- Timestamp:
- 2012-04-16 12:58:58 (11 years ago)
- File:
-
- 1 edited
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2012/JAO/Sonja venäläinen/pong/pong/pong/pong.cs
r2678 r2697 11 11 public override void Begin() 12 12 { 13 PhysicsObject pallo = new PhysicsObject(40.0, 40.0); 14 pallo.Shape = Shape.Circle; 15 Add(pallo); 16 pallo.X = -200.0; 17 pallo.Y = 0.0; 18 Vector impulssi = new Vector(500.0, 100); 19 pallo.Hit(impulssi); 20 Level.CreateBorders(); 21 pallo.Restitution = 1.0; 22 Level.CreateBorders(1.0, false); 23 Level.BackgroundColor = Color.Black; 24 Camera.ZoomToLevel(); 13 14 Vector impulssi = new Vector(500.0, 100); 15 pallo.Hit(impulssi); 16 17 18 25 19 26 20 … … 32 26 Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli"); 33 27 } 28 29 void LuoKentta() 30 { 31 PhysicsObject pallo = new PhysicsObject(40.0, 40.0); 32 pallo.Shape = Shape.Circle; 33 pallo.X = -200.0; 34 pallo.Y = 0.0; 35 pallo.Restitution = 1.0; 36 Add(pallo); 37 Level.CreateBorders(1.0, false); 38 Level.BackgroundColor = Color.Black; 39 Camera.ZoomToLevel(); 40 41 } 34 42 }
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