 kertaa sekunnissa. |
| 2332 | </summary> |
| 2333 | </member> |
| 2334 | <member name="P:Jypeli.Game.Wind"> |
| 2335 | <summary> |
| 2336 | Tuuli. Vaikuttaa vain efekteihin |
| 2337 | </summary> |
| 2338 | </member> |
| 2339 | <member name="P:Jypeli.Game.Title"> |
| 2340 | <summary> |
| 2341 | Teksti, joka nÀkyy pelin ikkunassa (jos peli ei ole koko ruudun tilassa). |
| 2342 | </summary> |
| 2343 | </member> |
| 2344 | <member name="P:Jypeli.Game.ObjectCount"> |
| 2345 | <summary> |
| 2346 | Kuinka monta pelioliota pelissÀ on (ei laske widgettejÀ). |
| 2347 | </summary> |
| 2348 | </member> |
| 2349 | <member name="P:Jypeli.Game.IsFullScreen"> |
| 2350 | <summary> |
| 2351 | Onko peli kokoruututilassa. |
| 2352 | </summary> |
| 2353 | </member> |
| 2354 | <member name="P:Jypeli.Game.MediaPlayer"> |
| 2355 | <summary> |
| 2356 | Mediasoitin. |
| 2357 | </summary> |
| 2358 | </member> |
| 2359 | <member name="M:Jypeli.PhysicsGameBase.#ctor(System.Int32)"> |
| 2360 | <summary> |
| 2361 | Alustaa uuden fysiikkapelin. |
| 2362 | </summary> |
| 2363 | <param name="device">MikÀ monitori kÀytössÀ, 1=ensimmÀinen</param> |
| 2364 | </member> |
| 2365 | <member name="M:Jypeli.PhysicsGameBase.StopAll"> |
| 2366 | <summary> |
| 2367 | PysÀyttÀÀ kaiken liikkeen. |
| 2368 | </summary> |
| 2369 | </member> |
| 2370 | <member name="M:Jypeli.PhysicsGameBase.ClearAll"> |
| 2371 | <summary> |
| 2372 | Nollaa kaiken (kontrollit, nÀyttöobjektit, ajastimet ja fysiikkamoottorin). |
| 2373 | </summary> |
| 2374 | </member> |
| 2375 | <member name="M:Jypeli.PhysicsGameBase.ClearPhysics"> |
| 2376 | <summary> |
| 2377 | Nollaa fysiikkamoottorin. |
| 2378 | </summary> |
| 2379 | </member> |
| 2380 | <member name="M:Jypeli.PhysicsGameBase.Add(Physics2DDotNet.Joints.Joint)"> |
| 2381 | <summary> |
| 2382 | LisÀÀ liitoksen peliin. |
| 2383 | </summary> |
| 2384 | </member> |
| 2385 | <member name="M:Jypeli.PhysicsGameBase.Remove(Physics2DDotNet.Joints.Joint)"> |
| 2386 | <summary> |
| 2387 | Poistaa liitoksen pelistÀ. |
| 2388 | </summary> |
| 2389 | <param name="j"></param> |
| 2390 | </member> |
| 2391 | <member name="M:Jypeli.PhysicsGameBase.Remove(Jypeli.AxleJoint)"> |
| 2392 | <summary> |
| 2393 | Poistaa liitoksen pelistÀ. |
| 2394 | </summary> |
| 2395 | <param name="j"></param> |
| 2396 | </member> |
| 2397 | <member name="M:Jypeli.PhysicsGameBase.Add(Jypeli.AxleJoint)"> |
| 2398 | <summary> |
| 2399 | LisÀÀ liitoksen peliin. |
| 2400 | </summary> |
| 2401 | </member> |
| 2402 | <member name="M:Jypeli.PhysicsGameBase.Update(Jypeli.Time)"> |
| 2403 | <summary> |
| 2404 | Ajetaan kun pelin tilannetta pÀivitetÀÀn. PÀivittÀmisen voi toteuttaa perityssÀ luokassa |
| 2405 | toteuttamalla tÀmÀn metodin. Perityn luokan metodissa tulee kutsua kantaluokan metodia. |
| 2406 | </summary> |
| 2407 | <param name="time"></param> |
| 2408 | </member> |
| 2409 | <member name="M:Jypeli.PhysicsGameBase.AddCollisionHandler``2(``0,Jypeli.CollisionHandler{``0,``1})"> |
| 2410 | <summary> |
| 2411 | MÀÀrÀÀ, mihin aliohjelmaan siirrytÀÀn kun olio <code>obj</code> törmÀÀ johonkin toiseen olioon. |
| 2412 | </summary> |
| 2413 | <typeparam name="T">Kohdeolion tyyppi.</typeparam> |
| 2414 | <param name="obj">TörmÀÀvÀ olio</param> |
| 2415 | <param name="handler">TörmÀyksen kÀsittelevÀ aliohjelma.</param> |
| 2416 | </member> |
| 2417 | <member name="M:Jypeli.PhysicsGameBase.AddCollisionHandler(Jypeli.IPhysicsObject,Jypeli.CollisionHandler{Jypeli.IPhysicsObject,Jypeli.IPhysicsObject})"> |
| 2418 | <summary> |
| 2419 | MÀÀrÀÀ, mihin aliohjelmaan siirrytÀÀn kun yleinen fysiikkaolio <code>obj</code> |
| 2420 | törmÀÀ johonkin toiseen yleiseen fysiikkaolioon. |
| 2421 | </summary> |
| 2422 | <param name="obj">TörmÀÀvÀ olio</param> |
| 2423 | <param name="handler">TörmÀyksen kÀsittelevÀ aliohjelma.</param> |
| 2424 | </member> |
| 2425 | <member name="M:Jypeli.PhysicsGameBase.AddCollisionHandler(Jypeli.PhysicsObject,Jypeli.CollisionHandler{Jypeli.PhysicsObject,Jypeli.PhysicsObject})"> |
| 2426 | <summary> |
| 2427 | MÀÀrÀÀ, mihin aliohjelmaan siirrytÀÀn kun fysiikkaolio <code>obj</code> törmÀÀ johonkin toiseen fysiikkaolioon. |
| 2428 | </summary> |
| 2429 | <param name="obj">TörmÀÀvÀ olio</param> |
| 2430 | <param name="handler">TörmÀyksen kÀsittelevÀ aliohjelma.</param> |
| 2431 | </member> |
| 2432 | <member name="M:Jypeli.PhysicsGameBase.AddCollisionHandler(Jypeli.PhysicsObject,Jypeli.CollisionHandler{Jypeli.PhysicsObject,Jypeli.PhysicsStructure})"> |
| 2433 | <summary> |
| 2434 | MÀÀrÀÀ, mihin aliohjelmaan siirrytÀÀn kun fysiikkaolio <code>obj</code> törmÀÀ johonkin fysiikkarakenteeseen. |
| 2435 | </summary> |
| 2436 | <param name="obj">TörmÀÀvÀ olio</param> |
| 2437 | <param name="handler">TörmÀyksen kÀsittelevÀ aliohjelma.</param> |
| 2438 | </member> |
| 2439 | <member name="M:Jypeli.PhysicsGameBase.AddCollisionHandler(Jypeli.PhysicsStructure,Jypeli.CollisionHandler{Jypeli.PhysicsStructure,Jypeli.PhysicsObject})"> |
| 2440 | <summary> |
| 2441 | MÀÀrÀÀ, mihin aliohjelmaan siirrytÀÀn kun fysiikkarakenne <code>o</code> törmÀÀ johonkin fysiikkaolioon. |
| 2442 | </summary> |
| 2443 | <param name="obj">TörmÀÀvÀ fysiikkarakenne</param> |
| 2444 | <param name="handler">TörmÀyksen kÀsittelevÀ aliohjelma.</param> |
| 2445 | </member> |
| 2446 | <member name="M:Jypeli.PhysicsGameBase.AddCollisionHandler(Jypeli.PhysicsStructure,Jypeli.CollisionHandler{Jypeli.PhysicsStructure,Jypeli.PhysicsStructure})"> |
| 2447 | <summary> |
| 2448 | MÀÀrÀÀ, mihin aliohjelmaan siirrytÀÀn kun fysiikkarakenne <code>o</code> törmÀÀ toiseen fysiikkarakenteeseen. |
| 2449 | </summary> |
| 2450 | <param name="obj">TörmÀÀvÀ fysiikkarakenne</param> |
| 2451 | <param name="handler">TörmÀyksen kÀsittelevÀ aliohjelma.</param> |
| 2452 | </member> |
| 2453 | <member name="M:Jypeli.PhysicsGameBase.AddCollisionHandler``2(``0,``1,Jypeli.CollisionHandler{Jypeli.PhysicsObject,``1})"> |
| 2454 | <summary> |
| 2455 | MÀÀrÀÀ, mihin aliohjelmaan siirrytÀÀn kun |
| 2456 | olio <code>obj</code> törmÀÀ tiettyyn toiseen olioon <code>target</code>. |
| 2457 | </summary> |
| 2458 | <param name="obj">TörmÀÀvÀ olio.</param> |
| 2459 | <param name="target">Olio johon törmÀtÀÀn.</param> |
| 2460 | <param name="handler">Metodi, joka kÀsittelee törmÀyksen (ei parametreja).</param> |
| 2461 | </member> |
| 2462 | <member name="M:Jypeli.PhysicsGameBase.AddCollisionHandler``2(``0,System.Object,Jypeli.CollisionHandler{``0,``1})"> |
| 2463 | <summary> |
| 2464 | MÀÀrÀÀ, mihin aliohjelmaan siirrytÀÀn kun |
| 2465 | olio <code>obj</code> törmÀÀ toiseen olioon, jolla on tietty tagi <code>tag</code>. |
| 2466 | </summary> |
| 2467 | <param name="obj">TörmÀÀvÀ olio.</param> |
| 2468 | <param name="tag">TörmÀttÀvÀn olion tagi.</param> |
| 2469 | <param name="handler">Metodi, joka kÀsittelee törmÀyksen (ei parametreja).</param> |
| 2470 | </member> |
| 2471 | <member name="M:Jypeli.PhysicsGameBase.AddCollisionHandler(Jypeli.IPhysicsObject,System.Object,Jypeli.CollisionHandler{Jypeli.IPhysicsObject,Jypeli.IPhysicsObject})"> |
| 2472 | <summary> |
| 2473 | MÀÀrÀÀ, mihin aliohjelmaan siirrytÀÀn kun |
| 2474 | yleinen fysiikkaolio <code>obj</code> törmÀÀ toiseen yleiseen fysiikkaolioon, jolla on tietty tagi <code>tag</code>. |
| 2475 | </summary> |
| 2476 | <param name="obj">TörmÀÀvÀ olio.</param> |
| 2477 | <param name="tag">TörmÀttÀvÀn olion tagi.</param> |
| 2478 | <param name="handler">Metodi, joka kÀsittelee törmÀyksen (ei parametreja).</param> |
| 2479 | </member> |
| 2480 | <member name="M:Jypeli.PhysicsGameBase.AddCollisionHandler(Jypeli.PhysicsObject,System.Object,Jypeli.CollisionHandler{Jypeli.PhysicsObject,Jypeli.PhysicsObject})"> |
| 2481 | <summary> |
| 2482 | MÀÀrÀÀ, mihin aliohjelmaan siirrytÀÀn kun |
| 2483 | fysiikkaolio <code>obj</code> törmÀÀ toiseen fysiikkaolioon, jolla on tietty tagi <code>tag</code>. |
| 2484 | </summary> |
| 2485 | <param name="obj">TörmÀÀvÀ olio.</param> |
| 2486 | <param name="tag">TörmÀttÀvÀn olion tagi.</param> |
| 2487 | <param name="handler">Metodi, joka kÀsittelee törmÀyksen (ei parametreja).</param> |
| 2488 | </member> |
| 2489 | <member name="M:Jypeli.PhysicsGameBase.AddCollisionHandler(Jypeli.PhysicsObject,System.Object,Jypeli.CollisionHandler{Jypeli.PhysicsObject,Jypeli.PhysicsStructure})"> |
| 2490 | <summary> |
| 2491 | MÀÀrÀÀ, mihin aliohjelmaan siirrytÀÀn kun |
| 2492 | fysiikkaolio <code>obj</code> törmÀÀ fysiikkarakenteeseen, jolla on tietty tagi <code>tag</code>. |
| 2493 | </summary> |
| 2494 | <param name="obj">TörmÀÀvÀ olio.</param> |
| 2495 | <param name="tag">TörmÀttÀvÀn olion tagi.</param> |
| 2496 | <param name="handler">Metodi, joka kÀsittelee törmÀyksen (ei parametreja).</param> |
| 2497 | </member> |
| 2498 | <member name="M:Jypeli.PhysicsGameBase.AddCollisionHandler(Jypeli.PhysicsStructure,System.Object,Jypeli.CollisionHandler{Jypeli.PhysicsStructure,Jypeli.PhysicsObject})"> |
| 2499 | <summary> |
| 2500 | MÀÀrÀÀ, mihin aliohjelmaan siirrytÀÀn kun |
| 2501 | fysiikkarakenne <code>obj</code> törmÀÀ fysiikkaolioon, jolla on tietty tagi <code>tag</code>. |
| 2502 | </summary> |
| 2503 | <param name="obj">TörmÀÀvÀ rakenne.</param> |
| 2504 | <param name="tag">TörmÀttÀvÀn olion tagi.</param> |
| 2505 | <param name="handler">Metodi, joka kÀsittelee törmÀyksen (ei parametreja).</param> |
| 2506 | </member> |
| 2507 | <member name="M:Jypeli.PhysicsGameBase.AddCollisionHandler(Jypeli.PhysicsStructure,System.Object,Jypeli.CollisionHandler{Jypeli.PhysicsStructure,Jypeli.PhysicsStructure})"> |
| 2508 | <summary> |
| 2509 | MÀÀrÀÀ, mihin aliohjelmaan siirrytÀÀn kun |
| 2510 | fysiikkarakenne <code>obj</code> törmÀÀ toiseen fysiikarakenteeseen, jolla on tietty tagi <code>tag</code>. |
| 2511 | </summary> |
| 2512 | <param name="obj">TörmÀÀvÀ rakenne.</param> |
| 2513 | <param name="tag">TörmÀttÀvÀn rakenteen tagi.</param> |
| 2514 | <param name="handler">Metodi, joka kÀsittelee törmÀyksen (ei parametreja).</param> |
| 2515 | </member> |
| 2516 | <member name="M:Jypeli.PhysicsGameBase.RemoveCollisionHandlers``2(Jypeli.IPhysicsObject,Jypeli.IPhysicsObject,System.Object,Jypeli.CollisionHandler{``0,``1})"> |
| 2517 | <summary> |
| 2518 | Poistaa kaikki ehdot tÀyttÀvÀt törmÀyksenkÀsittelijÀt. |
| 2519 | </summary> |
| 2520 | <param name="obj">TörmÀÀvÀ olio. null jos ei vÀliÀ.</param> |
| 2521 | <param name="target">TörmÀyksen kohde. null jos ei vÀliÀ.</param> |
| 2522 | <param name="tag">TörmÀyksen kohteen tagi. null jos ei vÀliÀ.</param> |
| 2523 | <param name="handler">TörmÀyksenkÀsittelijÀ. null jos ei vÀliÀ.</param> |
| 2524 | </member> |
| 2525 | <member name="M:Jypeli.PhysicsGameBase.RemoveCollisionHandlers(Jypeli.PhysicsObject,Jypeli.PhysicsObject,System.Object,Jypeli.CollisionHandler{Jypeli.PhysicsObject,Jypeli.PhysicsObject})"> |
| 2526 | <summary> |
| 2527 | Poistaa kaikki ehdot tÀyttÀvÀt törmÀyksenkÀsittelijÀt. |
| 2528 | </summary> |
| 2529 | <param name="obj">TörmÀÀvÀ olio. null jos ei vÀliÀ.</param> |
| 2530 | <param name="target">TörmÀyksen kohde. null jos ei vÀliÀ.</param> |
| 2531 | <param name="tag">TörmÀyksen kohteen tagi. null jos ei vÀliÀ.</param> |
| 2532 | <param name="handler">TörmÀyksenkÀsittelijÀ. null jos ei vÀliÀ.</param> |
| 2533 | </member> |
| 2534 | <member name="P:Jypeli.PhysicsGameBase.PhysicsEnabled"> |
| 2535 | <summary> |
| 2536 | Onko fysiikan laskenta kÀytössÀ vai ei. |
| 2537 | </summary> |
| 2538 | </member> |
| 2539 | <member name="T:Jypeli.Widgets.YesNoWindow"> |
| 2540 | <summary> |
| 2541 | Ikkuna, joka kysyy kÀyttÀjÀltÀ kyllÀ tai ei -kysymyksen. |
| 2542 | </summary> |
| 2543 | </member> |
| 2544 | <member name="T:Jypeli.Widgets.MultiSelectWindow"> |
| 2545 | <summary> |
| 2546 | Ikkuna, joka antaa kÀyttÀjÀn valita yhden annetuista vaihtoehdoista. |
| 2547 | </summary> |
| 2548 | </member> |
| 2549 | <member name="T:Jypeli.Widgets.Window"> |
| 2550 | <summary> |
| 2551 | Ikkuna. |
| 2552 | </summary> |
| 2553 | </member> |
| 2554 | <member name="T:Jypeli.Widget"> |
| 2555 | <summary> |
| 2556 | KÀyttöliittymÀn komponentti. |
| 2557 | </summary> |
| 2558 | </member> |
| 2559 | <member name="T:Jypeli.CustomDrawable"> |
| 2560 | <summary> |
| 2561 | Rajapinta olioille, joilla on oma Draw-metodi. |
| 2562 | </summary> |
| 2563 | </member> |
| 2564 | <member name="M:Jypeli.Widget.#ctor(Jypeli.Animation)"> |
| 2565 | <summary> |
| 2566 | Alustaa widgetin. |
| 2567 | </summary> |
| 2568 | <param name="animation"></param> |
| 2569 | </member> |
| 2570 | <member name="M:Jypeli.Widget.#ctor(Jypeli.ILayout)"> |
| 2571 | <summary> |
| 2572 | Alustaa widgetin. |
| 2573 | </summary> |
| 2574 | <param name="layout"></param> |
| 2575 | </member> |
| 2576 | <member name="M:Jypeli.Widget.#ctor(System.Double,System.Double,Jypeli.Shape)"> |
| 2577 | <summary> |
| 2578 | Alustaa widgetin. |
| 2579 | </summary> |
| 2580 | <param name="width"></param> |
| 2581 | <param name="height"></param> |
| 2582 | <param name="shape"></param> |
| 2583 | </member> |
| 2584 | <member name="M:Jypeli.Widget.#ctor(System.Double,System.Double)"> |
| 2585 | <summary> |
| 2586 | Alustaa widgetin. |
| 2587 | </summary> |
| 2588 | <param name="width"></param> |
| 2589 | <param name="height"></param> |
| 2590 | </member> |
| 2591 | <member name="P:Jypeli.Widget.IsModal"> |
| 2592 | <summary> |
| 2593 | Jos <c>true</c>, pelin sekÀ ikkunan alla olevien widgettien |
| 2594 | ohjaimet eivÀt ole kÀytössÀ kun ikkuna on nÀkyvissÀ. |
| 2595 | </summary> |
| 2596 | </member> |
| 2597 | <member name="P:Jypeli.Widget.BorderColor"> |
| 2598 | <summary> |
| 2599 | Reunojen vÀri. |
| 2600 | </summary> |
| 2601 | </member> |
| 2602 | <member name="M:Jypeli.Widgets.Window.#ctor"> |
| 2603 | <summary> |
| 2604 | Alustaa uuden ikkunan. |
| 2605 | </summary> |
| 2606 | </member> |
| 2607 | <member name="M:Jypeli.Widgets.Window.#ctor(System.Double,System.Double)"> |
| 2608 | <summary> |
| 2609 | Alustaa uuden ikkunan. |
| 2610 | </summary> |
| 2611 | <param name="width">Leveys.</param> |
| 2612 | <param name="height">Korkeus.</param> |
| 2613 | </member> |
| 2614 | <member name="M:Jypeli.Widgets.Window.GetMaximumSize"> |
| 2615 | <summary> |
| 2616 | Ikkunalla maksimikoko on siten, ettÀ se mahtuu nÀytölle. |
| 2617 | </summary> |
| 2618 | </member> |
| 2619 | <member name="M:Jypeli.Widgets.Window.Close"> |
| 2620 | <summary> |
| 2621 | Sulkee ikkunan. |
| 2622 | </summary> |
| 2623 | </member> |
| 2624 | <member name="P:Jypeli.Widgets.Window.Color"> |
| 2625 | <summary> |
| 2626 | Ikkunan vÀri. |
| 2627 | </summary> |
| 2628 | </member> |
| 2629 | <member name="P:Jypeli.Widgets.Window.ActiveColor"> |
| 2630 | <summary> |
| 2631 | Ikkunan vÀri, kun ikkuna on aktiivinen. |
| 2632 | </summary> |
| 2633 | </member> |
| 2634 | <member name="P:Jypeli.Widgets.Window.InactiveColor"> |
| 2635 | <summary> |
| 2636 | Ikkunan vÀri, kun ikkuna ei ole aktiivinen. |
| 2637 | </summary> |
| 2638 | </member> |
| 2639 | <member name="E:Jypeli.Widgets.Window.Closed"> |
| 2640 | <summary> |
| 2641 | Tapahtuu kun ikkuna suljetaan. |
| 2642 | </summary> |
| 2643 | </member> |
| 2644 | <member name="T:Jypeli.Widgets.Window.WindowHandler"> |
| 2645 | <summary> |
| 2646 | Ikkunatapahtumien kÀsittelijÀ. |
| 2647 | </summary> |
| 2648 | </member> |
| 2649 | <member name="M:Jypeli.Widgets.MultiSelectWindow.#ctor(System.String,System.String[])"> |
| 2650 | <summary> |
| 2651 | Luo uuden monivalintaikkunan. |
| 2652 | </summary> |
| 2653 | <param name="question">Kysymys.</param> |
| 2654 | <param name="buttonTexts">Nappien tekstit merkkijonoina.</param> |
| 2655 | </member> |
| 2656 | <member name="P:Jypeli.Widgets.MultiSelectWindow.Buttons"> |
| 2657 | <summary> |
| 2658 | Painonappulat jÀrjestyksessÀ. |
| 2659 | </summary> |
| 2660 | </member> |
| 2661 | <member name="P:Jypeli.Widgets.MultiSelectWindow.DefaultCancel"> |
| 2662 | <summary> |
| 2663 | MitÀ valitaan kun kÀyttÀjÀ painaa esc tai takaisin-nÀppÀintÀ. |
| 2664 | Laittomalla arvolla (esim. negatiivinen) em. nÀppÀimistÀ ei tapahdu mitÀÀn. |
| 2665 | </summary> |
| 2666 | </member> |
| 2667 | <member name="P:Jypeli.Widgets.MultiSelectWindow.SelectedButton"> |
| 2668 | <summary> |
| 2669 | Valittu nappula. |
| 2670 | </summary> |
| 2671 | </member> |
| 2672 | <member name="P:Jypeli.Widgets.MultiSelectWindow.Color"> |
| 2673 | <summary> |
| 2674 | Nappulan oletusvÀri. |
| 2675 | </summary> |
| 2676 | </member> |
| 2677 | <member name="P:Jypeli.Widgets.MultiSelectWindow.SelectionColor"> |
| 2678 | <summary> |
| 2679 | Valitun nappulan vÀri. |
| 2680 | </summary> |
| 2681 | </member> |
| 2682 | <member name="E:Jypeli.Widgets.MultiSelectWindow.ItemSelected"> |
| 2683 | <summary> |
| 2684 | Tapahtuma joka tapahtuu kun nappia painetaan. |
| 2685 | Ottaa parametrikseen painonapin indeksin (alkaen nollasta). |
| 2686 | </summary> |
| 2687 | </member> |
| 2688 | <member name="M:Jypeli.Widgets.YesNoWindow.#ctor(System.String)"> |
| 2689 | <summary> |
| 2690 | Luo uuden kyselyikkunan. |
| 2691 | </summary> |
| 2692 | <param name="question">Kysymys</param> |
| 2693 | </member> |
| 2694 | <member name="E:Jypeli.Widgets.YesNoWindow.Yes"> |
| 2695 | <summary> |
| 2696 | Tapahtuu kun kÀyttÀjÀ valitsee "kyllÀ"-vaihtoehdon. |
| 2697 | </summary> |
| 2698 | </member> |
| 2699 | <member name="E:Jypeli.Widgets.YesNoWindow.No"> |
| 2700 | <summary> |
| 2701 | Tapahtuu kun kÀyttÀjÀ valitsee "ei"-vaihtoehdon. |
| 2702 | </summary> |
| 2703 | </member> |
| 2704 | <member name="M:Jypeli.Widgets.MessageDisplay.#ctor"> |
| 2705 | <summary> |
| 2706 | Luo uuden viestinÀytön. |
| 2707 | </summary> |
| 2708 | <param name="font">Fontti.</param> |
| 2709 | </member> |
| 2710 | <member name="M:Jypeli.Widgets.MessageDisplay.Add(System.String)"> |
| 2711 | <summary> |
| 2712 | LisÀÀ uuden viestin nÀkymÀÀn. |
| 2713 | </summary> |
| 2714 | </member> |
| 2715 | <member name="M:Jypeli.Widgets.MessageDisplay.Clear"> |
| 2716 | <summary> |
| 2717 | Poistaa kaikki lisÀtyt viestit. |
| 2718 | </summary> |
| 2719 | </member> |
| 2720 | <member name="P:Jypeli.Widgets.MessageDisplay.MaxMessageCount"> |
| 2721 | <summary> |
| 2722 | Kuinka monta viestiÀ kerrallaan nÀytetÀÀn. |
| 2723 | </summary> |
| 2724 | </member> |
| 2725 | <member name="P:Jypeli.Widgets.MessageDisplay.MessageTime"> |
| 2726 | <summary> |
| 2727 | Kuinka pitkÀÀn yksi viesti nÀkyy. |
| 2728 | </summary> |
| 2729 | </member> |
| 2730 | <member name="P:Jypeli.Widgets.MessageDisplay.Font"> |
| 2731 | <summary> |
| 2732 | KÀytettÀvÀ fontti. |
| 2733 | </summary> |
| 2734 | </member> |
| 2735 | <member name="P:Jypeli.Widgets.MessageDisplay.TextColor"> |
| 2736 | <summary> |
| 2737 | Tekstin vÀri. |
| 2738 | </summary> |
| 2739 | </member> |
| 2740 | <member name="P:Jypeli.Widgets.MessageDisplay.BackgroundColor"> |
| 2741 | <summary> |
| 2742 | Tekstin taustavÀri. |
| 2743 | </summary> |
| 2744 | </member> |
| 2745 | <member name="P:Jypeli.Widgets.MessageDisplay.RealTime"> |
| 2746 | <summary> |
| 2747 | Onko nÀyttö reaaliaikainen (oletuksena ei) |
| 2748 | Jos on, vanhin viesti poistetaan heti jos viestien maksimimÀÀrÀ |
| 2749 | tulee tÀyteen. Jos ei, viesti jÀÀ jonoon odottamaan kunnes |
| 2750 | vanhimman viestin nÀyttöaika tulee tÀyteen. |
| 2751 | </summary> |
| 2752 | </member> |
| 2753 | <member name="F:Jypeli.Widgets.TextSizeMode.None"> |
| 2754 | <summary> |
| 2755 | TekstikentÀn koko on kÀyttÀjÀn asettama. |
| 2756 | YlipitkÀ teksti katkaistaan. |
| 2757 | </summary> |
| 2758 | </member> |
| 2759 | <member name="F:Jypeli.Widgets.TextSizeMode.AutoSize"> |
| 2760 | <summary> |
| 2761 | TekstikentÀn koko asetetaan tekstin koon mukaan. |
| 2762 | </summary> |
| 2763 | </member> |
| 2764 | <member name="F:Jypeli.Widgets.TextSizeMode.StretchText"> |
| 2765 | <summary> |
| 2766 | Tekstin koko asetetaan tekstikentÀn koon mukaan. |
| 2767 | </summary> |
| 2768 | </member> |
| 2769 | <member name="F:Jypeli.Widgets.TextSizeMode.Wrapped"> |
| 2770 | <summary> |
| 2771 | Teksti rivitetÀÀn tekstikentÀn leveyden mukaan. |
| 2772 | </summary> |
| 2773 | </member> |
| 2774 | <member name="T:Jypeli.Widgets.Label"> |
| 2775 | <summary> |
| 2776 | TekstikenttÀ. |
| 2777 | </summary> |
| 2778 | </member> |
| 2779 | <member name="T:Jypeli.Widgets.BindableWidget"> |
| 2780 | <summary> |
| 2781 | Widget, joka voidaan asettaa nÀyttÀmÀÀn halutun mittarin arvoa. |
| 2782 | </summary> |
| 2783 | </member> |
| 2784 | <member name="M:Jypeli.Widgets.BindableWidget.#ctor(Jypeli.Animation)"> |
| 2785 | <summary> |
| 2786 | Alustaa widgetin. |
| 2787 | </summary> |
| 2788 | <param name="animation"></param> |
| 2789 | </member> |
| 2790 | <member name="M:Jypeli.Widgets.BindableWidget.#ctor(System.Double,System.Double)"> |
| 2791 | <summary> |
| 2792 | Alustaa widgetin. |
| 2793 | </summary> |
| 2794 | <param name="width"></param> |
| 2795 | <param name="height"></param> |
| 2796 | </member> |
| 2797 | <member name="M:Jypeli.Widgets.BindableWidget.#ctor(System.Double,System.Double,Jypeli.Shape)"> |
| 2798 | <summary> |
| 2799 | Alustaa widgetin. |
| 2800 | </summary> |
| 2801 | <param name="width"></param> |
| 2802 | <param name="height"></param> |
| 2803 | <param name="shape"></param> |
| 2804 | </member> |
| 2805 | <member name="M:Jypeli.Widgets.BindableWidget.#ctor(Jypeli.ILayout)"> |
| 2806 | <summary> |
| 2807 | Alustaa widgetin. |
| 2808 | </summary> |
| 2809 | <param name="layout"></param> |
| 2810 | </member> |
| 2811 | <member name="M:Jypeli.Widgets.BindableWidget.SetChangedEvent"> |
| 2812 | <summary> |
| 2813 | Asettaa tapahtuman, joka reagoi Meter.Value muutokseen kutsumalla UpdateValue-metodia. |
| 2814 | </summary> |
| 2815 | </member> |
| 2816 | <member name="M:Jypeli.Widgets.BindableWidget.UnsetChangedEvent"> |
| 2817 | <summary> |
| 2818 | Poistaa kÀytöstÀ tapahtuman, joka reagoi Meter.Value muutokseen kutsumalla UpdateValue-metodia. |
| 2819 | KÀytÀ tÀtÀ, kun haluat asettaa mittarin arvon kontrollin sisÀllÀ. |
| 2820 | ÃlÀ unohda kutsua SetChangedEvent muutoksen jÀlkeen! |
| 2821 | </summary> |
| 2822 | </member> |
| 2823 | <member name="M:Jypeli.Widgets.BindableWidget.BindTo(Jypeli.Meter)"> |
| 2824 | <summary> |
| 2825 | Asettaa kontrollin seuraamaan mittarin arvoa. |
| 2826 | </summary> |
| 2827 | </member> |
| 2828 | <member name="M:Jypeli.Widgets.BindableWidget.Unbind"> |
| 2829 | <summary> |
| 2830 | Lopettaa mittarin arvon seuraamisen. |
| 2831 | </summary> |
| 2832 | </member> |
| 2833 | <member name="M:Jypeli.Widgets.BindableWidget.UpdateValue"> |
| 2834 | <summary> |
| 2835 | Kutsutaan automaattisesti, kun mittarin arvo on muuttunut. |
| 2836 | Ylikirjoita tÀmÀ koodilla, joka muuttaa widgetin ulkonÀköÀ asianmukaisesti. |
| 2837 | </summary> |
| 2838 | </member> |
| 2839 | <member name="P:Jypeli.Widgets.BindableWidget.Meter"> |
| 2840 | <summary> |
| 2841 | Mittari, jonka arvoa kontrolli seuraa. |
| 2842 | Jos kontrollia ei ole kiinnitetty mittariin, se kÀyttÀÀ omaa sisÀistÀ mittariaan. |
| 2843 | </summary> |
| 2844 | </member> |
| 2845 | <member name="P:Jypeli.Widgets.BindableWidget.Bound"> |
| 2846 | <summary> |
| 2847 | Onko komponentti sidottu mittariin. |
| 2848 | </summary> |
| 2849 | </member> |
| 2850 | <member name="M:Jypeli.Widgets.Label.#ctor"> |
| 2851 | <summary> |
| 2852 | Luo uuden tekstikentÀn. Asettaa |
| 2853 | koon tekstin mukaan. |
| 2854 | </summary> |
| 2855 | </member> |
| 2856 | <member name="M:Jypeli.Widgets.Label.#ctor(System.String)"> |
| 2857 | <summary> |
| 2858 | Luo uuden tekstikentÀn annetulla tekstillÀ. Asettaa |
| 2859 | koon tekstin mukaan. |
| 2860 | </summary> |
| 2861 | </member> |
| 2862 | <member name="M:Jypeli.Widgets.Label.#ctor(Jypeli.Animation)"> |
| 2863 | <summary> |
| 2864 | Luo uuden tekstikentÀn animaatiolla. |
| 2865 | </summary> |
| 2866 | </member> |
| 2867 | <member name="M:Jypeli.Widgets.Label.#ctor(System.Double,System.Double)"> |
| 2868 | <summary> |
| 2869 | Luo uuden tekstikentÀn. |
| 2870 | </summary> |
| 2871 | <param name="width">Leveys.</param> |
| 2872 | <param name="height">Korkeus.</param> |
| 2873 | </member> |
| 2874 | <member name="M:Jypeli.Widgets.Label.#ctor(System.Double,System.Double,System.String)"> |
| 2875 | <summary> |
| 2876 | Luo uuden tekstikentÀn. |
| 2877 | </summary> |
| 2878 | <param name="width">Leveys.</param> |
| 2879 | <param name="height">Korkeus.</param> |
| 2880 | <param name="text">Teksti.</param> |
| 2881 | </member> |
| 2882 | <member name="M:Jypeli.Widgets.Label.updateSize"> |
| 2883 | <summary> |
| 2884 | PÀivittÀÀ tekstikentÀn/tekstin koon ja rivittÀÀ tekstin. |
| 2885 | </summary> |
| 2886 | </member> |
| 2887 | <member name="P:Jypeli.Widgets.Label.Text"> |
| 2888 | <summary> |
| 2889 | Teksti. |
| 2890 | </summary> |
| 2891 | </member> |
| 2892 | <member name="P:Jypeli.Widgets.Label.IsTruncated"> |
| 2893 | <summary> |
| 2894 | Onko tekstiÀ katkaistu |
| 2895 | </summary> |
| 2896 | </member> |
| 2897 | <member name="P:Jypeli.Widgets.Label.TextScale"> |
| 2898 | <summary> |
| 2899 | Tekstin skaalaus. Oletus (1,1) ; isompi suurempi. |
| 2900 | </summary> |
| 2901 | </member> |
| 2902 | <member name="P:Jypeli.Widgets.Label.DecimalPlaces"> |
| 2903 | <summary> |
| 2904 | Kuinka monta desimaalia nÀytetÀÀn, kun tekstikenttÀ on |
| 2905 | sidottu nÀyttÀmÀÀn desimaalilukua. |
| 2906 | </summary> |
| 2907 | </member> |
| 2908 | <member name="P:Jypeli.Widgets.Label.DoubleFormatString"> |
| 2909 | <summary> |
| 2910 | MillÀ tavalla desimaalinumerot muotoillaan |
| 2911 | </summary> |
| 2912 | </member> |
| 2913 | <member name="P:Jypeli.Widgets.Label.IntFormatString"> |
| 2914 | <summary> |
| 2915 | MillÀ tavalla int numerot muotoillaan. |
| 2916 | </summary> |
| 2917 | <example> |
| 2918 | "{0:D3}" nÀyttÀÀ numeron 5 muodossa 005. |
| 2919 | teksti = "Laskuri:"; naytto.IntFormatString = " " + teksti + " {0:D2} "; |
| 2920 | nÀyttÀÀ numeron 5 muodossa " Laskuri: 05 "; // huomaa vielÀ tyhjÀÀ ympÀrillÀ |
| 2921 | </example> |
| 2922 | </member> |
| 2923 | <member name="P:Jypeli.Widgets.Label.Title"> |
| 2924 | <summary> |
| 2925 | Voidaan kÀyttÀÀ tekstin helpompaan asettamiseen. |
| 2926 | Asettaa IntFormatStringin ja DoubleFormatStringin. |
| 2927 | </summary> |
| 2928 | </member> |
| 2929 | <member name="P:Jypeli.Widgets.Label.SizeMode"> |
| 2930 | <summary> |
| 2931 | Kuinka tekstikentÀn koko mÀÀrÀytyy. |
| 2932 | </summary> |
| 2933 | </member> |
| 2934 | <member name="P:Jypeli.Widgets.Label.TextSize"> |
| 2935 | <summary> |
| 2936 | NÀytettÀvÀn tekstin koko. |
| 2937 | Ei vÀlttÀmÀttÀ sama kuin <c>Size</c>. |
| 2938 | </summary> |
| 2939 | </member> |
| 2940 | <member name="P:Jypeli.Widgets.Label.TextColor"> |
| 2941 | <summary> |
| 2942 | Tekstin vÀri. |
| 2943 | </summary> |
| 2944 | </member> |
| 2945 | <member name="P:Jypeli.Widgets.Label.Font"> |
| 2946 | <summary> |
| 2947 | Tekstin fontti. |
| 2948 | </summary> |
| 2949 | </member> |
| 2950 | <member name="P:Jypeli.Widgets.Label.HorizontalAlignment"> |
| 2951 | <summary> |
| 2952 | Tekstin sijoitus vaakasuunnassa. |
| 2953 | Vaikuttaa vain, jos tekstikentÀn koko on suurempi kuin tekstin koko |
| 2954 | ja <c>SizeMode</c> ei ole <c>SizeMode.AutoSize</c>. |
| 2955 | </summary> |
| 2956 | </member> |
| 2957 | <member name="P:Jypeli.Widgets.Label.VerticalAlignment"> |
| 2958 | <summary> |
| 2959 | Tekstin sijoitus pystysuunnassa. |
| 2960 | Vaikuttaa vain, jos tekstikentÀn koko on suurempi kuin tekstin koko |
| 2961 | ja <c>SizeMode</c> ei ole <c>SizeMode.AutoSize</c>. |
| 2962 | </summary> |
| 2963 | </member> |
| 2964 | <member name="P:Jypeli.Widgets.Label.XMargin"> |
| 2965 | <summary> |
| 2966 | Marginaali vasemmasta/oikeasta reunasta. |
| 2967 | </summary> |
| 2968 | </member> |
| 2969 | <member name="P:Jypeli.Widgets.Label.YMargin"> |
| 2970 | <summary> |
| 2971 | Marginaali ylÀ-/alareunasta. |
| 2972 | </summary> |
| 2973 | </member> |
| 2974 | <member name="P:Jypeli.Widgets.Label.Size"> |
| 2975 | <summary> |
| 2976 | TekstikentÀn koko. |
| 2977 | Jos SizeMode on SizeMode.StretchText, teksti |
| 2978 | venytetÀÀn kentÀn koon mukaiseksi. |
| 2979 | </summary> |
| 2980 | </member> |
| 2981 | <member name="T:Jypeli.Surface"> |
| 2982 | <summary> |
| 2983 | Tasainen tai epÀtasainen pinta. |
| 2984 | </summary> |
| 2985 | </member> |
| 2986 | <member name="T:Jypeli.PhysicsObject"> |
| 2987 | <summary> |
| 2988 | Peliolio, joka noudattaa fysiikkamoottorin mÀÀrÀÀmiÀ fysiikan lakeja. |
| 2989 | Voidaan kuitenkin myös laittaa noudattamaan lakeja valikoidusti. |
960 | | </summary> |
961 | | </member> |
962 | | <member name="M:PlatformCharacter2.#ctor(System.Double,System.Double)"> |
963 | | <summary> |
964 | | Luo uuden tasohyppelyhahmon. |
965 | | </summary> |
966 | | </member> |
967 | | <member name="M:PlatformCharacter2.#ctor(System.Double,System.Double,Jypeli.Shape)"> |
968 | | <summary> |
969 | | Luo uuden tasohyppelyhahmon. |
970 | | </summary> |
971 | | </member> |
972 | | <member name="M:PlatformCharacter2.Walk"> |
973 | | <summary> |
974 | | KÀvelee. |
975 | | </summary> |
976 | | </member> |
977 | | <member name="M:PlatformCharacter2.Walk(Jypeli.Direction)"> |
978 | | <summary> |
979 | | KÀvelee tiettyyn suuntaan. |
980 | | </summary> |
981 | | <param name="direction">Rintamasuunta. Direction.Left tai Direction.Right</param> |
982 | | </member> |
983 | | <member name="M:PlatformCharacter2.Turn(Jypeli.Direction)"> |
984 | | <summary> |
985 | | PysÀhtyy ja kÀÀntyy vasemmalle tai oikealle. |
986 | | </summary> |
987 | | <param name="direction">Rintamasuunta. Direction.Left tai Direction.Right</param> |
988 | | </member> |
989 | | <member name="M:PlatformCharacter2.StopWalking"> |
990 | | <summary> |
991 | | PysÀhtyy. |
992 | | </summary> |
993 | | </member> |
994 | | <member name="M:PlatformCharacter2.Jump(System.Double)"> |
995 | | <summary> |
996 | | HyppÀÀ tietyllÀ nopeudella, jos hahmo seisoo tukevalla pohjalla. |
997 | | </summary> |
998 | | <param name="speed">LÀhtönopeus.</param> |
999 | | </member> |
1000 | | <member name="M:PlatformCharacter2.Throw(Jypeli.PhysicsObject,Jypeli.Angle,System.Double)"> |
1001 | | <summary> |
1002 | | HeittÀÀ kappaleen hahmon rintamasuuntaa kohti. |
1003 | | </summary> |
1004 | | <param name="obj">HeitettÀvÀ kappale</param> |
1005 | | <param name="angle">Suhteellinen kulma (0 astetta suoraan, 90 ylös)</param> |
1006 | | <param name="force">Heiton voimakkuus</param> |
1007 | | </member> |
1008 | | <member name="M:PlatformCharacter2.Throw(Jypeli.PhysicsObject,Jypeli.Angle,System.Double,System.Int32)"> |
1009 | | <summary> |
1010 | | HeittÀÀ kappaleen hahmon rintamasuuntaa kohti. |
1011 | | </summary> |
1012 | | <param name="obj">HeitettÀvÀ kappale</param> |
1013 | | <param name="angle">Suhteellinen kulma (0 astetta suoraan, 90 ylös)</param> |
1014 | | <param name="force">Heiton voimakkuus</param> |
1015 | | <param name="layer">Pelimaailman kerros</param> |
1016 | | </member> |
1017 | | <member name="M:PlatformCharacter2.Update(Jypeli.Time)"> |
1018 | | <summary> |
1019 | | Ajetaan kun pelitilannetta pÀivitetÀÀn. PÀivityksen voi toteuttaa omassa luokassa toteuttamalla tÀmÀn |
1020 | | metodin. Perityn luokan metodissa tulee kutsua kantaluokan metodia. |
1021 | | </summary> |
1022 | | <param name="time">Peliaika.</param> |
1023 | | </member> |
1024 | | <member name="M:PlatformCharacter2.Move(Jypeli.Vector)"> |
1025 | | <summary> |
1026 | | SiirtÀÀ oliota. |
1027 | | </summary> |
1028 | | <param name="movement">Vektori, joka mÀÀrittÀÀ kuinka paljon siirretÀÀn.</param> |
1029 | | </member> |
1030 | | <member name="P:PlatformCharacter2.PlatformTolerance"> |
1031 | | <summary> |
1032 | | Toleranssiarvo, joka mÀÀrittÀÀ kuinka monta pelin pÀivitysjaksoa hahmo voi |
1033 | | olla irti tasosta ennen kuin se lasketaan ilmassa olevaksi. |
1034 | | </summary> |
1035 | | </member> |
1036 | | <member name="P:PlatformCharacter2.FacingDirection"> |
1037 | | <summary> |
1038 | | Hahmon rintamasuunta (vasen tai oikea). |
1039 | | </summary> |
1040 | | </member> |
1041 | | <member name="P:PlatformCharacter2.Acceleration"> |
1042 | | <summary> |
1043 | | Hahmon kiihtyvyys. |
1044 | | </summary> |
1045 | | </member> |
1046 | | <member name="P:PlatformCharacter2.MaxVelocity"> |
1047 | | <summary> |
1048 | | Hahmon maksiminopeus. |
1049 | | </summary> |
1050 | | </member> |
1051 | | <member name="P:PlatformCharacter2.Platform"> |
1052 | | <summary> |
1053 | | Fysiikkaolio jonka pÀÀllÀ seisotaan. |
1054 | | </summary> |
1055 | | </member> |
1056 | | <member name="P:PlatformCharacter2.PlatformNormal"> |
1057 | | <summary> |
1058 | | Suuntavektori, joka osoittaa tason suuntaan. |
1059 | | Nollavektori, jos ilmassa. |
1060 | | </summary> |
1061 | | </member> |
1062 | | <member name="P:PlatformCharacter2.Weapon"> |
1063 | | <summary> |
1064 | | Hahmolla oleva ase. |
1065 | | </summary> |
1066 | | </member> |
1067 | | <member name="P:PlatformCharacter2.CanMoveOnAir"> |
1068 | | <summary> |
1069 | | Jos <c>false</c>, hahmoa ei voi liikuttaa kun se on ilmassa. |
1070 | | </summary> |
1071 | | </member> |
1072 | | <member name="P:PlatformCharacter2.LeftWalkingAnimation"> |
1073 | | <summary> |
1074 | | KÀvelyanimaatio vasemmalle. |
1075 | | </summary> |
1076 | | </member> |
1077 | | <member name="P:PlatformCharacter2.RightWalkingAnimation"> |
1078 | | <summary> |
1079 | | KÀvelyanimaatio oikealle. |
1080 | | </summary> |
1081 | | </member> |
1082 | | <member name="P:PlatformCharacter2.LeftIdleAnimation"> |
1083 | | <summary> |
1084 | | Animaatio, jota kÀytetÀÀn kun hahmo on paikallaan, |
1085 | | kÀÀntyneenÀ vasemmalle. |
1086 | | </summary> |
1087 | | </member> |
1088 | | <member name="P:PlatformCharacter2.RightIdleAnimation"> |
1089 | | <summary> |
1090 | | Animaatio, jota kÀytetÀÀn kun hahmo on paikallaan, |
1091 | | kÀÀntyneenÀ oikealle. |
1092 | | </summary> |
1093 | | </member> |
1094 | | <member name="P:PlatformCharacter2.IdleAnimation"> |
1095 | | <summary> |
1096 | | Animaatio, jota kÀytetÀÀn kun hahmo on paikallaan. |
1097 | | </summary> |
1098 | | </member> |
1099 | | <member name="P:PlatformCharacter2.WalkingAnimation"> |
1100 | | <summary> |
1101 | | Animaatio, jota kÀytetÀÀn kun hahmo kÀvelee. |
1102 | | </summary> |
1103 | | </member> |
1104 | | <member name="E:PlatformCharacter2.DirectionChanged"> |
1105 | | <summary> |
1106 | | Tapahtuu kun suunta vaihtuu. |
1107 | | </summary> |
1108 | | </member> |
1109 | | <member name="T:Jypeli.Assets.PlatformWandererBrain"> |
1110 | | <summary> |
1111 | | Aivot, jotka laittavat omistajansa hortoilemaan tasohyppelytasoa |
1112 | | edestakaisin. |
1113 | | </summary> |
1114 | | </member> |
1115 | | <member name="T:Jypeli.Brain"> |
1116 | | <summary> |
1117 | | Aivoluokka peliolioille. |
1118 | | Voidaan kÀyttÀÀ tekoÀlyn ja tilannekohtaisten toimintamallien luomiseen |
1119 | | peliolioille, esimerkkinÀ tietokoneen ohjaamat viholliset. |
1120 | | </summary> |
1121 | | </member> |
1122 | | <member name="F:Jypeli.Brain.None"> |
1123 | | <summary> |
1124 | | TyhjÀt aivot, eivÀt sisÀllÀ mitÀÀn toiminnallisuutta. |
1125 | | </summary> |
1126 | | </member> |
1127 | | <member name="M:Jypeli.Brain.OnAdd(Jypeli.IGameObject)"> |
1128 | | <summary> |
1129 | | Kutsutaan, kun aivot lisÀtÀÀn oliolle. |
1130 | | </summary> |
1131 | | <param name="newOwner">Olio, jolle aivot lisÀttiin.</param> |
1132 | | </member> |
1133 | | <member name="M:Jypeli.Brain.OnRemove(Jypeli.IGameObject)"> |
1134 | | <summary> |
1135 | | Kutsutaan, kun aivot poistetaan oliolta. |
1136 | | </summary> |
1137 | | <param name="prevOwner">Olio, jolta aivot poistettiin.</param> |
1138 | | </member> |
1139 | | <member name="M:Jypeli.Brain.OnAddToGame"> |
1140 | | <summary> |
1141 | | Kutsutaan, kun aivojen omistaja lisÀtÀÀn peliin tai omistajaksi |
1142 | | asetetaan olio, joka on jo lisÀtty peliin. |
1143 | | </summary> |
1144 | | </member> |
1145 | | <member name="M:Jypeli.Brain.Update(Jypeli.Time)"> |
1146 | | <summary> |
1147 | | Kutsutaan, kun tilaa pÀivitetÀÀn. |
1148 | | Suurin osa pÀÀtöksenteosta tapahtuu tÀÀllÀ. |
1149 | | PerivÀssÀ luokassa methodin kuuluu kutsua vastaavaa |
1150 | | kantaluokan methodia. |
1151 | | </summary> |
1152 | | <param name="time">PÀivityksen ajanhetki.</param> |
1153 | | </member> |
1154 | | <member name="M:Jypeli.Brain.OnCollision(Jypeli.IGameObject)"> |
1155 | | <summary> |
1156 | | Kutsutaan, kun tapahtuu törmÀys. |
1157 | | PerivÀssÀ luokassa methodin kuuluu kutsua vastaavaa |
1158 | | kantaluokan methodia. |
1159 | | </summary> |
1160 | | <param name="target">Olio, johon törmÀtÀÀn.</param> |
1161 | | </member> |
1162 | | <member name="P:Jypeli.Brain.Active"> |
1163 | | <summary> |
1164 | | Aivot kÀytössÀ tai pois kÀytöstÀ. |
1165 | | </summary> |
1166 | | </member> |
1167 | | <member name="P:Jypeli.Brain.Owner"> |
1168 | | <summary> |
1169 | | Aivojen haltija. |
1170 | | </summary> |
1171 | | </member> |
1172 | | <member name="P:Jypeli.Assets.PlatformWandererBrain.Speed"> |
1173 | | <summary> |
1174 | | Nopeus. |
1175 | | </summary> |
1176 | | </member> |
1177 | | <member name="T:Jypeli.Assets.TagFollowerBrain"> |
1178 | | <summary> |
1179 | | Laittaa omistajansa seuraamaan oliota, jolla on tietty Tag-arvo. |
1180 | | Jos olioita on useita, lÀhdetÀÀn seuraamaan lÀhintÀ. |
1181 | | </summary> |
1182 | | </member> |
1183 | | <member name="P:Jypeli.Assets.AbstractMoverBrain.Speed"> |
1184 | | <summary> |
1185 | | Nopeus, jolla liikutaan. |
1186 | | </summary> |
1187 | | <value>Nopeus.</value> |
1188 | | </member> |
1189 | | <member name="M:Jypeli.Assets.TagFollowerBrain.#ctor(System.String,System.Double)"> |
1190 | | <summary> |
1191 | | Alustaa uudet aivot. |
1192 | | </summary> |
1193 | | <param name="tag">Tag-arvo</param> |
1194 | | <param name="speed">Nopeus</param> |
1195 | | </member> |
1196 | | <member name="P:Jypeli.Assets.TagFollowerBrain.TagToFollow"> |
1197 | | <summary> |
1198 | | Tag-arvo, jota seurata. |
1199 | | </summary> |
1200 | | </member> |
1201 | | <member name="P:Jypeli.Assets.TagFollowerBrain.CurrentTarget"> |
1202 | | <summary> |
1203 | | TÀmÀnhetkinen seurattava. |
1204 | | </summary> |
1205 | | </member> |
1206 | | <member name="P:Jypeli.Assets.TagFollowerBrain.TargetFollowDistance"> |
1207 | | <summary> |
1208 | | EtÀisyys kohteeseen. Jos tÀmÀ tai alle, niin jolloin aletaan seuraamaan kohdetta. |
1209 | | </summary> |
1210 | | </member> |
1211 | | <member name="P:Jypeli.Assets.TagFollowerBrain.TargetCloseDistance"> |
1212 | | <summary> |
1213 | | EtÀisyys, jolloin ollaan lÀhellÀ kohdetta. |
1214 | | </summary> |
1215 | | <value>EtÀisyys.</value> |
1216 | | </member> |
1217 | | <member name="P:Jypeli.Assets.TagFollowerBrain.WanderIfNotClose"> |
1218 | | <summary> |
1219 | | Haahuillaanko ympÀriinsÀ jos ei ole tarpeeksi lÀhellÀ olevaa kohdetta. |
1220 | | </summary> |
1221 | | </member> |
1222 | | <member name="P:Jypeli.Assets.TagFollowerBrain.WanderChangeMovementSeconds"> |
1223 | | <summary> |
1224 | | Aika sekunteina, jonka kuluttua muutetaan liikesuuntaa harhaillessa |
1225 | | </summary> |
1226 | | </member> |
1227 | | <member name="T:Jypeli.Canvas"> |
1228 | | <summary> |
1229 | | Piirtoalusta. |
1230 | | </summary> |
1231 | | </member> |
1232 | | <member name="M:Jypeli.Canvas.DrawLine(Jypeli.Vector,Jypeli.Vector)"> |
1233 | | <summary> |
1234 | | PiirtÀÀ janan. |
1235 | | </summary> |
1236 | | <param name="startPoint">Alkupiste</param> |
1237 | | <param name="endPoint">Loppupiste</param> |
1238 | | </member> |
1239 | | <member name="M:Jypeli.Canvas.DrawLine(System.Double,System.Double,System.Double,System.Double)"> |
1240 | | <summary> |
1241 | | PiirtÀÀ janan. |
1242 | | </summary> |
1243 | | <param name="x1">Alkupisteen x-koordinaatti</param> |
1244 | | <param name="y1">Alkupisteen y-koordinaatti</param> |
1245 | | <param name="x2">Loppupisteen x-koordinaatti</param> |
1246 | | <param name="y2">Loppupisteen y-koordinaatti</param> |
1247 | | </member> |
1248 | | <member name="P:Jypeli.Canvas.Left"> |
1249 | | <summary> |
1250 | | Vasen reuna. |
1251 | | </summary> |
1252 | | </member> |
1253 | | <member name="P:Jypeli.Canvas.Right"> |
1254 | | <summary> |
1255 | | Oikea reuna. |
1256 | | </summary> |
1257 | | </member> |
1258 | | <member name="P:Jypeli.Canvas.Bottom"> |
1259 | | <summary> |
1260 | | Alareuna. |
1261 | | </summary> |
1262 | | </member> |
1263 | | <member name="P:Jypeli.Canvas.Top"> |
1264 | | <summary> |
1265 | | YlÀreuna. |
1266 | | </summary> |
1267 | | </member> |
1268 | | <member name="P:Jypeli.Canvas.TopLeft"> |
1269 | | <summary> |
1270 | | Vasen ylÀnurkka. |
1271 | | </summary> |
1272 | | </member> |
1273 | | <member name="P:Jypeli.Canvas.TopRight"> |
1274 | | <summary> |
1275 | | Oikea ylÀnurkka. |
1276 | | </summary> |
1277 | | </member> |
1278 | | <member name="P:Jypeli.Canvas.BottomLeft"> |
1279 | | <summary> |
1280 | | Vasen alanurkka. |
1281 | | </summary> |
1282 | | </member> |
1283 | | <member name="P:Jypeli.Canvas.BottomRight"> |
1284 | | <summary> |
1285 | | Oikea alanurkka. |
1286 | | </summary> |
1287 | | </member> |
1288 | | <member name="P:Jypeli.Canvas.BrushColor"> |
1289 | | <summary> |
1290 | | Pensselin vÀri. |
1291 | | </summary> |
1292 | | </member> |
1293 | | <member name="F:Jypeli.Button.Start"> |
1294 | | <summary> |
1295 | | Start. |
1296 | | </summary> |
1297 | | </member> |
1298 | | <member name="F:Jypeli.Button.Back"> |
1299 | | <summary> |
1300 | | Back. |
1301 | | </summary> |
1302 | | </member> |
1303 | | <member name="F:Jypeli.Button.LeftStick"> |
1304 | | <summary> |
1305 | | Oikea tikku. |
1306 | | </summary> |
1307 | | </member> |
1308 | | <member name="F:Jypeli.Button.RightStick"> |
1309 | | <summary> |
1310 | | Vasen tikku. |
1311 | | </summary> |
1312 | | </member> |
1313 | | <member name="F:Jypeli.Button.LeftShoulder"> |
1314 | | <summary> |
1315 | | Vasen olkanappi. |
1316 | | </summary> |
1317 | | </member> |
1318 | | <member name="F:Jypeli.Button.RightShoulder"> |
1319 | | <summary> |
1320 | | Oikea olkanappi. |
1321 | | </summary> |
1322 | | </member> |
1323 | | <member name="F:Jypeli.Button.RightTrigger"> |
1324 | | <summary> |
1325 | | Oikea liipasin. |
1326 | | </summary> |
1327 | | </member> |
1328 | | <member name="F:Jypeli.Button.LeftTrigger"> |
1329 | | <summary> |
1330 | | Vasen liipasin. |
1331 | | </summary> |
1332 | | </member> |
1333 | | <member name="T:Jypeli.ButtonState"> |
1334 | | <summary> |
1335 | | Napin (minkÀ tahansa) asento. |
1336 | | </summary> |
1337 | | </member> |
1338 | | <member name="F:Jypeli.ButtonState.Released"> |
1339 | | <summary> |
1340 | | Nappi nostetaan ylös. |
1341 | | </summary> |
1342 | | </member> |
1343 | | <member name="F:Jypeli.ButtonState.Pressed"> |
1344 | | <summary> |
1345 | | Nappi painetaan alas. |
1346 | | </summary> |
1347 | | </member> |
1348 | | <member name="F:Jypeli.ButtonState.Up"> |
1349 | | <summary> |
1350 | | Nappi on ylhÀÀllÀ. |
1351 | | </summary> |
1352 | | </member> |
1353 | | <member name="F:Jypeli.ButtonState.Down"> |
1354 | | <summary> |
1355 | | Nappi on alhaalla. |
1356 | | </summary> |
1357 | | </member> |
1358 | | <member name="T:Jypeli.Key"> |
1359 | | <summary> |
1360 | | NÀppÀimistön nÀppÀin. |
1361 | | </summary> |
1362 | | </member> |
1363 | | <member name="E:Jypeli.Controls.ListenContext.Activated"> |
1364 | | <summary> |
1365 | | Tapahtuu kun konteksti aktivoidaan. |
1366 | | </summary> |
1367 | | </member> |
1368 | | <member name="E:Jypeli.Controls.ListenContext.Deactivated"> |
1369 | | <summary> |
1370 | | Tapahtuu kun konteksti passivoidaan. |
1371 | | </summary> |
1372 | | </member> |
1373 | | <member name="T:Jypeli.MouseButton"> |
1374 | | <summary> |
1375 | | Hiiren napit. |
1376 | | </summary> |
1377 | | </member> |
1378 | | <member name="F:Jypeli.MouseButton.None"> |
1379 | | <summary> |
1380 | | Ei mikÀÀn nappi hiiressÀ. |
1381 | | </summary> |
1382 | | </member> |
1383 | | <member name="F:Jypeli.MouseButton.Left"> |
1384 | | <summary> |
1385 | | Vasen nappi hiiressÀ. |
1386 | | </summary> |
1387 | | </member> |
1388 | | <member name="F:Jypeli.MouseButton.Right"> |
1389 | | <summary> |
1390 | | Oikea nappi hiiressÀ. |
1391 | | </summary> |
1392 | | </member> |
1393 | | <member name="F:Jypeli.MouseButton.Middle"> |
1394 | | <summary> |
1395 | | KeskimmÀinen nappi hiiressÀ (rullan painallus). |
1396 | | </summary> |
1397 | | </member> |
1398 | | <member name="F:Jypeli.MouseButton.XButton1"> |
1399 | | <summary> |
1400 | | Hiiren ensimmÀinen erikoisnÀppÀin. |
1401 | | </summary> |
1402 | | </member> |
1403 | | <member name="F:Jypeli.MouseButton.XButton2"> |
1404 | | <summary> |
1405 | | Hiiren toinen erikoisnÀppÀin. |
1406 | | </summary> |
1407 | | </member> |
1408 | | <member name="T:Jypeli.CustomDrawable"> |
1409 | | <summary> |
1410 | | Rajapinta olioille, joilla on oma Draw-metodi. |
1411 | | </summary> |
1412 | | </member> |
1413 | | <member name="T:Jypeli.HorizontalLayout"> |
1414 | | <summary> |
1415 | | Asettelee widgetit riviin vaakasuunnassa. |
1416 | | </summary> |
1417 | | </member> |
1418 | | <member name="T:Jypeli.ILayout"> |
1419 | | <summary> |
1420 | | Rajapinta asettelijalle. Asettelija asettelee widgetin |
1421 | | lapsioliot siten, ettÀ ne mahtuvat widgetin sisÀlle. Asettelija |
1422 | | muuttaa lapsiolioiden kokoa sekÀ paikkaa. Asettelussa kÀytetÀÀn |
1423 | | hyvÀksi lapsiolioiden ominaisuuksia <c>PreferredSize</c>, |
1424 | | <c>HorizontalSizing</c> sekÀ <c>VerticalSizing</c>. |
1425 | | </summary> |
1426 | | </member> |
1427 | | <member name="P:Jypeli.ILayout.TopPadding"> |
1428 | | <summary> |
1429 | | YlÀreunaan jÀÀvÀ tyhjÀ tila. |
1430 | | </summary> |
1431 | | </member> |
1432 | | <member name="P:Jypeli.ILayout.BottomPadding"> |
1433 | | <summary> |
1434 | | Alareunaan jÀÀvÀ tyhjÀ tila. |
1435 | | </summary> |
1436 | | </member> |
1437 | | <member name="P:Jypeli.ILayout.LeftPadding"> |
1438 | | <summary> |
1439 | | Vasempaan reunaan jÀÀvÀ tyhjÀ tila. |
1440 | | </summary> |
1441 | | </member> |
1442 | | <member name="P:Jypeli.ILayout.RightPadding"> |
1443 | | <summary> |
1444 | | Oikeaan reunaan jÀÀvÀ tyhjÀ tila. |
1445 | | </summary> |
1446 | | </member> |
1447 | | <member name="M:Jypeli.HorizontalLayout.#ctor"> |
1448 | | <summary> |
1449 | | Luo uuden asettelijan. |
1450 | | </summary> |
1451 | | </member> |
1452 | | <member name="P:Jypeli.HorizontalLayout.Spacing"> |
1453 | | <summary> |
1454 | | Olioiden vÀliin jÀÀvÀ tyhjÀ tila. |
1455 | | </summary> |
1456 | | </member> |
1457 | | <member name="P:Jypeli.HorizontalLayout.TopPadding"> |
1458 | | <summary> |
1459 | | YlÀreunaan jÀÀvÀ tyhjÀ tila. |
1460 | | </summary> |
1461 | | </member> |
1462 | | <member name="P:Jypeli.HorizontalLayout.BottomPadding"> |
1463 | | <summary> |
1464 | | Alareunaan jÀÀvÀ tyhjÀ tila. |
1465 | | </summary> |
1466 | | </member> |
1467 | | <member name="P:Jypeli.HorizontalLayout.LeftPadding"> |
1468 | | <summary> |
1469 | | Vasempaan reunaan jÀÀvÀ tyhjÀ tila. |
1470 | | </summary> |
1471 | | </member> |
1472 | | <member name="P:Jypeli.HorizontalLayout.RightPadding"> |
1473 | | <summary> |
1474 | | Oikeaan reunaan jÀÀvÀ tyhjÀ tila. |
1475 | | </summary> |
1476 | | </member> |
1477 | | <member name="T:Jypeli.Sizing"> |
1478 | | <summary> |
1479 | | Olion koon asettaminen asettelijan sisÀllÀ. |
1480 | | </summary> |
1481 | | </member> |
1482 | | <member name="F:Jypeli.Sizing.FixedSize"> |
1483 | | <summary> |
1484 | | Olio ei kasva suuremmaksi kuin sen <c>PreferredSize</c>. |
1485 | | </summary> |
1486 | | </member> |
1487 | | <member name="F:Jypeli.Sizing.Expanding"> |
1488 | | <summary> |
1489 | | Olio kÀyttÀÀ kaiken vapaana olevan tilan ja kutistuu, jos tilaa ei ole tarpeeksi. |
1490 | | </summary> |
1491 | | </member> |
1492 | | <member name="T:Jypeli.VerticalLayout"> |
1493 | | <summary> |
1494 | | Asettelee widgetit pÀÀllekÀin, jÀrjestyksessÀ ylhÀÀltÀ alas. |
1495 | | </summary> |
1496 | | </member> |
1497 | | <member name="M:Jypeli.VerticalLayout.#ctor"> |
1498 | | <summary> |
1499 | | Luo uuden asettelijan. |
1500 | | </summary> |
1501 | | </member> |
1502 | | <member name="P:Jypeli.VerticalLayout.Spacing"> |
1503 | | <summary> |
1504 | | Olioiden vÀliin jÀÀvÀ tyhjÀ tila. |
1505 | | </summary> |
1506 | | </member> |
1507 | | <member name="P:Jypeli.VerticalLayout.TopPadding"> |
1508 | | <summary> |
1509 | | YlÀreunaan jÀÀvÀ tyhjÀ tila. |
1510 | | </summary> |
1511 | | </member> |
1512 | | <member name="P:Jypeli.VerticalLayout.BottomPadding"> |
1513 | | <summary> |
1514 | | Alareunaan jÀÀvÀ tyhjÀ tila. |
1515 | | </summary> |
1516 | | </member> |
1517 | | <member name="P:Jypeli.VerticalLayout.LeftPadding"> |
1518 | | <summary> |
1519 | | Vasempaan reunaan jÀÀvÀ tyhjÀ tila. |
1520 | | </summary> |
1521 | | </member> |
1522 | | <member name="P:Jypeli.VerticalLayout.RightPadding"> |
1523 | | <summary> |
1524 | | Oikeaan reunaan jÀÀvÀ tyhjÀ tila. |
1525 | | </summary> |
1526 | | </member> |
1527 | | <member name="T:Jypeli.Widget"> |
1528 | | <summary> |
1529 | | KÀyttöliittymÀn komponentti. |
1530 | | </summary> |
1531 | | </member> |
1532 | | <member name="M:Jypeli.Widget.#ctor(Jypeli.Animation)"> |
1533 | | <summary> |
1534 | | Alustaa widgetin. |
1535 | | </summary> |
1536 | | <param name="animation"></param> |
1537 | | </member> |
1538 | | <member name="M:Jypeli.Widget.#ctor(Jypeli.ILayout)"> |
1539 | | <summary> |
1540 | | Alustaa widgetin. |
1541 | | </summary> |
1542 | | <param name="layout"></param> |
1543 | | </member> |
1544 | | <member name="M:Jypeli.Widget.#ctor(System.Double,System.Double,Jypeli.Shape)"> |
1545 | | <summary> |
1546 | | Alustaa widgetin. |
1547 | | </summary> |
1548 | | <param name="width"></param> |
1549 | | <param name="height"></param> |
1550 | | <param name="shape"></param> |
1551 | | </member> |
1552 | | <member name="M:Jypeli.Widget.#ctor(System.Double,System.Double)"> |
1553 | | <summary> |
1554 | | Alustaa widgetin. |
1555 | | </summary> |
1556 | | <param name="width"></param> |
1557 | | <param name="height"></param> |
1558 | | </member> |
1559 | | <member name="P:Jypeli.Widget.BorderColor"> |
1560 | | <summary> |
1561 | | Reunojen vÀri. |
1562 | | </summary> |
1563 | | </member> |
1564 | | <member name="P:Jypeli.Widget.IsModal"> |
1565 | | <summary> |
1566 | | Jos <c>true</c>, pelin sekÀ ikkunan alla olevien widgettien |
1567 | | ohjaimet eivÀt ole kÀytössÀ kun ikkuna on nÀkyvissÀ. |
1568 | | </summary> |
1569 | | </member> |
1570 | | <member name="T:Jypeli.RowLayout"> |
1571 | | <summary> |
1572 | | Asettelee widgetit riveihin. <c>TargetWidth</c> mÀÀrittÀÀ |
1573 | | kuinka leveÀ yhden rivin tulisi olla. Kun yksi rivi tulee |
1574 | | tÀyteen, jatketaan seuraavalle riville. |
1575 | | </summary> |
1576 | | </member> |
1577 | | <member name="P:Jypeli.RowLayout.HorizontalSpacing"> |
1578 | | <summary> |
1579 | | Olioiden vÀliin vaakasuunnassa jÀÀvÀ tyhjÀ tila. |
1580 | | </summary> |
1581 | | </member> |
1582 | | <member name="P:Jypeli.RowLayout.TopPadding"> |
1583 | | <summary> |
1584 | | YlÀreunaan jÀÀvÀ tyhjÀ tila. |
1585 | | </summary> |
1586 | | </member> |
1587 | | <member name="P:Jypeli.RowLayout.BottomPadding"> |
1588 | | <summary> |
1589 | | Alareunaan jÀÀvÀ tyhjÀ tila. |
1590 | | </summary> |
1591 | | </member> |
1592 | | <member name="P:Jypeli.RowLayout.LeftPadding"> |
1593 | | <summary> |
1594 | | Vasempaan reunaan jÀÀvÀ tyhjÀ tila. |
1595 | | </summary> |
1596 | | </member> |
1597 | | <member name="P:Jypeli.RowLayout.RightPadding"> |
1598 | | <summary> |
1599 | | Oikeaan reunaan jÀÀvÀ tyhjÀ tila. |
1600 | | </summary> |
1601 | | </member> |
1602 | | <member name="P:Jypeli.RowLayout.TargetWidth"> |
1603 | | <summary> |
1604 | | Kuinka leveitÀ rivien tulisi korkeintaan olla. |
1605 | | </summary> |
1606 | | </member> |
1607 | | <member name="T:Jypeli.Surface"> |
1608 | | <summary> |
1609 | | Tasainen tai epÀtasainen pinta. |
| 3532 | </member> |
| 3533 | <member name="T:Jypeli.Canvas"> |
| 3534 | <summary> |
| 3535 | Piirtoalusta. |
| 3536 | </summary> |
| 3537 | </member> |
| 3538 | <member name="M:Jypeli.Canvas.DrawLine(Jypeli.Vector,Jypeli.Vector)"> |
| 3539 | <summary> |
| 3540 | PiirtÀÀ janan. |
| 3541 | </summary> |
| 3542 | <param name="startPoint">Alkupiste</param> |
| 3543 | <param name="endPoint">Loppupiste</param> |
| 3544 | </member> |
| 3545 | <member name="M:Jypeli.Canvas.DrawLine(System.Double,System.Double,System.Double,System.Double)"> |
| 3546 | <summary> |
| 3547 | PiirtÀÀ janan. |
| 3548 | </summary> |
| 3549 | <param name="x1">Alkupisteen x-koordinaatti</param> |
| 3550 | <param name="y1">Alkupisteen y-koordinaatti</param> |
| 3551 | <param name="x2">Loppupisteen x-koordinaatti</param> |
| 3552 | <param name="y2">Loppupisteen y-koordinaatti</param> |
| 3553 | </member> |
| 3554 | <member name="P:Jypeli.Canvas.Left"> |
| 3555 | <summary> |
| 3556 | Vasen reuna. |
| 3557 | </summary> |
| 3558 | </member> |
| 3559 | <member name="P:Jypeli.Canvas.Right"> |
| 3560 | <summary> |
| 3561 | Oikea reuna. |
| 3562 | </summary> |
| 3563 | </member> |
| 3564 | <member name="P:Jypeli.Canvas.Bottom"> |
| 3565 | <summary> |
| 3566 | Alareuna. |
| 3567 | </summary> |
| 3568 | </member> |
| 3569 | <member name="P:Jypeli.Canvas.Top"> |
| 3570 | <summary> |
| 3571 | YlÀreuna. |
| 3572 | </summary> |
| 3573 | </member> |
| 3574 | <member name="P:Jypeli.Canvas.TopLeft"> |
| 3575 | <summary> |
| 3576 | Vasen ylÀnurkka. |
| 3577 | </summary> |
| 3578 | </member> |
| 3579 | <member name="P:Jypeli.Canvas.TopRight"> |
| 3580 | <summary> |
| 3581 | Oikea ylÀnurkka. |
| 3582 | </summary> |
| 3583 | </member> |
| 3584 | <member name="P:Jypeli.Canvas.BottomLeft"> |
| 3585 | <summary> |
| 3586 | Vasen alanurkka. |
| 3587 | </summary> |
| 3588 | </member> |
| 3589 | <member name="P:Jypeli.Canvas.BottomRight"> |
| 3590 | <summary> |
| 3591 | Oikea alanurkka. |
| 3592 | </summary> |
| 3593 | </member> |
| 3594 | <member name="P:Jypeli.Canvas.BrushColor"> |
| 3595 | <summary> |
| 3596 | Pensselin vÀri. |
| 3597 | </summary> |
| 3598 | </member> |
| 3599 | <member name="T:Jypeli.StorageFile"> |
| 3600 | <summary> |
| 3601 | Tiedosto. |
| 3602 | </summary> |
| 3603 | </member> |
| 3604 | <member name="T:Jypeli.Renderer"> |
| 3605 | <summary> |
| 3606 | Luokka, joka sisÀltÀÀ metodeita kuvioiden ja tekstuurien piirtÀmiseen 2D-tasossa. |
| 3607 | </summary> |
| 3608 | <remarks> |
| 3609 | Toteutus on yksinkertainen ja siten hidas. Jos on paljon samankaltaisia piirrettÀviÀ |
| 3610 | kohteita, niin kÀytÀ mielummin Batch-luokkia. |
| 3611 | </remarks> |
| 3612 | </member> |
| 3613 | <member name="F:Jypeli.Renderer.textureVertices"> |
| 3614 | <summary> |
| 3615 | Vertices that form a rectangle on which to draw textures. |
| 3616 | </summary> |
| 3617 | </member> |
| 3618 | <member name="F:Jypeli.Renderer.textureTriangleIndices"> |
| 3619 | <summary> |
| 3620 | Indices that form two triangles from the vertex array. |
| 3621 | </summary> |
| 3622 | </member> |
| 3623 | <member name="M:Jypeli.Renderer.BeginDrawingInsideShape(Jypeli.Shape,Microsoft.Xna.Framework.Matrix@)"> |
| 3624 | <summary> |
| 3625 | Makes all the subsequent draw calls until <c>EndDrawingInsideShape</c> limit the |
| 3626 | drawing inside <c>shape</c> (transformed by the matrix). |
| 3627 | </summary> |
| 3628 | <remarks> |
| 3629 | The draw calls between Begin and End must not change the DepthStencilState of the graphics device. |
| 3630 | If drawing is done with a sprite batch, the <c>spritebatch.Begin</c> call must be given the |
| 3631 | DepthStencilState that can be obtained from <c>currentStencilState</c> variable. |
| 3632 | </remarks> |
| 3633 | </member> |
| 3634 | <member name="M:Jypeli.Renderer.DrawShape(Jypeli.Shape,Microsoft.Xna.Framework.Matrix@,Microsoft.Xna.Framework.Matrix@,Jypeli.Image,Jypeli.Vector,Jypeli.Color)"> |
| 3635 | <summary> |
| 3636 | PiirtÀÀ kuvion niin, ettÀ tekstuuri tÀyttÀÀ sen. |
| 3637 | </summary> |
| 3638 | </member> |
| 3639 | <member name="M:Jypeli.Renderer.DrawRectangle(Microsoft.Xna.Framework.Matrix@,Jypeli.Color)"> |
| 3640 | <summary> |
| 3641 | PiirtÀÀ suorakulmion. |
| 3642 | </summary> |
| 3643 | </member> |
| 3644 | <member name="T:Physics2DDotNet.PhysicsLogics.LineFluidLogic"> |
| 3645 | <summary> |
| 3646 | Applys drag and buoyancy to items on one side of a line; |
| 3647 | </summary> |
| 3648 | </member> |
| 3649 | <member name="T:Physics2DDotNet.PhysicsLogics.PhysicsLogic"> |
| 3650 | <summary> |
| 3651 | A physics logic is a way for the engine to effect object within the Update call. |
| 3652 | Gravity is a Example of a PhysicsLogic. |
| 3653 | </summary> |
| 3654 | </member> |
| 3655 | <member name="M:Physics2DDotNet.PhysicsLogics.PhysicsLogic.BeforeAddCheck(Physics2DDotNet.PhysicsEngine)"> |
| 3656 | <summary> |
| 3657 | Before the item is allowed to be added to pending this method is called to |
| 3658 | throw any exceptions without corrupting the state of the Physics engine. |
| 3659 | </summary> |
| 3660 | <param name="engine">The engine the item is about to be added too.</param> |
| 3661 | </member> |
| 3662 | <member name="E:Physics2DDotNet.PhysicsLogics.PhysicsLogic.LifetimeChanged"> |
| 3663 | <summary> |
| 3664 | Raised when the Lifetime property has been Changed. |
| 3665 | </summary> |
| 3666 | </member> |
| 3667 | <member name="E:Physics2DDotNet.PhysicsLogics.PhysicsLogic.Added"> |
| 3668 | <summary> |
| 3669 | Raised when the object is added to a Physics Engine. |
| 3670 | </summary> |
| 3671 | </member> |
| 3672 | <member name="E:Physics2DDotNet.PhysicsLogics.PhysicsLogic.Pending"> |
| 3673 | <summary> |
| 3674 | Raised when the object is Added to the engine but is not yet part of the update process. |
| 3675 | </summary> |
| 3676 | </member> |
| 3677 | <member name="E:Physics2DDotNet.PhysicsLogics.PhysicsLogic.Removed"> |
| 3678 | <summary> |
| 3679 | Raised when the object is Removed from a Physics Engine. |
| 3680 | </summary> |
| 3681 | </member> |
| 3682 | <member name="P:Physics2DDotNet.PhysicsLogics.PhysicsLogic.IsPending"> |
| 3683 | <summary> |
| 3684 | Gets if it has been added the the Engine's PendingQueue, but not yet added to the engine. |
| 3685 | </summary> |
| 3686 | </member> |
| 3687 | <member name="P:Physics2DDotNet.PhysicsLogics.PhysicsLogic.IsAdded"> |
| 3688 | <summary> |
| 3689 | Gets if the object has been added to the engine. |
| 3690 | </summary> |
| 3691 | </member> |
| 3692 | <member name="P:Physics2DDotNet.PhysicsLogics.PhysicsLogic.Engine"> |
| 3693 | <summary> |
| 3694 | Gets The PhysicsEngine the object is currently in. Null if it is in none. |
| 3695 | </summary> |
| 3696 | </member> |
| 3697 | <member name="P:Physics2DDotNet.PhysicsLogics.PhysicsLogic.Tag"> |
| 3698 | <summary> |
| 3699 | Gets and Sets a User defined object. |
| 3700 | </summary> |
| 3701 | </member> |
| 3702 | <member name="P:Physics2DDotNet.PhysicsLogics.PhysicsLogic.Lifetime"> |
| 3703 | <summary> |
| 3704 | Gets and Sets the LifeTime of the object. The object will be removed from the engine when it is Expired. |
| 3705 | </summary> |
| 3706 | </member> |
| 3707 | <member name="P:Physics2DDotNet.PhysicsLogics.PhysicsLogic.Order"> |
| 3708 | <summary> |
| 3709 | Get and Sets The order number of when it will be ran. |
| 3710 | All Logics with a higher order will run after this one and all logics |
| 3711 | with a lower order number will be ran before this one. |
| 3712 | </summary> |
| 3713 | </member> |
| 3714 | <member name="T:Physics2DDotNet.CollectionEventArgs`1"> |
| 3715 | <summary> |
| 3716 | a generic EventArgs for read only collections. |
| 3717 | </summary> |
| 3718 | <typeparam name="T">The type of the items on the collection. </typeparam> |
| 3719 | </member> |
| 3720 | <member name="P:Physics2DDotNet.CollectionEventArgs`1.Collection"> |
| 3721 | <summary> |
| 3722 | The readonly collection of items. |
| 3723 | </summary> |
| 3724 | </member> |
| 3725 | <member name="T:Physics2DDotNet.Body"> |
| 3726 | <summary> |
| 3727 | This is the Physical Body that collides in the engine. |
| 3728 | </summary> |
| 3729 | </member> |
| 3730 | <member name="M:Physics2DDotNet.Body.#ctor(Physics2DDotNet.PhysicsState,Physics2DDotNet.Shapes.IShape,System.Double,Physics2DDotNet.Coefficients,Physics2DDotNet.Lifespan)"> |
| 3731 | <summary> |
| 3732 | Creates a new Body Instance. |
| 3733 | </summary> |
| 3734 | <param name="state">The State of the Body.</param> |
| 3735 | <param name="shape">The Shape of the Body.</param> |
| 3736 | <param name="mass">The mass of the Body The inertia will be aquired from the Shape.</param> |
| 3737 | <param name="coefficients">A object containing coefficients.</param> |
| 3738 | <param name="lifeTime">A object Describing how long the object will be in the engine.</param> |
| 3739 | </member> |
| 3740 | <member name="M:Physics2DDotNet.Body.#ctor(Physics2DDotNet.PhysicsState,Physics2DDotNet.Shapes.IShape,Physics2DDotNet.MassInfo,Physics2DDotNet.Coefficients,Physics2DDotNet.Lifespan)"> |
| 3741 | <summary> |
| 3742 | Creates a new Body Instance. |
| 3743 | </summary> |
| 3744 | <param name="state">The State of the Body.</param> |
| 3745 | <param name="shape">The Shape of the Body.</param> |
| 3746 | <param name="massInfo">A object describing the mass and inertia of the Body.</param> |
| 3747 | <param name="coefficients">A object containing coefficients.</param> |
| 3748 | <param name="lifeTime">A object Describing how long the object will be in the engine.</param> |
| 3749 | </member> |
| 3750 | <member name="M:Physics2DDotNet.Body.ApplyProxy"> |
| 3751 | <summary> |
| 3752 | This applys the proxy. |
| 3753 | This will cause all other bodies in the proxy list to have their velocity set |
| 3754 | to this bodyâs. |
| 3755 | With the appropriate transformations applied. |
| 3756 | </summary> |
| 3757 | </member> |
| 3758 | <member name="M:Physics2DDotNet.Body.RemoveFromProxy"> |
| 3759 | <summary> |
| 3760 | This will remove this body from any proxy list it is a part of. |
| 3761 | </summary> |
| 3762 | </member> |
| 3763 | <member name="M:Physics2DDotNet.Body.ApplyPosition"> |
| 3764 | <summary> |
| 3765 | Updates all the values caluclated from the State.Position. |
| 3766 | Re-calculates the Matrices property the re-calculates the Rectangle property |
| 3767 | from that. |
| 3768 | </summary> |
| 3769 | </member> |
| 3770 | <member name="M:Physics2DDotNet.Body.ClearForces"> |
| 3771 | <summary> |
| 3772 | Sets Acceleration and ForceAccumulator to Zero. |
| 3773 | </summary> |
| 3774 | </member> |
| 3775 | <member name="M:Physics2DDotNet.Body.ApplyForce(AdvanceMath.Vector2D)"> |
| 3776 | <summary> |
| 3777 | Applys a Force |
| 3778 | </summary> |
| 3779 | <param name="force">The direction and magnitude of the force</param> |
| 3780 | </member> |
| 3781 | <member name="M:Physics2DDotNet.Body.ApplyForce(AdvanceMath.Vector2D@)"> |
| 3782 | <summary> |
| 3783 | Applys a Force |
| 3784 | </summary> |
| 3785 | <param name="force">The direction and magnitude of the force</param> |
| 3786 | </member> |
| 3787 | <member name="M:Physics2DDotNet.Body.ApplyForce(AdvanceMath.Vector2D,AdvanceMath.Vector2D)"> |
| 3788 | <summary> |
| 3789 | Applys a Force |
| 3790 | </summary> |
| 3791 | <param name="force">The direction and magnitude of the force</param> |
| 3792 | <param name="position">The Location where the force will be applied (Offset: Body Rotation: World) </param> |
| 3793 | </member> |
| 3794 | <member name="M:Physics2DDotNet.Body.ApplyForce(AdvanceMath.Vector2D@,AdvanceMath.Vector2D@)"> |
| 3795 | <summary> |
| 3796 | Applys a Force |
| 3797 | </summary> |
| 3798 | <param name="force">The direction and magnitude of the force</param> |
| 3799 | <param name="position">The Location where the force will be applied (Offset: Body Rotation: World) </param> |
| 3800 | </member> |
| 3801 | <member name="M:Physics2DDotNet.Body.ApplyTorque(System.Double)"> |
| 3802 | <summary> |
| 3803 | Applys Torque |
| 3804 | </summary> |
| 3805 | <param name="torque">The direction and magnitude of the torque</param> |
| 3806 | </member> |
| 3807 | <member name="M:Physics2DDotNet.Body.ApplyImpulse(AdvanceMath.Vector2D)"> |
| 3808 | <summary> |
| 3809 | Applys Impulse |
| 3810 | </summary> |
| 3811 | <param name="impulse">The direction and magnitude of the impulse</param> |
| 3812 | </member> |
| 3813 | <member name="M:Physics2DDotNet.Body.ApplyImpulse(AdvanceMath.Vector2D@)"> |
| 3814 | <summary> |
| 3815 | Applys Impulse |
| 3816 | </summary> |
| 3817 | <param name="impulse">The direction and magnitude of the impulse.</param> |
| 3818 | </member> |
| 3819 | <member name="M:Physics2DDotNet.Body.ApplyImpulse(AdvanceMath.Vector2D,AdvanceMath.Vector2D)"> |
| 3820 | <summary> |
| 3821 | Applys Impulse |
| 3822 | </summary> |
| 3823 | <param name="impulse">The direction and magnitude of the impulse.</param> |
| 3824 | <param name="position">The Location where the impulse will be applied (Offset: Body Rotation: World)</param> |
| 3825 | </member> |
| 3826 | <member name="M:Physics2DDotNet.Body.ApplyImpulse(AdvanceMath.Vector2D@,AdvanceMath.Vector2D@)"> |
| 3827 | <summary> |
| 3828 | Applys Impulse |
| 3829 | </summary> |
| 3830 | <param name="impulse">The direction and magnitude of the impulse.</param> |
| 3831 | <param name="position">The Location where the impulse will be applied (Offset: Body Rotation: World)</param> |
| 3832 | </member> |
| 3833 | <member name="E:Physics2DDotNet.Body.LifetimeChanged"> |
| 3834 | <summary> |
| 3835 | Raised when the Lifetime property has been Changed. |
| 3836 | </summary> |
| 3837 | </member> |
| 3838 | <member name="E:Physics2DDotNet.Body.ShapeChanged"> |
| 3839 | <summary> |
| 3840 | Raised when the Shape of the Body has been Changed. |
| 3841 | </summary> |
| 3842 | </member> |
| 3843 | <member name="E:Physics2DDotNet.Body.Pending"> |
| 3844 | <summary> |
| 3845 | Raised when the object is Added to the engine but is not yet part of the update process. |
| 3846 | </summary> |
| 3847 | </member> |
| 3848 | <member name="E:Physics2DDotNet.Body.Added"> |
| 3849 | <summary> |
| 3850 | Raised when the object is added to a Physics Engine. |
| 3851 | </summary> |
| 3852 | </member> |
| 3853 | <member name="E:Physics2DDotNet.Body.Removed"> |
| 3854 | <summary> |
| 3855 | Raised when the object is Removed from a Physics Engine. |
| 3856 | </summary> |
| 3857 | </member> |
| 3858 | <member name="E:Physics2DDotNet.Body.PositionChanged"> |
| 3859 | <summary> |
| 3860 | Raised when the Position has been Changed. |
| 3861 | Raised by either the Solver or a call to ApplyMatrix. |
| 3862 | </summary> |
| 3863 | </member> |
| 3864 | <member name="E:Physics2DDotNet.Body.Updated"> |
| 3865 | <summary> |
| 3866 | Raised when the Body has been updated to a change in time. |
| 3867 | </summary> |
| 3868 | </member> |
| 3869 | <member name="E:Physics2DDotNet.Body.Collided"> |
| 3870 | <summary> |
| 3871 | Raised when the Body collides with another. |
| 3872 | </summary> |
| 3873 | </member> |
| 3874 | <member name="E:Physics2DDotNet.Body.Colliding"> |
| 3875 | <summary> |
| 3876 | Raised constantly when the Body is colliding with another. |
| 3877 | </summary> |
| 3878 | </member> |
| 3879 | <member name="E:Physics2DDotNet.Body.JointAdded"> |
| 3880 | <summary> |
| 3881 | Raised when a joint is added that affects this body. |
| 3882 | </summary> |
| 3883 | </member> |
| 3884 | <member name="E:Physics2DDotNet.Body.JointRemoved"> |
| 3885 | <summary> |
| 3886 | Raised when a joint is removed that affects this body. |
| 3887 | </summary> |
| 3888 | </member> |
| 3889 | <member name="P:Physics2DDotNet.Body.Rectangle"> |
| 3890 | <summary> |
| 3891 | This is the Baunding rectangle It is calculated on the call to apply matrix. |
| 3892 | </summary> |
| 3893 | </member> |
| 3894 | <member name="P:Physics2DDotNet.Body.Matrices"> |
| 3895 | <summary> |
| 3896 | The Matrices that are tranfroming this bodies Shape. |
| 3897 | </summary> |
| 3898 | </member> |
| 3899 | <member name="P:Physics2DDotNet.Body.LinearDamping"> |
| 3900 | <summary> |
| 3901 | Gets and Sets The value represents how much Linear velocity is kept each time step. |
| 3902 | This Dampens the Body's Linear velocity a little per time step. Valid values are zero exclusive to one inclusive. |
| 3903 | </summary> |
| 3904 | </member> |
| 3905 | <member name="P:Physics2DDotNet.Body.AngularDamping"> |
| 3906 | <summary> |
| 3907 | Gets and Sets The value represents how much Angular velocity is kept each time step. |
| 3908 | This Dampens the Body's Angular velocity a little per time step. Valid values are zero exclusive to one inclusive. |
| 3909 | </summary> |
| 3910 | </member> |
| 3911 | <member name="P:Physics2DDotNet.Body.Proxies"> |
| 3912 | <summary> |
| 3913 | These are bodies that are mirrors of this body. |
| 3914 | It's useful for bodies that are being teleported. |
| 3915 | </summary> |
| 3916 | </member> |
| 3917 | <member name="P:Physics2DDotNet.Body.ProxiesCount"> |
| 3918 | <summary> |
| 3919 | The number of proxies that this body has. |
| 3920 | </summary> |
| 3921 | </member> |
| 3922 | <member name="P:Physics2DDotNet.Body.ID"> |
| 3923 | <summary> |
| 3924 | Unique ID of a PhysicsEntity in the PhysicsEngine |
| 3925 | Assigned on being Added. |
| 3926 | </summary> |
| 3927 | </member> |
| 3928 | <member name="P:Physics2DDotNet.Body.Engine"> |
| 3929 | <summary> |
| 3930 | Gets The PhysicsEngine the object is currently in. Null if it is in none. |
| 3931 | </summary> |
| 3932 | </member> |
| 3933 | <member name="P:Physics2DDotNet.Body.State"> |
| 3934 | <summary> |
| 3935 | Gets The current State of the object IE Velocity |
| 3936 | </summary> |
| 3937 | </member> |
| 3938 | <member name="P:Physics2DDotNet.Body.Shape"> |
| 3939 | <summary> |
| 3940 | Gets and Sets the Shape of the Body. |
| 3941 | If setting the shape to a shape another body has it will duplicate the shape. |
| 3942 | </summary> |
| 3943 | </member> |
| 3944 | <member name="P:Physics2DDotNet.Body.Mass"> |
| 3945 | <summary> |
| 3946 | Gets The MassInfo of the body. |
| 3947 | </summary> |
| 3948 | </member> |
| 3949 | <member name="P:Physics2DDotNet.Body.CollisionIgnorer"> |
| 3950 | <summary> |
| 3951 | Gets and Sets the Ignore object that decides what collisons to ignore. |
| 3952 | </summary> |
| 3953 | </member> |
| 3954 | <member name="P:Physics2DDotNet.Body.EventIgnorer"> |
| 3955 | <summary> |
| 3956 | Gets and Sets the Ignore object that decides what collison events to ignore. |
| 3957 | </summary> |
| 3958 | </member> |
| 3959 | <member name="P:Physics2DDotNet.Body.Coefficients"> |
| 3960 | <summary> |
| 3961 | Gets and Sets the Coefficients for the class. |
| 3962 | </summary> |
| 3963 | </member> |
| 3964 | <member name="P:Physics2DDotNet.Body.Lifetime"> |
| 3965 | <summary> |
| 3966 | Gets and Sets the LifeTime of the object. The object will be removed from the engine when it is Expired. |
| 3967 | </summary> |
| 3968 | </member> |
| 3969 | <member name="P:Physics2DDotNet.Body.Tag"> |
| 3970 | <summary> |
| 3971 | Gets and Sets a User defined object. |
| 3972 | </summary> |
| 3973 | </member> |
| 3974 | <member name="P:Physics2DDotNet.Body.SolverTag"> |
| 3975 | <summary> |
| 3976 | Gets a Solver Defined object. |
| 3977 | </summary> |
| 3978 | </member> |
| 3979 | <member name="P:Physics2DDotNet.Body.DetectorTag"> |
| 3980 | <summary> |
| 3981 | Gets a Detector Defined object. |
| 3982 | </summary> |
| 3983 | </member> |
| 3984 | <member name="P:Physics2DDotNet.Body.Joints"> |
| 3985 | <summary> |
| 3986 | Gets the Joints attached to this body. |
| 3987 | </summary> |
| 3988 | </member> |
| 3989 | <member name="P:Physics2DDotNet.Body.IgnoresGravity"> |
| 3990 | <summary> |
| 3991 | Gets and Sets if the Body will ignore Gravity. |
| 3992 | </summary> |
| 3993 | </member> |
| 3994 | <member name="P:Physics2DDotNet.Body.IgnoresPhysicsLogics"> |
| 3995 | <summary> |
| 3996 | Gets and Sets if the Body will Ignore all Physics Logics |
| 3997 | </summary> |
| 3998 | </member> |
| 3999 | <member name="P:Physics2DDotNet.Body.IgnoresCollisionResponse"> |
| 4000 | <summary> |
| 4001 | Gets and Sets if the Object will ignore the collison Responce but still generate the Collision event. |
| 4002 | </summary> |
| 4003 | </member> |
| 4004 | <member name="P:Physics2DDotNet.Body.IgnoreVertexes"> |
| 4005 | <summary> |
| 4006 | Gets and Sets if this body's shape's Vertexes will be used in collision detection. |
| 4007 | </summary> |
| 4008 | </member> |
| 4009 | <member name="P:Physics2DDotNet.Body.IsPending"> |
| 4010 | <summary> |
| 4011 | Gets if it has been added the the Engine's PendingQueue, but not yet added to the engine. |
| 4012 | </summary> |
| 4013 | </member> |
| 4014 | <member name="P:Physics2DDotNet.Body.IsAdded"> |
| 4015 | <summary> |
| 4016 | Gets if the object has been added to the engine. |
| 4017 | </summary> |
| 4018 | </member> |
| 4019 | <member name="P:Physics2DDotNet.Body.IsCollidable"> |
| 4020 | <summary> |
| 4021 | gets and sets if the body will have any collision detection ran on it. |
| 4022 | </summary> |
| 4023 | </member> |
| 4024 | <member name="P:Physics2DDotNet.Body.IsEventable"> |
| 4025 | <summary> |
| 4026 | Gets and Sets if other objects will have their collided |
| 4027 | event raised when colliding with this body |
| 4028 | </summary> |
| 4029 | </member> |
| 4030 | <member name="P:Physics2DDotNet.Body.IsBroadPhaseOnly"> |
| 4031 | <summary> |
| 4032 | Gets and Sets if the Body will trigger the Collided event at the broadphase level |
| 4033 | </summary> |
| 4034 | </member> |
| 4035 | <member name="P:Physics2DDotNet.Body.KineticEnergy"> |
| 4036 | <summary> |
| 4037 | Gets the Total Kinetic Energy of the Body. |
| 4038 | </summary> |
| 4039 | </member> |
| 4040 | <member name="P:Physics2DDotNet.Body.Transformation"> |
| 4041 | <summary> |
| 4042 | Gets and Sets the Matrix2x3 that transforms the Shape belonging to the Body. |
| 4043 | </summary> |
| 4044 | </member> |
| 4045 | <member name="T:Jypeli.Direction"> |
| 4046 | <summary> |
| 4047 | Perussuunta tasossa. |
| 4048 | </summary> |
| 4049 | </member> |
| 4050 | <member name="F:Jypeli.Direction.None"> |
| 4051 | <summary> |
| 4052 | Ei suuntaa. |
| 4053 | </summary> |
| 4054 | </member> |
| 4055 | <member name="F:Jypeli.Direction.Up"> |
| 4056 | <summary> |
| 4057 | Suunta ylös. |
| 4058 | </summary> |
| 4059 | </member> |
| 4060 | <member name="F:Jypeli.Direction.Down"> |
| 4061 | <summary> |
| 4062 | Suunta alas. |
| 4063 | </summary> |
| 4064 | </member> |
| 4065 | <member name="F:Jypeli.Direction.Left"> |
| 4066 | <summary> |
| 4067 | Suunta vasemmalle. |
| 4068 | </summary> |
| 4069 | </member> |
| 4070 | <member name="F:Jypeli.Direction.Right"> |
| 4071 | <summary> |
| 4072 | Suunta oikealle. |
| 4073 | </summary> |
| 4074 | </member> |
| 4075 | <member name="M:Jypeli.Direction.Inverse(Jypeli.Direction)"> |
| 4076 | <summary> |
| 4077 | Palauttaa vastakkaisen suunnan annetulle suunnalle. |
| 4078 | </summary> |
| 4079 | <param name="d">Suunta.</param> |
| 4080 | <returns>Vastakkainen suunta.</returns> |
| 4081 | </member> |
| 4082 | <member name="P:Jypeli.Direction.Vector"> |
| 4083 | <summary> |
| 4084 | Suuntaa vastaava yksikkövektori. |
| 4085 | </summary> |
| 4086 | </member> |
| 4087 | <member name="P:Jypeli.Direction.Angle"> |
| 4088 | <summary> |
| 4089 | Suuntaa vastaava kulma. |
| 4090 | </summary> |
| 4091 | </member> |
| 4092 | <member name="P:Jypeli.Direction.Name"> |
| 4093 | <summary> |
| 4094 | Suunnan nimi. |
| 4095 | </summary> |
| 4096 | </member> |
| 4097 | <member name="T:Jypeli.Camera"> |
| 4098 | <summary> |
| 4099 | Kamera. MÀÀrittÀÀ mikÀ osa pelitasosta on kerralla nÀkyvissÀ. |
| 4100 | </summary> |
| 4101 | </member> |
| 4102 | <member name="F:Jypeli.Camera.Position"> |
| 4103 | <summary> |
| 4104 | Kameran sijainti. |
| 4105 | </summary> |
| 4106 | </member> |
| 4107 | <member name="F:Jypeli.Camera.Velocity"> |
| 4108 | <summary> |
| 4109 | Kameran liikkumisnopeus. |
| 4110 | </summary> |
| 4111 | </member> |
| 4112 | <member name="M:Jypeli.Camera.#ctor"> |
| 4113 | <summary> |
| 4114 | Luo uuden kameran. |
| 4115 | </summary> |
| 4116 | </member> |
| 4117 | <member name="M:Jypeli.Camera.ScreenToWorld(Jypeli.Vector)"> |
| 4118 | <summary> |
| 4119 | Muuntaa annetun pisteen ruutukoordinaateista maailmankoordinaatteihin. |
| 4120 | </summary> |
| 4121 | </member> |
| 4122 | <member name="M:Jypeli.Camera.WorldToScreen(Jypeli.Vector)"> |
| 4123 | <summary> |
| 4124 | Muuntaa annetun pisteen maailmankoordinaateista ruutukoordinaatteihin. |
| 4125 | </summary> |
| 4126 | </member> |
| 4127 | <member name="M:Jypeli.Camera.ScreenToWorld(Jypeli.Vector,Jypeli.Layer)"> |
| 4128 | <summary> |
| 4129 | Muuntaa annetun pisteen ruutukoordinaateista maailmankoordinaatteihin |
| 4130 | ottaen huomioon oliokerroksen suhteellisen siirtymÀn. |
| 4131 | </summary> |
| 4132 | </member> |
| 4133 | <member name="M:Jypeli.Camera.Move(Jypeli.Vector)"> |
| 4134 | <summary> |
| 4135 | Kohdistaa kameran. |
| 4136 | </summary> |
| 4137 | <param name="v">Koordinaatti vektorina johon kamera kohdistetaan.</param> |
| 4138 | </member> |
| 4139 | <member name="M:Jypeli.Camera.Zoom(System.Double)"> |
| 4140 | <summary> |
| 4141 | Zoomaa. |
| 4142 | </summary> |
| 4143 | <param name="zoom"> |
| 4144 | Zoomauskerroin. YkköstÀ suurempi (esim. 1.5) lÀhentÀÀ ja |
| 4145 | ykköstÀ pienempi (esim. 0.5) zoomaa kauemmas. |
| 4146 | </param> |
| 4147 | </member> |
| 4148 | <member name="M:Jypeli.Camera.Reset"> |
| 4149 | <summary> |
| 4150 | Resetoi kameran (keskittÀÀ, laittaa zoomin oletusarvoon ja lopettaa seuraamisen). |
| 4151 | </summary> |
| 4152 | </member> |
| 4153 | <member name="M:Jypeli.Camera.Follow(Jypeli.GameObject[])"> |
| 4154 | <summary> |
| 4155 | Seuraa yhtÀ tai useampaa peliobjektia. |
| 4156 | </summary> |
| 4157 | <param name="gameobjects">Seurattavat peliobjektit.</param> |
| 4158 | </member> |
| 4159 | <member name="M:Jypeli.Camera.FollowX(Jypeli.GameObject[])"> |
| 4160 | <summary> |
| 4161 | Seuraa jotakin peliobjektia X- eli vaakasuunnassa. |
| 4162 | </summary> |
| 4163 | <param name="gameobjects">Seurattavat peliobjektit.</param> |
| 4164 | </member> |
| 4165 | <member name="M:Jypeli.Camera.FollowY(Jypeli.GameObject[])"> |
| 4166 | <summary> |
| 4167 | Seuraa jotakin peliobjektia Y- eli pystysuunnassa. |
| 4168 | </summary> |
| 4169 | <param name="gameobjects">Seurattavat peliobjektit.</param> |
| 4170 | </member> |
| 4171 | <member name="M:Jypeli.Camera.StopFollowing"> |
| 4172 | <summary> |
| 4173 | Lopettaa olio(iden) seuraamisen. |
| 4174 | </summary> |
| 4175 | </member> |
| 4176 | <member name="M:Jypeli.Camera.ZoomTo(Jypeli.Vector,Jypeli.Vector)"> |
| 4177 | <summary> |
| 4178 | Zoomaa ja sijoittaa kameran niin, ettÀ parametreina annettua alue nÀkyy kokonaan ruudulla. |
| 4179 | </summary> |
| 4180 | <param name="bottomLeft">Alueen vasen alanurkka.</param> |
| 4181 | <param name="topRight">Alueen oikea ylÀnurkka.</param> |
| 4182 | </member> |
| 4183 | <member name="M:Jypeli.Camera.ZoomToAllObjects(System.Double)"> |
| 4184 | <summary> |
| 4185 | Zoomaa ja sijoittaa kameran siten, ettÀ kaikki pelioliot ovat yhtÀaikaa nÀkyvissÀ. |
| 4186 | </summary> |
| 4187 | <param name="borderSize">Reunalle jÀtettÀvÀ tila (jos negatiivinen, niin osa kentÀstÀ jÀÀ piiloon).</param> |
| 4188 | </member> |
| 4189 | <member name="M:Jypeli.Camera.ZoomTo(System.Double,System.Double,System.Double,System.Double)"> |
| 4190 | <summary> |
| 4191 | Zoomaa ja sijoittaa kameran niin, ettÀ parametreina annettua alue nÀkyy kokonaan ruudulla. |
| 4192 | </summary> |
| 4193 | <param name="left">Alueen vasemman reunan x-koordinaatti.</param> |
| 4194 | <param name="bottom">Alueen alareunan y-koordinaatti.</param> |
| 4195 | <param name="right">Alueen oikean reunan x-koordinaatti.</param> |
| 4196 | <param name="top">Alueen ylÀreunan y-koordinaatti.</param> |
| 4197 | </member> |
| 4198 | <member name="M:Jypeli.Camera.ZoomToLevel"> |
| 4199 | <summary> |
| 4200 | Zoomaa ja keskittÀÀ kameran siten, ettÀ koko kenttÀ on nÀkyvissÀ kerralla. |
| 4201 | </summary> |
| 4202 | </member> |
| 4203 | <member name="M:Jypeli.Camera.ZoomToLevel(System.Double)"> |
| 4204 | <summary> |
| 4205 | Zoomaa ja keskittÀÀ kameran siten, ettÀ koko kenttÀ on nÀkyvissÀ kerralla. TÀllöin kamera ei seuraa mitÀÀn oliota. |
| 4206 | </summary> |
| 4207 | <param name="borderSize">Reunalle jÀtettÀvÀ tila (jos negatiivinen, niin osa kentÀstÀ jÀÀ piiloon).</param> |
| 4208 | </member> |
| 4209 | <member name="M:Jypeli.Camera.Update(Jypeli.Time)"> |
| 4210 | <summary> |
| 4211 | Ajetaan kun pelitilannetta pÀivitetÀÀn. |
| 4212 | </summary> |
| 4213 | <param name="time">Peliaika</param> |
| 4214 | </member> |
| 4215 | <member name="P:Jypeli.Camera.X"> |
| 4216 | <summary> |
| 4217 | Kameran paikan X-koordinaatti. |
| 4218 | </summary> |
| 4219 | </member> |
| 4220 | <member name="P:Jypeli.Camera.Y"> |
| 4221 | <summary> |
| 4222 | Kameran paikan Y-koordinaatti. |
| 4223 | </summary> |
| 4224 | </member> |
| 4225 | <member name="P:Jypeli.Camera.ZoomFactor"> |
| 4226 | <summary> |
| 4227 | Kameran zoomauskerroin. |
| 4228 | Oletuksena 1.0. MitÀ suurempi zoomauskerroin, sitÀ lÀhempÀnÀ kamera on (esim 2.0 on 2 x lÀhempÀnÀ) ja toisinpÀin. |
| 4229 | </summary> |
| 4230 | </member> |
| 4231 | <member name="P:Jypeli.Camera.StayInLevel"> |
| 4232 | <summary> |
| 4233 | Jos tosi, kamera ei mene koskaan kentÀn ulkopuolelle. |
| 4234 | </summary> |
| 4235 | </member> |
| 4236 | <member name="P:Jypeli.Camera.FollowedObject"> |
| 4237 | <summary> |
| 4238 | Olio, jota kamera seuraa. Jos <c>null</c>, mitÀÀn oliota ei seurata. |
| 4239 | </summary> |
| 4240 | </member> |
| 4241 | <member name="P:Jypeli.Camera.FollowsX"> |
| 4242 | <summary> |
| 4243 | Seurataanko oliota (FollowedObject) x- eli vaakasuunnassa. |
| 4244 | </summary> |
| 4245 | </member> |
| 4246 | <member name="P:Jypeli.Camera.FollowsY"> |
| 4247 | <summary> |
| 4248 | Seurataanko oliota (FollowedObject) y- eli pystysuunnassa. |
| 4249 | </summary> |
| 4250 | </member> |
| 4251 | <member name="P:Jypeli.Camera.FollowOffset"> |
| 4252 | <summary> |
| 4253 | Jos kamera seuraa oliota, tÀllÀ voi sÀÀtÀÀ missÀ kohtaa ruutua pelaaja nÀkyy. |
| 4254 | Toisin sanoen ruutukoordinaateissa kerrotaan, kuinka kaukana ruudun keskustasta |
| 4255 | seurattava olio nÀkyy. |
| 4256 | </summary> |
| 4257 | <example> |
| 4258 | Pelaajan nÀyttÀminen ruudun alareunassa, vaakasuunnassa keskellÀ: |
| 4259 | <code> |
| 4260 | Camera.Follow( pelaaja ); |
| 4261 | Camera.FollowOffset = new Vector( 0, Screen.Height * 0.4 ); |
| 4262 | </code> |
| 4263 | </example> |
| 4264 | </member> |
| 4265 | <member name="P:Jypeli.Camera.FollowXMargin"> |
| 4266 | <summary> |
| 4267 | Jos kamera seuraa useita olioita, tÀllÀ voi sÀÀtÀÀ kuinka paljon vasempaan ja |
| 4268 | oikeaan reunaan jÀtetÀÀn tyhjÀÀ tilaa. |
| 4269 | </summary> |
| 4270 | </member> |
| 4271 | <member name="P:Jypeli.Camera.FollowYMargin"> |
| 4272 | <summary> |
| 4273 | Jos kamera seuraa useita olioita, tÀllÀ voi sÀÀtÀÀ kuinka paljon ylÀ- ja |
| 4274 | alareunaan jÀtetÀÀn tyhjÀÀ tilaa. |
| 4275 | </summary> |
| 4276 | </member> |
| 4277 | <member name="T:Jypeli.Widgets.MessageWindow"> |
| 4278 | <summary> |
| 4279 | Ikkuna, joka sisÀltÀÀ kÀyttÀjÀn mÀÀrittelemÀn viestin ja OK-painikkeen. |
| 4280 | Ikkunan koko mÀÀrÀytyy automaattisesti tekstin ja ruudun koon mukaan. |
| 4281 | </summary> |
| 4282 | </member> |
| 4283 | <member name="M:Jypeli.Widgets.MessageWindow.#ctor(System.String)"> |
| 4284 | <summary> |
| 4285 | Alustaa uuden viesti-ikkunan. |
| 4286 | </summary> |
| 4287 | <param name="question">Kysymys</param> |
| 4288 | </member> |
| 4289 | <member name="P:Jypeli.Widgets.MessageWindow.Message"> |
| 4290 | <summary> |
| 4291 | Viesti. |
| 4292 | </summary> |
| 4293 | </member> |
| 4294 | <member name="P:Jypeli.Widgets.MessageWindow.OKButton"> |
| 4295 | <summary> |
| 4296 | OK-painike |
| 4297 | </summary> |
| 4298 | </member> |
| 4299 | <member name="T:Jypeli.Vector"> |
| 4300 | <summary> |
| 4301 | 2D-vektori. |
| 4302 | </summary> |
| 4303 | </member> |
| 4304 | <member name="F:Jypeli.Vector.Zero"> |
| 4305 | <summary> |
| 4306 | Nollavektori. |
| 4307 | </summary> |
| 4308 | </member> |
| 4309 | <member name="F:Jypeli.Vector.UnitX"> |
| 4310 | <summary> |
| 4311 | Vaakasuuntainen yksikkövektori (pituus 1, suunta oikealle). |
| 4312 | </summary> |
| 4313 | </member> |
| 4314 | <member name="F:Jypeli.Vector.UnitY"> |
| 4315 | <summary> |
| 4316 | Pystysuuntainen yksikkövektori (pituus 1, suunta ylös). |
| 4317 | </summary> |
| 4318 | </member> |
| 4319 | <member name="M:Jypeli.Vector.FromLengthAndAngle(System.Double,System.Double)"> |
| 4320 | <summary> |
| 4321 | Luo vektorin pituuden ja kulman perusteella. |
| 4322 | </summary> |
| 4323 | <param name="length">Pituus.</param> |
| 4324 | <param name="angle">Kulma radiaaneina.</param> |
| 4325 | </member> |
| 4326 | <member name="M:Jypeli.Vector.FromLengthAndAngle(System.Double,Jypeli.Angle)"> |
| 4327 | <summary> |
| 4328 | Luo vektorin pituuden ja kulman perusteella. |
| 4329 | </summary> |
| 4330 | </member> |
| 4331 | <member name="M:Jypeli.Vector.FromLength(Jypeli.Vector,System.Double)"> |
| 4332 | <summary> |
| 4333 | Luo vektorin pituuden perusteella samalla kulmalla. |
| 4334 | </summary> |
| 4335 | </member> |
| 4336 | <member name="M:Jypeli.Vector.FromAngle(Jypeli.Vector,Jypeli.Angle)"> |
| 4337 | <summary> |
| 4338 | Luo vektorin kulman perusteella samalla pituudella. |
| 4339 | </summary> |
| 4340 | </member> |
| 4341 | <member name="M:Jypeli.Vector.Distance(Jypeli.Vector,Jypeli.Vector)"> |
| 4342 | <summary> |
| 4343 | EtÀisyys kahden pisteen vÀlillÀ. |
| 4344 | </summary> |
| 4345 | </member> |
| 4346 | <member name="M:Jypeli.Vector.DotProduct(Jypeli.Vector,Jypeli.Vector)"> |
| 4347 | <summary> |
| 4348 | Pistetulo. |
| 4349 | </summary> |
| 4350 | </member> |
| 4351 | <member name="M:Jypeli.Vector.ComponentProduct(Jypeli.Vector,Jypeli.Vector)"> |
| 4352 | <summary> |
| 4353 | Kertoo kaksi vektoria komponenteittain. |
| 4354 | </summary> |
| 4355 | <param name="a">Vektori</param> |
| 4356 | <param name="b">Vektori</param> |
| 4357 | <returns>Tulovektori</returns> |
| 4358 | </member> |
| 4359 | <member name="M:Jypeli.Vector.Normalize"> |
| 4360 | <summary> |
| 4361 | Palauttaa uuden vektorin, jonka suunta pysyy samana, mutta pituudeksi tulee 1.0. |
| 4362 | </summary> |
| 4363 | <returns></returns> |
| 4364 | </member> |
| 4365 | <member name="M:Jypeli.Vector.Min(Jypeli.Vector[])"> |
| 4366 | <summary> |
| 4367 | Palauttaa lyhimmÀn vektorin. |
| 4368 | </summary> |
| 4369 | <param name="vectors">Vektorit</param> |
| 4370 | <returns>Lyhin vektori.</returns> |
| 4371 | </member> |
| 4372 | <member name="M:Jypeli.Vector.Max(Jypeli.Vector[])"> |
| 4373 | <summary> |
| 4374 | Palauttaa pisimmÀn vektorin. |
| 4375 | </summary> |
| 4376 | <param name="vectors">Vektorit</param> |
| 4377 | <returns>Pisin vektori.</returns> |
| 4378 | </member> |
| 4379 | <member name="M:Jypeli.Vector.Average(System.Collections.Generic.IEnumerable{Jypeli.Vector})"> |
| 4380 | <summary> |
| 4381 | Palauttaa kahden tai useamman vektorin keskiarvon. |
| 4382 | </summary> |
| 4383 | <param name="vectors">Vektorit</param> |
| 4384 | <returns>Keskiarvovektori</returns> |
| 4385 | </member> |
| 4386 | <member name="M:Jypeli.Vector.Average(Jypeli.Vector[])"> |
| 4387 | <summary> |
| 4388 | Palauttaa kahden tai useamman vektorin keskiarvon. |
| 4389 | </summary> |
| 4390 | <param name="vectors">Vektorit</param> |
| 4391 | <returns>Keskiarvovektori</returns> |
| 4392 | </member> |
| 4393 | <member name="M:Jypeli.Vector.#ctor(System.Double,System.Double)"> |
| 4394 | <summary> |
| 4395 | Luo uuden vektorin komponenteista. |
| 4396 | </summary> |
| 4397 | <param name="X">X-komponentti</param> |
| 4398 | <param name="Y">Y-komponentti</param> |
| 4399 | </member> |
| 4400 | <member name="M:Jypeli.Vector.ToString"> |
| 4401 | <summary> |
| 4402 | Vektori merkkijonona muodossa (x,y) |
| 4403 | </summary> |
| 4404 | <returns></returns> |
| 4405 | </member> |
| 4406 | <member name="P:Jypeli.Vector.LeftNormal"> |
| 4407 | <summary> |
| 4408 | Vasen normaali. |
| 4409 | </summary> |
| 4410 | </member> |
| 4411 | <member name="P:Jypeli.Vector.RightNormal"> |
| 4412 | <summary> |
| 4413 | Oikea normaali. |
| 4414 | </summary> |
| 4415 | </member> |
| 4416 | <member name="P:Jypeli.Vector.Magnitude"> |
| 4417 | <summary> |
| 4418 | Vektorin pituus. |
| 4419 | </summary> |
| 4420 | </member> |
| 4421 | <member name="P:Jypeli.Vector.MagnitudeSquared"> |
| 4422 | <summary> |
| 4423 | Vektorin pituuden neliö. |
| 4424 | </summary> |
| 4425 | </member> |
| 4426 | <member name="P:Jypeli.Vector.Angle"> |
| 4427 | <summary> |
| 4428 | Kulma radiaaneina. |
| 4429 | </summary> |
| 4430 | </member> |
| 4431 | <member name="T:Physics2DDotNet.Lifespan"> |
| 4432 | <summary> |
| 4433 | A object that describes the time a object will remain in the Physics engine. |
| 4434 | </summary> |
| 4435 | </member> |
| 4436 | <member name="M:Physics2DDotNet.Lifespan.#ctor"> |
| 4437 | <summary> |
| 4438 | Creates a new Lifespan Instance that is Immortal. |
| 4439 | </summary> |
| 4440 | </member> |
| 4441 | <member name="M:Physics2DDotNet.Lifespan.#ctor(System.Double)"> |
| 4442 | <summary> |
| 4443 | Creates a new Lifespan Instance that is mortal. |
| 4444 | </summary> |
| 4445 | <param name="maxAge">How long the item will stay in the engine. (in seconds)</param> |
| 4446 | </member> |
| 4447 | <member name="M:Physics2DDotNet.Lifespan.#ctor(System.Double,System.Double)"> |
| 4448 | <summary> |
| 4449 | Creates a new Lifespan Instance that is mortal and has already aged. |
| 4450 | </summary> |
| 4451 | <param name="age">How old the item is. (in seconds)</param> |
| 4452 | <param name="maxAge">How long the item will stay in the engine. (in seconds)</param> |
| 4453 | </member> |
| 4454 | <member name="M:Physics2DDotNet.Lifespan.Update(Physics2DDotNet.TimeStep)"> |
| 4455 | <summary> |
| 4456 | Increases the Age of object by a change in time. |
| 4457 | </summary> |
| 4458 | <param name="update">the update's number (It wont age more then once on a update)</param> |
| 4459 | <param name="step">The TimeStep describing the change in time.</param> |
| 4460 | </member> |
| 4461 | <member name="P:Physics2DDotNet.Lifespan.IsExpired"> |
| 4462 | <summary> |
| 4463 | Gets and Sets if it IsExpired and should be removed from the engine. |
| 4464 | </summary> |
| 4465 | </member> |
| 4466 | <member name="P:Physics2DDotNet.Lifespan.IsImmortal"> |
| 4467 | <summary> |
| 4468 | Gets if the only way for the object to leave the engine is for it to be set to expired. |
| 4469 | </summary> |
| 4470 | </member> |
| 4471 | <member name="P:Physics2DDotNet.Lifespan.IsOverAged"> |
| 4472 | <summary> |
| 4473 | Gets if it is expired becuase of old age. |
| 4474 | </summary> |
| 4475 | </member> |
| 4476 | <member name="P:Physics2DDotNet.Lifespan.MaxAge"> |
| 4477 | <summary> |
| 4478 | Gets and Sets how long the object will stay in the engine. |
| 4479 | </summary> |
| 4480 | </member> |
| 4481 | <member name="P:Physics2DDotNet.Lifespan.TimeLeft"> |
| 4482 | <summary> |
| 4483 | Gets how much time the object has left. |
| 4484 | </summary> |
| 4485 | </member> |
| 4486 | <member name="P:Physics2DDotNet.Lifespan.Age"> |
| 4487 | <summary> |
| 4488 | Gets and Sets The current age of the object. |
| 4489 | </summary> |
| 4490 | </member> |
| 4491 | <member name="T:Physics2DDotNet.Joints.AngleJoint"> |
| 4492 | <summary> |
| 4493 | A Joint between 2 Bodies that will keep the Angles between the 2 bodies at a certain amount. |
| 4494 | </summary> |
| 4495 | </member> |
| 4496 | <member name="T:Physics2DDotNet.Joints.Joint"> |
| 4497 | <summary> |
| 4498 | Describes a Connection between 2 objects. |
| 4499 | </summary> |
| 4500 | </member> |
| 4501 | <member name="M:Physics2DDotNet.Joints.Joint.BeforeAddCheck(Physics2DDotNet.PhysicsEngine)"> |
| 4502 | <summary> |
| 4503 | Before the item is allowed to be added to pending this method is called to |
| 4504 | throw any exceptions without corrupting the state of the Physics engine. |
| 4505 | </summary> |
| 4506 | <param name="engine">The engine the item is about to be added too.</param> |
| 4507 | </member> |
| 4508 | <member name="E:Physics2DDotNet.Joints.Joint.LifetimeChanged"> |
| 4509 | <summary> |
| 4510 | Raised when the Lifetime property has been Changed. |
| 4511 | </summary> |
| 4512 | </member> |
| 4513 | <member name="E:Physics2DDotNet.Joints.Joint.Added"> |
| 4514 | <summary> |
| 4515 | Raised when the object is added to a Physics Engine. |
| 4516 | </summary> |
| 4517 | </member> |
| 4518 | <member name="E:Physics2DDotNet.Joints.Joint.Pending"> |
| 4519 | <summary> |
| 4520 | Raised when the object is Added to the engine but is not yet part of the update process. |
| 4521 | </summary> |
| 4522 | </member> |
| 4523 | <member name="E:Physics2DDotNet.Joints.Joint.Removed"> |
| 4524 | <summary> |
| 4525 | Raised when the object is Removed from a Physics Engine. |
| 4526 | </summary> |
| 4527 | </member> |
| 4528 | <member name="P:Physics2DDotNet.Joints.Joint.IsPending"> |
| 4529 | <summary> |
| 4530 | Gets if it has been added the the Engine's PendingQueue, but not yet added to the engine. |
| 4531 | </summary> |
| 4532 | </member> |
| 4533 | <member name="P:Physics2DDotNet.Joints.Joint.Tag"> |
| 4534 | <summary> |
| 4535 | Gets and Sets a User defined object. |
| 4536 | </summary> |
| 4537 | </member> |
| 4538 | <member name="P:Physics2DDotNet.Joints.Joint.Lifetime"> |
| 4539 | <summary> |
| 4540 | Gets and Sets the LifeTime of the object. The object will be removed from the engine when it is Expired. |
| 4541 | </summary> |
| 4542 | </member> |
| 4543 | <member name="P:Physics2DDotNet.Joints.Joint.Engine"> |
| 4544 | <summary> |
| 4545 | Gets The PhysicsEngine the object is currently in. Null if it is in none. |
| 4546 | </summary> |
| 4547 | </member> |
| 4548 | <member name="P:Physics2DDotNet.Joints.Joint.IsAdded"> |
| 4549 | <summary> |
| 4550 | Gets if the object has been added to the engine. |
| 4551 | </summary> |
| 4552 | </member> |
| 4553 | <member name="P:Physics2DDotNet.Joints.Joint.Bodies"> |
| 4554 | <summary> |
| 4555 | Gets the bodies the Joint effects. |
| 4556 | </summary> |
| 4557 | </member> |
| 4558 | <member name="T:Physics2DDotNet.TimeStep"> |
| 4559 | <summary> |
| 4560 | Class that holds information about a change in time; |
| 4561 | </summary> |
| 4562 | </member> |
| 4563 | <member name="M:Physics2DDotNet.TimeStep.#ctor(System.Double,System.Int32)"> |
| 4564 | <summary> |
| 4565 | Creates a new Timestep instance. |
| 4566 | </summary> |
| 4567 | <param name="dt">The current change in time. (seconds)</param> |
| 4568 | <param name="updateCount">The number for the current update.</param> |
| 4569 | </member> |
| 4570 | <member name="P:Physics2DDotNet.TimeStep.Dt"> |
| 4571 | <summary> |
| 4572 | The current change in time. (seconds) |
| 4573 | </summary> |
| 4574 | </member> |
| 4575 | <member name="P:Physics2DDotNet.TimeStep.DtInv"> |
| 4576 | <summary> |
| 4577 | The inverse of the change in time. (0 if dt is 0) |
| 4578 | </summary> |
| 4579 | </member> |
| 4580 | <member name="P:Physics2DDotNet.TimeStep.TrueDt"> |
| 4581 | <summary> |
| 4582 | The actaul change in time. (seconds) |
| 4583 | </summary> |
| 4584 | </member> |
| 4585 | <member name="P:Physics2DDotNet.TimeStep.TrueDtInv"> |
| 4586 | <summary> |
| 4587 | The inverse of the actaul change in time. (0 if dt is 0) |
| 4588 | </summary> |
| 4589 | </member> |
| 4590 | <member name="P:Physics2DDotNet.TimeStep.UpdateCount"> |
| 4591 | <summary> |
| 4592 | The number for the current update. |
| 4593 | </summary> |
| 4594 | </member> |
| 4595 | <member name="T:Jypeli.Meter"> |
| 4596 | <summary> |
| 4597 | Mittari, joka mittaa erityyppisiÀ arvoja. |
| 4598 | Sidottavissa nÀyttöihin, kuten <c>ValueDisplay</c> ja <c>BarGauge</c>. |
| 4599 | </summary> |
| 4600 | </member> |
| 4601 | <member name="M:Jypeli.Meter.OfType``1"> |
| 4602 | <summary> |
| 4603 | Palauttaa mittarin sen todellisessa muodossa, jotta sen kaikkiin |
| 4604 | jÀseniin pÀÀsee kÀsiksi. |
| 4605 | </summary> |
| 4606 | <typeparam name="T">Tyyppi, jota mittari mittaa</typeparam> |
| 4607 | <returns>Mittari, joka mittaa tyyppiÀ T</returns> |
| 4608 | </member> |
| 4609 | <member name="P:Jypeli.Meter.RelativeValue"> |
| 4610 | <summary> |
| 4611 | Mittarin suhteellinen arvo (minimi 0, maksimi 1) |
| 4612 | </summary> |
| 4613 | </member> |
| 4614 | <member name="T:Jypeli.Meter`1"> |
| 4615 | <summary> |
| 4616 | Mittari, joka mittaa erityyppisiÀ arvoja. |
| 4617 | Sidottavissa nÀyttöihin, kuten <c>ValueDisplay</c> ja <c>BarGauge</c>. |
| 4618 | </summary> |
| 4619 | </member> |
| 4620 | <member name="M:Jypeli.Meter`1.#ctor(`0,`0,`0)"> |
| 4621 | <summary> |
| 4622 | Luo uuden mittarin. |
| 4623 | </summary> |
| 4624 | <param name="defaultVal">Oletusarvo.</param> |
| 4625 | <param name="minVal">Pienin sallittu arvo.</param> |
| 4626 | <param name="maxVal">Suurin sallittu arvo.</param> |
| 4627 | </member> |
| 4628 | <member name="M:Jypeli.Meter`1.#ctor(Jypeli.Meter{`0})"> |
| 4629 | <summary> |
| 4630 | Luo uuden mittarin kopiona parametrina annetusta. |
| 4631 | </summary> |
| 4632 | <param name="src">Kopioitava mittari.</param> |
| 4633 | </member> |
| 4634 | <member name="M:Jypeli.Meter`1.Reset"> |
| 4635 | <summary> |
| 4636 | Palauttaa mittarin arvon oletusarvoonsa. |
| 4637 | </summary> |
| 4638 | </member> |
| 4639 | <member name="M:Jypeli.Meter`1.SetValue(`0)"> |
| 4640 | <summary> |
| 4641 | Asettaa mittarille arvon. Sama kuin Value-ominaisuuteen sijoitus, |
| 4642 | mutta helpompi kÀyttÀÀ tapahtumakÀsittelijöissÀ. |
| 4643 | </summary> |
| 4644 | <param name="value">Uusi arvo</param> |
| 4645 | </member> |
| 4646 | <member name="M:Jypeli.Meter`1.ToString"> |
| 4647 | <summary> |
| 4648 | Palauttaa mittarin arvon merkkijonona. |
| 4649 | </summary> |
| 4650 | </member> |
| 4651 | <member name="P:Jypeli.Meter`1.Value"> |
| 4652 | <summary> |
| 4653 | Mittarin arvo. |
| 4654 | </summary> |
| 4655 | </member> |
| 4656 | <member name="P:Jypeli.Meter`1.DefaultValue"> |
| 4657 | <summary> |
| 4658 | Mittarin oletusarvo. |
| 4659 | </summary> |
| 4660 | </member> |
| 4661 | <member name="P:Jypeli.Meter`1.MinValue"> |
| 4662 | <summary> |
| 4663 | Mittarin pienin sallittu arvo. |
| 4664 | Kun mittari saavuttaa tÀmÀn arvon, laukeaa tapahtuma <c>LowerLimit</c>. |
| 4665 | </summary> |
| 4666 | </member> |
| 4667 | <member name="P:Jypeli.Meter`1.MaxValue"> |
| 4668 | <summary> |
| 4669 | Mittarin suurin sallittu arvo. |
| 4670 | Kun mittari saavuttaa tÀmÀn arvon, laukeaa tapahtuma <c>UpperLimit</c>. |
| 4671 | </summary> |
| 4672 | </member> |
| 4673 | <member name="P:Jypeli.Meter`1.UpperAlertValue"> |
| 4674 | <summary> |
| 4675 | Mittarin hÀlytysalaraja. |
| 4676 | Kun raja alittuu, laukeaa tapahtuma <c>LowerAlert</c>. |
| 4677 | </summary> |
| 4678 | </member> |
| 4679 | <member name="P:Jypeli.Meter`1.LowerAlertValue"> |
| 4680 | <summary> |
| 4681 | Mittarin hÀlytysalaraja. |
| 4682 | Kun raja ylittyy, laukeaa tapahtuma <c>UpperAlert</c>. |
| 4683 | </summary> |
| 4684 | </member> |
| 4685 | <member name="E:Jypeli.Meter`1.Changed"> |
| 4686 | <summary> |
| 4687 | Tapahtuu, kun mittarin arvo muuttuu. |
| 4688 | </summary> |
| 4689 | </member> |
| 4690 | <member name="E:Jypeli.Meter`1.LowerAlert"> |
| 4691 | <summary> |
| 4692 | Tapahtuu, kun arvo alittaa hÀlytysalarajan. |
| 4693 | </summary> |
| 4694 | </member> |
| 4695 | <member name="E:Jypeli.Meter`1.UpperAlert"> |
| 4696 | <summary> |
| 4697 | Tapahtuu, kun arvo alittaa hÀlytysylÀrajan. |
| 4698 | </summary> |
| 4699 | </member> |
| 4700 | <member name="E:Jypeli.Meter`1.LowerLimit"> |
| 4701 | <summary> |
| 4702 | Tapahtuu, kun arvo saavuttaa pienimmÀn sallitun arvonsa. |
| 4703 | </summary> |
| 4704 | </member> |
| 4705 | <member name="E:Jypeli.Meter`1.UpperLimit"> |
| 4706 | <summary> |
| 4707 | Tapahtuu, kun arvo saavuttaa suurimman sallitun arvonsa. |
| 4708 | </summary> |
| 4709 | </member> |
| 4710 | <member name="T:Jypeli.Meter`1.OnChangeHandler"> |
| 4711 | <summary> |
| 4712 | Mittarin muutostapahtumankÀsittelijÀ. |
| 4713 | </summary> |
| 4714 | </member> |
| 4715 | <member name="T:Jypeli.Meter`1.OnAlertHandler"> |
| 4716 | <summary> |
| 4717 | Mittarin hÀlytystapahtumankÀsittelijÀ. |
| 4718 | </summary> |
| 4719 | </member> |
| 4720 | <member name="T:Jypeli.Meter`1.OnLimitHandler"> |
| 4721 | <summary> |
| 4722 | Mittarin ÀÀriarvotapahtumankÀsittelijÀ. |
| 4723 | </summary> |
| 4724 | </member> |
| 4725 | <member name="T:Jypeli.IntMeter"> |
| 4726 | <summary> |
| 4727 | Mittari, joka mittaa int-tyyppisiÀ arvoja. |
| 4728 | Sidottavissa nÀyttöihin, kuten <c>ValueDisplay</c> ja <c>BarGauge</c>. |
| 4729 | </summary> |
| 4730 | </member> |
| 4731 | <member name="M:Jypeli.IntMeter.op_Implicit(Jypeli.IntMeter)~System.Int32"> |
| 4732 | <summary> |
| 4733 | Antaa mittariolion <c>m</c> arvon, kun mittaria kÀytetÀÀn |
| 4734 | sellaisessa yhteydessÀ, jossa vaaditaan tavallista <c>int</c>- |
| 4735 | tyyppistÀ kokonaislukua. |
| 4736 | </summary> |
| 4737 | </member> |
| 4738 | <member name="M:Jypeli.IntMeter.op_Implicit(Jypeli.IntMeter)~System.Double"> |
| 4739 | <summary> |
| 4740 | Antaa mittariolion <c>m</c> arvon, kun mittaria kÀytetÀÀn |
| 4741 | sellaisessa yhteydessÀ, jossa vaaditaan tavallista <c>double</c>- |
| 4742 | tyyppistÀ liukulukua. |
| 4743 | </summary> |
| 4744 | </member> |
| 4745 | <member name="M:Jypeli.IntMeter.AddValue(System.Int32)"> |
| 4746 | <summary> |
| 4747 | LisÀÀ jotain mittarin arvoon. Sama kuin Value-ominaisuuteen lisÀÀminen, |
| 4748 | mutta helpompi kÀyttÀÀ tapahtumakÀsittelijöissÀ. |
| 4749 | </summary> |
| 4750 | <param name="change">LisÀttÀvÀ luku</param> |
| 4751 | </member> |
| 4752 | <member name="M:Jypeli.IntMeter.MultiplyValue(System.Int32)"> |
| 4753 | <summary> |
| 4754 | Kertoo mittarin arvon jollakin. Sama kuin Value-ominaisuuden kertominen, |
| 4755 | mutta helpompi kÀyttÀÀ tapahtumakÀsittelijöissÀ. |
| 4756 | </summary> |
| 4757 | <param name="multiplier">Uusi arvo</param> |
| 4758 | </member> |
| 4759 | <member name="M:Jypeli.IntMeter.MultiplyValue(System.Double)"> |
| 4760 | <summary> |
| 4761 | Kertoo mittarin arvon jollakin. Sama kuin Value-ominaisuuden kertominen, |
| 4762 | mutta helpompi kÀyttÀÀ tapahtumakÀsittelijöissÀ. |
| 4763 | </summary> |
| 4764 | <param name="multiplier">Uusi arvo</param> |
| 4765 | </member> |
| 4766 | <member name="M:Jypeli.IntMeter.AddOverTime(System.Int32,System.Double,System.Action)"> |
| 4767 | <summary> |
| 4768 | LisÀÀ tietyn summan mittariin tasaisesti tietyn ajan sisÀllÀ. |
| 4769 | </summary> |
| 4770 | <param name="change">Kuinka paljon lisÀtÀÀn</param> |
| 4771 | <param name="seconds">Aika joka lisÀmiseen kuluu</param> |
| 4772 | <param name="onComplete">Aliohjelma, joka suoritetaan kun lisÀys on valmis.</param> |
| 4773 | <returns>Operation-tyyppinen muuttuja, jolla voi hallita tapahtuvaa muutosta</returns> |
| 4774 | </member> |
| 4775 | <member name="M:Jypeli.IntMeter.AddOverTime(System.Int32,System.Double)"> |
| 4776 | <summary> |
| 4777 | LisÀÀ tietyn summan mittariin tasaisesti tietyn ajan sisÀllÀ. |
| 4778 | </summary> |
| 4779 | <param name="change">Kuinka paljon lisÀtÀÀn</param> |
| 4780 | <param name="seconds">Aika joka lisÀmiseen kuluu</param> |
| 4781 | <returns>Operation-tyyppinen muuttuja, jolla voi hallita tapahtuvaa muutosta</returns> |
| 4782 | </member> |
| 4783 | <member name="M:Jypeli.IntMeter.Stop"> |
| 4784 | <summary> |
| 4785 | PysÀyttÀÀ AddOverTime-metodilla tehtÀvÀt lisÀykset mittariin. |
| 4786 | </summary> |
| 4787 | </member> |
| 4788 | <member name="T:Jypeli.DoubleMeter"> |
| 4789 | <summary> |
| 4790 | Mittari, joka mittaa double-tyyppisiÀ arvoja. |
| 4791 | Sidottavissa nÀyttöihin, kuten <c>ValueDisplay</c> ja <c>BarGauge</c>. |
| 4792 | </summary> |
| 4793 | </member> |
| 4794 | <member name="M:Jypeli.DoubleMeter.op_Implicit(Jypeli.DoubleMeter)~System.Double"> |
| 4795 | <summary> |
| 4796 | Antaa mittariolion <c>m</c> arvon, kun mittaria kÀytetÀÀn |
| 4797 | sellaisessa yhteydessÀ, jossa vaaditaan tavallista <c>double</c>- |
| 4798 | tyyppistÀ liukulukua. |
| 4799 | </summary> |
| 4800 | </member> |
| 4801 | <member name="M:Jypeli.DoubleMeter.AddValue(System.Double)"> |
| 4802 | <summary> |
| 4803 | LisÀÀ jotain mittarin arvoon. Sama kuin Value-ominaisuuteen lisÀÀminen, |
| 4804 | mutta helpompi kÀyttÀÀ tapahtumakÀsittelijöissÀ. |
| 4805 | </summary> |
| 4806 | <param name="change">LisÀttÀvÀ luku</param> |
| 4807 | </member> |
| 4808 | <member name="M:Jypeli.DoubleMeter.MultiplyValue(System.Double)"> |
| 4809 | <summary> |
| 4810 | Kertoo mittarin arvon jollakin. Sama kuin Value-ominaisuuden kertominen, |
| 4811 | mutta helpompi kÀyttÀÀ tapahtumakÀsittelijöissÀ. |
| 4812 | </summary> |
| 4813 | <param name="multiplier">Uusi arvo</param> |
| 4814 | </member> |
| 4815 | <member name="M:Jypeli.DoubleMeter.AddOverTime(System.Double,System.Double,System.Action)"> |
| 4816 | <summary> |
| 4817 | LisÀÀ tietyn summan mittariin tasaisesti tietyn ajan sisÀllÀ. |
| 4818 | </summary> |
| 4819 | <param name="change">Kuinka paljon lisÀtÀÀn</param> |
| 4820 | <param name="seconds">Aika joka lisÀmiseen kuluu</param> |
| 4821 | <param name="onComplete">Aliohjelma, joka suoritetaan kun lisÀys on valmis.</param> |
| 4822 | <returns>Operation-tyyppinen muuttuja, jolla voi hallita tapahtuvaa muutosta</returns> |
| 4823 | </member> |
| 4824 | <member name="M:Jypeli.DoubleMeter.AddOverTime(System.Double,System.Double)"> |
| 4825 | <summary> |
| 4826 | LisÀÀ tietyn summan mittariin tasaisesti tietyn ajan sisÀllÀ. |
| 4827 | </summary> |
| 4828 | <param name="change">Kuinka paljon lisÀtÀÀn</param> |
| 4829 | <param name="seconds">Aika joka lisÀmiseen kuluu</param> |
| 4830 | <returns>Operation-tyyppinen muuttuja, jolla voi hallita tapahtuvaa muutosta</returns> |
| 4831 | </member> |
| 4832 | <member name="M:Jypeli.DoubleMeter.Stop"> |
| 4833 | <summary> |
| 4834 | PysÀyttÀÀ AddOverTime-metodilla tehtÀvÀt lisÀykset mittariin. |
| 4835 | </summary> |
| 4836 | </member> |
| 4837 | <member name="T:Jypeli.Assets.PathFollowerBrain"> |
| 4838 | <summary> |
| 4839 | Aivot, jotka seuraavat annettua polkua. |
| 4840 | </summary> |
| 4841 | </member> |
| 4842 | <member name="T:Jypeli.Brain"> |
| 4843 | <summary> |
| 4844 | Aivoluokka peliolioille. |
| 4845 | Voidaan kÀyttÀÀ tekoÀlyn ja tilannekohtaisten toimintamallien luomiseen |
| 4846 | peliolioille, esimerkkinÀ tietokoneen ohjaamat viholliset. |
| 4847 | </summary> |
| 4848 | </member> |
| 4849 | <member name="F:Jypeli.Brain.None"> |
| 4850 | <summary> |
| 4851 | TyhjÀt aivot, eivÀt sisÀllÀ mitÀÀn toiminnallisuutta. |
| 4852 | </summary> |
| 4853 | </member> |
| 4854 | <member name="M:Jypeli.Brain.OnAdd(Jypeli.IGameObject)"> |
| 4855 | <summary> |
| 4856 | Kutsutaan, kun aivot lisÀtÀÀn oliolle. |
| 4857 | </summary> |
| 4858 | <param name="newOwner">Olio, jolle aivot lisÀttiin.</param> |
| 4859 | </member> |
| 4860 | <member name="M:Jypeli.Brain.OnRemove(Jypeli.IGameObject)"> |
| 4861 | <summary> |
| 4862 | Kutsutaan, kun aivot poistetaan oliolta. |
| 4863 | </summary> |
| 4864 | <param name="prevOwner">Olio, jolta aivot poistettiin.</param> |
| 4865 | </member> |
| 4866 | <member name="M:Jypeli.Brain.OnAddToGame"> |
| 4867 | <summary> |
| 4868 | Kutsutaan, kun aivojen omistaja lisÀtÀÀn peliin tai omistajaksi |
| 4869 | asetetaan olio, joka on jo lisÀtty peliin. |
| 4870 | </summary> |
| 4871 | </member> |
| 4872 | <member name="M:Jypeli.Brain.Update(Jypeli.Time)"> |
| 4873 | <summary> |
| 4874 | Kutsutaan, kun tilaa pÀivitetÀÀn. |
| 4875 | Suurin osa pÀÀtöksenteosta tapahtuu tÀÀllÀ. |
| 4876 | PerivÀssÀ luokassa methodin kuuluu kutsua vastaavaa |
| 4877 | kantaluokan methodia. |
| 4878 | </summary> |
| 4879 | <param name="time">PÀivityksen ajanhetki.</param> |
| 4880 | </member> |
| 4881 | <member name="M:Jypeli.Brain.OnCollision(Jypeli.IGameObject)"> |
| 4882 | <summary> |
| 4883 | Kutsutaan, kun tapahtuu törmÀys. |
| 4884 | PerivÀssÀ luokassa methodin kuuluu kutsua vastaavaa |
| 4885 | kantaluokan methodia. |
| 4886 | </summary> |
| 4887 | <param name="target">Olio, johon törmÀtÀÀn.</param> |
| 4888 | </member> |
| 4889 | <member name="P:Jypeli.Brain.Active"> |
| 4890 | <summary> |
| 4891 | Aivot kÀytössÀ tai pois kÀytöstÀ. |
| 4892 | </summary> |
| 4893 | </member> |
| 4894 | <member name="P:Jypeli.Brain.Owner"> |
| 4895 | <summary> |
| 4896 | Aivojen haltija. |
| 4897 | </summary> |
| 4898 | </member> |
| 4899 | <member name="P:Jypeli.Assets.AbstractMoverBrain.Speed"> |
| 4900 | <summary> |
| 4901 | Nopeus, jolla liikutaan. |
| 4902 | </summary> |
| 4903 | <value>Nopeus.</value> |
| 4904 | </member> |
| 4905 | <member name="M:Jypeli.Assets.PathFollowerBrain.#ctor"> |
| 4906 | <summary> |
| 4907 | Luo uudet polunseuraaja-aivot. |
| 4908 | </summary> |
| 4909 | </member> |
| 4910 | <member name="M:Jypeli.Assets.PathFollowerBrain.#ctor(System.Double)"> |
| 4911 | <summary> |
| 4912 | Luo uudet polunseuraaja-aivot ja asettaa niille nopeuden. |
| 4913 | </summary> |
| 4914 | </member> |
| 4915 | <member name="M:Jypeli.Assets.PathFollowerBrain.#ctor(Jypeli.Vector[])"> |
| 4916 | <summary> |
| 4917 | Luo aivot, jotka seuraavat polkua <c>path</c>. |
| 4918 | </summary> |
| 4919 | </member> |
| 4920 | <member name="P:Jypeli.Assets.PathFollowerBrain.Path"> |
| 4921 | <summary> |
| 4922 | Polku, eli lista pisteistÀ joita aivot seuraa. |
| 4923 | </summary> |
| 4924 | </member> |
| 4925 | <member name="P:Jypeli.Assets.PathFollowerBrain.Loop"> |
| 4926 | <summary> |
| 4927 | Jos true, palataan alkupisteeseen ja kierretÀÀn reittiÀ loputtomiin. |
| 4928 | </summary> |
| 4929 | </member> |
| 4930 | <member name="P:Jypeli.Assets.PathFollowerBrain.ReverseReturn"> |
| 4931 | <summary> |
| 4932 | Palataanko samaa reittiÀ takaisin. |
| 4933 | </summary> |
| 4934 | </member> |
| 4935 | <member name="E:Jypeli.Assets.PathFollowerBrain.ArrivedAtEnd"> |
| 4936 | <summary> |
| 4937 | Tapahtuu, kun saavutaan reitin pÀÀhÀn. |
| 4938 | </summary> |
| 4939 | </member> |
| 4940 | <member name="T:Jypeli.Assets.DriverBrain"> |
| 4941 | <summary> |
| 4942 | Ajajan aivot. |
| 4943 | Laskee checkpointteja ja kierroksia automaattisesti. |
| 4944 | NÀmÀ aivot ovat ihmispelaajalle, kÀytÀ tietokoneautoille <c>ComputerDriverBrain</c>-luokkaa. |
| 4945 | </summary> |
| 4946 | </member> |
| 4947 | <member name="M:Jypeli.Assets.DriverBrain.#ctor(System.Collections.Generic.List{Jypeli.PhysicsObject},System.Int32)"> |
| 4948 | <summary> |
| 4949 | Alustaa uudet ajajan aivot. |
| 4950 | </summary> |
| 4951 | <param name="checkpoints">Tarkistuspisteet, joiden lÀpi pelaajan on ajettava.</param> |
| 4952 | <param name="rounds">Kierrosten mÀÀrÀ.</param> |
| 4953 | </member> |
| 4954 | <member name="M:Jypeli.Assets.DriverBrain.OnCollision(Jypeli.IGameObject)"> |
| 4955 | <summary> |
| 4956 | Kutsutaan, kun tapahtuu törmÀys. |
| 4957 | </summary> |
| 4958 | <param name="target">Toinen törmÀÀjÀ.</param> |
| 4959 | </member> |
| 4960 | <member name="P:Jypeli.Assets.DriverBrain.Checkpoints"> |
| 4961 | <summary> |
| 4962 | Lista checkpointeista eli tarkistuspisteistÀ radalla. |
| 4963 | Auton tulee ajaa kaikkien nÀiden pisteiden lÀpi oikeassa jÀrjestyksessÀ, ettÀ kierros |
| 4964 | lasketaan suoritetuksi. |
| 4965 | </summary> |
| 4966 | </member> |
| 4967 | <member name="P:Jypeli.Assets.DriverBrain.NextCheckpoint"> |
| 4968 | <summary> |
| 4969 | Seuraava tarkistuspiste. |
| 4970 | </summary> |
| 4971 | </member> |
| 4972 | <member name="P:Jypeli.Assets.DriverBrain.RoundsDriven"> |
| 4973 | <summary> |
| 4974 | Mittari joka mittaa ajettuja kierroksia. |
| 4975 | </summary> |
| 4976 | </member> |
| 4977 | <member name="P:Jypeli.Assets.DriverBrain.CheckpointsPassed"> |
| 4978 | <summary> |
| 4979 | Mittari joka mittaa lÀpÀistyjÀ tarkistuspisteitÀ tÀllÀ kierroksella. |
| 4980 | </summary> |
| 4981 | </member> |
| 4982 | <member name="T:Jypeli.Assets.ComputerDriverBrain"> |
| 4983 | <summary> |
| 4984 | Tietokoneajajan aivot. |
| 4985 | Kuten <c>DriverBrain</c>, mutta osaa automaattisesti suunnistaa checkpointilta toiselle |
| 4986 | vauhtia sÀÀdellen. |
| 4987 | </summary> |
| 4988 | </member> |
| 4989 | <member name="M:Jypeli.Assets.ComputerDriverBrain.#ctor(System.Collections.Generic.List{Jypeli.PhysicsObject},System.Int32)"> |
| 4990 | <summary> |
| 4991 | Alustaa uudet tietokoneajajan aivot. |
| 4992 | </summary> |
| 4993 | <param name="checkpoints">Tarkistuspisteet, joiden lÀpi pelaajan on ajettava.</param> |
| 4994 | <param name="rounds">Kierrosten mÀÀrÀ.</param> |
| 4995 | </member> |
| 4996 | <member name="M:Jypeli.Assets.ComputerDriverBrain.Update(Jypeli.Time)"> |
| 4997 | <summary&g |