Changeset 2982


Ignore:
Timestamp:
2012-06-13 11:52:38 (8 years ago)
Author:
jaollipa
Message:

Talletus.

Location:
2012/24/JaakkoL/Crisis Fire
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • 2012/24/JaakkoL/Crisis Fire/FysiikkaPeli1/FysiikkaPeli1/Peli.cs

    r2981 r2982  
    121121        Remove(Player); 
    122122        MessageDisplay.Add("The force field vaporized you."); 
     123        Timer.SingleShot(2.0, GameOverFF); 
     124        Timer.SingleShot(5.0, Exit); 
     125    } 
     126 
     127    void GameOverFF() 
     128    { 
    123129        Label GameOver = new Label(300.0, 100.0, "Game Over"); 
    124130        GameOver.TextColor = Color.White; 
     
    126132        GameOver.Color = Color.Black; 
    127133        Add(GameOver); 
    128         Timer.SingleShot(5.0, Exit); 
    129134    } 
    130135 
  • 2012/24/JaakkoL/Crisis Fire/FysiikkaPeli1/FysiikkaPeli1/obj/x86/Debug/ContentPipeline-{7ACFD14C-C6F7-4882-A22A-55EBD417A6D1}.xml

    r2981 r2982  
    22<XnaContent xmlns:Pipeline="Microsoft.Xna.Framework.Content.Pipeline"> 
    33  <Asset Type="Pipeline:BuildItemCollection"> 
     4    <Item> 
     5      <Source>FieldFromTilemap.txt</Source> 
     6      <Name>FieldFromTilemap</Name> 
     7      <Importer>TextureImporter</Importer> 
     8      <Processor>PassThroughProcessor</Processor> 
     9      <Options>None</Options> 
     10      <Output>C:\MyTemp\JaakkoL\Crisis Fire\FysiikkaPeli1\FysiikkaPeli1\bin\x86\Debug\Content\FieldFromTilemap.xnb</Output> 
     11      <Time>0001-01-01T00:00:00</Time> 
     12    </Item> 
    413    <BuildSuccessful>false</BuildSuccessful> 
    514    <Settings> 
     
    4150      <Assembly> 
    4251        <Key>C:\Windows\Microsoft.Net\assembly\GAC_32\Microsoft.Xna.Framework.Content.Pipeline\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Content.Pipeline.dll</Key> 
    43         <Value>2012-03-16T14:35:20.2601618+02:00</Value> 
     52        <Value>2012-03-16T14:33:41.9515583+02:00</Value> 
    4453      </Assembly> 
    4554    </Assemblies> 
Note: See TracChangeset for help on using the changeset viewer.